SOLIDWORKS 2016: A Power Guide for Beginners and Intermediate Users

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1 SOLIDWORKS 2016: A Power Guide for Beginners and Intermediate Users The premium provider of learning products and solutions

2 Table of Contents Dedication... 3 Preface Part 1. Introducing to SOLIDWORKS and Drawing Sketches Chapter 1. Introduction to SOLIDWORKS Installing SOLIDWORKS Getting Started with SOLIDWORKS Task Pane Standard Toolbar SOLIDWORKS Menus SOLIDWORKS Search Invoking New SOLIDWORKS Document Part Environment Assembly Environment Drawing Environment Identifying SOLIDWORKS Documents Invoking Part Modeling Environment CommandManager FeatureManager Design Tree View (Heads-Up) Toolbar Status Bar Task Pane Invoking Assembly Environment Assembly CommandManager Invoking Drawing Environment View Layout CommandManager Annotation CommandManager Invoking Shortcut Menu Customizing Context Toolbar of the Shortcut Menu Customizing CommandManager Saving Documents...38 Opening Existing Documents Summary Questions Chapter 2. Drawing Sketches with SOLIDWORKS Invoking the Part Modeling Environment Invoking the Sketching Environment Understanding Selection of Planes Specifying Units Specifying Grids and Snaps Settings... 47

3 6 Table of Contents Drawing a Line Entity Procedure for Drawing a Line Example Hands-0n Test Drive Drawing an Arc by using the Line tool Procedure for Drawing an Arc by using the Line tool Example Hands-0n Test Drive Drawing a Centerline Drawing a Midpoint Line Procedure for Drawing Midpoint Line Drawing a Rectangle Corner Rectangle Center Rectangle Point Corner Rectangle Point Center Rectangle Parallelogram Drawing a Circle Circle Perimeter Circle Drawing an Arc Centerpoint Arc Point Arc Tangent Arc Drawing a Polygon Procedure for Drawing a Polygon Drawing a Slot Straight Slot Centerpoint Straight Slot Point Arc Slot Centerpoint Arc Slot Drawing an Ellipse Procedure for Drawing an Ellipse Drawing an Elliptical Arc Procedure for Drawing an Elliptical Arc Drawing a Parabola Procedure for Drawing a Parabola Drawing Conic Curves Procedure for Drawing Conic Curves Drawing a Spline Spline Equation Driven Curve Style Spline Fit Spline Editing a Spline... 89

4 SOLIDWORKS 2016: A Power Guide > 7 Tutorial Tutorial Hands-0n Test Drive Hands-0n Test Drive Summary Questions Chapter 3. Editing and Modifying Sketches Trimming Sketch Entities Procedure for Trimming Entities by using the Trim Entities Tool Extending Sketch Entities Procedure for Extending Entities by using the Extend Entities Tool Offsetting Sketch Entities Procedure for Offsetting Entities Mirroring Sketch Entities Mirroring Entities by using the Mirror Entities Tool Mirroring Entities by using the Dynamic Mirror Tool Patterning Sketch Entities Linear Sketch Pattern Circular Sketch Pattern Moving a Sketch Entity Procedure for Moving Sketch Entities Creating a Copy of Sketch Entities Procedure for Creating a Copy of Sketch Entities Rotating an Entity Procedure for Rotating Sketch Entities Scaling Sketch Entities Procedure for Scaling Sketch Entities Stretching an Entity Procedure for Stretching Sketch Entities Tutorial Tutorial Tutorial Hands-0n Test Drive Summary Questions Chapter 4. Applying Geometric Relations and Dimensions Understanding Geometric Relations Applying Geometric Relations Using the Add Relation Tool for Applying Geometric Relation Using the Pop-up Toolbar for Applying Geometric Relation Controlling the Display of Geometric Relations Applying Dimensions Working with Smart Dimension tool Working with Horizontal Dimension and Vertical Dimension tools Working with Ordinate Dimension tool

5 8 Table of Contents Modifying the Applied Dimensions Modifying Dimension Properties Different States of Sketch Under defined Sketch Fully defined Sketch Over defined Sketch Tutorial Tutorial Tutorial Hands-0n Test Drive Hands-0n Test Drive Summary Questions Part 2. Creating 3D Models/Components Chapter 5. Creating First/Base Feature of Solid Models Creating Extruded Base Feature Creating Revolved Base Feature Navigating 3D Model in Graphics Area Zoom In/Out Zoom To Fit Zoom to Area Zoom to Selection Pan Rotate Manipulating View Orientation of a Model Manipulating View Orientation by using the View Orientation flyout Manipulating View Orientation by using the Orientation dialog box Manipulating View Orientation by using the View Selector Cube Manipulating View Orientation by using the Triad Changing the Display Style of a Model Shaded With Edges Shaded Hidden Lines Removed Hidden Lines Visible Wireframe Changing the View of a Model Shadows In Shaded Mode Perspective Ambient Occlusion Cartoon Tutorial Tutorial Tutorial

6 SOLIDWORKS 2016: A Power Guide > 9 Hands-0n Test Drive Hands-0n Test Drive Summary Questions Chapter 6. Creating Reference Geometries Creating Reference Planes Creating a Plane at an Offset Distance Creating a Parallel Plane Creating a Plane at an Angle Creating a Plane passing through Three Points/Vertices Creating a Plane Normal to a Curve Creating a Plane at the middle of two Faces/Planes Creating a Plane Tangent to a Cylindrical Face Creating a Plane Parallel to the Screen Creating a Plane Projected onto a Non-Planar Face Creating Reference Axis Creating Reference Coordinate System Procedure for Creating Reference Coordinate System Creating Reference Point Tutorial Tutorial Tutorial Hands-0n Test Drive Summary Questions Chapter 7. Advanced Modeling - I Advance Options of the Extruded Boss/Base tool Creating Cut Features Creating Extruded Cut Features Creating Revolved Cut Features Working with Different Types of Sketches Close Sketches Open Sketches Nested Sketches Intersecting Sketch Working with Contours/Regions of a Sketch Procedure for Extruding Contours by using Selected Contours Rollout Procedure for Extruding Contours by using Contour Select Tool Projecting Edges on the Sketching Plane Procedure for Projecting Edges onto the Sketching Plane Editing a Feature Procedure for Editing a Feature Procedure for Editing Sketch of a Feature

7 10 Table of Contents Measuring the Distance between Entities/Faces Procedure for Measuring Distance between Entities/Faces Assigning Appearance/Texture Assigning Predefined Appearance/Texture Assigning Customized Appearance Applying Material Procedure for Applying Standard Material Procedure for Applying Customized Material Properties Calculating Mass Properties Procedure for Calculating Mass Properties Tutorial Tutorial Tutorial Hands-0n Test Drive Hands-0n Test Drive Summary Questions Chapter 8. Advanced Modeling - II Creating Sweep Feature Procedure for Creating Sweep Feature with Sketch Profile Procedure for Creating Sweep Feature with Circular Profile Procedure for Creating Sweep Feature with One Guide Curve Procedure for Creating Sweep Feature with Two Guide Curves Procedure for Creating Twisted Sweep Feature Creating Sweep Cut Feature Procedure for Creating Sweep Cut Feature with Sketch Profile Procedure for Creating Sweep Cut Feature with Circular Profile Procedure for Creating Sweep Cut Feature with Solid Profile Creating Lofted feature Procedure for Creating Lofted Feature Procedure for Creating Lofted Feature by using Guide Curves Procedure for Creating Lofted Feature by using Centerline Creating Lofted Cut Feature Creating Boundary Feature Procedure for Creating Boundary Feature Creating Boundary Cut Feature Creating Curve Feature Creating Projected Curves Creating Helical and Spiral Curves Creating Curves by Specifying XYZ Points Creating Curves by Selecting Reference Points Creating Composite Curve Splitting the Faces of a Model Procedure for Splitting Faces by using the Projection Method Procedure for Splitting Faces by using the Intersection Method Procedure for Splitting Faces by using the Silhouette Method

8 SOLIDWORKS 2016: A Power Guide > 11 Creating 3D Sketches Using the Line Tool in the 3D Sketching Environment Using the Spline Tool in the 3D Sketching Environment Tutorial Tutorial Tutorial Tutorial Hands-0n Test Drive Hands-0n Test Drive Summary Questions Chapter 9. Patterning and Mirroring Patterning Features/Faces/Bodies Creating Linear Pattern Creating Circular Pattern Creating Curve Driven Pattern Creating Sketch Driven Pattern Creating Table Driven Pattern Creating Fill Pattern Creating Variable Pattern Mirroring a Feature Procedure for Creating Mirror Feature Tutorial Tutorial Tutorial Hands-0n Test Drive Hands-0n Test Drive Summary Questions Chapter 10. Advanced Modeling - III Working with Hole Wizard Procedure for Creating Hole by using Hole Wizard Adding Cosmetic threads Procedure for Adding Cosmetic Thread Creating Thread Procedure for Creating Thread Creating Fillets Creating Constant Radius Fillet Creating Variable Radius Fillet Creating Face Fillets Creating Full Round Fillet Creating Chamfer Procedure for Creating Chamfer on Edges and Faces Procedure for Creating Chamfer on Vertex

9 12 Table of Contents Creating Rib Features Procedure for Creating Rib Feature Creating Shell Features Procedure for Creating Shell Feature with Uniform Wall Thickness Procedure for Creating Shell Feature with Multi-Thickness Tutorial Tutorial Tutorial Hands-0n Test Drive Hands-0n Test Drive Summary Questions Chapter 11. Working with Assemblies - I Bottom-up Assembly Approach Top-down Assembly Approach Creating Assembly by using Bottom-up Approach Inserting Components by using the Begin Assembly PropertyManager Inserting Components by using the Insert Component PropertyManager Understanding the Degrees of Freedom Applying Relations or Mates Working with Standard Mates Working with Advanced Mates Working with Mechanical Mates Moving and Rotating Individual Components Moving a Component by using the Move Component Tool Rotating a Component by using the Rotate Component Tool Working with SmartMates Tutorial Tutorial Hands-0n Test Drive Summary Questions Chapter 12. Working with Assemblies - II Creating Assembly by using Top-down Approach Procedure for Creating Assembly by using Top-down Approach Editing Assembly Components Editing Assembly Components within the Assembly Environment Editing Assembly Components in the Part Modeling Environment Editing Mates Patterning Assembly Components Creating Pattern Driven Pattern Creating Chain Component Pattern

10 Mirroring Components of an Assembly Procedure for Mirroring Components of an Assembly Creating Assembly Features Suppressing or Unsuppressing Components Inserting the Parts having Multiple Configurations Creating and Dissolving Sub-Assemblies Creating Exploded View Procedure for Creating Regular Exploded View Procedure for Creating Radial Exploded View Collapsing Exploded View Animating Exploded View Editing Exploded View Adding Explode Lines in an Exploded View Procedure for Creating Exploded Lines Creating Bill of Material (BOM) of an Assembly Tutorial Hands-0n Test Drive Summary Questions Chapter 13. Working with Drawing Invoking Drawing Environment by using the New Tool Creating the Model or a Base View of a Model Invoking Drawing Environment from the Part or Assembly Environment Creating Model View Procedure for Creating Model/Base View Creating Projected View Procedure for Creating Projected Views Creating 3 Standard Views Concept of Angle of Projection Defining Angle of Projection for a Drawing Editing Sheet Format Creating other Drawing Views Creating Section View Creating Auxiliary View Creating Detail View Creating Broken-out Section View Creating Break View Creating Crop View Creating Alternate Position View Applying Dimensions Applying Reference Dimensions Applying Driving Dimensions Modifying Driving Dimension Controlling Dimension and Arrow Style Adding Notes Adding Surface Finish Symbol

11 14 Table of Contents Adding Weld Symbol Adding Hole Callout Adding Center Mark Adding Centerlines Creating Bill of Material (BOM) Procedure for Creating Bill of Material (BOM) Adding Balloons Adding Balloon Automatically Adding Balloon Manually Tutorial Hands-0n Test Drive Summary Questions Index

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