Freeform / Freeform PLUS

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1 Freeform / Freeform PLUS WORKING WITH FREEFORM Work from Coarse Clay to Fine When creating new models from scratch, it is best to first create a rough shape using a coarse clay setting such as Rough Shape or Refine Shape. Then, as you refine the model and want to capture finer details, use the Change Clay Coarseness command for more fine-grained clay settings, such as Add Detail. Let Tools Guide You while Creating 3D Curves To trace a surface that is concave, run the tool along the outside of the model. To trace a surface that is convex, run the tool along the inside of the model. Sculpt from Inside or Outside When sculpting, you can work on the outside or inside of the model. Keep in mind that the control of the tool may differ and that sometimes it is more effective to work from inside the model. Watch the Status Bar The status bar, located under the dynabar, contains embedded help. Sometimes it will describe what a tool does or prompt you for the next step in using a particular tool. Pay Attention to Dynabars Many commands have controls that are specific only to them. The bottom toolbar will change dynamically and present the controls for that tool. WORKING WITH PLANES A red border indicates the plane is selected. A. Touch and drag a corner of the plane to grow or shrink it. B. Touch either one of the red axes to rotate the plane around its center point. C. Touch the plane at the center or in any quadrant (away from an axis border) and drag to reposition. D. Touch a vertical border away from a corner to rotate the plane around the Y-axis. E. Touch a horizontal border away from a corner to rotate the plane around the X-axis. Quick Reference KEYBOARD HOTKEY SHORTCUTS Keyboard Function Keyboard Function Grab the model to move and rotate freely Translate and zoom the model without. Changing the rotation Grab and move the model to change which parts of the model are within the touchable area Pop through clay Rotate the model with haptic detents along the major screen axes Invoke the online Help Front Right Equivalent to pressing the Touch stylus switch Left Top Space bar Invoke the favorite menu... Right of main Left of main Hide side s Top of main Bottom of main Manage saved s Adjust the resistance of the clay. A value of 1 is hardest (like rock), a value of 0 is softest (butter) Save current. Can be recalled from Saved Views menu Click to disconnect the selected curve from other curves Rotate the model about the screen normal Rotate the around the screen vertical Decrease or increase the size of the tool head Rotate the around the screen horizontal

2 PALETTES AND TOOLS CURVES Use to create and edit 3D curves and planes that can be used to add detail and deform models. A. Select B. Draw Curve C. Fit Curve D. Project Sketch E. Project Curve to Plane F. Insert Sketches G. Copy from Sketch H. Copy from Reference Group I. Split J. Join K. Extend/Retract Curve L. Plane Intersection Curve M. Mirror Curves N. Surface Intersection Curve O. Copy from Edge P. Offset Curve Q. Smooth Curve R. Flatten Curve S. Helix T. Subdivide Curve Loop U. Axis Marker V. Create Curvature Plots W. Hide/Show Curves PLANES Use to create and edit planes. A. Create Plane B. Edit Plane C. Copy Profile D. Hide/Show Planes SKETCH Use to sketch on flat 2D drawing planes. A. Select Sketch Object B. Move, Rotate, Scale C. Pencil D. Freehand Curve E. Control Point Curve F. Extend/Retract Sketch Curve G. Line H. Arc I. Round Corner J. Circle K. Ellipse L. Star M. Polygon N. Rectangle O. Trim P. Mirror Q. Offset R. Rectangular Array S. Circular Array T. Import to Plane U. View Flat to Plane V. Haptic Graph Paper W. Exit Sketch Mode CONSTRUCT CLAY Use to quickly and easily rough-out models. A. Basic Shapes B. Wire Cut Clay C. Spin Clay D. Loft Clay E. Sweep Clay F. Curve Network to Clay G. Inflate H. Add Clay I. Toothpaste J. Pipe K. Curve Spheres to Clay L. Layer M. Mirror Clay N. Pattern Piece O. Manual Pattern Piece P. Extrude to Plane Q. Shell

3 SCULPT CLAY Use to modify, refine, and add design details to a model. A. Carve B. Shave C. Smudge D. Attract E. Spikes F. Smooth G. Hot Wax H. Smooth Area I. Smooth with Curve J. Limit to Depth DETAIL CLAY Use to modify, refine, and add design details to a model. A. Ridge B. Variable Round Edge C. Bevel Edge D. Emboss with Curve E. Emboss with Sketch Profile F. Emboss Area G. Emboss with Image H. Emboss with Wrapped Image I. Emboss Along Curve J. StructureFX K. Height Map DEFORM CLAY Use to push and pull an area of a model. A. Tug B. Tug Area C. Shape Clay D. Deform E. Slice Deform Clay F. Tug with Curve G. Surface Fair H. Lattice Deform I. Bend & Twist PAINT CLAY Use to apply paint to a model. A. Paint B. Project Image C. Wrap Image SELECT/MOVE CLAY Use to select, move, scale models or parts of models. A. Select Clay B. Mask C. Separate D. Pose E. Select Objects with Box F. Reposition G. Reposition Piece H. Reposition Origin I. Align Piece to an Axis J. Align Piece to an Origin K. Align to Path L. Register Pieces M. Fit to Selection

4 MESH TOOLS Use to edit mesh objects. A. Select Mesh Area B. Select Mesh with Curve Loop C. Edit and Stitch Mesh D. Slice Deform Mesh E. Tug with Curve F. Smooth G. Fill Holes in Mesh H. Engrave Text on Mesh I. Capture Scanning PATCHES/SOLIDS Use to create and edit surfaces and solids. A. Create Patch B. Select C. Create Ring Patch D. Extend Patch E. Trim Patch F. Mirror Patches and Solids G. Shape Patch H. Wire Cut Solid I. Spin Solid J. Loft Solid K. Sweep Solid L. Curve Network to Solid M. Curve Sphere to Solid N. Convert to Clay O. Edit & Stitch Solid P. Stitch Q. Solidify R. Project Patch to Clay S. Patch Display Menu T. Reposition SUBD Use to create and edit SubD surfaces. A. Edit SubD B. Cube SubD C. Wire Cut SubD D. Spin SubD E. Curve Network to SubD F. Ring SubD G. Mirror SubD H. Hollow SubD I. Texture SubD J. Paint SubD MOLD PREP Use to prepare model pieces for molding. A. Set Pull Direction B. Parting Line Curve C. Fix Draft D. Fix Draft Selection E. Split Mesh MOLD BLOCKS Use to create tooling for molding. A. Shell B. Split Joint C. Make Part D. 3D To Planar Parting Surface E. Mold Insert Properties F. Extrude Parting Surface G. Trim Parting Surface H. Create Component I. Make Insert Blocks

5 ANALYSIS TOOLS Use to analyze clay. A. Analyze Fit B. Tolerance Map C. Analyze Intersection D. Analyze Thickness E. Dimensional Bounding Box F. Ruler G. Define Cutaway View H. Annotated Point I. Show Curve Lengths J. Show Curve Angles K. Printability Checking L. Dimension Edges TWEENING Use to create in-between steps to move an object. A. Duplicate Active Piece B. Create Base Step Folder C. Reposition Base Step Origin D. Create Next Step Folder E. Reposition Final Step Piece F. Generate Steps G. Goto Base Step H. Goto Previous Step I. Goto Next Step J. Goto Final Step UTILITY Commonly used tools. A. Fit to View B. Hide/Show Clay C. Hide/Show Meshes D. Hide/Show Planes E. Hide/Show Curves F. Hide/Show Patches and Solids G. Hide/Show SubD Surfaces H. Hide/Show Annotation Points I. Hide/Show Persistent Rulers J. Hide/Show Inactive Clay K. Show Cutaway View L. Perspective M. Precise Movement N. Axis Snap O. Send to KeyShot

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