Department of Computer Engineering Lesson Planning

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1 Department of omputer Engineering Lesson Planning Academic year (Even Semester) Term Duration: From 08/01/2015 to 15/0/2015 (Ms. Sharda Darekar) 1. Name of the subject: omputer Graphics (S0)(TH and LAB) & DDBS(LAB) 2. lass/ Semester: SE A/ IV-SEM & TE/VI-SEM 3. ourse Objective and Outcomes Part (1) ourse Objectives 1. The main objective is to introduce to the students in the graphics mode, with the help of basic algorithms and methodologies. 2. The objective of the course is to equip students with fundamental knowledge and basic technical competence in the field of computer graphics. 3. Provide an understanding of how a computer draws the fundamental graphics primitives.. To learn omputer Graphics methodologies/algorithms and techniques. 5. To learn of omputer Graphics Algorithms. Part (2) ourse Outcomes Upon successfully completing Fundamentals of omputer graphics course, students will have, at a minimum, the qualities listed in the expected learning outcomes below. 1. Student will have understood basic concepts and color models of computer graphics. 2. Acquire knowledge about drawing basic shapes such as lines, circle ellipse, polygon. 3. Shall be able to perform processing of basic shapes by various processing algorithms /techniques.. Acquire knowledge about two and three dimensional transformations and apply them to the basic shapes. 5. Shall have basic knowledge of windowing and and should be able to apply various algorithms of.. Acquire knowledge about Visible Surface Detection methods. 7. Acquire knowledge about Illumination Models and Surface Rendering.

2 Part (3) of ourse Outcomes with Program Outcomes SN ourse Outcomes / Program Outcomes a b c d e f g h I j 1 Student will have understood basic concepts and color models of computer graphics. 2 Acquire knowledge about drawing basic shapes such as lines, circle ellipse, polygon. S S M M S S S M M M M 3 Shall be able to perform processing of basic shapes by various processing algorithms /techniques. S S S S M M M Acquire knowledge about two and three dimensional transformations and can apply them to the basic shapes. S S S M M M M S M 5 Shall have basic knowledge of windowing and and should be able to apply various algorithms of. S S S M M M S M Acquire knowledge about Visible Surface Detection methods. S M M M M 7 Acquire knowledge about Illumination Models and Surface Rendering. S M M M M S (STRONG) - stands for strongly applicable. M (MODERATE) - stands for moderately applicable Part () of Laboratory Experiments with Program Outcomes Sr. No Experiment List Type of Experiment Mapped Pos To study and implement the animated program. a,b,c,d,g,i Study & of DDA line drawing algorithm. a,b,c,g,h Study & of Bresenhams line drawing algorithm. a,b,c,g,h Study & of Mid-Point ellipse drawing algorithm. b,c,g,h 5 of Bezier curve. a,g,h,i of Scanline fill algorithm a,b,c,d,h 7 of 2D transformations a,b,c,g,h,i 8 of ohen- Sutherland line algorithm a,b,c,d,g 9 of Sutherland Hodgeman Polygon lipping algorithm a,b,c,d,e 10 Study and implement Fractal generation. a,c,d,h,i

3 11 12 Drawing the basic primitives and sierpinsky gasket using opengl*. reate a polyline using mouse interaction using opengl*. a,d,e,g,h a,d,e. Pre requisite for teaching the subject. Programming in Data Structures 5. Lecture Wise Lesson planning Details. WeekLec. No. No. Tentative Date Unit / H No Topics to be covered 1 1 8/1/ Introduction, objectives and outcomes of the course. 2 9/1/2015 Introduction to omputer Graphics: What is omputer Graphics? Where omputer Generated pictures are used? 3 13/1/2015 Elements of Pictures created in omputer Graphics Graphics display devices Graphics input primitives 15/1/201 5 and Devices 2 Introduction to opengl: Getting started Making pictures,drawing basic primitives Simple interaction with mouse and keyboard 2 5 1/1/15 3 Output Primitives Points and Lines, Antialiasing 20/1/15 Line Drawing algorithms: DDA line drawing algorithm, Bresenham s drawing algorithm 7 22/1/15 Parallel drawing algorithm ircle and Ellipse generating algorithms: Mid-point ircle algorithm Text Book/ References used T1 R1 T2 R2 Os mapped 1,2 2,3 Actual Date Actual ontent covered Methodolog y used Remarks by faculty if any 8 23/1/15 Mid-point Ellipse algorithm Parametric ubic urves

4 9 27/1/15 Bezier curves B-Spline curves 10 29/1/15 Filled Area Primitives: Scan line polygon fill algorithm Pattern fill algorithm 11 30/1/15 Inside-Outside Tests Boundary fill algorithms Flood fill algorithms 12 3/2/15 5 2D Geometric Transformations: Basic transformations, Matrix representation and Homogeneous oordinates 13 5/2/15 omposite transformation T T1 2,3 3, 1 /2/15 Other transformations, Transformation between coordinated systems 15 10/2/15 2D Viewing: Window to Viewport coordinate transformation, lipping operations Point /2/15 Line : ohen Sutherland line 17 13/2/15 Liang Barsky line 17/2/15 Holiday Mahashivratri T2 1, 3,,5 18/2/15 Unit Test 1 19/2/15 Holiday hhatrapati Shivaji Maharaj Jayanti 20/2/15 Unit Test /2/15 Midpoint subdivision line 19 2/2/15 Polygon lipping: Sutherland Hodgeman polygon /2/15 Weiler Atherton polygon 21 3/3/15 7 3D Geometric Transformations and 3D Viewing: R1 1,3,

5 (a) 3D object representation methods B-REP, sweep representations, SG 22 5/3/15 Basic transformations Translation Rotation Scaling Reflection /3/15 Holiday-Holi(Second Day) 10/3/15 to 1/3/15 Techno-cultural festival (Avalon/ Resonance) /3/15 Rotation about an arbitrary axis, omposite transformations 2 19/3/15 Projections Parallel and Perspective 3D /3/15 8 3D Geometric Transformations and 3D Viewing: (a) lassification of Visible Surface Detection algorithm 2 2/3/15 Back Surface detection method Depth Buffer method 27 2/3/15 Scan line method BSP tree method 30/3/15 to 1//15 Area Subdivision method Unit Test 2 3//15 Holiday Good Friday R 1,, 28 27/3/15 9 Illumination Models and Surface Rendering Basic Illumination Models Halftone and Dithering techniques 29 7//15 Polygon Rendering onstant shading, Goraud Shading, Phong Shading //15 10 Fractals Introduction Fractals and self similarity Successive refinement of curves, Koch curve, Fractional Dimension 31 10//15 String production and peano curves 32 13//15 Revision R1 R1,,7 3,

6 Number of periods/hrs required for planned Lectures = 31 (15 Weeks). List of experiments. Exp. No. 1 Tentative Week Week 1 Experiment List To study and implement the animated program. Type of Experiment Actual Date of ompletion (Batch wise) Language/ Tools used. O/PO 1,2 a,b,c,d,g,i Remark by Faculty Week 2 Week 3 Week Week 5 Week Week 8 Week 9 Week 11 Week 12 Week 1 Study & of DDA line drawing algorithm. Study & of Bresenhams line drawing algorithm. Study & of Mid-Point ellipse drawing algorithm. of Bezier curve. of Scanline fill algorithm of 2D transformations of ohen-sutherland line algorithm of Sutherland Hodgeman Polygon lipping algorithm Study and implement Fractal generation. Drawing the basic primitives and sierpinsky gasket using opengl*. a,b,c,g,h a,b,c,g,h 1,3, b,c,g,h 1,3, a,g,h,i a,b,c,d,h 1,,5 a,b,c,g,h,i 1,,5 a,b,c,d,g 1,,5 a,b,c,d,e 1,5 a,c,d,h,i,opengl a,d,e,g,h 12 Week 15 reate a polyline using mouse interaction using opengl*.,opengl a,d,e

7 Exp. No. 1 Tentative Week Week 1 Week 2 Experiment List Detail study of SQL in databases. reation of centralized database (Global Schema). Type of Experiment Actual Date of ompletion (Batch wise) Language/ Tools used. Oracle 9i 1 O/PO b,c,d Oracle 9i 1,2 Remark by Faculty 2 a,b,c,d,g,j 3 Week 3 Fragmentation (PHF, DHF, VF, and HF) and allocation in DDBS design. Oracle 9i a,b,c,d,e, g,i Week of concurrency control. Oracle 9i 3 a,b,d,e 5 Week 5 Week of two phase or Three phase commit protocol s of three deadlock detection. Oracle 9i 3 a,b,d,e Oracle 9i 3 a,b,d,e Week 8 of query optimization. Oracle 9i Week 9 Designing of XML schema and creation of XML DATA files. Oracle 9i Week 11 Query processing using XQuery or XPath Oracle 9i Week 12 Week 1 Query processing using XQuery or XPath Oracle 9i Mini Project related to case study. a,b,c,j a,b,c,j a,b,c,j a,b,c,j Oracle 9i,5, a,b,c,d,f, j,i

8 (i) List of text books: T1. Donald D. Hearn & M. Pauline Baker, omputer Graphics- Version, 2nd Edition, Pearson Education, 2002, ISBN T2. F.S.Hill, Jr., omputer Graphics using OpenGL, second edition PHI publication. T3. James D. Foley, Andries van Dam, Steven K Feiner, John F. Hughes, omputer Graphics Principles and Practice, 2nd Edition in, Audison Wesley, ISBN T. William M. Newman, Roberet F. Sproull, Principles of Interactive omputer Graphics, Second Edition, Tata McGraw-Hill Edition (ii) List of references books: R1. Rajesh K. Maurya, omputer Graphics, 1st Edition, Wiley India Publication ISBN R2. Amarendra N Sinha, Arun D Udai, omputer Graphics ISBN 10: , ISBN 13: , Tata McGraw-Hill Education, R3. Peter Shirley, Steve Marschner, A K Peters, Fundamentals of omputer Graphics, 3rd Edition, A. K. Peters Ltd., Natick, Massachusetts, Distributed by Shroff Publishers and Dist. Pvt. Ltd. R. Zhigang Xiang, Roy A Plastock, omputer Graphics, second edition, Shaum s Outlines, Tat McGraw Hill. R5. David F. Rogers, Procedural Elements for omputer Graphics, 2nd Edition, Tata McGraw-Hill Publications, 2001, ISBN List of Assignments (along with O and PO mapping). Assignment No.1 Sr.No. Questions O/PO 1 What is computer graphics? State various applications of it. 1/d,i 2 Explain display file structure with example. 1/a 3 ompare Random Scan and Raster Scan Display. 1/a Write short note on homogeneous co-ordinates. Write matrices for 2D Transformations.,/ a,b,c,g,i,j Assignment No.2 Sr.No. Questions O/PO 1 Explain Bezier urve and also specify properties of Bezier curve. -/a,c,d 2 Derive matrix for 2D Rotation about an arbitrary point. 1,3,/ a,b,c,g,i,j 3 Define window, viewport and derive window to viewport transformation. 1,3,,5/ a,b,c,g,i,j Explain any one polygon algorithm. 1,5/ a,b,c,g,i,j

9 Assignment No.3 Sr.No. Questions O/PO 1 Explain 3D representation methods: Sweep, B-REP,SG 1,,5/ a,b,c,i 2 Write short note on surface detection methods. 1,/a,f 3 Explain Gourad and Phong shading with their advantages and 1,2,/a,f disadvantages. Write short note on Diffuse Illumination and Point Source Illumination. 1,7/a,f,j 8. Observation and Remarks: Date of submission of plan: 01/01/2015 Signature of Teacher Approved by AP and HOD Remarks by HOD: Jan: Feb: March: April:

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