3D Design with 123D Design

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1 3D Design with 123D Design Introduction: 3D Design involves thinking and creating in 3 dimensions. x, y and z axis Working with 123D Design 123D Design is a 3D design software package from Autodesk. A free version is available from the following website. Download the software: Video tutorials: Navigating Pan Hold the middle mouse button and drag. Moves your view of your current plane left, right, up or down Orbit Hold the right mouse button and drag. Allows you to adjust your view around your object or space Zoom Scroll the wheel. Magnifies your view Fit Select the object and press F. Fits the object(s) in your view. The view cube allow you to directly move to the indicated plane of view. Useful to allow you to realign your view. 3D Design with 123D Design 1 of 12

2 Creating objects Objects and parts can be created using two methods or a combination of the two: 1. Drawing 2D Sketches and extruding / lofting to create the 3 rd dimension 2. Combining primitive 3D objects together Drawing 2D Sketches, then Extruding / Lofting Extruding a 2D sketch will create a 3D object by giving it depth (or height). Extruding a 2D sketch into an existing 3D object will subtract material from the 3D object. Extruding completely through the target object will create a hole. 3D Design with 123D Design 2 of 12

3 Lofting Similar to extruding, except you can extrude up to the next sketch at a different level. Lofting from one level to another will produce straight edges. Lofting from one level to multiple levels will create curved edges. Loft between different sketches 3D Design with 123D Design 3 of 12

4 Revolving A new object can be created by revolving a 2D profile or sketch around a reference axis. Create several sketches that resemble the desired profile. Create an axis about which the profile will revolve, or choose an existing axis in your design. Note that you may need to create reference objects. Reference objects or sketches are just visual aids that help you create your real object or sketch. Creating Objects Using 3D primitive shapes Create standard 3D primitive shapes and combining them together can create complex 3D parts. Cube (length, width, height) Sphere (radius) Cylinder (radius, height) Cone (radius, height) Torus (major radius, minor radius) looks like a donut or inner tube 3D Design with 123D Design 4 of 12

5 Moving In 3D Space You can move sketches or objects around in 3D space. Mouse over the sketch or object until it turns green, then click to choose Moving An Object If an object is selected, a set of popup icons will appear. Click on the first icon that looks like the 4 directional arrows (x, y, z and rotate) Move the object along the x, y or z axes by sliding the directional arrows Rotate the object by moving the circular icons Moving A Sketch If a sketch is selected, a gear icon will appear. Mouse over the gear icon to expand the icon menu options Click the first icon that looks like the 4 directional arrows (x, y, z and rotate) Move the sketch along the x, y or z axes by sliding the directional arrows Rotate the sketch by moving the circular icons 3D Design with 123D Design 5 of 12

6 Combining objects Once you have objects created, you can combine them in various methods to create different objects: Merge Subtract Intersect Merge An Object Merging two objects will combine two objects into a single object. Choose a Target Solid, and then choose a Source Solid. The order does not matter. 3D Design with 123D Design 6 of 12

7 Subtracting An Object Subtracting an object from another object will remove the parts of the second object that overlaps the first object target. The Target Solid is the object from which you want to remove material. The Source Object is the object that is doing the removing. The new object will have material removed where the second object overlapped the first. Intersecting An Object Intersecting an object from another object will keep the parts that are overlapping. Choose a Target Solid, and then choose a Source Solid. The order does not matter. The new object will be the intersection (or overlapping material) between the two objects. 3D Design with 123D Design 7 of 12

8 Choosing Multiple Objects or Sketches It is sometimes necessary to choose multiple objects or sketches and perform actions on them: move, rotate, extrude, etc. To choose multiple objects or sketches, mouse over the object or sketch until the outline it turns green, then left click to choose. Go to the next object and mouse over until the outline of the second object or sketch turns green. Hold down the CTRL key and left click. Cut or Slice an object It is often necessary to cut or slice an object. There are several methods this can be performed and no single method is considered correct. Extrude or subtract Slice by splitting Slice by extruding Not the most exact method if you want two equal halves of an object. Create a sketch larger than the object profile Move the sketch to the desired location Extrude the sketch by a very small amount so that some of the material of one half is removed. You can tell by the red extrusion 3D Design with 123D Design 8 of 12

9 Slice by subtracting Similar to the previous method, slice by extruding, but instead of slicing a small amount, extrude all the way through to remove the entire half. Slice by splitting Slice by splitting will require you to create a splitting entity. A splitting entity can be a is a line or the edge of an object or sketch. If you need to create the splitting entity, it is sometimes necessary to create a reference object on which to create the splitting entity. Create a reference object Create a line on the face of the reference object at the plane which you are splitting your object You may delete (or hide) your reference object Choose Split Solid in the Modify menu Choose the Body to Split, and then choose Splitting Entity. The Body to Split is the object you wish to split and the Splitting Entity is the line you created earlier A red plane will be shown which shows you were the split will occur. The plane will split all objects that are currently shown in your view (hidden objects are not split) Click anywhere on the background and the object is not perfectly split with no loss of material 3D Design with 123D Design 9 of 12

10 3D Design with 123D Design 10 of 12

11 Using Circular Pattern to duplicate an object around an axis If you wish to create a repeating object around a circle or an axis, use Circular Pattern in the Pattern menu Choose the object(s) you wish to duplicate as a pattern Choose Circular Pattern in the Pattern menu If you have more objects to choose, select the Solid/s and choose the objects Select the Axis around which to duplicate the object Split multiple objects using Split Solid along a circular plane You can also split the circular patterns using along a circular plane similar to the Slice by Splitting method 3D Design with 123D Design 11 of 12

12 Chamfer and Fillet Chamfer Cut away an edge or corner to make a symmetrical sloping edge Fillet Create rounded edges 3D Design with 123D Design 12 of 12

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