Reference Image. Source:
|
|
- Stephany McBride
- 5 years ago
- Views:
Transcription
1 Mesh Modeling By Immer Baldos This document is a tutorial on mesh modeling using Blender version 2.49b. The goal is to create a model of an elevator. This tutorial will tackle creating the elevator cart, and elevator doors. The outside buttons, elevator shaft and indicator button at the top of the elevator doors will be tackled by later tutorials. Reference Image Source: If at some point the listed commands are not working, please try to place the mouse cursor in the 3d view panel. Blender uses the mouse pointer location to determine which panel will receive the keyboard commands. Elevator Cart The elevator cart will be a cubed with a hollowed out by another cube using Blenders specials menu (W).
2 1. Open blender Go into front mode (Numpad 1) then go into Wire Frame mode 2. Duplicate the object (Shift-D) then place it on the side (move mouse then Left click at the desired position)
3 3. Go to the materials plane (F5). If the panel options appear to be off-screen, use the middle mouse button to pan through the buttons panel. Menu items can also be minimized by clicking the triangle. 4. Pan into the Materials tab and set Col s RGB to the displayed values.
4 5. Center the modified object by using Blender s Snap menu. First make sure cursor is on the center (Shift-C) then Snap the cube to the center (Shift-S Selection to Cursor). 6. Go into top view (Numpad 7) and center the view on our cubes (C). Zoom in (Mouse Scroll) and pan (Shift-Middle Mouse then move mouse) to achieve the view below.
5 7. Grab and move the selected cube down (G Y Move Mouse ENTER/Left Click). 8. Scale down the cube on the X axis (S X move mouse ENTER/Left Click).
6 9. Go to Front view (Numpad 1) and Scale down the cube on the Z axis (S X move mouse ENTER/Left Click). 10. Select the other cube (Shift-Right Click) and open the Boolean tools menu and select union (W Union).
7 11. Open the Boolean tools menu and select intersect (W Intersection). 12. Delete reference Objects (X Erase Selected Obj)
8 13. Select the outer object (Right Click), center the view (C) and Pan the 3d view (Hold Middle Mouse Drag) as displayed below. 14. Go into Edit mode (Tab) and deselect all vertices if needed (A).
9 15. Select the highlighted pixels using shift right click. 16. Delete the Vertices (X Vertices)
10 17. Go into Solid Mode (Z) to check if the object has hollowed out. * not hollowed yet, delete the front face of the other object. 18. Go out of object Mode (Z) and select the inner cube (Right Click)
11 19. Go into Edit Mode (Tab) and make sure face select mode is enabled. 20. Select (Right Click) and delete the front face (X Faces).
12 21. Exit Edit Mode and enable Solid draw type. 22. Go to front view (Numpad 1) and wire frame mode (Z) and place the 3d cursor as displayed. Care should be taken in left clicking the blue arrow as doing so will activate a Grab on the Z axis. Zoom out or disable the 3d cursor as needed (CRTL-Space).
13 23. Add a lamp (Space Add Lamp Lamp). 24. Set the energy to.25
14 25. Render (F12). 26. Highlight both cubes (Shift-Right Click) then join the meshes (CTRL-J)
15 27. Name the mesh elevator cart (N) 28. Parent the Lamp object to the elevator cart. Select the lamp then shift select the cart then CTRL- P.
16 29. Go to top View and Grab and move the camera closer to the front of the cart. 30. Check and correct the camera angle using front view.
17 31. Place the 3d cursor above the cart and add an empty mesh 32. Select the Camera first the shift select the empty. Set the camera to track the empty (CTRL-T).
18 33. Select the camera only and clear rotation (ALT-R) 34. Grab and move the empty inside the cart. Notice that the camera now tracks the empty.
19 35. Adjust the camera down and towards the center then render (F12). 36. Go to side view and duplicate the Lamp (Shift-D). Bring the duplicate down a bit (G Z) to have enough room to brighten the roof.
20 37. Render (F12) 38. Go to front view and place the 3d cursor above the cart and add an Icosphere
21 39. Set the values indicated below and click OK. 40. Grab (G Z) the sphere and bring its center near where the nearest lamp object is.
22 41. Scale as displayed (S move mouse Left Click/ENTER). 42. Check centering of sphere in side view the render.
23 43. Rename the Sphere to cart light. 44. Click the Add New to add a material for the cart light object.
24 45. Change to color to something Yellowish. 46. Also change the specular Settings to black.
25 47. Pan over to the Shaders option and set transparency to 1.0, disable Shadow, Disable Bias, Set Spec to 0, set Hard to 1 and set Emit to Parent the cart light to the elevator cart then Render.
26 Elevator Doors The elevator doors will be two scaled cubes and textured. 1. From the previous section go into side view and place the 3d cursor near the front of the elevator.
27 2. Add a cube. 3. Resize the Cube on the Y axis (S Y move mouse ENTER/Left Click)
28 4. Go to front view and go into edit mode and select all faces/vertices as needed. 5. Grab the faces to the right of the center of the object. The center is indicated by a pick dot.
29 6. Exit Edit mode and Scale on the X axis (S X Move Mouse Left Click/ENTER). 7. Grab and place it on the left side. Also rename the object to left elevator door.
30 8. Create a lamp with energy.3 behind the camera. 9. Render
31 10. Add a new material for the elevator door and name it brushed metal. 11. Set color s R, G, and B to.2
32 12. In the Shaders tab, disable shadow, disable bias, set Ref to 1, set spec to 1.1, and Hard to On the Mirror Trans tab, enable ray mirror and set RayMir to.3,
33 14. Add a new texture. 15. Go to texture buttons (F6) and select clouds as texture type.
34 16. On the Clouds tab, select Hard Noise, set size to Go back to the materials buttons (F5). In the Map Input tab, select Sphere and set X size to 60.
35 18. In the Map To tab enable Nor, set R,G and B to.45, and Nor to Render
36 20. Duplicate the door and drag it to the side. 21. Rotate 180 degrees on the Y axis (R Y 180 ENTER).
37 22. Grab and move the right door the appropriate location. Also rename the door right door. 23. Doors aren t flush. Scale the two doors and arrange so that there is no gap where the doors meet. Allowing the doors to overlap may cause rendering issues, allowing light from the inside to leak out through the doors.
38 24. Select all objects (A) then apply all rotation and scaling (CTRL-A). 25. Render
Object Manipulation and Basic Animation
Object Manipulation and Basic Animation By Immer Baldos This document is a tutorial on basic modeling and animation using Blender version 2.49b. The goals are to create a Windmill using blender s built-in
More informationThis is the opening view of blender.
This is the opening view of blender. Note that interacting with Blender is a little different from other programs that you may be used to. For example, left clicking won t select objects on the scene,
More informationCreating the Tilt Game with Blender 2.49b
Creating the Tilt Game with Blender 2.49b Create a tilting platform. Start a new blend. Delete the default cube right click to select then press X and choose Erase Selected Object. Switch to Top view (NUM
More informationMesh Modeling Dice Boolean
Course: 3D Design Title: Mesh Modeling Dice - Boolean Dropbox File: Dice.zip Blender: Version 2.41 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Dice Boolean In this tutorial,
More informationBlender Lesson Ceramic Bowl
Blender Lesson Ceramic Bowl This lesson is going to show you how to create a ceramic looking bowl using the free program Blender. You will learn how to change the view, add, delete, scale and edit objects
More informationBasic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details.
Basic Key Commands Basic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details. TAB key- Toggles between edit mode (vertex editing) and
More informationMesh Modeling Vase and Flower
Course: 3D Design Title: Mesh Modeling Vase and Flower Dropbox File: VaseAndFlower.zip Blender: Version 2.45 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Vase and Flower In this
More informationNURBS Sailboat on Ocean (Modeling/Animation)
Course: 3D Design Title: NURBS Sailboat Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) (April 2013) NURBS Sailboat on Ocean (Modeling/Animation) The objective of this PDF
More informationCourse: 3D Design Title: Mesh Modeling Shark Dropbox File: Shark.zip Blender: Version 2.45 Level: Beginning Author: Neal Hirsig
Course: 3D Design Title: Mesh Modeling Shark Dropbox File: Shark.zip Blender: Version 2.45 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Shark In this tutorial, we ll model a Shark.
More informationBlender: Introduction, Modelling and Exporting
Blender: Introduction, Modelling and Exporting 4076/GV07: Virtual Environments (VE) MSci 4th year, MSc VIVE, EngD Will Steptoe Room 6.22, Computer Science W.Steptoe@cs.ucl.ac.uk http://www.cs.ucl.ac.uk/staff/w.steptoe
More informationFull Screen Layout. Main Menu Property-specific Options. Object Tools ( t ) Outliner. Object Properties ( n ) Properties Buttons
Object Tools ( t ) Full Screen Layout Main Menu Property-specific Options Object Properties ( n ) Properties Buttons Outliner 1 Animation Controls The Create and Add Menus 2 The Coordinate and Viewing
More informationFirst Animated Model Yellow Submarine
Course: 3D Design Title: First Animated Model Yellow Submarine Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (May 2012) First Animated Model Yellow Submarine Most of you are perhaps too young
More informationLathe Modeling Wine Glass
Course: 3D Design Title: Bezier Curve Modeling Column Dropbox File: WineGlass.zip Blender: Version 2.41 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Lathe Modeling Wine Glass In this tutorial,
More informationBasic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details.
Basic Key Commands Basic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details. TAB key- Toggles between edit mode (vertex editing) and
More informationSplit the 3D Editor Viewport
Split the 3D Editor Viewport To create two viewports where there was previously one (the 3D Editor Viewport), click on the cross hatch in the upper right hand corner of the 3D Editor Viewport. When the
More informationChapter 3- Creating & Editing Objects
` Chapter 3- Creating & Editing Objects Edit Mode- Mesh Editing Object Mode After you have created a mesh, you can go into Edit mode (Tab key or Mode option in window) and change its shape. In edit mode,
More informationNotes on Blender: By Matthew Evett
Notes on Blender: By Matthew Evett A synopsis of the Wiki: http://en.wikibooks.org/wiki/blender_3d:_noob_to_pro The Blender GUI is implemented via opengl. Thus the GUI is not Windowsstandard. Can resize
More informationWeek 1 The Blender Interface and Basic Shapes
Week 1 The Blender Interface and Basic Shapes Blender Blender is an open-source 3d software that we will use for this class to create our 3d game. Blender is as powerful as 3d Studio Max and Maya and has
More informationCourse: 3D Design Title: Mesh Modeling Hand Dropbox File: Hand.zip Blender: Version 2.41 Level: Beginning Author; Neal Hirsig
Course: 3D Design Title: Mesh Modeling Hand Dropbox File: Hand.zip Blender: Version 2.41 Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Hand Open a new Blender file. We will be
More informationSketchUp Tool Basics
SketchUp Tool Basics Open SketchUp Click the Start Button Click All Programs Open SketchUp Scroll Down to the SketchUp 2013 folder Click on the folder to open. Click on SketchUp. Set Up SketchUp (look
More informationBlender Notes. Introduction to Digital Modelling and Animation in Design Blender Tutorial - week 1 The Blender Interface and Basic Shapes
Blender Notes Introduction to Digital Modelling and Animation in Design Blender Tutorial - week 1 The Blender Interface and Basic Shapes Introduction Blender is a powerful modeling, animation and rendering
More informationsolidthinking Environment...1 Modeling Views...5 Console...13 Selecting Objects...15 Working Modes...19 World Browser...25 Construction Tree...
Copyright 1993-2009 solidthinking, Inc. All rights reserved. solidthinking and renderthinking are trademarks of solidthinking, Inc. All other trademarks or service marks are the property of their respective
More informationOpen Blender and click anywhere to remove the Splash Screen.
Photo Detail Modelling the 3D Industrial Building Open Blender and click anywhere to remove the Splash Screen. Click on the File Menu and select "Save as". Save the Blender file as Industrial_Building01.blend
More informationChapter 12- NURBS & Meta Shape Basics
Chapter 12- NURBS & Meta Shape Basics When you press Shift-A for Add, you will notice other object types beside meshes, cameras and lights that can be created. Two types of objects that can be created
More information4) Finish the spline here. To complete the spline, double click the last point or select the spline tool again.
1) Select the line tool 3) Move the cursor along the X direction (be careful to stay on the X axis alignment so that the line is perpendicular) and click for the second point of the line. Type 0.5 for
More informationModeling a Gear Standard Tools, Surface Tools Solid Tool View, Trackball, Show-Hide Snaps Window 1-1
Modeling a Gear This tutorial describes how to create a toothed gear. It combines using wireframe, solid, and surface modeling together to create a part. The model was created in standard units. To begin,
More informationCreating a Snowman Scene
Creating a Snowman Scene By: Shane Trautsch Blender 2.72 What you will learn Basic Modeling Particle systems sculpting Materials and Textures Lighting Creating a Snow By now, you have created a snowman.
More informationUser Guide. for. JewelCAD Professional Version 2.0
User Guide Page 1 of 121 User Guide for JewelCAD Professional Version 2.0-1 - User Guide Page 2 of 121 Table of Content 1. Introduction... 7 1.1. Purpose of this document... 7 2. Launch JewelCAD Professional
More informationThe Villa Savoye ( ), Poisy, Paris.
Learning SketchUp Villa Savoye This tutorial will involve modeling the Villa Savoye by Le Corbusier Files needed to complete this tutorial are available in Mr. Cochran s Web Site The Villa Savoye (1929-1931),
More informationA Guide to Autodesk Maya 2015
A Guide to Autodesk Maya 2015 Written by Mitchell Youngerman Table of Contents Layout of Toolbars...pg 1 Creating Objects...pg 2 Selecting & Deselecting Objects...pg 3 Changing Perspective... pg 4 Transforming
More informationChapter 3- Creating & Editing Objects
Working with Basic Meshes Chapter 3- Creating & Editing Objects Now that we know how to move around in Blender, let s start doing some basic building and shaping. In this chapter we will talk about creating
More informationExercise 1a: Interacting With HyperMesh
Exercise 1a: Interacting With HyperMesh This exercise will cover many of the basic concepts that are central to many of the features in HyperMesh. By the end of this exercise you should be familiar with
More informationThis lesson introduces Blender, covering the tools and concepts necessary to set up a minimal scene in virtual 3D space.
3D Modeling with Blender: 01. Blender Basics Overview This lesson introduces Blender, covering the tools and concepts necessary to set up a minimal scene in virtual 3D space. Concepts Covered Blender s
More information2 SELECTING AND ALIGNING
2 SELECTING AND ALIGNING Lesson overview In this lesson, you ll learn how to do the following: Differentiate between the various selection tools and employ different selection techniques. Recognize Smart
More informationPhotocopiable/digital resources may only be copied by the purchasing institution on a single site and for their own use ZigZag Education, 2013
SketchUp Level of Difficulty Time Approximately 15 20 minutes Photocopiable/digital resources may only be copied by the purchasing institution on a single site and for their own use ZigZag Education, 2013
More informationMatterHackers. How to make a 3D model using Google Earth. Written By: Ryan Lutz. How to make a 3D model using Google Earth data
MatterHackers How to make a 3D model using Google Earth data Written By: Ryan Lutz 2017 matterhackers.dozuki.com Page 1 of 20 INTRODUCTION EDIT 7/25/17: Sadly, Sketchup has changed the map service they
More informationSolidworks 2006 Surface-modeling
Solidworks 2006 Surface-modeling (Tutorial 2-Mouse) Surface-modeling Solid-modeling A- 1 Assembly Design Design with a Master Model Surface-modeling Tutorial 2A Import 2D outline drawing into Solidworks2006
More informationFLUID DESIGNER FOR 3D PRINTING Installing & Configuring Startup Screen
FLUID DESIGNER FOR 3D PRINTING Installing & Configuring Startup Screen INSTALLING THE APPLICATION After downloading the file FluidDesigner3DPrinting.Zip from our web site you should install it in either
More informationLIGHTCONVERSE TOOLS Interface Overview
MANUAL 1 Contents Contents... 1 LIGHTCONVERSE TOOLS Interface Overview... 2 Tool Manager... 3 Mouse... 4 Mouse Control Operation:... 4 3D Space Area... 4 Modes... 5 Balance Calculator in Warehouse Mode...
More informationComputer graphics Labs: Blender (1bis/3) SketchUp model importation and animation
Computer graphics Labs: Blender (1bis/3) SketchUp model importation and animation University of Liège Department of Aerospace and Mechanical engineering Designed with Blender 2.76b and SketchUp 8 From
More information3D Modeling Course Outline
3D Modeling Course Outline Points Possible Course Hours Course Overview 4 Lab 1: Start the Course Identify computer requirements. Learn how to move through the course. Switch between windows. Lab 2: Set
More informationBasic Modeling 1 Tekla Structures 12.0 Basic Training September 19, 2006
Tekla Structures 12.0 Basic Training September 19, 2006 Copyright 2006 Tekla Corporation Contents Contents 3 1 5 1.1 Start Tekla Structures 6 1.2 Create a New Model BasicModel1 7 1.3 Create Grids 10 1.4
More informationChapter 4- Materials and Textures
Chapter 4- Materials and Textures Materials and textures are what change your model from being gray to brilliant. You can add color, make things glow, become transparent like glass or make them look like
More informationChapter 1- The Blender Interface
The Blender Screen When I first looked at Blender and read some tutorials I thought that this looked easy and made sense. After taking the program for a test run, I decided to forget about it for a while
More informationCreate a Rubber Duck. This tutorial shows you how to. Create simple surfaces. Rebuild a surface. Edit surface control points. Draw and project curves
Page 1 of 24 Create a Rubber Duck This exercise focuses on the free form, squishy aspect. Unlike the flashlight model, the exact size and placement of the objects is not critical. The overall form is the
More informationSketchUp + Google Earth LEARNING GUIDE by Jordan Martin. Source (images): Architecture
SketchUp + Google Earth LEARNING GUIDE by Jordan Martin Source (images): www.sketchup.com Part 1: Getting Started with SketchUp GETTING STARTED: Throughout this manual users will learn different tools
More informationAutodesk Fusion 360 Training: The Future of Making Things Attendee Guide
Autodesk Fusion 360 Training: The Future of Making Things Attendee Guide Abstract After completing this workshop, you will have a basic understanding of editing 3D models using Autodesk Fusion 360 TM to
More informationNote: Photoshop tutorial is spread over two pages. Click on 2 (top or bottom) to go to the second page.
Introduction During the course of this Photoshop tutorial we're going through 9 major steps to create a glass ball. The main goal of this tutorial is that you get an idea how to approach this. It's not
More informationWAYLAND FREE PUBLIC LIBRARY 3D Design and Printing Tutorial: Create a Keychain
WAYLAND FREE PUBLIC LIBRARY 3D Design and Printing Tutorial: Create a Keychain Welcome! In this tutorial we will be creating a 3D printed keychain. You will personalize this name tag with text to make
More informationDesigning Simple Buildings
Designing Simple Buildings Contents Introduction 2 1. Pitched-roof Buildings 5 2. Flat-roof Buildings 25 3. Adding Doors and Windows 27 9. Windmill Sequence 45 10. Drawing Round Towers 49 11. Drawing Polygonal
More informationQuick Guide for Photoshop CC Basics April 2016 Training:
Photoshop CC Basics Creating a New File 1. Click File > New 2. Keep Default Photoshop Size selected in the Preset drop-down list. 3. Click OK. Showing Rulers 1. On the Menu bar, click View. 2. Click Rulers.
More informationTo build shapes from scratch, use the tools are the far right of the top tool bar. These
3D GAME STUDIO TUTORIAL EXERCISE #5 USE MED TO SKIN AND ANIMATE A CUBE REVISED 11/21/06 This tutorial covers basic model skinning and animation in MED the 3DGS model editor. This exercise was prepared
More informationChapter 3- Creating & Editing Objects
` Chapter 3- Creating & Editing Objects Working with Basic Meshes Now that you can move around in Blender, let s start doing some basic building and shaping. In this chapter we will talk about creating
More informationGoing 3D with Blender: A room with toys
LinuxFocus article number 318 http://linuxfocus.org Going 3D with Blender: A room with toys by Katja Socher About the author: Katja is the German editor of LinuxFocus. She likes
More informationLAB # 2 3D Modeling, Properties Commands & Attributes
COMSATS Institute of Information Technology Electrical Engineering Department (Islamabad Campus) LAB # 2 3D Modeling, Properties Commands & Attributes Designed by Syed Muzahir Abbas 1 1. Overview of the
More informationEDITING SHAPES. Lesson overview
3 CREATING AND EDITING SHAPES Lesson overview In this lesson, you ll learn how to do the following: Create a document with multiple artboards. Use tools and commands to create basic shapes. Work with drawing
More informationRICE DMC SHORT COURSE. Creating a Digital Illustration in Photoshop (Advanced)
RICE DMC SHORT COURSE Creating a Digital Illustration in Photoshop (Advanced) 1.Filter>Render>Clouds 2.Filter>Distort>Shear Image> Adjustments>Hue and Saturation Add Layer Style 3D>New 3D Layer from File
More informationSolidWorks Intro Part 1b
SolidWorks Intro Part 1b Dave Touretzky and Susan Finger 1. Create a new part We ll create a CAD model of the 2 ½ D key fob below to make on the laser cutter. Select File New Templates IPSpart If the SolidWorks
More informationHow to...create a Video VBOX Gauge in Inkscape. So you want to create your own gauge? How about a transparent background for those text elements?
BASIC GAUGE CREATION The Video VBox setup software is capable of using many different image formats for gauge backgrounds, static images, or logos, including Bitmaps, JPEGs, or PNG s. When the software
More information1. Open PowerPoint and you will see the introductory screen that contains different themes and templates. From the selection displayed, choose Slice.
PowerPoint Assessment ***Remember! This is a test and you cannot ask for help. This must be done completely on your own. If you have forgotten a skill, please go to my Tutorials page on my website and
More informationA Quick Spin on Autodesk Architectural Studio
December 2-5, 2003 MGM Grand Hotel Las Vegas A Quick Spin on Autodesk Architectural Studio Mario Guttman, AIA Kevin Durham Christie Landry (Instructor) (Assistant) (Assistant) BD13-5L Autodesk Architectural
More informationBlender. Basics. Second Edition. Classroom Tutorial Book. By James Chronister
Blender Basics Second Edition Classroom Tutorial Book By James Chronister 2004, 2006 second edition by James Chronister. This document may be reproduced without permission from the author, but please let
More informationCAD Tutorial 23: Exploded View
CAD TUTORIAL 23: Exploded View CAD Tutorial 23: Exploded View Level of Difficulty Time Approximately 30 35 minutes Starter Activity It s a Race!!! Who can build a Cube the quickest: - Pupils out of Card?
More informationAssembly Design: A Hands-On Experience
Mark Thompson Sr. Application Engineer Assembly Design: A Hands-On Experience Solid Edge University 2014 May 12-14, Atlanta, GA, USA SOLID EDGE UNIVERSITY 2014 Re-imagine What s Possible #SEU14 Agenda
More informationChapter 9- Animation Basics
Timing, Moving, Rotating and Scaling Now that we know how to make stuff and make it look good, it s time to figure out how to move it around in your scene. Another name for an animation is Interpolation
More informationActions and Graphs in Blender - Week 8
Actions and Graphs in Blender - Week 8 Sculpt Tool Sculpting tools in Blender are very easy to use and they will help you create interesting effects and model characters when working with animation and
More information3D Modeler Creating Custom myhouse Symbols
3D Modeler Creating Custom myhouse Symbols myhouse includes a large number of predrawn symbols. For most designs and floorplans, these should be sufficient. For plans that require that special table, bed,
More informationBy Roland Hess -- Based on the Blender Summer of Code tutorial by Michael Worcester
Mesh Modeling Tutorial By Roland Hess -- Based on the Blender Summer of Code tutorial by Michael Worcester In the previous chapter, you learned how to manipulate objects in Blender. You've seen how to
More informationUser Interface Guide
User Interface Guide 1 Contents Overview... 3 Tabmenu... 4 Design modes... 4 Tool groups... 5 Design function groups... 5 Main menu... 6 Toolbars... 7 Drawing area... 9 Status bar... 11 Coordinate box...
More informationComputer graphics Labs: Blender (1/3) Modelling, transparency and reflection
Computer graphics Labs: Blender (1/3) Modelling, transparency and reflection University of Liège Department of Aerospace and Mechanical engineering Designed with Blender 2.76b Introduction to the interface
More informationCaustics - Mental Ray
Caustics - Mental Ray (Working with real caustic generation) In this tutorial we are going to go over some advanced lighting techniques for creating realistic caustic effects. Caustics are the bent reflections
More information2.2 - Layouts. Bforartists Reference Manual - Copyright - This page is Public Domain
2.2 - Layouts Introduction...2 Switching Layouts...2 Standard Layouts...3 3D View full...3 Animation...3 Compositing...3 Default...4 Motion Tracking...4 Scripting...4 UV Editing...5 Video Editing...5 Game
More informationSketchUp Starting Up The first thing you must do is select a template.
SketchUp Starting Up The first thing you must do is select a template. While there are many different ones to choose from the only real difference in them is that some have a coloured floor and a horizon
More informationExercise Guide. Published: August MecSoft Corpotation
VisualCAD Exercise Guide Published: August 2018 MecSoft Corpotation Copyright 1998-2018 VisualCAD 2018 Exercise Guide by Mecsoft Corporation User Notes: Contents 2 Table of Contents About this Guide 4
More informationBeginning Paint 3D A Step by Step Tutorial. By Len Nasman
A Step by Step Tutorial By Len Nasman Table of Contents Introduction... 3 The Paint 3D User Interface...4 Creating 2D Shapes...5 Drawing Lines with Paint 3D...6 Straight Lines...6 Multi-Point Curves...6
More informationHouse Build Tutorial NAME: GRADE: ARTD 240 3D Modeling & Animation Deborah Ciccarelli, Assistant Professor
ARTD 240 3D Modeling & Animation Deborah Ciccarelli, Assistant Professor NAME: GRADE: House Build Tutorial Goal: Create a model of a house by referencing drafts of a front and side elevation. Follow the
More informationintroduction Manipulate objects and navigate in the 3Dworld Use the electronic catalogue (ecat) Change component parameters Connect components
Tutorials HVCG Conveyors HVCG Conveyor Tutorial /11 Related files HVCGConveyorTutorial.vcp Description The HVCGConveyorTutorial component package extracts the equipment models used in this tutorial. You
More information2 Solutions Chapter 3. Chapter 3: Practice Example 1
1 Solutions This section includes the step by step solutions for the practice exercise for the following chapters and sections: Chapter 3 Chapter 4 Chapter 5 Chapter 11: Rainbow Springs sample test Final
More informationCreate a Swirly Lollipop Using the Spiral Tool Philip Christie on Jun 13th 2012 with 12 Comments
Advertise Here Create a Swirly Lollipop Using the Spiral Tool Philip Christie on Jun 13th 2012 with 12 Comments Tutorial Details Program: Adobe Illustrator CS5 Difficulty: Beginner Es timated Completion
More informationAdobe Illustrator CS5 Part 2: Vector Graphic Effects
CALIFORNIA STATE UNIVERSITY, LOS ANGELES INFORMATION TECHNOLOGY SERVICES Adobe Illustrator CS5 Part 2: Vector Graphic Effects Summer 2011, Version 1.0 Table of Contents Introduction...2 Downloading the
More informationSolidWorks 2½D Parts
SolidWorks 2½D Parts IDeATe Laser Micro Part 1b Dave Touretzky and Susan Finger 1. Create a new part In this lab, you ll create a CAD model of the 2 ½ D key fob below to make on the laser cutter. Select
More informationPhotocopiable/digital resources may only be copied by the purchasing institution on a single site and for their own use ZigZag Education, 2013
SketchUp Level of Difficulty Time Approximately 15 20 minutes Photocopiable/digital resources may only be copied by the purchasing institution on a single site and for their own use ZigZag Education, 2013
More informationChapter 2 Surfer Tutorial
Chapter 2 Surfer Tutorial Overview This tutorial introduces you to some of Surfer s features and shows you the steps to take to produce maps. In addition, the tutorial will help previous Surfer users learn
More informationControlling the Drawing Display
Controlling the Drawing Display In This Chapter 8 AutoCAD provides many ways to display views of your drawing. As you edit your drawing, you can control the drawing display and move quickly to different
More informationModule 4B: Creating Sheet Metal Parts Enclosing The 3D Space of Right and Oblique Pyramids With The Work Surface of Derived Parts
Inventor (5) Module 4B: 4B- 1 Module 4B: Creating Sheet Metal Parts Enclosing The 3D Space of Right and Oblique Pyramids With The Work Surface of Derived Parts In Module 4B, we will learn how to create
More informationRevit Architecture 2015 Basics
Revit Architecture 2015 Basics From the Ground Up Elise Moss Authorized Author SDC P U B L I C AT I O N S Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit
More informationfor Blender v2.42a Software Box Bas van Dijk v1.1 February 2007
for Blender v2.42a Software Box Bas van Dijk v1.1 February 2007 Copyright (c) 2007 - Bas van Dijk You may redistribute and copy this document as long as it keeps unchanged and it is provided in its original
More informationLesson 1: Creating T- Spline Forms. In Samples section of your Data Panel, browse to: Fusion 101 Training > 03 Sculpt > 03_Sculpting_Introduction.
3.1: Sculpting Sculpting in Fusion 360 allows for the intuitive freeform creation of organic solid bodies and surfaces by leveraging the T- Splines technology. In the Sculpt Workspace, you can rapidly
More informationCreating Digital Illustrations for Your Research Workshop III Basic Illustration Demo
Creating Digital Illustrations for Your Research Workshop III Basic Illustration Demo Final Figure Size exclusion chromatography (SEC) is used primarily for the analysis of large molecules such as proteins
More informationAutodesk Inventor - Basics Tutorial Exercise 1
Autodesk Inventor - Basics Tutorial Exercise 1 Launch Inventor Professional 2015 1. Start a New part. Depending on how Inventor was installed, using this icon may get you an Inch or Metric file. To be
More informationIntroduction to Microsoft Excel
Chapter A spreadsheet is a computer program that turns the computer into a very powerful calculator. Headings and comments can be entered along with detailed formulas. The spreadsheet screen is divided
More informationSketchUp. SketchUp. Google SketchUp. Using SketchUp. The Tool Set
Google Google is a 3D Modelling program which specialises in making computer generated representations of real-world objects, especially architectural, mechanical and building components, such as windows,
More informationBlender for Trainz > Table of Contents > Blender Tools > 3D Editor > Edit Mode > Edge Intersect VTX Last updated: October 16, 2015
Edge Intersect VTX Access: Keyboard shortcut: Mode: Panel: Menu: W-KEY > TinyCAD > VTX AUTO 3D Editor: Edit mode None None Add-on: tinycad Edge Tools http://wiki.blender.org/index.php/extensions:2.6/py/scripts/modeling/mesh_tinycad
More informationDremel Digilab 3D Slicer Software
Dremel Digilab 3D Slicer Software Dremel Digilab 3D Slicer prepares your model for 3D printing. For novices, it makes it easy to get great results. For experts, there are over 200 settings to adjust to
More informationlundi 7 janvier 2002 Blender: tutorial: Building a Castle Page: 1
lundi 7 janvier 2002 Blender: tutorial: Building a Castle Page: 1 www.blender.nl this document is online at http://www.blender.nl/showitem.php?id=4 Building a Castle 2000 07 19 Bart Veldhuizen id4 Introduction
More informationSolidWorks 2015 User Interface
SolidWorks 2015 User Interface SolidWorks a Dassault Systèmes Product Starting SolidWorks 1) On the desktop, double-click or from the start menu select: All Programs SOLIDWORKS 2015 SOLIDWORKS 2015. 2)
More informationPanasonic VRF Software. New features of VRF software
Panasonic VRF Software New features of VRF software April 2013 1 Contents: Mounting scheme... 5 1. Import building scheme into software... 5 1.1. Export building scheme as DXF from AutoCAD... 5 1.2. Export
More informationUsing Blender to Create a Trainz Asset - Preparation
Using Blender to Create a Trainz Asset - Preparation Project Folder It's a good idea to create a folder for each project to keep the various files associated with a project together. The folder can be
More informationK e y b o a r d s h o rt c ut s
Keyboard shortcuts Mouse navigation Middle button (wheel) Click + drag = pan Double-click = re-center view Left button Click = tool operation Click + spacebar = pan Shift + click + drag = multi-select
More informationRhinoceros NURBS modeling for Windows. Version 1.0 Training Manual Level 1
Rhinoceros NURBS modeling for Windows Version 1.0 Training Manual Level 1 rhinolevel 1.doc Robert McNeel & Associates 1997. All Rights Reserved. Printed in U.S.A. Copyright by Robert McNeel & Associates.
More information