Object oriented programming C++
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1 Object oriented programming C++ T.Uranchimeg Prof. Dr. Power Engineering School M.EC203* -- OOP (C++) -- Lecture 07
2 Subjects Pointers Pointer and array Pointer initialization Pointer to pointer Void Pointer Arithmetic of pointers M.EC203* -- OOP (C++) -- Lecture 07 2
3 Pointers The variable that stores the address of another variable is what we call a pointer. M.EC203* -- OOP (C++) -- Lecture 07 3
4 Example Pointer In the same way in which houses in a street are numbered, the operating system organizes the memory with unique and consecutive numbers, so if we talk about location 1776 in the memory, we know that there is only one location with that address and also that is between addresses 1775 and M.EC203* -- OOP (C++) -- Lecture 07 4
5 Address (dereference) operator (&) At the moment in which we declare a variable it must be stored in a concrete location in this succession of cells. We generally do not decide where the variable is to be placed - fortunately that is something automatically done by the compiler and the operating system at runtime. M.EC203* -- OOP (C++) -- Lecture 07 5
6 Definition But once the operating system has assigned an address there are some cases in which we may be interested in knowing where the variable is stored. This can be done by preceding the variable identifier by an ampersand sign (&), which literally means "address of". M.EC203* -- OOP (C++) -- Lecture 07 6
7 Example ted = &andy; would assign to variable ted the address of variable andy, since when preceding the name of the variable andy with the ampersand (&) character we are no longer talking about the content of the variable, but about its address in memory. M.EC203* -- OOP (C++) -- Lecture 07 7
8 Example We are going to suppose that andy has been placed in the memory address 1776 and that we write the following: andy = 25; fred = andy; ted = &andy; M.EC203* -- OOP (C++) -- Lecture 07 8
9 The result diagram M.EC203* -- OOP (C++) -- Lecture 07 9
10 Reference operator (*) Using a pointer we can directly access the value stored in the variable pointed by it just by preceding the pointer identifier with the reference operator asterisk (*), that can be literally translated to "value pointed by". M.EC203* -- OOP (C++) -- Lecture 07 10
11 Example continue beth = *ted; (that we could read as: "beth equal to value pointed by ted") beth would take the value 25, since ted is 1776, and the value pointed by 1776 is 25. M.EC203* -- OOP (C++) -- Lecture 07 11
12 The result diagram M.EC203* -- OOP (C++) -- Lecture 07 12
13 The important moment You must clearly differenciate that ted stores 1776, but *ted (with an asterisk * before) refers to the value stored in the address 1776, that is 25. M.EC203* -- OOP (C++) -- Lecture 07 13
14 Example beth = ted; // beth equal to ted ( 1776 ) beth = *ted; // beth equal to value //pointed by ted ( 25 ) M.EC203* -- OOP (C++) -- Lecture 07 14
15 & Operator of address or dereference (&) It is used as a variable prefix and can be translated as "address of", thus: &variable1 can be read as "address of variable1" M.EC203* -- OOP (C++) -- Lecture 07 15
16 * Operator of reference (*) It indicates that what has to be evaluated is the content pointed by the expression considered as an address. It can be translated by "value pointed by". * mypointer can be read as "value pointed by mypointer". M.EC203* -- OOP (C++) -- Lecture 07 16
17 Example continue andy = 25; ted = &andy; M.EC203* -- OOP (C++) -- Lecture 07 17
18 Declaring variables of type pointer type * pointer_name; where type is the type of data pointed, not the type of the pointer itself. M.EC203* -- OOP (C++) -- Lecture 07 18
19 The Example int * number; char * character; float * greatnumber; M.EC203* -- OOP (C++) -- Lecture 07 19
20 The program 8-1 M.EC203* -- OOP (C++) -- Lecture 07 20
21 Pointers and arrays In fact, the identifier of an array is equivalent to the address of its first element, like a pointer is equivalent to the address of the first element that it points to, so in fact they are the same thing M.EC203* -- OOP (C++) -- Lecture 07 21
22 The Example int numbers [20]; int * p; the following allocation would be valid: p = numbers; M.EC203* -- OOP (C++) -- Lecture 07 22
23 The difference At this point p and numbers are equivalent and they have the same properties, the only difference is that we could assign another value to the pointer p whereas numbers will always point to the first of the 20 integer numbers of type int with which it was defined. M.EC203* -- OOP (C++) -- Lecture 07 23
24 The Variable and constant So, unlike p, that is an ordinary variable pointer, numbers is a constant pointer M.EC203* -- OOP (C++) -- Lecture 07 24
25 The program 8-2 M.EC203* -- OOP (C++) -- Lecture 07 25
26 Pointer initialization int number; int *tommy = &number; this is equivalent to: int number; int *tommy; tommy = &number; M.EC203* -- OOP (C++) -- Lecture 07 26
27 Using pointer char * terry = "hello"; in this case static storage is reserved for containing "hello" and a pointer to the first char of this memory block is assigned to terry. M.EC203* -- OOP (C++) -- Lecture 07 27
28 Continue If we imagine that "hello" is stored at addresses 1702 and following, the previous declaration could be outlined thus: M.EC203* -- OOP (C++) -- Lecture 07 28
29 The diagram M.EC203* -- OOP (C++) -- Lecture 07 29
30 Using pointers terry[4] = '! ; *(terry+4) = '!'; M.EC203* -- OOP (C++) -- Lecture 07 30
31 Arithmetic of pointers Let's suppose that we have 3 pointers: char *mychar; short *myshort; long *mylong; and that we know that they point to memory locations 1000, 2000 and 3000 respectively. M.EC203* -- OOP (C++) -- Lecture 07 31
32 The increment mychar++; myshort++; mylong++; M.EC203* -- OOP (C++) -- Lecture 07 32
33 It is same mychar = mychar + 1; myshort = myshort + 1; mylong = mylong + 1; M.EC203* -- OOP (C++) -- Lecture 07 33
34 Pointers to pointers C++ allows the use of pointers that point to pointers, that these, in its turn, point to data. In order to do that we only need to add an asterisk (*) for each level of reference: M.EC203* -- OOP (C++) -- Lecture 07 34
35 The example char a; char * b; char ** c; a = 'z'; b = &a; c = &b; M.EC203* -- OOP (C++) -- Lecture 07 35
36 The Example this, supposing the randomly chosen memory locations of 7230, 8092 and 10502, could be described thus: M.EC203* -- OOP (C++) -- Lecture 07 36
37 The new thing The new thing in this example is variable c, which we can talk about in three different ways, each one of them would correspond to a different value: M.EC203* -- OOP (C++) -- Lecture 07 37
38 Example c is a variable of type (char **) with a value of 8092 *c is a variable of type (char*) with a value of 7230 **c is a variable of type (char) with a value of'z' M.EC203* -- OOP (C++) -- Lecture 07 38
39 void pointers The type of pointer void is a special type of pointer. void pointers can point to any data type, from an integer value or a float to a string of characters. M.EC203* -- OOP (C++) -- Lecture 07 39
40 The program 8-3 M.EC203* -- OOP (C++) -- Lecture 07 40
41 Pointers to functions C++ allows operations with pointers to functions. The greatest use of this is for passing a function as a parameter to another function, since these cannot be passed dereferenced. In order to declare a pointer to a function we must declare it like the prototype of the function except the name of the function is enclosed between parenthesis () and a pointer asterisk (*) is inserted before the name. M.EC203* -- OOP (C++) -- Lecture 07 41
42 The program 8-4 M.EC203* -- OOP (C++) -- Lecture 07 42
43 Have you questions? M.EC203* -- OOP (C++) -- Lecture 07 43
44 Summary Pointers Pointer and array Pointer initialization Pointer to pointer Void Pointer Arithmetic of pointers M.EC203* -- OOP (C++) -- Lecture 07 44
45 End of Thank you for ATTENTION M.EC203* -- OOP (C++) -- Lecture 07 45
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