COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface. 5 th. Edition. Chapter 4. The Processor
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1 COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface 5 th Edition Chapter 4 The Processor
2 Introduction CPU performance factors Instruction count Determined by ISA and compiler CPI and Cycle time Determined by CPU hardware We will examine two MIPS implementations A simplified version A more realistic pipelined version Simple subset, shows most aspects Memory reference: lw, sw Arithmetic/logical: add, sub, and, or, slt Control transfer: beq, j 4.1 Introduction Chapter 4 The Processor 2
3 Instruction Execution PC instruction memory, fetch instruction Register numbers register file, read registers Depending on instruction class Use ALU to calculate Arithmetic result Memory address for load/store Branch target address Access data memory for load/store PC target address or PC + 4 Chapter 4 The Processor 3
4 CPU Overview Chapter 4 The Processor 4
5 Multiplexers Can t just join wires together Use multiplexers Chapter 4 The Processor 5
6 Control Chapter 4 The Processor 6
7 Logic Design Basics Information encoded in binary Low voltage = 0, High voltage = 1 One wire per bit Multi-bit data encoded on multi-wire buses Combinational element Operate on data Output is a function of input State (sequential) elements Store information 4.2 Logic Design Conventions Chapter 4 The Processor 7
8 Combinational Elements AND-gate Y = A & B Adder Y = A + B A B + Y A B I0 I1 M u x S Y Multiplexer Y = S? I1 : I0 Y Arithmetic/Logic Unit Y = F(A, B) A Y ALU B F Chapter 4 The Processor 8
9 Sequential Elements Register: stores data in a circuit Uses a clock signal to determine when to update the stored value Edge-triggered: update when Clk changes from 0 to 1 D Clk Q Clk D Q Chapter 4 The Processor 9
10 Sequential Elements Register with write control Only updates on clock edge when write control input is 1 Used when stored value is required later Clk D Write Clk Q Write D Q Chapter 4 The Processor 10
11 Clocking Methodology Combinational logic transforms data during clock cycles Between clock edges Input from state elements, output to state element Longest delay determines clock period Chapter 4 The Processor 11
12 Building a Datapath Datapath Elements that process data and addresses in the CPU Registers, ALUs, mux s, memories, We will build a MIPS datapath incrementally Refining the overview design 4.3 Building a Datapath Chapter 4 The Processor 12
13 Instruction Fetch 32-bit register Increment by 4 for next instruction Chapter 4 The Processor 13
14 R-Format Instructions Read two register operands Perform arithmetic/logical operation Write register result Chapter 4 The Processor 14
15 Load/Store Instructions Read register operands Calculate address using 16-bit offset Use ALU, but sign-extend offset Load: Read memory and update register Store: Write register value to memory Chapter 4 The Processor 15
16 Branch Instructions Read register operands Compare operands Use ALU, subtract and check Zero output Calculate target address Sign-extend displacement Shift left 2 places (word displacement) Add to PC + 4 Already calculated by instruction fetch Chapter 4 The Processor 16
17 Branch Instructions Just re-routes wires Sign-bit wire replicated Chapter 4 The Processor 17
18 Composing the Elements First-cut data path does an instruction in one clock cycle Each datapath element can only do one function at a time Hence, we need separate instruction and data memories Use multiplexers where alternate data sources are used for different instructions Chapter 4 The Processor 18
19 R-Type/Load/Store Datapath Chapter 4 The Processor 19
20 Full Datapath Chapter 4 The Processor 20
21 ALU Control ALU used for Load/Store: F = add Branch: F = subtract R-type: F depends on funct field ALU control Function 0000 AND 0001 OR 0010 add 0110 subtract 0111 set-on-less-than 1100 NOR 4.4 A Simple Implementation Scheme Chapter 4 The Processor 21
22 ALU Control Assume 2-bit ALUOp derived from opcode Combinational logic derives ALU control opcode ALUOp Operation funct ALU function ALU lw 00 load word XXXXXX add control 0010 sw 00 store word XXXXXX add 0010 beq 01 branch equal XXXXXX subtract 0110 R-type 10 add add 0010 subtract subtract 0110 AND AND 0000 OR OR 0001 set-on-less-than set-on-less-than 0111 Chapter 4 The Processor 22
23 The Main Control Unit Control signals derived from instruction R-type Load/ Store Branch 0 rs rt rd shamt funct 31:26 25:21 20:16 15:11 10:6 5:0 35 or 43 rs rt address 31:26 25:21 20:16 15:0 4 rs rt address 31:26 25:21 20:16 15:0 opcode always read read, except for load write for R- type and load sign-extend and add Chapter 4 The Processor 23
24 Datapath With Control Chapter 4 The Processor 24
25 R-Type Instruction Chapter 4 The Processor 25
26 Load Instruction Chapter 4 The Processor 26
27 Branch-on-Equal Instruction Chapter 4 The Processor 27
28 Implementing Jumps Jump Jump uses word address Update PC with concatenation of Top 4 bits of old PC 26-bit jump address 00 2 address 31:26 25:0 Need an extra control signal decoded from opcode Chapter 4 The Processor 28
29 Datapath With Jumps Added Chapter 4 The Processor 29
30 Performance Issues Longest delay determines clock period Critical path: load instruction Instruction memory register file ALU data memory register file Not feasible to vary period for different instructions Violates design principle Making the common case fast We will improve performance by pipelining Chapter 4 The Processor 30
31 Pipelining Analogy Pipelined laundry: overlapping execution Parallelism improves performance Four loads: Speedup = 8/3.5 = 2.3 Non-stop: Speedup = 2n/0.5n = number of stages 4.5 An Overview of Pipelining Chapter 4 The Processor 31
32 MIPS Pipeline Five stages, one step per stage 1. IF: Instruction fetch from memory 2. ID: Instruction decode & register read 3. EX: Execute operation or calculate address 4. MEM: Access memory operand 5. WB: Write result back to register Chapter 4 The Processor 32
33 Pipeline Performance Assume time for stages is 100ps for register read or write 200ps for other stages Compare pipelined datapath with single-cycle datapath Instr Instr fetch Register read ALU op Memory access Register write Total time lw 200ps 100 ps 200ps 200ps 100 ps 800ps sw 200ps 100 ps 200ps 200ps 700ps R-format 200ps 100 ps 200ps 100 ps 600ps beq 200ps 100 ps 200ps 500ps Chapter 4 The Processor 33
34 Pipeline Performance Single-cycle (T c = 800ps) Pipelined (T c = 200ps) Chapter 4 The Processor 34
35 Pipeline Speedup If all stages are balanced i.e., all take the same time Time between instructions pipelined = Time between instructions nonpipelined Number of stages If not balanced, speedup is less Speedup due to increased throughput Latency (time for each instruction) does not decrease Chapter 4 The Processor 35
36 Pipelining and ISA Design MIPS ISA designed for pipelining All instructions are 32-bits Easier to fetch and decode in one cycle c.f. x86: 1- to 17-byte instructions Few and regular instruction formats Can decode and read registers in one step Load/store addressing Can calculate address in 3 rd stage, access memory in 4 th stage Alignment of memory operands Memory access takes only one cycle Chapter 4 The Processor 36
37 Hazards Situations that prevent starting the next instruction in the next cycle Structure hazards A required resource is busy Data hazard Need to wait for previous instruction to complete its data read/write Control hazard Deciding on control action depends on previous instruction Chapter 4 The Processor 37
38 Structure Hazards Conflict for use of a resource In MIPS pipeline with a single memory Load/store requires data access Instruction fetch would have to stall for that cycle Would cause a pipeline bubble Hence, pipelined datapaths require separate instruction/data memories Or separate instruction/data caches Chapter 4 The Processor 38
39 Data Hazards An instruction depends on completion of data access by a previous instruction add $s0, $t0, $t1 sub $t2, $s0, $t3 Chapter 4 The Processor 39
40 Forwarding (aka Bypassing) Use result when it is computed Don t wait for it to be stored in a register Requires extra connections in the datapath Chapter 4 The Processor 40
41 Load-Use Data Hazard Can t always avoid stalls by forwarding If value not computed when needed Can t forward backward in time! Chapter 4 The Processor 41
42 Code Scheduling to Avoid Stalls Reorder code to avoid use of load result in the next instruction C code for A = B + E; C = B + F; stall stall lw lw $t1, 0($t0) $t2, 4($t0) add $t3, $t1, $t2 sw $t3, 12($t0) lw $t4, 8($t0) add $t5, $t1, $t4 sw $t5, 16($t0) 13 cycles lw $t1, 0($t0) lw $t2, 4($t0) lw $t4, 8($t0) add $t3, $t1, $t2 sw $t3, 12($t0) add $t5, $t1, $t4 sw $t5, 16($t0) 11 cycles Chapter 4 The Processor 42
43 Control Hazards Branch determines flow of control Fetching next instruction depends on branch outcome Pipeline can t always fetch correct instruction Still working on ID stage of branch In MIPS pipeline Need to compare registers and compute target early in the pipeline Add hardware to do it in ID stage Chapter 4 The Processor 43
44 Stall on Branch Wait until branch outcome determined before fetching next instruction Chapter 4 The Processor 44
45 Branch Prediction Longer pipelines can t readily determine branch outcome early Stall penalty becomes unacceptable Predict outcome of branch Only stall if prediction is wrong In MIPS pipeline Can predict branches not taken Fetch instruction after branch, with no delay Chapter 4 The Processor 45
46 MIPS with Predict Not Taken Prediction correct Prediction incorrect Chapter 4 The Processor 46
47 More-Realistic Branch Prediction Static branch prediction Based on typical branch behavior Example: loop and if-statement branches Predict backward branches taken Predict forward branches not taken Dynamic branch prediction Hardware measures actual branch behavior e.g., record recent history of each branch Assume future behavior will continue the trend When wrong, stall while re-fetching, and update history Chapter 4 The Processor 47
48 Pipeline Summary The BIG Picture Pipelining improves performance by increasing instruction throughput Executes multiple instructions in parallel Each instruction has the same latency Subject to hazards Structure, data, control Instruction set design affects complexity of pipeline implementation Chapter 4 The Processor 48
49 MIPS Pipelined Datapath 4.6 Pipelined Datapath and Control MEM Right-to-left flow leads to hazards WB Chapter 4 The Processor 49
50 Pipeline registers Need registers between stages To hold information produced in previous cycle Chapter 4 The Processor 50
51 Pipeline Operation Cycle-by-cycle flow of instructions through the pipelined datapath Single-clock-cycle pipeline diagram Shows pipeline usage in a single cycle Highlight resources used c.f. multi-clock-cycle diagram Graph of operation over time We ll look at single-clock-cycle diagrams for load & store Chapter 4 The Processor 51
52 IF for Load, Store, Chapter 4 The Processor 52
53 ID for Load, Store, Chapter 4 The Processor 53
54 EX for Load Chapter 4 The Processor 54
55 MEM for Load Chapter 4 The Processor 55
56 WB for Load Wrong register number Chapter 4 The Processor 56
57 Corrected Datapath for Load Chapter 4 The Processor 57
58 EX for Store Chapter 4 The Processor 58
59 MEM for Store Chapter 4 The Processor 59
60 WB for Store Chapter 4 The Processor 60
61 Multi-Cycle Pipeline Diagram Form showing resource usage Chapter 4 The Processor 61
62 Multi-Cycle Pipeline Diagram Traditional form Chapter 4 The Processor 62
63 Single-Cycle Pipeline Diagram State of pipeline in a given cycle Chapter 4 The Processor 63
64 Pipelined Control (Simplified) Chapter 4 The Processor 64
65 Pipelined Control Control signals derived from instruction As in single-cycle implementation Chapter 4 The Processor 65
66 Pipelined Control Chapter 4 The Processor 66
67 Data Hazards in ALU Instructions Consider this sequence: sub $2, $1,$3 and $12,$2,$5 or $13,$6,$2 add $14,$2,$2 sw $15,100($2) We can resolve hazards with forwarding How do we detect when to forward? 4.7 Data Hazards: Forwarding vs. Stalling Chapter 4 The Processor 67
68 Dependencies & Forwarding Chapter 4 The Processor 68
69 Detecting the Need to Forward Pass register numbers along pipeline e.g., ID/EX.RegisterRs = register number for Rs sitting in ID/EX pipeline register ALU operand register numbers in EX stage are given by ID/EX.RegisterRs, ID/EX.RegisterRt Data hazards when 1a. EX/MEM.RegisterRd = ID/EX.RegisterRs 1b. EX/MEM.RegisterRd = ID/EX.RegisterRt 2a. MEM/WB.RegisterRd = ID/EX.RegisterRs 2b. MEM/WB.RegisterRd = ID/EX.RegisterRt Fwd from EX/MEM pipeline reg Fwd from MEM/WB pipeline reg Chapter 4 The Processor 69
70 Detecting the Need to Forward But only if forwarding instruction will write to a register! EX/MEM.RegWrite, MEM/WB.RegWrite And only if Rd for that instruction is not $zero EX/MEM.RegisterRd 0, MEM/WB.RegisterRd 0 Chapter 4 The Processor 70
71 Forwarding Paths Chapter 4 The Processor 71
72 Forwarding Conditions EX hazard if (EX/MEM.RegWrite and (EX/MEM.RegisterRd 0) and (EX/MEM.RegisterRd = ID/EX.RegisterRs)) ForwardA = 10 if (EX/MEM.RegWrite and (EX/MEM.RegisterRd 0) and (EX/MEM.RegisterRd = ID/EX.RegisterRt)) ForwardB = 10 MEM hazard if (MEM/WB.RegWrite and (MEM/WB.RegisterRd 0) and (MEM/WB.RegisterRd = ID/EX.RegisterRs)) ForwardA = 01 if (MEM/WB.RegWrite and (MEM/WB.RegisterRd 0) and (MEM/WB.RegisterRd = ID/EX.RegisterRt)) ForwardB = 01 Chapter 4 The Processor 72
73 Double Data Hazard Consider the sequence: add $1,$1,$2 add $1,$1,$3 add $1,$1,$4 Both hazards occur Want to use the most recent Revise MEM hazard condition Only fwd if EX hazard condition isn t true Chapter 4 The Processor 73
74 Revised Forwarding Condition MEM hazard if (MEM/WB.RegWrite and (MEM/WB.RegisterRd 0) and not (EX/MEM.RegWrite and (EX/MEM.RegisterRd 0) and (EX/MEM.RegisterRd = ID/EX.RegisterRs)) and (MEM/WB.RegisterRd = ID/EX.RegisterRs)) ForwardA = 01 if (MEM/WB.RegWrite and (MEM/WB.RegisterRd 0) and not (EX/MEM.RegWrite and (EX/MEM.RegisterRd 0) and (EX/MEM.RegisterRd = ID/EX.RegisterRt)) and (MEM/WB.RegisterRd = ID/EX.RegisterRt)) ForwardB = 01 Chapter 4 The Processor 74
75 Datapath with Forwarding Chapter 4 The Processor 75
76 Load-Use Data Hazard Need to stall for one cycle Chapter 4 The Processor 76
77 Load-Use Hazard Detection Check when using instruction is decoded in ID stage ALU operand register numbers in ID stage are given by IF/ID.RegisterRs, IF/ID.RegisterRt Load-use hazard when ID/EX.MemRead and ((ID/EX.RegisterRt = IF/ID.RegisterRs) or (ID/EX.RegisterRt = IF/ID.RegisterRt)) If detected, stall and insert bubble Chapter 4 The Processor 77
78 How to Stall the Pipeline Force control values in ID/EX register to 0 EX, MEM and WB do nop (no-operation) Prevent update of PC and IF/ID register Using instruction is decoded again Following instruction is fetched again 1-cycle stall allows MEM to read data for lw Can subsequently forward to EX stage Chapter 4 The Processor 78
79 Stall/Bubble in the Pipeline Stall inserted here Chapter 4 The Processor 79
80 Stall/Bubble in the Pipeline Or, more accurately Chapter 4 The Processor 80
81 Datapath with Hazard Detection Chapter 4 The Processor 81
82 Stalls and Performance The BIG Picture Stalls reduce performance But are required to get correct results Compiler can arrange code to avoid hazards and stalls Requires knowledge of the pipeline structure Chapter 4 The Processor 82
83 Branch Hazards If branch outcome determined in MEM 4.8 Control Hazards Flush these instructions (Set control values to 0) PC Chapter 4 The Processor 83
84 Reducing Branch Delay Move hardware to determine outcome to ID stage Target address adder Register comparator Example: branch taken 36: sub $10, $4, $8 40: beq $1, $3, 7 44: and $12, $2, $5 48: or $13, $2, $6 52: add $14, $4, $2 56: slt $15, $6, $ : lw $4, 50($7) Chapter 4 The Processor 84
85 Example: Branch Taken Chapter 4 The Processor 85
86 Example: Branch Taken Chapter 4 The Processor 86
87 Data Hazards for Branches If a comparison register is a destination of 2 nd or 3 rd preceding ALU instruction add $1, $2, $3 IF ID EX MEM WB add $4, $5, $6 IF ID EX MEM WB IF ID EX MEM WB beq $1, $4, target IF ID EX MEM WB Can resolve using forwarding Chapter 4 The Processor 87
88 Data Hazards for Branches If a comparison register is a destination of preceding ALU instruction or 2 nd preceding load instruction Need 1 stall cycle lw $1, addr add $4, $5, $6 IF ID EX MEM WB IF ID EX MEM WB beq stalled IF ID beq $1, $4, target ID EX MEM WB Chapter 4 The Processor 88
89 Data Hazards for Branches If a comparison register is a destination of immediately preceding load instruction Need 2 stall cycles lw $1, addr IF ID EX MEM WB beq stalled IF ID beq stalled ID beq $1, $0, target ID EX MEM WB Chapter 4 The Processor 89
90 Dynamic Branch Prediction In deeper and superscalar pipelines, branch penalty is more significant Use dynamic prediction Branch prediction buffer (aka branch history table) Indexed by recent branch instruction addresses Stores outcome (taken/not taken) To execute a branch Check table, expect the same outcome Start fetching from fall-through or target If wrong, flush pipeline and flip prediction Chapter 4 The Processor 90
91 1-Bit Predictor: Shortcoming Inner loop branches mispredicted twice! outer: inner: beq,, inner beq,, outer Mispredict as taken on last iteration of inner loop Then mispredict as not taken on first iteration of inner loop next time around Chapter 4 The Processor 91
92 2-Bit Predictor Only change prediction on two successive mispredictions Chapter 4 The Processor 92
93 Calculating the Branch Target Even with predictor, still need to calculate the target address 1-cycle penalty for a taken branch Branch target buffer Cache of target addresses Indexed by PC when instruction fetched If hit and instruction is branch predicted taken, can fetch target immediately Chapter 4 The Processor 93
94 Instruction-Level Parallelism (ILP) Pipelining: executing multiple instructions in parallel To increase ILP Deeper pipeline Less work per stage shorter clock cycle Multiple issue Replicate pipeline stages multiple pipelines Start multiple instructions per clock cycle CPI < 1, so use Instructions Per Cycle (IPC) E.g., 4GHz 4-way multiple-issue 16 BIPS, peak CPI = 0.25, peak IPC = 4 But dependencies reduce this in practice 4.10 Parallelism via Instructions Chapter 4 The Processor 106
95 Multiple Issue Static multiple issue Compiler groups instructions to be issued together Packages them into issue slots Compiler detects and avoids hazards Dynamic multiple issue CPU examines instruction stream and chooses instructions to issue each cycle Compiler can help by reordering instructions CPU resolves hazards using advanced techniques at runtime Chapter 4 The Processor 107
96 Static Multiple Issue Compiler groups instructions into issue packets Group of instructions that can be issued on a single cycle Determined by pipeline resources required Think of an issue packet as a very long instruction Specifies multiple concurrent operations Very Long Instruction Word (VLIW) Chapter 4 The Processor 111
97 Scheduling Static Multiple Issue Compiler must remove some/all hazards Reorder instructions into issue packets No dependencies with a packet Possibly some dependencies between packets Varies between ISAs; compiler must know! Pad with nop if necessary Chapter 4 The Processor 112
98 MIPS with Static Dual Issue Two-issue packets One ALU/branch instruction One load/store instruction 64-bit aligned ALU/branch, then load/store Pad an unused instruction with nop Address Instruction type Pipeline Stages n ALU/branch IF ID EX MEM WB n + 4 Load/store IF ID EX MEM WB n + 8 ALU/branch IF ID EX MEM WB n + 12 Load/store IF ID EX MEM WB n + 16 ALU/branch IF ID EX MEM WB n + 20 Load/store IF ID EX MEM WB Chapter 4 The Processor 113
99 MIPS with Static Dual Issue Chapter 4 The Processor 114
100 Hazards in the Dual-Issue MIPS More instructions executing in parallel EX data hazard Forwarding avoided stalls with single-issue Now can t use ALU result in load/store in same packet add $t0, $s0, $s1 load $s2, 0($t0) Split into two packets, effectively a stall Load-use hazard Still one cycle use latency, but now two instructions More aggressive scheduling required Chapter 4 The Processor 115
101 Scheduling Example Schedule this for dual-issue MIPS Loop: lw $t0, 0($s1) # $t0=array element addu $t0, $t0, $s2 # add scalar in $s2 sw $t0, 0($s1) # store result addi $s1, $s1, 4 # decrement pointer bne $s1, $zero, Loop # branch $s1!=0 ALU/branch Load/store cycle Loop: nop lw $t0, 0($s1) 1 addi $s1, $s1, 4 nop 2 addu $t0, $t0, $s2 nop 3 bne $s1, $zero, Loop sw $t0, 4($s1) 4 IPC = 5/4 = 1.25 (c.f. peak IPC = 2) Chapter 4 The Processor 116
102 Loop Unrolling Replicate loop body to expose more parallelism Reduces loop-control overhead Use different registers per replication Called register renaming Avoid loop-carried anti-dependencies Store followed by a load of the same register Aka name dependence Reuse of a register name Chapter 4 The Processor 117
103 Loop Unrolling Example ALU/branch Load/store cycle Loop: addi $s1, $s1, 16 lw $t0, 0($s1) 1 nop lw $t1, 12($s1) 2 addu $t0, $t0, $s2 lw $t2, 8($s1) 3 addu $t1, $t1, $s2 lw $t3, 4($s1) 4 addu $t2, $t2, $s2 sw $t0, 16($s1) 5 addu $t3, $t3, $s2 sw $t1, 12($s1) 6 nop sw $t2, 8($s1) 7 bne $s1, $zero, Loop sw $t3, 4($s1) 8 IPC = 14/8 = 1.75 Closer to 2, but at cost of registers and code size Chapter 4 The Processor 118
104 Core i7 Pipeline Chapter 4 The Processor 130
105 Core i7 Performance Chapter 4 The Processor 131
106 Fallacies Pipelining is easy (!) The basic idea is easy The devil is in the details e.g., detecting data hazards Pipelining is independent of technology So why haven t we always done pipelining? More transistors make more advanced techniques feasible Pipeline-related ISA design needs to take account of technology trends e.g., predicated instructions 4.14 Fallacies and Pitfalls Chapter 4 The Processor 135
107 Pitfalls Poor ISA design can make pipelining harder e.g., complex instruction sets (VAX, IA-32) Significant overhead to make pipelining work IA-32 micro-op approach e.g., complex addressing modes Register update side effects, memory indirection e.g., delayed branches Advanced pipelines have long delay slots Chapter 4 The Processor 136
108 Concluding Remarks ISA influences design of datapath and control Datapath and control influence design of ISA Pipelining improves instruction throughput using parallelism More instructions completed per second Latency for each instruction not reduced Hazards: structural, data, control Multiple issue and dynamic scheduling (ILP) 4.14 Concluding Remarks Dependencies limit achievable parallelism Complexity leads to the power wall Chapter 4 The Processor 137
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