Advanced Programming & C++ Language
|
|
- Lawrence Richardson
- 6 years ago
- Views:
Transcription
1 Advanced Programming & C++ Language ~2~ Inheritance Polymorphism Ariel University 2018 Dr. Miri (Kopel) Ben-Nissan
2 Inheritance
3 class Employee { private: char* m_sfirstname, m_slastname; Date m_hiringdate; short m_sidepartment; // public: // void SetHiringDate(int dd,int mm,int yy); void SetDepartment(short department); // }; 3 How should we describe a Manager? A manager is also an employee. Has more attributes than Employee. Miri Kopel, Bar-Ilan University
4 class Manager : public Employee { private: Employee* m_employeegroup; short //... }; m_silevel; Employee Base class (super class) Deriving Manager from Employee in this way makes Manager a subtype of Employee so that a Manager can be used wherever an Employee is acceptable. 4 Manager Derived class (subclass)
5 Constructors and Destructors 5 Class objects are constructed from the bottom up: 1. The base. 2. The members. 3. The derived class itself. They are destroyed in the opposite order: 1. The derived class itself. 2. The members. 3. The base.
6 Inheritance (cont ) 6 Inheritance comes in two forms, depending on number of parents a subclass (derived class) has: Single Inheritance (SI) Only one parent per derived class. Form an inheritance tree. SI requires a small amount of run-time overhead when used with dynamic binding. Multiple Inheritance (MI) More than one parent per derived class. Forms an inherited DAG (Directed Acyclic Graph). Compared with SI, MI adds additional run-time overhead (also involving dynamic binding).
7 Inheritance (cont ) A derived class can itself be a base class. 7 Employee Employee Temporary Secretary Manager Temporary Secretary Manager Director (a) S.I. Consultant Director (b) M.I.
8 8 Types of Inheritance Subtyping/Interface Inheritance: creating a subtype of an existing class for purpose of setting up dynamic binding. Circle is a subclass of Shape (i.e., Is-A relation). A Birthday is a subclass of Date.
9 Types of Inheritance (cont...) 9 Code Reuse /Implementation Inheritance: reusing an implementation to create a new class type. Class Clock that inherits from class Window the ability to represent itself graphically. A stack is not really a subtype or specialization of Vector. In this case, inheritance makes implementation easier, because there is no rewrite and debug existing code. This is called using inheritance for reuse, i.e., a pseudo-has-a relation.
10 10 Functions you don t inherit: constructors and destructors don t inherit and must be created specially for each derived class. However, they may be called automatically where necessary. The operator = doesn t inherited because it performs a constructor-like activity. These functions are synthesized by the compiler if you don t create them yourself.
11 Upcasting 11 The most important aspect of inheritance is not that it provides member functions for the new class, but the relationship expressed between the new class and the base class. This relationship can be summarized by saying, This new class is a type of the existing class. This description is supported directly by the compiler.
12 Upcasting (cont ) 12 Inheritance means that all the functions in the base class are also available in the derived class. Thus, any message you can send to the base class can also be sent to the derived class. A pointer to a derived class may always be assigned to a pointer to a base class that was inherited publically (but not vice versa).
13 Upcasting (cont ) For example, we can now create a list of Employees, some of whom are Managers: void f(employee& emp, Manager& mng) { Employee** emparray = new Employee*[2]; emparray[0] = &emp; emparray[1] = &mng; } Upcasting is safe because you re going from a more specific type to a more general type the only thing that can occur to the class interface is that it can lose member functions, not gain 13 them.
14 14 Private Inheritance When you inherit privately you re creating a new class that has the data and functionality of the base class, but the functionality is hidden, so it s only part of the underlying implementation. When you inherit privately, all the public members of the base class become private. The class user has no access to the underlying functionality. An object cannot be treated as a instance of the base class. It is illegal to assign the address of a derived object to a pointer to a base object.
15 Private Inheritance (cont ) 15 Private inheritance or Composition? You ll usually want to use composition rather than private inheritance. Use private inheritance when: you want to produce part of the same interface as the base class and disallow the treatment of the object as if it were a base-class object. In implementation inheritance.
16 Derived Class Access to Base Class Members Base Class Access Control Inheritance mode public protected private public public protected private protected protected protected private private none none none 16
17 Inheritance and Assignment operator 17 Consider we have class Base and class Derived (that derived publically from Base). Consider we declare two objects of Derived: Derived d1, d2; And now we want to do: d1 = d2; If the derived class didn't implement the operator=, than the Base's operator= is called. If the derived class did implement the operator=, than only this operator is called.
18 18 Inheritance and Assignment operator (cont...) If we want also to activate the Base's assignment operator, we need to call it explicitly: class Derived : public Base { //... public: //... Derived& operator=(const Derived& d) { //call the Base version of operator =: Base::operator=(d); //do the assignment concerning the //Derived's attributes. } };
19 The danger of Implementation Inheritance 19 Using inheritance for reuse may sometimes be a dangerous misuse of the technique. Operations that are valid for the base type may not appeal to the derived type at all. e.g., Stack that inherits class Vector: the operator[ ] is valid for the Vector, not to the Stack. Thus, you can use private base class or use composition instead.
20 Inheritance vs. Composition White-box Black-box Can change parent s behavior Dependency on parent s implementation Parent defined at compiletime Straightforward Uses polymorphism Parent s behavior is fixed Dependency on parent s interface Parent can be defined at run-time Requires work Uses delegation * Favor object composition over class inheritance *
21 Example Profiling a HashSet Assume we have the following Map<E> API functions: boolean add(e o) boolean addall(collection<? extends E> c) One implementing class is HashSet<E>. We would like to add a profiling function: int getaddcount() This function returns the number of attempted element insertions
22 Using Inheritance import java.util.*; public class InstrumentedHashSet extends HashSet{ //The number of attempted element insertions private int addcount = 0; public InstrumentedHashSet() {} public InstrumentedHashSet(Collection c) { super(c); } public InstrumentedHashSet(int initcap, float loadfactor) { super(initcap, loadfactor); }
23 Using Inheritance Handling Counts public boolean add(object o) { addcount++; return super.add(o); } public boolean addall(collection c) { addcount += c.size(); return super.addall(c); } public int getaddcount() { return addcount; }
24 Using Inheritance Results What is the result of the following code? public static void main(string[] args) { InstrumentedHashSet s = new InstrumentedHashSet(); s.addall(arrays.aslist( new String[]{"Snap","Crackle","Pop"})); System.out.println(s.getAddCount()); }
25 Unfortunately the answer is 6 The reason: addall uses add
26 Possible Solutions Do not override addall: Problem: depends on implementation details Write addall using iteration and add. Cons: Complete re-implementation of the method Sometimes requires access to private members Another problem with previous solutions: What if a different add function is add to HashSet? Another alternative: Composition
27 Using Composition import java.util.*; public class InstrumentedSet implements Set { private final Set _s; private int _addcount = 0; public InstrumentedSet(Set s) {this._s = s;} public boolean add(object o) { _addcount++; return _s.add(o); } public boolean addall(collection c) { _addcount += c.size(); return _s.addall(c); } public int getaddcount() {return _addcount; }
28 Forwarding Methods public void clear() { _s.clear(); } public boolean contains(object o) { return _s.contains(o); } public boolean isempty() { return _s.isempty(); } public int size() { return s.size(); } A forwarding method is a method in public Iterator iterator() the wrapper class which invokes { return the corresponding s.iterator(); method in the } public boolean remove(object contained class o) and returns the { return s.remove(o); result } public boolean containsall(collection c) { return _s.containsall(c); }
29 Forwarding Methods - cont public boolean removeall(collection c) { return _s.removeall(c); } public boolean retainall(collection c) { return _s.retainall(c); } public Object[] toarray() { return _s.toarray(); } public Object[] toarray(object[] a) { return _s.toarray(a); } public boolean equals(object o) { return _s.equals(o); } public int hashcode() { return _s.hashcode(); } public String tostring() { return _s.tostring(); }
30 The Pros and Cons of Composition Pros for composition The underlying Set is completely encapsulated while inheritance breaks encapsulation Robust, not implementation dependent Flexible, the profiling functionality works with any kind of set
31 The Pros and Cons of Composition (Cont...) Pros for inheritance Only methods concerned with new functionality need to be overridden Natural choice for some is-a relations (e.g. Strategy, and Composite patterns) Use common sense to weigh the tradeoffs
32 Liabilities of Multiple Inheritance 32 A base class may legally appear only once in a derivation list. e.g., class A : public B, public B is an error. A base class may appear multiple times within a derivation hierarchy. Can cause method and data member ambiguity. Causes unnecessary duplication of storage.
33 33 Function name hiding & overriding When you inherit a class and provide a new definition for one of its member functions, If you change the member function argument list or return type in the derived class, all the other versions are automatically hidden in the new class. When you inherit a class and provide a new definition for one of its member functions, If you provide the exact signature and return type in the derived class definition as in the base class definition, we call it redefinition or overriding.
34 class A { public: void f(int i) {cout<<"a::f(int)";} float* g() {return NULL;} }; class B : public A { public: void f(int i, int j) {cout<<"b::f(int,int)";} int* g() {return NULL;} }; int main() { B b; b.f(2); //error: function does not take 1 parameters float* pf = b.g(); //error: can t convert int* to float* return 0; } 34
35 Virtual Inheritance 35 Base private: int m_i; public: void f(); Derived_1 Derived_2 Derived_12 With virtual inheritance there is only one copy of each object even if (because of multiple inheritance) the object appears more than once in the hierarchy. class Derived_12 : virtual public Derived_1, virtual public Derived_2 { };
36 36 Constructors and virtual inheritance class V{ public: V(const char* s) {cout<<s;} }; What will be printed? class B1 : public virtual V{ public: B1(const char* s):v("b1") {cout<<s;} }; class B2 : public virtual V{ public: B2(const char* s):v("b2") {cout<<s;} }; class D : public B1, public B2{ public: D():B1("DB1"),B2("DB2"){} };
37 Constructors and virtual inheritance (Cont ) 37 Answer: Compilation Error. Solutions: Declare a default constructor in V. Call V s constructor directly from D s: Virtual bases are initialized by the initializer of the most derived class, other initializers are ignored. Virtual bases may be initialized in a constructor of a derived class even if they are not immediate base classes.
38 Polymorphism
39 Shape Triangle Rectangle Circle void main( ) Shape* p = GetShape( ); p->draw( ); Shape* GetShape( ) choose randomly which shape to send back Shape* p = some random shape return p; 39
40 40 Circle Shape* ps Circle* pc Shape::Draw Shape::Rotate Shape::Resize Circle::Draw Circle::Rotate Circle::Resize
41 41 Binding Time Connecting a function call to a function body is call binding. The problem: at compilation time the compilers attaches the Draw method with the Shape* pointer and calls Shape::Draw() instead of the right method. The cause: in compilation time the compiler doesn t know that Shape* points to a derived class. This information is available only at run time. The solution: postponed the binding between the function call and the exact method to the run time.
42 42 Dynamic Binding When binding is performed before the program is run (=by the compiler and linker), it s called early binding or static binding. When binding occurs at runtime, it called late binding or dynamic binding. The keyword virtual tells the compiler it should not perform early binding. Instead, it should automatically install all the mechanisms necessary to perform late binding. This means that if you call a Derived class s method through an address for the base-class pointer, you ll get the proper function.
43 43 Virtual Functions If a function is declared as virtual in the base class, it is virtual in all the derived classes. All derived-class functions that match the signature of the baseclass declaration will be called using the virtual mechanism. The redefinition of a virtual function in a derived class is usually called overriding. Virtual functions must be class methods. Late binding occurs only with virtual functions, and only when you re using an address of the base class where those virtual functions exist, although they may also be defined in an earlier base class.
44 Virtual Functions (cont...) 44 Virtual methods allow the programmer to declare functions in a base class that can be redefined in each derived class. The compiler and loader will guarantee the correct binding between objects and the functions applied to them. Virtual methods are dynamically bound and dispatched at run-time, using an index into an array of pointers to class methods. The overhead is constant: the VPTR pointer.
45 45 How does C++ implement late binding? For each class that contains virtual functions the compiler build a table, called virtual table (VTABLE). The compiler places the address of the virtual functions for that particular class in the VTABLE. In each class with virtual functions, it secretly places a pointer, called the vpointer (VPTR), which points to the VTABLE for that object. When a constructor is called, one of the first things is does is initialize its VPTR. However, it can only know that it is of the current type the type the constructor was written for.
46 46 How does C++ implement late binding? (cont...) class Base { private: int m_x; public: void f1(); virtual void print(); virtual void v(); }; class Derived : public Base { private: int m_y; public: virtual void f2(); void print(); }; int main() { } Base b; Derived d; d.print(); Base* pbase = &b; pbase->print(); pbase = &d; pbase->print(); return 0;
47 How does C++ implement late binding? (cont...) Building Base s VTAble: b pbase m_x Base virtual table Base::print VPTR Building Derived s VTAble: Step 1: The compiler copies the base s Vtable as is: Base::v Derived virtual table Base ::print Base::v 47
48 How does C++ implement late binding? (cont...) pbase b m_x VPTR Base virtual table Base::print Base::v Building Derived s VTAble: Step 2: Add additional virtual functions at the end: Derived virtual table Base::print Base::v Derived: f2 48
49 How does C++ implement late binding? (cont...) pbase b m_x VPTR Base virtual table Base::print Base::v Building Derived s VTAble: 49 Step 3: If Derived overridded virtual functions, change the pointer in the Vtable to reference the new version: Derived virtual table Derived::print Base::v Derived: f2
50 How does C++ implement late binding? (cont...) The Derived s Constructor changes the pointer to point the Derived Vtable: The Base s Constructor added a pointer to the Base Vtable: d Base::m_x VPTR m_y Base virtual table Base::print Base::v Derived virtual table Derived::print Base::v Derived: f2 50
51 How does C++ implement late binding? (cont...) pbase b m_x VPTR Base virtual table Base::print Base::v pbase d Base::m_x VPTR m_y Derived virtual table Derived::print Base::v Derived::f2 51
52 52 what happens when you inherit and add new virtual functions in the derived class? class Base { public: virtual void f_b1(); virtual void f_b2(); }; class Derived : public Base { public: virtual void f_b2(); virtual void f_d(); }; & Base::f_b1 & Base::f_b2 & Base::f_b1 & Derived::f_b2 & Derived::f_d The compiler maps the location of f_b1() address into exactly the same spot in Derived VTABLE as it is in the Base VTABLE. Since the compiler is working only with a pointer to a baseclass object, the only functions that the compiler allows to call through this pointer are the base s methods. The compiler protects you from making virtual calls to functions that exist only in derived classes.
53 How does C++ implement late binding? (cont...) class NoVirtual { int m_a; public: void f(){} }; class YesVirtual { int m_a; public: virtual void f(){} }; void main() { cout<<"int : "<<sizeof(int)<<endl; cout<<"novirtual: "<<sizeof(novirtual)<<endl; cout<<"yesvirtual:"<<sizeof(yesvirtual)<<endl; } 53
54 How does C++ implement late binding? (cont...) When the compiler generates code for a constructor, it generates code for a constructor of that class, not a base class and not a class derived from it (because a class can t know who inherits it). So the VPTR it uses must be for the VTABLE of that class. The VPTR remains initialized to that VTABLE for the rest of the object s lifetime, unless this isn t the last constructor call. The state of the VPTR is determine by the constructor that is called last. (QUIZ: what happens when we call a virtual function from a constructor? and from a destructor?) 54
55 Why virtual functions? 55 If this technique is so important, and if it makes the right function call all the time, why is it an option? Why do I even need to know about it? Efficiency: time & space. inline functions: virtual functions must have an address to put into the VTABLE. If you don t use it, you don t pay for it (Stroustrup). Some object oriented languages (Smalltalk, Java, Python, etc.) have taken the approach that late binding is so intrinsic to object-oriented programming that it should always take place.
56 56 Abstract classes and pure virtual functions We want the base class to present only an interface for its derived classes. class Employee had a meaning and also the derived class Manager. However, class Shape has no meaning only its derived classes. In this case, we don t want anyone to actually create an object of the base class, only to upcast to it so that its interface can be used. If you declare at least one pure virtual function inside a class, this class becomes an abstract class. You can recognize a pure virtual function because it uses the virtual keyword and is followed by =0.
57 Abstract classes and pure virtual functions (cont...) You cannot create any instances from an abstract class. Note that pure virtual functions prevent an abstract class from being passed into a function by value. When an abstract class is inherited, all pure virtual functions must be implemented, or the inherited class becomes abstract as well. You create an abstract class when you only want to manipulate a set of classes through a common interface, but the common interface doesn t need to have an implementation (or at least, a full implementation). 57
58 Abstract classes and pure virtual functions (cont...) Shape virtual void draw() = 0; virtual void rotate(float) = 0; virtual void enlarge(float) = 0; virtual int perimeter() = 0; Polygon int perimeter(){ } 58 Rectangle void draw() { }; void rotate(float) { }; void enlarge(float) { }; Circle void draw() { }; void rotate(float) { }; void enlarge(float) { }; int perimeter(){ }
59 Virtual Destructor 59 pbase BASE DERIVED HEAP
60 Virtual Destructor (cont ) Assume you want to delete a pointer of a derived type for an object that has been created on the heap with new. If the pointer is to the base-class, the compiler can only know to call the base-class version of the destructor during delete. Problem: we want to call the destructor of the derived class, if it has memory allocation in it. Sounds familiar? This is the same problem that virtual functions were created to solve for the general case. Solution: declare the destructor as virtual. 60
61 Dynamic vs. static binding We use static binding when: we are sure that any subsequent derived classes will not want to override this operation dynamically (just redefine/hide). we reuse code or form a concrete data types. We use dynamic binding when: 61 the derived classes may be able to provide a different (more functional, more efficient) implementation that should be selected at run-time. we build dynamic type hierarchies and form an abstract data type.
62 Dynamic vs. static binding (cont...) 62 Static binding is more efficient than dynamic binding. It has less time and space overhead. Enable inline functions. Dynamic binding is more flexible than static binding. Enables developers to extend the behavior of a system transparently.
63 63 object slicing BASE TYPE BASE TYPE DERIVED TYPE
64 64 object slicing (cont...) There is a distinct difference between passing addresses and passing values when treating objects polymorphically. addresses all have the same size, so passing the address of an object of a derived type (which is usually bigger) is the same as passing the address of an object of the base type (which is usually smaller). If you use an object instead of a pointer or reference as the recipient of your upcast, the object is sliced until all that remains is the subobject that corresponds to your destination.
65 65 object slicing (cont...) When passing a derived object by value, the compiler knows the precise type of the object because the derived object has been forced to become a base object. When passing by value, the copy-constructor for the base class is used, which initializes the VPTR to the base s VTABLE and copies only the base s parts of the object. You can explicitly prevent object slicing by putting pure virtual functions in the base class; this will cause a compile-time error message for an object slice.
66 Downcasting and RTTI 66 Upcasting is easy: as you move up an inheritance hierarchy the classes always converge to more general (and usually smaller) classes. usually there is one ancestor class. The compiler does the casting for you: Base* pb = new Derived; However, when you downcast there is usually more than one derived classes you could cast to. a Circle is a type of Shape (that s the upcast), but if you try to downcast a Shape it could be a Circle, Square, Triangle, etc.
67 67 Downcasting is the term used in C++ for casting a pointer or reference to a base class to a derived class. You CANNOT do the following: RTTI (cont...) Derived* d = new Base; It is not safe to do: Circle *pc = (Circle*)pShape; C++ provides a special explicit cast for type-safe downcast operations. This mechanism is called Run-Time Type Information (RTTI). Necessary since C++ originally didn t support overloading on function return type.
68 68 RTTI (cont...) There are two different ways to use RTTI. typeid( ) - takes an argument that s an object, a reference, or a pointer and returns a reference to a global const object of type typeinfo. It s implemented by the compiler. You can also ask for the name( ) of the type, which returns a string representation of the type name.
69 RTTI (cont...) type-safe downcast - The dynamic_cast operator returns a valid pointer if the object is of the expected derived type otherwise it returns a null pointer. The syntax looks like: Derived *d_ptr = dynamic_cast<derived*> (ptr); This will result into an assignment if the object pointed to by ptr is of type Derived, otherwise d_ptr will become equal to NULL.
70 70 RTTI (cont...) As opposed to typeid, a dynamic_cast isn't a constant time operation. In order to determine whether the cast can be performed, dynamic_cast must traverse the derivation lattice of its argument at runtime. Therefore, use dynamic_cast judiciously. TIP: Certain compilers, such as Visual C++, disable RTTI by default to eliminate performance overhead. If your program does use RTTI, remember to enable RTTI before compilation.
71 RTTI example 1: 71 class Pet { public: virtual ~Pet(){} }; class Dog : public Pet {}; class Cat : public Pet {}; void main() { Pet* b = new Cat; // Upcast // Try to cast it to Dog*: Dog* d1 = dynamic_cast<dog*>(b); // Try to cast it to Cat*: Cat* d2 = dynamic_cast<cat*>(b); cout << "d1 = " << (long)d1 << endl; cout << "d2 = " << (long)d2 << endl; } RTTI (cont...)
72 72 RTTI example 2: class IFile { public: virtual int open(const string& filename)=0; virtual int close(const string& filename)=0; //... virtual ~File()=0; // remember to add a pure virtual dtor };
73 class DiskFile: public IFile { public: 73 }; int open(const string & filename); //...implementation of other pure virtual functions // specialized operations... virtual int flush(); virtual int defragment(); IFile class TextFile: public DiskFile { //... int sort_by_words(); }; class MediaFile: public DiskFile { //... }; TextFile DiskFile MediaFile
74 RTTI example (cont...) 74 IFile* FileFactory(string condition) { IFile *pfile=null; //static type of *pfile is File if(analyzecondition(condition))==text) pfile = new TextFile;//dynamic type is TextFile else if analyzecondition(condition))==disk) pfile = new DiskFile;//dynamic type is DiskFile else //... } return pfile;
75 RTTI (cont...) 75 Suppose you're developing a GUI-based file manager that displays files as icons. When you pass your mouse over such an icon and click, the file manager opens a menu that adjusts itself dynamically according to the marked file. The menu lists a set of operations such as "copy", "paste," and "open." In addition, it displays specialized operations for the particular file. Thus, for a text file, it adds the "edit" operation whereas for a multimedia file it displays the "play" operation instead. To customize the menu dynamically, the file manager has to probe each files dynamic type.
76 RTTI example (cont...) 76 #include <typeinfo> // needed for typeid //using typeid void Menu::Build(const IFile* pfile) { if (typeid(*pfile)==typeid(textfile)) { add_option("edit"); } else if (typeid(*pfile)==typeid(mediafile)) { add_option("play"); } }
77 RTTI example (cont...) 77 //the same but using dynamic_cast void Menu::Build(const IFile * pfile) { if (dynamic_cast <MediaFile *> (pfile)) { // pfile is MediaFile or LocalizedMedia add_option("play"); } else if (dynamic_cast <TextFile*> (pfile)) { // pfile is a TextFile or a class derived from it add_option("edit"); } }
78 Implicit conversion Implicit conversions are automatically performed by the compiler when a value is copied to a compatible type. In a mixed-type expression, data of one or more subtypes can be converted to a supertype as needed at runtime so that the program will run correctly. Type Promotion = where the compiler automatically expands the binary representation of objects of integer or floating-point types.
79 Explicit type conversion Type conversion which is explicitly defined within a program (instead of being done by a compiler for implicit type conversion). Checked = Before the conversion is performed, a runtime check is done to see if the destination type can hold the source value. If not, an error condition is raised. Unchecked = No check is performed. If the destination type cannot hold the source value, the result is undefined. bit pattern = The raw bit representation of the source is copied verbatim, and it is re-interpreted according to the destination type. This can also be achieved via aliasing.
80 Specific type casts A set of casting operators have been introduced into the C++ language to address the shortcomings of the old C- style casts, maintained for compatibility purposes. Bringing with them a clearer syntax, improved semantics and type-safe conversions. static_cast - static_cast<target type>(expression) The compiler will try its best to interpret the expression as if it would be of type type. This type of cast will not produce a warning, even if the type is demoted. Cannot cast const to non-const, and it cannot perform "crosscasts" within a class hierarchy.
81 Specific type casts (Cont ) dynamic_cast = static_cast<target type>(expression) The type-id must be a pointer or a reference to a previously defined class type or a "pointer to void". The type of expression must be a pointer if type-id is a pointer, or an l- value if type-id is a reference.
82 The 'static_cast operator static_cast<type>(expression) Works where implicit conversion exists standard or user-defined conversion up-casts Safer that old-style casts e.g. won t cast int* to float* Failure causes a compiler error No dynamic checking is done! int i = static_cast<int>(12.45);
83 The const_cast operator const_cast<type>(expression) Is used to remove (or add) const-ness: void g(c * cp); void f(c const* cp) { g(const_cast<c *>(cp)); } Usually, you should design your variables/methods such that you won t have to use const_cast. Failure causes compiler errors
84 reinterpret_cast operator Is used to reinterpret byte patterns. double d(10.2); char* dbytes = reinterpret_cast<char *>(&d); Circumvents the type checking of c++. Very implementation-dependent. reinterpret_cast<type>(expression) Rarely used. Very dangerous!
85 Specific type casts (Cont ) In general you use static_cast when you want to convert numeric data types such as enums to ints or ints to floats, and you are certain of the data types involved in the conversion. static_cast conversions are not as safe as dynamic_cast conversions, because static_cast does no run-time type check, while dynamic_cast does. A dynamic_cast to an ambiguous pointer will fail, while a static_cast returns as if nothing were wrong; this can be dangerous. Although dynamic_cast conversions are safer, dynamic_cast only works on pointers or references, and the run-time type check is an overhead.
86 RTTI (cont...) 86 RTTI and OOP Object-oriented pundits claim that with a proper design and judicious use of virtual member function, you won't need to use RTTI. However, under certain conditions, dynamic type detection is sometimes unavoidable.
Polymorphism. Miri Ben-Nissan (Kopel) Miri Kopel, Bar-Ilan University
Polymorphism Miri Ben-Nissan (Kopel) 1 Shape Triangle Rectangle Circle int main( ) Shape* p = GetShape( ); p->draw( ); Shape* GetShape( ) choose randomly which shape to send back For example: Shape* p
More informationQUIZ. Write the following for the class Bar: Default constructor Constructor Copy-constructor Overloaded assignment oper. Is a destructor needed?
QUIZ Write the following for the class Bar: Default constructor Constructor Copy-constructor Overloaded assignment oper. Is a destructor needed? Or Foo(x), depending on how we want the initialization
More informationC++ Programming: Polymorphism
C++ Programming: Polymorphism 2018 년도 2 학기 Instructor: Young-guk Ha Dept. of Computer Science & Engineering Contents Run-time binding in C++ Abstract base classes Run-time type identification 2 Function
More informationECE 3574: Dynamic Polymorphism using Inheritance
1 ECE 3574: Dynamic Polymorphism using Inheritance Changwoo Min 2 Administrivia Survey on class will be out tonight or tomorrow night Please, let me share your idea to improve the class! 3 Meeting 10:
More informationInheritance, Polymorphism and the Object Memory Model
Inheritance, Polymorphism and the Object Memory Model 1 how objects are stored in memory at runtime? compiler - operations such as access to a member of an object are compiled runtime - implementation
More information15: Polymorphism & Virtual Functions
15: Polymorphism & Virtual Functions 김동원 2003.02.19 Overview virtual function & constructors Destructors and virtual destructors Operator overloading Downcasting Thinking in C++ Page 1 virtual functions
More informationWhat is Polymorphism? Quotes from Deitel & Deitel s. Why polymorphism? How? How? Polymorphism Part 1
Polymorphism Part 1 What is Polymorphism? Polymorphism refers to a programming language s ability to process objects differently depending on their data type or class. Number person real complex kid adult
More informationObject-Oriented Programming, Iouliia Skliarova
Object-Oriented Programming, Iouliia Skliarova You reuse code by creating new classes, but instead of creating them from scratch, you use existing classes that someone else has built and debugged. In composition
More informationPolymorphism Part 1 1
Polymorphism Part 1 1 What is Polymorphism? Polymorphism refers to a programming language s ability to process objects differently depending on their data type or class. Number person real complex kid
More informationIncreases Program Structure which results in greater reliability. Polymorphism
UNIT 4 C++ Inheritance What is Inheritance? Inheritance is the process by which new classes called derived classes are created from existing classes called base classes. The derived classes have all the
More informationCpt S 122 Data Structures. Course Review Midterm Exam # 2
Cpt S 122 Data Structures Course Review Midterm Exam # 2 Nirmalya Roy School of Electrical Engineering and Computer Science Washington State University Midterm Exam 2 When: Monday (11/05) 12:10 pm -1pm
More informationSoftware Engineering Design & Construction
Winter Semester 16/17 Software Engineering Design & Construction Dr. Michael Eichberg Fachgebiet Softwaretechnik Technische Universität Darmstadt Decorator Pattern Intent of the Decorator Pattern We need
More informationPOLYMORPHISM 2 PART Abstract Classes Static and Dynamic Casting Common Programming Errors
POLYMORPHISM 2 PART Abstract Classes Static and Dynamic Casting Common Programming Errors CSC 330 OO Software Design 1 Abstract Base Classes class B { // base class virtual void m( ) =0; // pure virtual
More informationOBJECT ORIENTED PROGRAMMING USING C++
OBJECT ORIENTED PROGRAMMING USING C++ Overview of C++ Overloading Overloading occurs when the same operator or function name is used with different signatures Both operators and functions can be overloaded
More informationPOLYMORPHISM 2 PART. Shared Interface. Discussions. Abstract Base Classes. Abstract Base Classes and Pure Virtual Methods EXAMPLE
Abstract Base Classes POLYMORPHISM 2 PART Abstract Classes Static and Dynamic Casting Common Programming Errors class B { // base class virtual void m( ) =0; // pure virtual function class D1 : public
More informationPolymorphism. Zimmer CSCI 330
Polymorphism Polymorphism - is the property of OOP that allows the run-time binding of a function's name to the code that implements the function. (Run-time binding to the starting address of the code.)
More informationOutline. Java Models for variables Types and type checking, type safety Interpretation vs. compilation. Reasoning about code. CSCI 2600 Spring
Java Outline Java Models for variables Types and type checking, type safety Interpretation vs. compilation Reasoning about code CSCI 2600 Spring 2017 2 Java Java is a successor to a number of languages,
More informationDynamic Binding C++ Douglas C. Schmidt
Dynamic Binding C++ Douglas C. Schmidt Professor Department of EECS d.schmidt@vanderbilt.edu Vanderbilt University www.dre.vanderbilt.edu/schmidt/ (615) 343-8197 Motivation When designing a system it is
More informationSoftware Engineering Design & Construction Dr. Michael Eichberg Fachgebiet Softwaretechnik Technische Universität Darmstadt
Software Engineering Design & Construction Dr. Michael Eichberg Fachgebiet Softwaretechnik Technische Universität Darmstadt Winter Semester 16/17 Decorator Pattern Intent of the Decorator Pattern We need
More informationC++ Crash Kurs. Polymorphism. Dr. Dennis Pfisterer Institut für Telematik, Universität zu Lübeck
C++ Crash Kurs Polymorphism Dr. Dennis Pfisterer Institut für Telematik, Universität zu Lübeck http://www.itm.uni-luebeck.de/people/pfisterer C++ Polymorphism Major abstractions of C++ Data abstraction
More informationVirtual functions concepts
Virtual functions concepts l Virtual: exists in essence though not in fact l Idea is that a virtual function can be used before it is defined And it might be defined many, many ways! l Relates to OOP concept
More informationG52CPP C++ Programming Lecture 13
G52CPP C++ Programming Lecture 13 Dr Jason Atkin http://www.cs.nott.ac.uk/~jaa/cpp/ g52cpp.html 1 Last lecture Function pointers Arrays of function pointers Virtual and non-virtual functions vtable and
More informationObject typing and subtypes
CS 242 2012 Object typing and subtypes Reading Chapter 10, section 10.2.3 Chapter 11, sections 11.3.2 and 11.7 Chapter 12, section 12.4 Chapter 13, section 13.3 Subtyping and Inheritance Interface The
More informationWhat are the characteristics of Object Oriented programming language?
What are the various elements of OOP? Following are the various elements of OOP:- Class:- A class is a collection of data and the various operations that can be performed on that data. Object- This is
More informationJava Object Oriented Design. CSC207 Fall 2014
Java Object Oriented Design CSC207 Fall 2014 Design Problem Design an application where the user can draw different shapes Lines Circles Rectangles Just high level design, don t write any detailed code
More informationLecture 13: Object orientation. Object oriented programming. Introduction. Object oriented programming. OO and ADT:s. Introduction
Lecture 13: Object orientation Object oriented programming Introduction, types of OO languages Key concepts: Encapsulation, Inheritance, Dynamic binding & polymorphism Other design issues Smalltalk OO
More informationThese new operators are intended to remove some of the holes in the C type system introduced by the old C-style casts.
asting in C++: Bringing Safety and Smartness to Your Programs of 10 10/5/2009 1:20 PM By G. Bowden Wise The new C++ standard is full of powerful additions to the language: templates, run-time type identification
More informationCS107 Handout 37 Spring 2007 May 25, 2007 Introduction to Inheritance
CS107 Handout 37 Spring 2007 May 25, 2007 Introduction to Inheritance Handout written by Julie Zelenski, updated by Jerry. Inheritance is a language property most gracefully supported by the object-oriented
More informationTokens, Expressions and Control Structures
3 Tokens, Expressions and Control Structures Tokens Keywords Identifiers Data types User-defined types Derived types Symbolic constants Declaration of variables Initialization Reference variables Type
More informationInheritance. OOP components. Another Example. Is a Vs Has a. Virtual Destructor rule. Virtual Functions 4/13/2017
OOP components For : COP 3330. Object oriented Programming (Using C++) http://www.compgeom.com/~piyush/teach/3330 Data Abstraction Information Hiding, ADTs Encapsulation Type Extensibility Operator Overloading
More informationFast Introduction to Object Oriented Programming and C++
Fast Introduction to Object Oriented Programming and C++ Daniel G. Aliaga Note: a compilation of slides from Jacques de Wet, Ohio State University, Chad Willwerth, and Daniel Aliaga. Outline Programming
More informationContents. I. Classes, Superclasses, and Subclasses. Topic 04 - Inheritance
Contents Topic 04 - Inheritance I. Classes, Superclasses, and Subclasses - Inheritance Hierarchies Controlling Access to Members (public, no modifier, private, protected) Calling constructors of superclass
More informationChapter 6 Introduction to Defining Classes
Introduction to Defining Classes Fundamentals of Java: AP Computer Science Essentials, 4th Edition 1 Objectives Design and implement a simple class from user requirements. Organize a program in terms of
More informationObject Oriented Programming in Java. Jaanus Pöial, PhD Tallinn, Estonia
Object Oriented Programming in Java Jaanus Pöial, PhD Tallinn, Estonia Motivation for Object Oriented Programming Decrease complexity (use layers of abstraction, interfaces, modularity,...) Reuse existing
More informationAnnouncements. Subtype Polymorphism, Subtyping vs. Subclassing, Liskov Substitution Principle. Intuition: Type Signature is a Specification.
Subtype Polymorphism, Subtyping vs. Subclassing, Liskov Substitution Principle Announcements HW5 is due today, March 26, 2018 at 11:59:59 pm Exam 2 is next Thursday, March 29, 2018. Practice exam has been
More informationINHERITANCE & POLYMORPHISM. INTRODUCTION IB DP Computer science Standard Level ICS3U. INTRODUCTION IB DP Computer science Standard Level ICS3U
C A N A D I A N I N T E R N A T I O N A L S C H O O L O F H O N G K O N G INHERITANCE & POLYMORPHISM P2 LESSON 12 P2 LESSON 12.1 INTRODUCTION inheritance: OOP allows a programmer to define new classes
More informationCPS 506 Comparative Programming Languages. Programming Language
CPS 506 Comparative Programming Languages Object-Oriented Oriented Programming Language Paradigm Introduction Topics Object-Oriented Programming Design Issues for Object-Oriented Oriented Languages Support
More informationSoftware Engineering Design & Construction
Winter Semester 17/18 Software Engineering Design & Construction Dr. Michael Eichberg Fachgebiet Softwaretechnik Technische Universität Darmstadt A Critical View on Inheritance 2 A Critical View On Inheritance
More informationCS-202 Introduction to Object Oriented Programming
CS-202 Introduction to Object Oriented Programming California State University, Los Angeles Computer Science Department Lecture III Inheritance and Polymorphism Introduction to Inheritance Introduction
More informationIntroduction to Programming Using Java (98-388)
Introduction to Programming Using Java (98-388) Understand Java fundamentals Describe the use of main in a Java application Signature of main, why it is static; how to consume an instance of your own class;
More informationC++ without Classes. CMSC433, Fall 2001 Programming Language Technology and Paradigms. More C++ without Classes. Project 1. new/delete.
CMSC433, Fall 2001 Programming Language Technology and Paradigms Adam Porter Sept. 4, 2001 C++ without Classes Don t need to say struct New libraries function overloading confusing link messages default
More informationC-style casts Static and Dynamic Casts reinterpret cast const cast PVM. Casts
PVM Casts Casting Casting: explicit type conversion Upcasting: casting to a supertype E.g. cast from Dog to Animal Downcasting: casting to a subtype E.g. cast from Animal to Dog Upcasts are always safe
More informationDay 4. COMP1006/1406 Summer M. Jason Hinek Carleton University
Day 4 COMP1006/1406 Summer 2016 M. Jason Hinek Carleton University today s agenda assignments questions about assignment 2 a quick look back constructors signatures and overloading encapsulation / information
More informationObject Oriented Software Design II
Object Oriented Software Design II Inheritance Giuseppe Lipari http://retis.sssup.it/~lipari Scuola Superiore Sant Anna Pisa February 29, 2012 G. Lipari (Scuola Superiore Sant Anna) C++ Intro February
More informationObject Oriented Software Design II
Object Oriented Software Design II Inheritance Giuseppe Lipari http://retis.sssup.it/~lipari Scuola Superiore Sant Anna Pisa February 29, 2012 G. Lipari (Scuola Superiore Sant Anna) C++ Intro February
More informationAbsolute C++ Walter Savitch
Absolute C++ sixth edition Walter Savitch Global edition This page intentionally left blank Absolute C++, Global Edition Cover Title Page Copyright Page Preface Acknowledgments Brief Contents Contents
More informationOBJECT ORIENTED PROGRAMMING USING C++ CSCI Object Oriented Analysis and Design By Manali Torpe
OBJECT ORIENTED PROGRAMMING USING C++ CSCI 5448- Object Oriented Analysis and Design By Manali Torpe Fundamentals of OOP Class Object Encapsulation Abstraction Inheritance Polymorphism Reusability C++
More informationQUIZ. How could we disable the automatic creation of copyconstructors
QUIZ How could we disable the automatic creation of copyconstructors pre-c++11? What syntax feature did C++11 introduce to make the disabling clearer and more permanent? Give a code example. Ch. 14: Inheritance
More informationChapter 15. Polymorphism and Virtual Functions. Copyright 2010 Pearson Addison-Wesley. All rights reserved
Chapter 15 Polymorphism and Virtual Functions Copyright 2010 Pearson Addison-Wesley. All rights reserved Learning Objectives Virtual Function Basics Late binding Implementing virtual functions When to
More informationQUIZ. How could we disable the automatic creation of copyconstructors
QUIZ How could we disable the automatic creation of copyconstructors pre-c++11? What syntax feature did C++11 introduce to make the disabling clearer and more permanent? Give a code example. QUIZ How
More informationInheritance and Polymorphism
Inheritance and Polymorphism Dr. M. G. Abbas Malik Assistant Professor Faculty of Computing and IT (North Jeddah Branch) King Abdulaziz University, Jeddah, KSA mgmalik@kau.edu.sa www.sanlp.org/malik/cpit305/ap.html
More informationShort Notes of CS201
#includes: Short Notes of CS201 The #include directive instructs the preprocessor to read and include a file into a source code file. The file name is typically enclosed with < and > if the file is a system
More informationWhy use inheritance? The most important slide of the lecture. Programming in C++ Reasons for Inheritance (revision) Inheritance in C++
Session 6 - Inheritance in C++ The most important slide of the lecture Dr Christos Kloukinas City, UoL http://staff.city.ac.uk/c.kloukinas/cpp (slides originally produced by Dr Ross Paterson) Why use inheritance?
More informationLecture 11 Subtypes and Subclasses
CSE 331 Software Design and Implementation Lecture 11 Subtypes and Subclasses The Liskov Substitution Principle Let P(x) be a property provable about objects x of type T. Then P(y) should be true for objects
More informationObject-oriented Programming. Object-oriented Programming
2014-06-13 Object-oriented Programming Object-oriented Programming 2014-06-13 Object-oriented Programming 1 Object-oriented Languages object-based: language that supports objects class-based: language
More informationCS201 - Introduction to Programming Glossary By
CS201 - Introduction to Programming Glossary By #include : The #include directive instructs the preprocessor to read and include a file into a source code file. The file name is typically enclosed with
More informationCSE 331 Software Design and Implementation. Lecture 12 Subtypes and Subclasses
CSE 331 Software Design and Implementation Lecture 12 Subtypes and Subclasses Zach Tatlock / Winter 2016 The Liskov Substitution Principle Let P(x) be a property provable about objects x of type T. Then
More informationG Programming Languages - Fall 2012
G22.2110-003 Programming Languages - Fall 2012 Lecture 12 Thomas Wies New York University Review Last lecture Modules Outline Classes Encapsulation and Inheritance Initialization and Finalization Dynamic
More informationChapter 11 Inheritance and Polymorphism. Motivations. Suppose you will define classes to model circles,
Chapter 11 Inheritance and Polymorphism 1 Motivations Suppose you will define classes to model circles, rectangles, and triangles. These classes have many common features. What is the best way to design
More informationSoftware Paradigms (Lesson 3) Object-Oriented Paradigm (2)
Software Paradigms (Lesson 3) Object-Oriented Paradigm (2) Table of Contents 1 Reusing Classes... 2 1.1 Composition... 2 1.2 Inheritance... 4 1.2.1 Extending Classes... 5 1.2.2 Method Overriding... 7 1.2.3
More informationInstantiation of Template class
Class Templates Templates are like advanced macros. They are useful for building new classes that depend on already existing user defined classes or built-in types. Example: stack of int or stack of double
More informationInheritance and Interfaces
Inheritance and Interfaces Object Orientated Programming in Java Benjamin Kenwright Outline Review What is Inheritance? Why we need Inheritance? Syntax, Formatting,.. What is an Interface? Today s Practical
More informationThe Java Programming Language
The Java Programming Language Slide by John Mitchell (http://www.stanford.edu/class/cs242/slides/) Outline Language Overview History and design goals Classes and Inheritance Object features Encapsulation
More informationCSE 331 Software Design & Implementation
CSE 331 Software Design & Implementation Kevin Zatloukal Fall 2017 Subtypes and Subclasses (Based on slides by Mike Ernst, Dan Grossman, David Notkin, Hal Perkins, Zach Tatlock) What is subtyping? Sometimes
More informationInheritance, and Polymorphism.
Inheritance and Polymorphism by Yukong Zhang Object-oriented programming languages are the most widely used modern programming languages. They model programming based on objects which are very close to
More informationInclusion Polymorphism
06D-1 Inclusion Polymorphism Polymorphic code Polymorphic references Up- and Down- Casting Polymorphism and values Polymorphic Arrays Inclusion Polymorphism in Context 06D-2 Polymorphism Ad hoc Universal
More informationLecture 3. COMP1006/1406 (the Java course) Summer M. Jason Hinek Carleton University
Lecture 3 COMP1006/1406 (the Java course) Summer 2014 M. Jason Hinek Carleton University today s agenda assignments 1 (graded) & 2 3 (available now) & 4 (tomorrow) a quick look back primitive data types
More informationCOMP322 - Introduction to C++ Lecture 09 - Inheritance continued
COMP322 - Introduction to C++ Lecture 09 - Inheritance continued Dan Pomerantz School of Computer Science 11 March 2012 Recall from last time Inheritance describes the creation of derived classes from
More information1: Introduction to Object (1)
1: Introduction to Object (1) 김동원 2003.01.20 Overview (1) The progress of abstraction Smalltalk Class & Object Interface The hidden implementation Reusing the implementation Inheritance: Reusing the interface
More informationInheritance and Polymorphism
Object Oriented Programming Designed and Presented by Dr. Ayman Elshenawy Elsefy Dept. of Systems & Computer Eng.. Al-Azhar University Website: eaymanelshenawy.wordpress.com Email : eaymanelshenawy@azhar.edu.eg
More informationOOP THROUGH C++(R16) int *x; float *f; char *c;
What is pointer and how to declare it? Write the features of pointers? A pointer is a memory variable that stores the address of another variable. Pointer can have any name that is legal for other variables,
More informationIntroduction to C++ Introduction to C++ Dr Alex Martin 2013 Slide 1
Introduction to C++ Introduction to C++ Dr Alex Martin 2013 Slide 1 Inheritance Consider a new type Square. Following how we declarations for the Rectangle and Circle classes we could declare it as follows:
More informationData Abstraction. Hwansoo Han
Data Abstraction Hwansoo Han Data Abstraction Data abstraction s roots can be found in Simula67 An abstract data type (ADT) is defined In terms of the operations that it supports (i.e., that can be performed
More informationWeek 7. Statically-typed OO languages: C++ Closer look at subtyping
C++ & Subtyping Week 7 Statically-typed OO languages: C++ Closer look at subtyping Why talk about C++? C++ is an OO extension of C Efficiency and flexibility from C OO program organization from Simula
More informationC++ Yanyan SHEN. slide 1
C++ Yanyan SHEN slide 1 History C++ is an object-oriented extension of C Designed by Bjarne Stroustrup at Bell Labs His original interest at Bell Labs was research on simulation Early extensions to C are
More informationJayaram college of Engineering and Technology, Pagalavadi. CS2203 Object Oriented Programming Question Bank Prepared By: S.Gopalakrishnan, Lecturer/IT
CS2203 Object Oriented Programming Question Bank Prepared By: S.Gopalakrishnan, Lecturer/IT Two Mark Questions UNIT - I 1. DEFINE ENCAPSULATION. Encapsulation is the process of combining data and functions
More informationJAYARAM COLLEGE OF ENGINEERING AND TECHNOLOGY Pagalavadi, Tiruchirappalli (An approved by AICTE and Affiliated to Anna University)
Estd: 1994 JAYARAM COLLEGE OF ENGINEERING AND TECHNOLOGY Pagalavadi, Tiruchirappalli - 621014 (An approved by AICTE and Affiliated to Anna University) ISO 9001:2000 Certified Subject Code & Name : CS 1202
More informationC++ Inheritance II, Casting
C++ Inheritance II, Casting CSE 333 Spring 2018 Instructor: Justin Hsia Teaching Assistants: Danny Allen Dennis Shao Eddie Huang Kevin Bi Jack Xu Matthew Neldam Michael Poulain Renshu Gu Robby Marver Waylon
More informationObject-Oriented Programming
iuliana@cs.ubbcluj.ro Babes-Bolyai University 2018 1 / 40 Overview 1 2 3 4 5 2 / 40 Primary OOP features ion: separating an object s specification from its implementation. Encapsulation: grouping related
More informationInheritance and Encapsulation. Amit Gupta
Inheritance and Encapsulation Amit Gupta Project 1 How did it go? What did you like about it? What did you not like? What can we do to help? Suggestions Ask questions if you don t understand a concept
More informationJava Fundamentals (II)
Chair of Software Engineering Languages in Depth Series: Java Programming Prof. Dr. Bertrand Meyer Java Fundamentals (II) Marco Piccioni static imports Introduced in 5.0 Imported static members of a class
More informationResource Management With a Unique Pointer. Resource Management. Implementing a Unique Pointer Class. Copying and Moving Unique Pointers
Resource Management Resource Management With a Unique Pointer Dynamic memory is an example of a resource that is allocated and must be released. void f() { Point* p = new Point(10, 20); // use p delete
More informationCS105 C++ Lecture 7. More on Classes, Inheritance
CS105 C++ Lecture 7 More on Classes, Inheritance " Operator Overloading Global vs Member Functions Difference: member functions already have this as an argument implicitly, global has to take another parameter.
More informationChapter 11. Categories of languages that support OOP: 1. OOP support is added to an existing language
Categories of languages that support OOP: 1. OOP support is added to an existing language - C++ (also supports procedural and dataoriented programming) - Ada 95 (also supports procedural and dataoriented
More informationWhat s Conformance? Conformance. Conformance and Class Invariants Question: Conformance and Overriding
Conformance Conformance and Class Invariants Same or Better Principle Access Conformance Contract Conformance Signature Conformance Co-, Contra- and No-Variance Overloading and Overriding Inheritance as
More informationInheritance, polymorphism, interfaces
Inheritance, polymorphism, interfaces "is-a" relationship Similar things (sharing same set of attributes / operations): a group / concept Similar groups (sharing a subset of attributes / operations): a
More informationCS11 Advanced C++ Fall Lecture 7
CS11 Advanced C++ Fall 2006-2007 Lecture 7 Today s Topics Explicit casting in C++ mutable keyword and const Template specialization Template subclassing Explicit Casts in C and C++ C has one explicit cast
More informationOBJECT ORİENTATİON ENCAPSULATİON
OBJECT ORİENTATİON Software development can be seen as a modeling activity. The first step in the software development is the modeling of the problem we are trying to solve and building the conceptual
More informationConcepts of Programming Languages
Concepts of Programming Languages Lecture 10 - Object-Oriented Programming Patrick Donnelly Montana State University Spring 2014 Patrick Donnelly (Montana State University) Concepts of Programming Languages
More informationCS3157: Advanced Programming. Outline
CS3157: Advanced Programming Lecture #12 Apr 3 Shlomo Hershkop shlomo@cs.columbia.edu 1 Outline Intro CPP Boring stuff: Language basics: identifiers, data types, operators, type conversions, branching
More informationRules and syntax for inheritance. The boring stuff
Rules and syntax for inheritance The boring stuff The compiler adds a call to super() Unless you explicitly call the constructor of the superclass, using super(), the compiler will add such a call for
More informationGraphical Interface and Application (I3305) Semester: 1 Academic Year: 2017/2018 Dr Antoun Yaacoub
Lebanese University Faculty of Science Computer Science BS Degree Graphical Interface and Application (I3305) Semester: 1 Academic Year: 2017/2018 Dr Antoun Yaacoub 2 Crash Course in JAVA Classes A Java
More informationCSE 331 Software Design & Implementation
CSE 331 Software Design & Implementation Hal Perkins Winter 2013 Subtypes and Subclasses (Slides bymike Ernst and David Notkin) 1 What is subtyping? Sometimes every B is an A A In a library database: every
More informationObject Oriented Programming is a programming method that combines: Advantage of Object Oriented Programming
Overview of OOP Object Oriented Programming is a programming method that combines: a) Data b) Instructions for processing that data into a self-sufficient object that can be used within a program or in
More informationPolymorphism. Contents. Assignment to Derived Class Object. Assignment to Base Class Object
Polymorphism C++ Object Oriented Programming Pei-yih Ting NTOU CS 26-1 Contents Assignment to base / derived types of objects Assignment to base / derived types of pointers Heterogeneous container and
More informationWhat is Inheritance?
Inheritance 1 Agenda What is and Why Inheritance? How to derive a sub-class? Object class Constructor calling chain super keyword Overriding methods (most important) Hiding methods Hiding fields Type casting
More informationQUIZ. What is wrong with this code that uses default arguments?
QUIZ What is wrong with this code that uses default arguments? Solution The value of the default argument should be placed in either declaration or definition, not both! QUIZ What is wrong with this code
More informationHistory C++ Design Goals. How successful? Significant constraints. Overview of C++
1 CS 242 History C++ John Mitchell C++ is an object-oriented extension of C C was designed by Dennis Ritchie at Bell Labs used to write Unix based on BCPL C++ designed by Bjarne Stroustrup at Bell Labs
More informationCS558 Programming Languages Winter 2013 Lecture 8
OBJECT-ORIENTED PROGRAMMING CS558 Programming Languages Winter 2013 Lecture 8 Object-oriented programs are structured in terms of objects: collections of variables ( fields ) and functions ( methods ).
More informationWeiss Chapter 1 terminology (parenthesized numbers are page numbers)
Weiss Chapter 1 terminology (parenthesized numbers are page numbers) assignment operators In Java, used to alter the value of a variable. These operators include =, +=, -=, *=, and /=. (9) autoincrement
More information