Inheritance & Polymorphism. Object-Oriented Programming Spring 2015

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1 Inheritance & Polymorphism Object-Oriented Programming Spring

2 Abstractions Reminder A class is an abstraction over objects A class hierarchy is an abstraction over classes Similar parts of different classes can be joined Inheritance forms class hierarchies Yet another case where abstraction matches the way we think Inheritance serves two purposes: 1. Model the is a relation 2. Save code duplication Better avoid #2 if #1 doesn t apply 2

3 Polymorphism Poly many, morph form Yet another abstraction mechanism Separate appearance from implementation In dynamic languages: always In static languages: mostly relies on inheritance 3

4 Varieties of Polymorphism Polymorphism Ad-hoc Universal Coercion Overloading Inclusion Sub-type Parametric 4

5 Universal Polymorphism Polymorphism is over infinitely many types There is a unifying, common ground to all the different shapes the polymorphic entity may take Parametric: template<t> void Sort(T list)... Relies on templates/generics Inclusion: Base* b = new Derived; Relies on inheritance 5

6 Strict Inheritance A limited form of inheritance: extend a given class without touching its code class Base { void foo(); }; class Derived : public Base { void bar(); }; We focus on strict inheritance today; the rest of the course is mostly about non-strict (regular) inheritance 6

7 Strict Inheritance Benefits of strict inheritance: No performance penalty Compile-time creature No conceptual penalty Structured path for understanding the classes Conformance (AKA substitutability) If a class B inherits from another class A, then the objects of B can be used wherever the objects of A are used. Drawbacks of strict inheritance: Not overly powerful! 7

8 Strict Inheritance & Class Parts Structure The structure of the derived class is an extension of the base class Protocol The derived class is a subtype of the base class Behavior The derived class implements only the new protocol elements Forge Mill The derived class has a new forge The derived class has a new mill Usually, must invoke the mill of the base class. 8 8

9 Inclusion Polymorphism and OOP Given: Promote(Employee* e) The method accepts an instance of class Manager, provided that Manager (strictly) inherits from Employee. Manager has everything Employee has (in exactly the same form!) Manager s extensions will not be used in Promote() The type Manager is a subtype of the type Employee The type Employee includes the type Manager Polymorphism here is a result of subtyping, or type inclusion. 9

10 Employee e; Manager m; Polymorphic Methods e.raise_salary(10); // OK m.raise_salary(10); // OK e.is_manager_of(...); // Error m.is_manager_of(e); // OK The code of the raise_salary method is Polymorphic It takes a this pointer of various types It can be applied to all subtypes of Employee Without polymorphism, inheritance makes very little sense Could just as well use composition Employee raise_salary Manager is_manager_of 10

11 Polymorphic Variables Pointers/references of polymorphic types All variables in Smalltalk are polymorphic. They may store instances of all classes. this is a polymorphic variable. It may point to things of different subtypes at different times. A pointer to an inherited type is generated whenever an inherited method is called. In fact, all class pointers and all class references in C++ are polymorphic... 11

12 Pointers as Polymorphic Variables Employee e, *pe; Manager m, *pm; pe pm E M Employee Manager Rules for pointer mixing: pe = &e; // OK - Ordinary C type rules pm = &m; // OK - Ordinary C type rules pe = &m; // OK - Pointers are polymorphic! pm = &e; // Error Not following inheritance 12

13 References as Polymorphic Variables E M Employee Manager ostream& operator<<(ostream&,const Employee&); Employee e; Manager m; Employee& eref1 = e; // OK! Employee& eref2 = m; // OK! Reference to subobject Manager& mref1 = e; // Compile time error! Manager& mref2 = m; // OK! cout << e << m; // OK! Reference to subobject 13

14 Up-Casting Casting: A synonym for coercion from a derived type to the base type Up-casting: casting pointers up the inheritance hierarchy Up-casting of this occurs implicitly whenever an inherited method is called Employee e; Manager m; m.is_manager_of(e); // Type of this is Manager* // No casting takes place Employee raise_salary Manager is_manager_of m.raise_salary(10); // Type of this is Employee* // in raise_salary // Up casting must take place 14

15 Down-Casting Down-Casting: casting pointers and references down the inheritance hierarchy: Must be done explicitly. Employee e, *pe; Manager m, *pm; pe = &m; m = *pe; // explicit down casting: pe // OK: implicit upcasting. // error: implicit downcasting is not allowed pm = (Manager*)pE; pm = static_cast<manager*>(pe); // recommended syntax // either way, you better know what you are doing! E M Employee Manager // C-style don t use in C++! 15

16 Ad-hoc Polymorphism Polymorphism is over few (often, very) shapes Different shapes are generated manually (or semi- ) No unifying common ground to all shapes, other than designer s intentions Uniformity is a coincidence, not a rule Overloading: double max(double d1, double d2); const char* max(const char* s1, const char s2); Defined by the programmer Coercion: int i = 3.141; Defined by the language/compiler 16

17 Value Semantics, Coercion & Polymorphism Polymorphism is applicable to code and variables but not to values. Coercion: translation from a value of one type to a value of a different type. Often with some loss of contents. Example: coercion from integer to real and vice versa. Inheritance in C++: defines a coercion from the derived class to the base class. All subtypes can be coerced to base type Coercion is done by extracting the subobject. 17

18 class Base { //... }; What are Sub-objects? class Derived : public Base { //... }; Each object of class Derived has a sub-object of class Base It is often possible to relate to that sub-object 18

19 Rules for Mixing Values Employee e; Manager m; Mixing Values E M Employee m = e; // Error - No coercion is defined. // Manager is an Employee but not vice-versa! e = m; // OK - Valid coercion: truncation will occur. Manager 1. Call the (compiler generated) type casting operator from Manager to Employee 2. Call the (compiler-defined or user-defined) Employee to Employee assignment operator. 19

20 Arrays of Values Employee department[10]; Manager management[10]; department and management are not compatible In general, sizeof Employee <= sizeof Manager Usually, sizeof Employee < sizeof Manager Therefore, an array of managers (usually) occupies more space than an array of the same size of employees, and the conversion between the two is not trivial. This is just like an array of char which is not compatible at all with an array of int Although char and int are compatible in some operations. 20

21 Arrays of Pointers Employee* department[10]; Manager* management[10]; Array of pointers have the same size Big problem if considered compatible: Employee** loophole = management; loophole[0] = new Employee; management[0].is_manager_of(...); // boom! Therefore, arrays of pointers (and pointers to pointers) are not compatible in C++. 21

22 Java Array Subtyping In Java, if class Manager is a subtype of class Employee, then Manager[] is a subtype of Employee[]: Employee ee[]; Manager mm[]; Manager[] marr = new Manager[10]; Employee[] earr = marr; // OK earr[0] = new Employee(); // compiles, but run-time error // ArrayStoreException thrown 22

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