Inheritance STL. Entity Component Systems. Scene Graphs. Event Systems
|
|
- Ethan Tucker
- 5 years ago
- Views:
Transcription
1 Inheritance STL Entity Component Systems Scene Graphs Event Systems
2 Event Systems Motivation: Decoupling events from where they are sent and where they are processed. It facilitates communication between game systems. Observer or Command which do not decouple senders and receivers in time. Event or Message: Something that has happened or something needs to be done. ex) Keypress, Entity Death, etc... Event Queue You game will receive events from external code sporadically. You ll want to process input events at your own pace so each new event will be put into a FIFO queue. Game systems can subscribe to and receive events from the queue. But can also be done using an event channel object. Synchronous vs Asynchronous Event Handling Synchronous: Events are processed immediately. This is sometimes good for user input which controls the character. Because slight delays in input are very noticeable and detract from the game play experience. Behavior can get out of step with the reset of the game. Leading to the game waiting while processing the events and causing stuttering. Asynchronous: Important Problem your event handling must not assume the game is in the same state as when the event was posted as the FIFO nature of the queue means that many things can happen before the event is actually processed. Your events will probably include a lot more data than events in synchronous systems as they need to track this extra state information. Be careful about cycles in event handling. As a rule: avoid sending events from code that is handling events. Singlecast vs Broadcast
3 Inheritance C++ What is a derived class? Use class derivation list to specify the base class Derived classes can have different levels of Access Control. By Default it is private. Public Public members of the base class become public members of the derived class. Protected members of the base class become protected members of the derived class. Private members of the base class are not accessible Protected Public and protected members of the base class become protected members of the derived class. Private members of the base class are not accessible Private Public and protected members of the base class become private members of the derived class. Virtual Functions (Polymorphic Functions) A function that declares or inherits a virtual function Virtual keyword allows for references to a derived types base class to still use derived types method definitions. To use dynamic_cast, base and derived classes must be polymorphic. Virtual allows the function used to be determined at runtime based on the type of the object "Object Slicing" is where you assign an object of a derived class to an instance of a base class, thereby losing part of the information - some of it is "sliced" away. Pure Virtual Functions (Abstract Class) Pure Virtual Functions defer providing a definition to base classes. These cannot be instantiated. Guarantees base classes have to provide a definition.
4 Virtual Destructors Virtual destructors are useful when you can delete an instance of a derived class through a pointer to base class. Avoiding memory leaks! Rule of Three The rule of three is a rule of thumb in C++ that claims that if a class defines one (or more) of the following it should probably explicitly define all three: Destructor Must be called explicitly if using variables declared on the heap. Called automatically when out of scope if variable is declared on the stack. copy constructor constructor that takes a reference to another instance of it s type copy assignment operator operator= function that takes exactly one parameter of type T. Assigning your own avoid shallow copies and invalidating pointers.
5 Entity Component Systems What is an Entity? Something tied to a concept or noun, has related data and logic? Player, Bullet, Car Generally you should prefer composition over inheritance OOP Inheritance Simple to implement Least Flexible Becomes a Blob anti pattern: huge single class with a large amount of complex interwoven functionality. OOP Composition Entity is an aggregate of components. Components store data and have logic. Easy and Flexible Cache Unfriendly Create entities through factory methods DOD composition Entity is an aggregate of components. Components are strictly data. Cache Friendly Hard to implement Most Flexible Systems handle logic Mimics relational database
6 Scene Graphs It is a data structure that contains the logical and spatial aspects of your scene s graphics. It s usually a tree or graph structure composed of nodes. Effects (colour changes, etc) on a parent are applied to the children and propagate further. Commonly useful for transformations, they allow for grouping of many objects into a compound one. Each node usually represents entities or objects in the scene. In this course you can probably get away with a simple linked-list structure. Just use PhysX
QUIZ. Write the following for the class Bar: Default constructor Constructor Copy-constructor Overloaded assignment oper. Is a destructor needed?
QUIZ Write the following for the class Bar: Default constructor Constructor Copy-constructor Overloaded assignment oper. Is a destructor needed? Or Foo(x), depending on how we want the initialization
More informationCS201 - Introduction to Programming Glossary By
CS201 - Introduction to Programming Glossary By #include : The #include directive instructs the preprocessor to read and include a file into a source code file. The file name is typically enclosed with
More informationIntro to OOP Visibility/protection levels and constructors Friend, convert constructor, destructor Operator overloading a<=b a.
Intro to OOP - Object and class - The sequence to define and use a class in a program - How/when to use scope resolution operator - How/when to the dot operator - Should be able to write the prototype
More informationShort Notes of CS201
#includes: Short Notes of CS201 The #include directive instructs the preprocessor to read and include a file into a source code file. The file name is typically enclosed with < and > if the file is a system
More informationSDC Design patterns GoF
SDC Design patterns GoF Design Patterns The design pattern concept can be viewed as an abstraction of imitating useful parts of other software products. The design pattern is a description of communicating
More informationCpt S 122 Data Structures. Course Review Midterm Exam # 2
Cpt S 122 Data Structures Course Review Midterm Exam # 2 Nirmalya Roy School of Electrical Engineering and Computer Science Washington State University Midterm Exam 2 When: Monday (11/05) 12:10 pm -1pm
More informationMaanavaN.Com CS1203 OBJECT ORIENTED PROGRAMMING DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING
DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING SUB CODE / SUBJECT: CS1203 / Object oriented programming YEAR / SEM: II / III QUESTION BANK UNIT I FUNDAMENTALS PART-A (2 MARKS) 1. What is Object Oriented
More informationObject Oriented Paradigm
Object Oriented Paradigm Ming-Hwa Wang, Ph.D. Department of Computer Engineering Santa Clara University Object Oriented Paradigm/Programming (OOP) similar to Lego, which kids build new toys from assembling
More informationC++ (Non for C Programmer) (BT307) 40 Hours
C++ (Non for C Programmer) (BT307) 40 Hours Overview C++ is undoubtedly one of the most widely used programming language for implementing object-oriented systems. The C++ language is based on the popular
More informationAnd Even More and More C++ Fundamentals of Computer Science
And Even More and More C++ Fundamentals of Computer Science Outline C++ Classes Friendship Inheritance Multiple Inheritance Polymorphism Virtual Members Abstract Base Classes File Input/Output Friendship
More informationC++ Programming Basics III
C++ Programming Basics III Xianyi Zeng xzeng@utep.edu Department of Mathematical Sciences The University of Texas at El Paso. October 19, 2017. C++ Programming Basics: Part II Typecasting and Class Inheritance
More informationCLASSES AND OBJECTS IN JAVA
Lesson 8 CLASSES AND OBJECTS IN JAVA (1) Which of the following defines attributes and methods? (a) Class (b) Object (c) Function (d) Variable (2) Which of the following keyword is used to declare Class
More information(12-1) OOP: Polymorphism in C++ D & D Chapter 12. Instructor - Andrew S. O Fallon CptS 122 (April 3, 2019) Washington State University
(12-1) OOP: Polymorphism in C++ D & D Chapter 12 Instructor - Andrew S. O Fallon CptS 122 (April 3, 2019) Washington State University Key Concepts Polymorphism virtual functions Virtual function tables
More informationECE 3574: Dynamic Polymorphism using Inheritance
1 ECE 3574: Dynamic Polymorphism using Inheritance Changwoo Min 2 Administrivia Survey on class will be out tonight or tomorrow night Please, let me share your idea to improve the class! 3 Meeting 10:
More informationObject oriented programming. Encapsulation. Polymorphism. Inheritance OOP
OOP Object oriented programming Polymorphism Encapsulation Inheritance OOP Class concepts Classes can contain: Constants Delegates Events Fields Constructors Destructors Properties Methods Nested classes
More informationData Structures (list, dictionary, tuples, sets, strings)
Data Structures (list, dictionary, tuples, sets, strings) Lists are enclosed in brackets: l = [1, 2, "a"] (access by index, is mutable sequence) Tuples are enclosed in parentheses: t = (1, 2, "a") (access
More informationC++ Inheritance and Encapsulation
C++ Inheritance and Encapsulation Private and Protected members Inheritance Type Public Inheritance Private Inheritance Protected Inheritance Special method inheritance 1 Private Members Private members
More informationCS250 Intro to CS II. Spring CS250 - Intro to CS II 1
CS250 Intro to CS II Spring 2017 CS250 - Intro to CS II 1 Topics Virtual Functions Pure Virtual Functions Abstract Classes Concrete Classes Binding Time, Static Binding, Dynamic Binding Overriding vs Redefining
More informationObject Oriented Programming in Java. Jaanus Pöial, PhD Tallinn, Estonia
Object Oriented Programming in Java Jaanus Pöial, PhD Tallinn, Estonia Motivation for Object Oriented Programming Decrease complexity (use layers of abstraction, interfaces, modularity,...) Reuse existing
More informationInheritance. OOP components. Another Example. Is a Vs Has a. Virtual Destructor rule. Virtual Functions 4/13/2017
OOP components For : COP 3330. Object oriented Programming (Using C++) http://www.compgeom.com/~piyush/teach/3330 Data Abstraction Information Hiding, ADTs Encapsulation Type Extensibility Operator Overloading
More informationCS304 Object Oriented Programming Final Term
1. Which of the following is the way to extract common behaviour and attributes from the given classes and make a separate class of those common behaviours and attributes? Generalization (pg 29) Sub-typing
More informationLecture 5: Inheritance
McGill University Computer Science Department COMP 322 : Introduction to C++ Winter 2009 Lecture 5: Inheritance Sami Zhioua March 11 th, 2009 1 Inheritance Inheritance is a form of software reusability
More informationCHAPTER 1 Introduction to Computers and Programming CHAPTER 2 Introduction to C++ ( Hexadecimal 0xF4 and Octal literals 031) cout Object
CHAPTER 1 Introduction to Computers and Programming 1 1.1 Why Program? 1 1.2 Computer Systems: Hardware and Software 2 1.3 Programs and Programming Languages 8 1.4 What is a Program Made of? 14 1.5 Input,
More informationAnd Even More and More C++ Fundamentals of Computer Science
And Even More and More C++ Fundamentals of Computer Science Outline C++ Classes Special Members Friendship Classes are an expanded version of data structures (structs) Like structs, the hold data members
More informationSoftware Design COSC 4353/6353 D R. R A J S I N G H
Software Design COSC 4353/6353 D R. R A J S I N G H Creational Design Patterns What are creational design patterns? Types Examples Structure Effects Creational Patterns Design patterns that deal with object
More informationThe Strategy Pattern Design Principle: Design Principle: Design Principle:
Strategy Pattern The Strategy Pattern defines a family of algorithms, encapsulates each one, and makes them interchangeable. Strategy lets the algorithm vary independently from clients that use it. Design
More informationProgramming, numerics and optimization
Programming, numerics and optimization Lecture A-4: Object-oriented programming Łukasz Jankowski ljank@ippt.pan.pl Institute of Fundamental Technological Research Room 4.32, Phone +22.8261281 ext. 428
More informationChapter 11. Categories of languages that support OOP: 1. OOP support is added to an existing language
Categories of languages that support OOP: 1. OOP support is added to an existing language - C++ (also supports procedural and dataoriented programming) - Ada 95 (also supports procedural and dataoriented
More informationC++ for System Developers with Design Pattern
C++ for System Developers with Design Pattern Introduction: This course introduces the C++ language for use on real time and embedded applications. The first part of the course focuses on the language
More informationCPS 506 Comparative Programming Languages. Programming Language
CPS 506 Comparative Programming Languages Object-Oriented Oriented Programming Language Paradigm Introduction Topics Object-Oriented Programming Design Issues for Object-Oriented Oriented Languages Support
More informationOverview of OOP. Dr. Zhang COSC 1436 Summer, /18/2017
Overview of OOP Dr. Zhang COSC 1436 Summer, 2017 7/18/2017 Review Data Structures (list, dictionary, tuples, sets, strings) Lists are enclosed in square brackets: l = [1, 2, "a"] (access by index, is mutable
More informationWritten by John Bell for CS 342, Spring 2018
Advanced OO Concepts Written by John Bell for CS 342, Spring 2018 Based on chapter 3 of The Object-Oriented Thought Process by Matt Weisfeld, with additional material from other sources. Constructors Constructors
More informationSubclass Gist Example: Chess Super Keyword Shadowing Overriding Why? L10 - Polymorphism and Abstract Classes The Four Principles of Object Oriented
Table of Contents L01 - Introduction L02 - Strings Some Examples Reserved Characters Operations Immutability Equality Wrappers and Primitives Boxing/Unboxing Boxing Unboxing Formatting L03 - Input and
More informationObject-Oriented Programming
Object-Oriented Programming 1. What is object-oriented programming (OOP)? OOP is a technique to develop logical modules, such as classes that contain properties, methods, fields, and events. An object
More informationMicrosoft Visual C# Step by Step. John Sharp
Microsoft Visual C# 2013 Step by Step John Sharp Introduction xix PART I INTRODUCING MICROSOFT VISUAL C# AND MICROSOFT VISUAL STUDIO 2013 Chapter 1 Welcome to C# 3 Beginning programming with the Visual
More informationC++ Programming: Polymorphism
C++ Programming: Polymorphism 2018 년도 2 학기 Instructor: Young-guk Ha Dept. of Computer Science & Engineering Contents Run-time binding in C++ Abstract base classes Run-time type identification 2 Function
More informationLecture Notes on Programming Languages
Lecture Notes on Programming Languages 85 Lecture 09: Support for Object-Oriented Programming This lecture discusses how programming languages support object-oriented programming. Topics to be covered
More informationObjects Managing a Resource
Objects Managing a Resource 1 What is a Resource Respects Release/Acquire protocol files (open/close) memory allocation (allocate/free) locks (acquire/release). 2 What is a Resource Objects when constructed,
More informationCMSC 132: Object-Oriented Programming II
CMSC 132: Object-Oriented Programming II Java Support for OOP Department of Computer Science University of Maryland, College Park Object Oriented Programming (OOP) OO Principles Abstraction Encapsulation
More informationMARKING KEY The University of British Columbia MARKING KEY Computer Science 260 Midterm #2 Examination 12:30 noon, Thursday, March 15, 2012
MARKING KEY The University of British Columbia MARKING KEY Computer Science 260 Midterm #2 Examination 12:30 noon, Thursday, March 15, 2012 Instructor: K. S. Booth Time: 70 minutes (one hour ten minutes)
More informationCS6301 PROGRAMMING AND DATA STRUCTURES II QUESTION BANK UNIT-I 2-marks ) Give some characteristics of procedure-oriented language. Emphasis is on doing things (algorithms). Larger programs are divided
More informationCS304- Object Oriented Programming LATEST SOLVED MCQS FROM FINALTERM PAPERS. MC
CS304- Object Oriented Programming LATEST SOLVED MCQS FROM FINALTERM PAPERS JAN 28,2011 MC100401285 Moaaz.pk@gmail.com Mc100401285@gmail.com PSMD01 FINALTERM EXAMINATION 14 Feb, 2011 CS304- Object Oriented
More informationChapter 3.3 Programming Fundamentals. Languages Paradigms Basic Data Types Data Structures OO in Game Design Component Systems Design Patterns
Chapter 3.3 Programming Fundamentals Languages Paradigms Basic Data Types Data Structures OO in Game Design Component Systems Design Patterns Languages Language: A system composed of signs (symbols, indices,
More informationAn Introduction to C++
An Introduction to C++ Introduction to C++ C++ classes C++ class details To create a complex type in C In the.h file Define structs to store data Declare function prototypes The.h file serves as the interface
More informationCS24 Week 3 Lecture 1
CS24 Week 3 Lecture 1 Kyle Dewey Overview Some minor C++ points ADT Review Object-oriented Programming C++ Classes Constructors Destructors More minor Points (if time) Key Minor Points const Motivation
More informationEPL 603 TOPICS IN SOFTWARE ENGINEERING. Lab 6: Design Patterns
EPL 603 TOPICS IN SOFTWARE ENGINEERING Lab 6: Design Patterns Links to Design Pattern Material 1 http://www.oodesign.com/ http://www.vincehuston.org/dp/patterns_quiz.html Types of Design Patterns 2 Creational
More informationSoftware Architecture With ColdFusion: Design Patterns and Beyond Topics Outline Prepared by Simon Horwith for CFUnderground 6
Software Architecture With ColdFusion: Design Patterns and Beyond Topics Outline Prepared by Simon Horwith for CFUnderground 6 Some Terms: Architecture the manner in which the components of a computer
More informationSERIOUS ABOUT SOFTWARE. Qt Core features. Timo Strömmer, May 26,
SERIOUS ABOUT SOFTWARE Qt Core features Timo Strömmer, May 26, 2010 1 Contents C++ refresher Core features Object model Signals & slots Event loop Shared data Strings Containers Private implementation
More informationLecture 6. COMP1006/1406 (the OOP course) Summer M. Jason Hinek Carleton University
Lecture 6 COMP1006/1406 (the OOP course) Summer 2014 M. Jason Hinek Carleton University today s agenda assignments A1,A2,A3 are all marked A4 marking just started A5 is due Friday, A6 is due Monday a quick
More informationC++ Important Questions with Answers
1. Name the operators that cannot be overloaded. sizeof,.,.*,.->, ::,? 2. What is inheritance? Inheritance is property such that a parent (or super) class passes the characteristics of itself to children
More informationAdvanced Object Oriented PHP
CNM STEMulus Center Web Development with PHP November 11, 2015 1/17 Outline 1 2 Diamond Problem Composing vs Inheriting Case Study: Strategy Design Pattern 2/17 Definition is when a class is based on another
More informationC++ Object-Oriented Programming
C++ Object-Oriented Programming Templates Deep copy Deep delete September 26, 2017 Cinda Heeren / Geoffrey Tien 1 PA1 LinkedList In PA1, you are asked to implement a linked list whose nodes store Kebab
More informationAdvanced C++ Programming Workshop (With C++11, C++14, C++17) & Design Patterns
Advanced C++ Programming Workshop (With C++11, C++14, C++17) & Design Patterns This Advanced C++ Programming training course is a comprehensive course consists of three modules. A preliminary module reviews
More informationMagento Technical Guidelines
Magento Technical Guidelines Eugene Shakhsuvarov, Software Engineer @ Magento 2018 Magento, Inc. Page 1 Magento 2 Technical Guidelines Document which describes the desired technical state of Magento 2
More informationC++ Crash Kurs. Polymorphism. Dr. Dennis Pfisterer Institut für Telematik, Universität zu Lübeck
C++ Crash Kurs Polymorphism Dr. Dennis Pfisterer Institut für Telematik, Universität zu Lübeck http://www.itm.uni-luebeck.de/people/pfisterer C++ Polymorphism Major abstractions of C++ Data abstraction
More informationC++ Coding Standards. 101 Rules, Guidelines, and Best Practices. Herb Sutter Andrei Alexandrescu. Boston. 'Y.'YAddison-Wesley
C++ Coding Standards 101 Rules, Guidelines, and Best Practices Herb Sutter Andrei Alexandrescu 'Y.'YAddison-Wesley Boston Contents Prefaee xi Organizational and Poliey Issues 1 o. Don't sweat the small
More informationPaytm Programming Sample paper: 1) A copy constructor is called. a. when an object is returned by value
Paytm Programming Sample paper: 1) A copy constructor is called a. when an object is returned by value b. when an object is passed by value as an argument c. when compiler generates a temporary object
More informationCS11 Introduction to C++ Fall Lecture 7
CS11 Introduction to C++ Fall 2012-2013 Lecture 7 Computer Strategy Game n Want to write a turn-based strategy game for the computer n Need different kinds of units for the game Different capabilities,
More informationM.C.A DEGREE EXAMINATION,NOVEMBER/DECEMBER 2010 Second Semester MC 9222-OBJECT ORIENTED PROGRAMMING (Regulation 2009)
M.C.A DEGREE EXAMINATION,NOVEMBER/DECEMBER 2010 MC 9222-OBJECT ORIENTED PROGRAMMING (Regulation 2009) Max:100 Marks 1. How are data and function organized in an object oriented programming? 2. Compare
More informationInheritance. COMP Week 12
Inheritance COMP1400 - Week 12 Uno Game Consider the card game Uno: http://en.wikipedia.org/wiki/uno_(card_game) There are 6 kinds of cards: number cards draw two skip reverse wild wild draw four Game
More informationObject-Oriented Programming
iuliana@cs.ubbcluj.ro Babes-Bolyai University 2018 1 / 40 Overview 1 2 3 4 5 2 / 40 Primary OOP features ion: separating an object s specification from its implementation. Encapsulation: grouping related
More informationEL2310 Scientific Programming
(pronobis@kth.se) Overview Overview Wrap Up Introduction to Object Oriented Paradigm More on and Members Operator Overloading Last time Intro to C++ Differences between C and C++ Intro to OOP Today Object
More informationStackVsHeap SPL/2010 SPL/20
StackVsHeap Objectives Memory management central shared resource in multiprocessing RTE memory models that are used in Java and C++ services for Java/C++ programmer from RTE (JVM / OS). Perspectives of
More informationOBJECT ORIENTED DATA STRUCTURE & ALGORITHMS
OBJECT ORIENTED DATA STRUCTURE & ALGORITHMS C++ PROGRAMMING LANGUAGE CONTENT C++ Language Contents: Introduction to C++ Language Difference and Similarities between C and C++ Role Of Compilers and Assemblers
More informationMicrosoft. Microsoft Visual C# Step by Step. John Sharp
Microsoft Microsoft Visual C#- 2010 Step by Step John Sharp Table of Contents Acknowledgments Introduction xvii xix Part I Introducing Microsoft Visual C# and Microsoft Visual Studio 2010 1 Welcome to
More informationCS11 Advanced C++ Fall Lecture 7
CS11 Advanced C++ Fall 2006-2007 Lecture 7 Today s Topics Explicit casting in C++ mutable keyword and const Template specialization Template subclassing Explicit Casts in C and C++ C has one explicit cast
More informationCPSC 427: Object-Oriented Programming
CPSC 427: Object-Oriented Programming Michael J. Fischer Lecture 12 October 10, 2016 CPSC 427, Lecture 12 1/27 Uses of Pointers Custody of Objects Move Semantics CPSC 427, Lecture 12 2/27 Uses of Pointers
More informationOOPS Viva Questions. Object is termed as an instance of a class, and it has its own state, behavior and identity.
OOPS Viva Questions 1. What is OOPS? OOPS is abbreviated as Object Oriented Programming system in which programs are considered as a collection of objects. Each object is nothing but an instance of a class.
More informationPolymorphism. Zimmer CSCI 330
Polymorphism Polymorphism - is the property of OOP that allows the run-time binding of a function's name to the code that implements the function. (Run-time binding to the starting address of the code.)
More informationCMSC 132: Object-Oriented Programming II
CMSC 132: Object-Oriented Programming II Java Support for OOP Department of Computer Science University of Maryland, College Park Object Oriented Programming (OOP) OO Principles Abstraction Encapsulation
More informationCSE 12, Week Six, Lecture Two Discussion: Getting started on hw7 & hw8
CSE 12, Week Six, Lecture Two Discussion: Getting started on hw7 & hw8 Tree: What: - A container object - Composed of a TNodes o Each TNode holds - One root TNode pointer o The TNode in the Tree - Zero
More informationLecture 13: more class, C++ memory management
CIS 330: / / / / (_) / / / / _/_/ / / / / / \/ / /_/ / `/ \/ / / / _/_// / / / / /_ / /_/ / / / / /> < / /_/ / / / / /_/ / / / /_/ / / / / / \ /_/ /_/_/_/ _ \,_/_/ /_/\,_/ \ /_/ \ //_/ /_/ Lecture 13:
More informationOOPs Concepts. 1. Data Hiding 2. Encapsulation 3. Abstraction 4. Is-A Relationship 5. Method Signature 6. Polymorphism 7. Constructors 8.
OOPs Concepts 1. Data Hiding 2. Encapsulation 3. Abstraction 4. Is-A Relationship 5. Method Signature 6. Polymorphism 7. Constructors 8. Type Casting Let us discuss them in detail: 1. Data Hiding: Every
More informationAssociation, Aggregation and Composition. Software Engineering CITS1220
Association, Aggregation and Composition Software Engineering CITS1220 Lecture Outline 1. Associations in UML 2. Aggregation and Composition 3. Examples in Java 2 Reuse A major motivation for OOP is reusability
More informationCS342: Software Design. November 21, 2017
CS342: Software Design November 21, 2017 Runnable interface: create threading object Thread is a flow of control within a program Thread vs. process All execution in Java is associated with a Thread object.
More informationC10: Garbage Collection and Constructors
CISC 3120 C10: Garbage Collection and Constructors Hui Chen Department of Computer & Information Science CUNY Brooklyn College 3/5/2018 CUNY Brooklyn College 1 Outline Recap OOP in Java: composition &
More informationPASCAL - OBJECT ORIENTED
PASCAL - OBJECT ORIENTED http://www.tutorialspoint.com/pascal/pascal_object_oriented.htm Copyright tutorialspoint.com We can imagine our universe made of different objects like sun, earth, moon, etc. Similarly,
More informationPOLYMORPHISM 2 PART. Shared Interface. Discussions. Abstract Base Classes. Abstract Base Classes and Pure Virtual Methods EXAMPLE
Abstract Base Classes POLYMORPHISM 2 PART Abstract Classes Static and Dynamic Casting Common Programming Errors class B { // base class virtual void m( ) =0; // pure virtual function class D1 : public
More informationMore on Inheritance. Interfaces & Abstract Classes
More on Inheritance Interfaces & Abstract Classes Java interfaces A Java interface is used to specify minimal functionality that a client requires of a server. A Java interface contains: method specifications
More informationPOLYMORPHISM 2 PART Abstract Classes Static and Dynamic Casting Common Programming Errors
POLYMORPHISM 2 PART Abstract Classes Static and Dynamic Casting Common Programming Errors CSC 330 OO Software Design 1 Abstract Base Classes class B { // base class virtual void m( ) =0; // pure virtual
More informationCMSC202 Computer Science II for Majors
CMSC202 Computer Science II for Majors Lecture 14 Polymorphism Dr. Katherine Gibson Last Class We Covered Miscellaneous topics: Friends Destructors Freeing memory in a structure Copy Constructors Assignment
More informationProject. C++: Smart Pointers. The Plan. Announcement. Memory Leak. Pointer Ownership. Today: STL 1 Wednesday: STL 2 Thursday: Smart Pointers
Project C++: Smart Pointers Takeaway submitted. Next submission: Nim Oct 26 th Remember: okay to change framework Make sure all games work with framework Memory checks Your program should do proper memory
More informationEL2310 Scientific Programming
Lecture 14: Object Oriented Programming in C++ (fpokorny@kth.se) Overview Overview Lecture 14: Object Oriented Programming in C++ Wrap Up Introduction to Object Oriented Paradigm Classes More on Classes
More informationLecture 14: more class, C++ streams
CIS 330: / / / / (_) / / / / _/_/ / / / / / \/ / /_/ / `/ \/ / / / _/_// / / / / /_ / /_/ / / / / /> < / /_/ / / / / /_/ / / / /_/ / / / / / \ /_/ /_/_/_/ _ \,_/_/ /_/\,_/ \ /_/ \ //_/ /_/ Lecture 14:
More informationInheritance, Polymorphism and the Object Memory Model
Inheritance, Polymorphism and the Object Memory Model 1 how objects are stored in memory at runtime? compiler - operations such as access to a member of an object are compiled runtime - implementation
More informationCPSC 427: Object-Oriented Programming
CPSC 427: Object-Oriented Programming Michael J. Fischer Lecture 18 November 7, 2016 CPSC 427, Lecture 18 1/19 Demo: Craps Game Polymorphic Derivation (continued) Name Visibility CPSC 427, Lecture 18 2/19
More informationProduced by. Design Patterns. MSc in Communications Software. Eamonn de Leastar
Design Patterns MSc in Communications Software Produced by Eamonn de Leastar (edeleastar@wit.ie) Department of Computing, Maths & Physics Waterford Institute of Technology http://www.wit.ie http://elearning.wit.ie
More informationMidterm 2. 7] Explain in your own words the concept of a handle class and how it s implemented in C++: What s wrong with this answer?
Midterm 2 7] Explain in your own words the concept of a handle class and how it s implemented in C++: What s wrong with this answer? A handle class is a pointer vith no visible type. What s wrong with
More informationJAYARAM COLLEGE OF ENGINEERING AND TECHNOLOGY Pagalavadi, Tiruchirappalli (An approved by AICTE and Affiliated to Anna University)
Estd: 1994 JAYARAM COLLEGE OF ENGINEERING AND TECHNOLOGY Pagalavadi, Tiruchirappalli - 621014 (An approved by AICTE and Affiliated to Anna University) ISO 9001:2000 Certified Subject Code & Name : CS 1202
More informationData Structure. Recitation III
Data Structure Recitation III Topic Binary Search Abstract Data types Java Interface Linked List Binary search Searching a sorted collection is a common task. A dictionary is a sorted list of word definitions.
More informationPart VIII. More classes. Philip Blakely (LSC) C++ Introduction 226 / 370
Part VIII More classes Philip Blakely (LSC) C++ Introduction 226 / 370 Inheritance Outline 29 Inheritance 30 Virtual functions 31 Polymorphism 32 Classes and static Philip Blakely (LSC) C++ Introduction
More informationCasting -Allows a narrowing assignment by asking the Java compiler to "trust us"
Primitives Integral types: int, short, long, char, byte Floating point types: double, float Boolean types: boolean -passed by value (copied when returned or passed as actual parameters) Arithmetic Operators:
More informationCSE 12 Abstract Syntax Trees
CSE 12 Abstract Syntax Trees Compilers and Interpreters Parse Trees and Abstract Syntax Trees (AST's) Creating and Evaluating AST's The Table ADT and Symbol Tables 16 Using Algorithms and Data Structures
More informationSocket attaches to a Ratchet. 2) Bridge Decouple an abstraction from its implementation so that the two can vary independently.
Gang of Four Software Design Patterns with examples STRUCTURAL 1) Adapter Convert the interface of a class into another interface clients expect. It lets the classes work together that couldn't otherwise
More informationProgrammazione. Prof. Marco Bertini
Programmazione Prof. Marco Bertini marco.bertini@unifi.it http://www.micc.unifi.it/bertini/ Design patterns Design patterns are bug reports against your programming language. - Peter Norvig What are design
More informationWhy use inheritance? The most important slide of the lecture. Programming in C++ Reasons for Inheritance (revision) Inheritance in C++
Session 6 - Inheritance in C++ The most important slide of the lecture Dr Christos Kloukinas City, UoL http://staff.city.ac.uk/c.kloukinas/cpp (slides originally produced by Dr Ross Paterson) Why use inheritance?
More informationCMSC 202 Section 010x Spring Justin Martineau, Tuesday 11:30am
CMSC 202 Section 010x Spring 2007 Computer Science II Final Exam Name: Username: Score Max Section: (check one) 0101 - Justin Martineau, Tuesday 11:30am 0102 - Sandeep Balijepalli, Thursday 11:30am 0103
More informationAn Introduction to Patterns
An Introduction to Patterns Robert B. France Colorado State University Robert B. France 1 What is a Pattern? - 1 Work on software development patterns stemmed from work on patterns from building architecture
More information10. Abstract Data Types
10. Abstract Data Types 11.1 The Concept of Abstraction The concept of abstraction is fundamental in programming Nearly all programming languages support process abstraction with subprograms Nearly all
More informationObject Oriented Paradigm
Object Oriented Paradigm History Simula 67 A Simulation Language 1967 (Algol 60 based) Smalltalk OO Language 1972 (1 st version) 1980 (standard) Background Ideas Record + code OBJECT (attributes + methods)
More information