Intro to Python Programming
|
|
- Alannah Ellis
- 5 years ago
- Views:
Transcription
1 Intro to Python Programming If you re using chromebooks at your school, you can use an online editor called Trinket to code in Python, and you ll have an online portfolio of your projects which you can access from any computer! Go to Trinket.io: Sign up for a free account by clicking Sign Up at the top of the page. Once you re signed up your screen should look like this:
2 Click the big blue button to make a new Trinket and select Python. You ll get a screen with a blank editor (like a word processing document) on the left and an output window on the right:
3 It s easy to print text output in Python. Just type print hello world (or any text you d like to print) and press the Run arrow. You ll see your output on the right: Getting Started with Turtle Graphics But text output isn t the coolest thing you can do with Python. There was a programming language called Logo which was invented at MIT in the 1960s. It allowed users to draw geometric designs by making turtles walk around the screen using simple commands like
4 forward and right. Python copied that functionality into its turtle module which is installed by default when you download Python on your computer. Trinket supports all the Python turtle functions that you can find on the Python.org site: Or you can do a web search for python turtle and those docs should be the first link to come up. You ll find dozens of functions you can make the turtles do but we ll only need forward and left for this project. Importing modules People have written lots of code that a programmer could find useful, and they share them in files called modules, many of which are included in the Standard Library you get when you install Python. There are a few different ways to import modules, but the easiest way at this stage is to type from turtle import * to import all the turtle functions. Then you can give a turtle a command and when you click the Run arrow you ll see the results:
5 The forward function requires a number of steps or pixels you want the turtle to take. You can make the turtle look like a turtle by adding a shape command after the import. You can also change the color this way: Just by learning one more command, left, you can make the turtle draw all kinds of shapes. The left function requires a number of degrees you want the turtle to turn. left(90) makes it turn 90 degrees to the left:
6 Using only the forward and left functions, you can make the turtle walk around the screen in the shape of a square. You have to repeat your code a bunch of times, and the abbreviations fd and lt come in handy: Loops Every programming language has a way to tell the computer to repeat a block of code a specific number of times. This is called a loop, and it s the most important programming tool. In Python it s easy: for i in range(n): means repeat this code n times. We re repeating forward(100) and left(90) four times, so we can save some typing by using a loop like this:
7 Notice the code we want to repeat is indented. This is extremely important, since that s how Python knows which lines you want to repeat! If you don t indent a line of code, it won t be repeated, like this example: Since dippity is indented it gets repeated 3 times but doo isn t indented, so it s only printed once. Functions Now that we have all the code necessary to draw a square, let s save all that code to a function. This means that we ll be able to use the function name, like a magic word, in the future instead of typing all the code all over again. In Python you define a function by coming up with a name (I m going with the descriptive name square ) and you tell Python it s a function with the abbreviation def in front of it: Notice all the code inside the square function has to be indented (again if it s already indented!). If you run the program now, it won t draw anything. You ve told the turtle how to draw a square, but you didn t tell it to. Add the last line so the square function executes automatically when you run the program.
8 The Rosette Now that we ve taught the turtle to make a square, and saved it to the magic word/function square, next we ll tell it to square, then turn left a little, square again, turn left a little, over and over. Sounds like a job for a loop! Change your code to this: When you click Run, you should see a rosette like this: This shows that when you repeat things a lot of times using loops, you can make surprisingly complicated designs with very little code! The Spiral
9 But our squares are all the same size. What if we wanted to make them different sizes? What would we have to change? Only the forward line. Whatever size we want the square to be (its side length) we just put in the parentheses after the forward command. square(10) will make a square of side length 10 for example. Now you can use a variable to make squares of any size! Add the spiral code below: But when you press Run, nothing happens! Remember, you have to tell the turtle to run the spiral function by adding this line at the very end of the program: Click Run and the turtle will draw a growing, expanding spiral of squares.
10 You can easily change the base shape to a circle, a triangle or a star. This is a very useful procedure: making parts of your program into a variable (like we did with length) so we can vary it! Have fun making more designs using Python!
In this project, you ll learn how to use a turtle to draw awesome shapes and patterns.
Turtle Power Introduction: In this project, you ll learn how to use a turtle to draw awesome shapes and patterns. Step 1: Hello, turtle! We re going to have some fun programming turtles. A turtle is a
More informationYou will be writing code in the Python programming language, which you may have learnt in the Python module.
Tightrope Introduction: In this project you will create a game in which you have to tilt your Sense HAT to guide a character along a path. If you fall off the path, you have to start again from the beginning!
More informationDraw beautiful and intricate patterns with Python Turtle, while learning how to code with Python.
Raspberry Pi Learning Resources Turtle Snowflakes Draw beautiful and intricate patterns with Python Turtle, while learning how to code with Python. How to draw with Python Turtle 1. To begin, you will
More informationLO: To recreate Matisse s Snail in Python
Name: LO: To recreate Matisse s Snail in Python Step 1: Open the Python editor IDLE and make a new document by pressing ctrl-n. Make sure you type the Python code in the blank new document and not in the
More informationArt, Nature, and Patterns Introduction
Art, Nature, and Patterns Introduction to LOGO Describing patterns with symbols This tutorial is designed to introduce you to some basic LOGO commands as well as two fundamental and powerful principles
More informationSelf-Teach Exercises: Getting Started Turtle Python
Self-Teach Exercises: Getting Started Turtle Python 0.1 Select Simple drawing with pauses Click on the Help menu, point to Examples 1 drawing, counting, and procedures, and select the first program on
More informationAnimations involving numbers
136 Chapter 8 Animations involving numbers 8.1 Model and view The examples of Chapter 6 all compute the next picture in the animation from the previous picture. This turns out to be a rather restrictive
More informationUnderstanding the Screen
Starting Starting Logo Logo Understanding the Screen Where you will write programs. You can just type methods or commands in here. Ex: t.forward() A Little Logo History What is LOGO? A programming language
More information: Intro Programming for Scientists and Engineers Assignment 1: Turtle Graphics
Assignment 1: Turtle Graphics Page 1 600.112: Intro Programming for Scientists and Engineers Assignment 1: Turtle Graphics Peter H. Fröhlich phf@cs.jhu.edu Joanne Selinski joanne@cs.jhu.edu Due Date: Wednesdays
More informationA cipher is a type of secret code, where you swap the letters around so that noone can read your message.
Secret Messages Introduction: In this project, you ll learn how to make your own encryption program, to send and receive secret messages with a friend. This project ties in with the Earth to Principa activity
More informationChapter 7. Polygons, Circles, Stars and Stuff
Chapter 7. Polygons, Circles, Stars and Stuff Now it s time for the magic! Magic? asked Morf. What do you mean, magic? You ve never talked about Logo magic before. We ve talked about shapes, and how you
More informationIntro. Scheme Basics. scm> 5 5. scm>
Intro Let s take some time to talk about LISP. It stands for LISt Processing a way of coding using only lists! It sounds pretty radical, and it is. There are lots of cool things to know about LISP; if
More informationIntro to Programming. Unit 7. What is Programming? What is Programming? Intro to Programming
Intro to Programming Unit 7 Intro to Programming 1 What is Programming? 1. Programming Languages 2. Markup vs. Programming 1. Introduction 2. Print Statement 3. Strings 4. Types and Values 5. Math Externals
More informationHonors Computer Science Python Mr. Clausen Program 7A, 7B
Honors Computer Science Python Mr. Clausen Program 7A, 7B PROGRAM 7A Turtle Graphics Animation (100 points) Here is the overview of the program. Use functions to draw a minimum of two background scenes.
More informationPolygons and Angles: Student Guide
Polygons and Angles: Student Guide You are going to be using a Sphero to figure out what angle you need the Sphero to move at so that it can draw shapes with straight lines (also called polygons). The
More information3x - 5 = 22 4x - 12 = 2x - 9
3. Algebra Solving Equations ax + b = cx + d Algebra is like one big number guessing game. I m thinking of a number. If you multiply it by 2 and add 5, you get 21. 2x + 5 = 21 For a long time in Algebra
More information61A Lecture 2. Wednesday, September 4, 2013
61A Lecture 2 Wednesday, September 4, 2013 Names, Assignment, and User-Defined Functions (Demo) Types of Expressions Primitive expressions: 2 add 'hello' Number or Numeral Name String Call expressions:
More informationOn the Web sun.com/aboutsun/comm_invest STAROFFICE 8 DRAW
STAROFFICE 8 DRAW Graphics They say a picture is worth a thousand words. Pictures are often used along with our words for good reason. They help communicate our thoughts. They give extra information that
More informationSTATS 507 Data Analysis in Python. Lecture 2: Functions, Conditionals, Recursion and Iteration
STATS 507 Data Analysis in Python Lecture 2: Functions, Conditionals, Recursion and Iteration Functions in Python We ve already seen examples of functions: e.g., type()and print() Function calls take the
More informationIntroduction to Flash - Creating a Motion Tween
Introduction to Flash - Creating a Motion Tween This tutorial will show you how to create basic motion with Flash, referred to as a motion tween. Download the files to see working examples or start by
More informationIntroduction to Programming with JES
Introduction to Programming with JES Titus Winters & Josef Spjut October 6, 2005 1 Introduction First off, welcome to UCR, and congratulations on becoming a Computer Engineering major. Excellent choice.
More information61A Lecture 2. Friday, August 28, 2015
61A Lecture 2 Friday, August 28, 2015 Names, Assignment, and User-Defined Functions (Demo) Types of Expressions Primitive expressions: 2 add 'hello' Number or Numeral Name String Call expressions: max
More informationPYTHON YEAR 10 RESOURCE. Practical 01: Printing to the Shell KS3. Integrated Development Environment
Practical 01: Printing to the Shell To program in Python you need the latest version of Python, which is freely available at www.python.org. Your school will have this installed on the computers for you,
More informationOrder from Chaos. Nebraska Wesleyan University Mathematics Circle
Order from Chaos Nebraska Wesleyan University Mathematics Circle Austin Mohr Department of Mathematics Nebraska Wesleyan University February 2, 20 The (, )-Puzzle Start by drawing six dots at the corners
More informationThe >>> is a Python prompt indicating that Python is ready for us to give it a command. These commands are called statements.
When you start Python, you will see something like: Python 3.1.2 (r312:79149, Mar 21 2010, 00:41:52) [MSC v.1500 32 bit (Intel)] on win32 Type "copyright", "credits" or "license()" for more information.
More informationEuler s Method with Python
Euler s Method with Python Intro. to Differential Equations October 23, 2017 1 Euler s Method with Python 1.1 Euler s Method We first recall Euler s method for numerically approximating the solution of
More informationAnimations that make decisions
Chapter 17 Animations that make decisions 17.1 String decisions Worked Exercise 17.1.1 Develop an animation of a simple traffic light. It should initially show a green disk; after 5 seconds, it should
More informationYCL Session 4 Lesson Plan
YCL Session 4 Lesson Plan Summary In this session, students will learn about functions, including the parts that make up a function, how to define and call a function, and how to use variables and expression
More informationSPSS 11.5 for Windows Assignment 2
1 SPSS 11.5 for Windows Assignment 2 Material covered: Generating frequency distributions and descriptive statistics, converting raw scores to standard scores, creating variables using the Compute option,
More informationSKIP THIS STEP IF YOUR DISTRICT HAS CHROMEBOOKS FOR EVERY STUDENT WITH THEIR OWN GOOGLE APPS USERNAME!!!
Class Update Form If there are any steps that aren t working for you, please contact me and I ll try to help! To save some time, I created a Sample Class Roster and a Sample Update Form. Sample Roster:
More information[Video] and so on... Problems that require a function definition can be phrased as a word problem such as the following:
Defining Functions (Time 20 minutes) Defining a value is helpful when a program has lots of identical expressions. Sometimes, however, a program has expressions that aren t identical, but are just very
More informationA First Look at Logo
A First Look at Logo / 1 CHAPTER 1 A First Look at Logo This chapter introduces the basic mechanics of using Logo. It describes how to evaluate simple commands and how to define and edit procedures. The
More informationTouring the Mac S e s s i o n 4 : S A V E, P R I N T, C L O S E & Q U I T
Touring the Mac S e s s i o n 4 : S A V E, P R I N T, C L O S E & Q U I T Touring_the_Mac_Session-4_Feb-22-2011 1 To store your document for later retrieval, you must save an electronic file in your computer.
More informationCreate Turtles with Python
Create Turtles with Python BY PATRICIA FOSTER / PROGRAMMING / OCTOBER 2017 ISSUE Create turtles with Python, the programming language. Turtles make great pets. They re small, slow, and clean. Plus, who
More informationOrder from Chaos. University of Nebraska-Lincoln Discrete Mathematics Seminar
Order from Chaos University of Nebraska-Lincoln Discrete Mathematics Seminar Austin Mohr Department of Mathematics Nebraska Wesleyan University February 8, 20 The (, )-Puzzle Start by drawing six dots
More informationGetting Started. Excerpted from Hello World! Computer Programming for Kids and Other Beginners
Getting Started Excerpted from Hello World! Computer Programming for Kids and Other Beginners EARLY ACCESS EDITION Warren D. Sande and Carter Sande MEAP Release: May 2008 Softbound print: November 2008
More informationCreate and edit word processing. Pages.
Create and edit word processing documents with Pages. In this chapter, we begin to get work done on the ipad by using Pages to create and format documents. Creating a New Document Styling and Formatting
More informationINTRODUCTION TO DRAWING WITH LOGO A
Chapter 8 INTRODUCTION TO DRAWING WITH LOGO A Laboratory Exercise By Robert Byerly and Gary A. Harris In this chapter we learn to use the graphical program MSWLogo. This is free software we down loaded
More information1 Getting started with Processing
cis3.5, spring 2009, lab II.1 / prof sklar. 1 Getting started with Processing Processing is a sketch programming tool designed for use by non-technical people (e.g., artists, designers, musicians). For
More informationANSWER KEY. Chapter 1. Introduction to Computers
3 ANSWER KEY Chapter 1. Introduction to Computers Exercises A. 1. c. 2. a. 3. b. 4. a. B. 1. False 2. True 3. True 4. True 5. False 6. True C. 1. Processing 2. Notebooks 3. Output 4. Data 5. PARAM D. 1.
More informationIn this lesson, you ll learn how to:
LESSON 5: ADVANCED DRAWING TECHNIQUES OBJECTIVES In this lesson, you ll learn how to: apply gradient fills modify graphics by smoothing, straightening, and optimizing understand the difference between
More informationCISC 1600 Lecture 3.1 Introduction to Processing
CISC 1600 Lecture 3.1 Introduction to Processing Topics: Example sketches Drawing functions in Processing Colors in Processing General Processing syntax Processing is for sketching Designed to allow artists
More informationUsing Dreamweaver CC. Logo. 4 Creating a Template. Page Heading. Page content in this area. About Us Gallery Ordering Contact Us Links
Using Dreamweaver CC 4 Creating a Template Now that the main page of our website is complete, we need to create the rest of the pages. Each of them will have a layout that follows the plan shown below.
More informationDecisions, Decisions. Testing, testing C H A P T E R 7
C H A P T E R 7 In the first few chapters, we saw some of the basic building blocks of a program. We can now make a program with input, processing, and output. We can even make our input and output a little
More informationHave the students look at the editor on their computers. Refer to overhead projector as necessary.
Intro to Programming (Time 15 minutes) Open the programming tool of your choice: If you ve installed, DrRacket, double-click the application to launch it. If you are using the online-tool, click here to
More informationProblem 1.1 (3 pts) :Python uses atomic data types and builds up from there. Give an example of: a. an int b. a double c. a string
Lab 1: Due Sunday, Feb 28, midnight This is a paired programming lab: In this lab you will work in pairs. In lab, you will choose your partner for the next two weeks. Get your partner s name and email
More informationAudacity Stereo Wave Recorder and Editor
Audacity Stereo Wave Recorder and Editor Here s a brief rundown on First connect the cable from the headphone jack on the boombox to the microphone jack on the front of the computer in your room. Next
More informationComputer and Programming: Lab 1
01204111 Computer and Programming: Lab 1 Name ID Section Goals To get familiar with Wing IDE and learn common mistakes with programming in Python To practice using Python interactively through Python Shell
More informationChapter 1. Getting Started
Chapter 1. Hey, Logy, whatcha doing? What s it look like I m doing. I m cleaning the windows so we can get started on our new adventure. Can t you leave the housekeeping until later. We ve got Logo work
More informationHow Your First Program Works
How Your First Program Works Section 2: How Your First Program Works How Programs Are Structured...19 Method Main ( )...21 How Programs Are Structured In Section 1, you typed in and ran your first program
More informationHello World! Computer Programming for Kids and Other Beginners. Chapter 1. by Warren Sande and Carter Sande. Copyright 2009 Manning Publications
Hello World! Computer Programming for Kids and Other Beginners by Warren Sande and Carter Sande Chapter 1 Copyright 2009 Manning Publications brief contents Preface xiii Acknowledgments xix About this
More informationShape and Line Tools. tip: Some drawing techniques are so much easier if you use a pressuresensitive
4Drawing with Shape and Line Tools Illustrator provides tools for easily creating lines and shapes. Drawing with shapes (rectangles, ellipses, stars, etc.) can be a surprisingly creative and satisfying
More informationnostarch.com/pfk For bulk orders, please contact us at
nostarch.com/pfk For bulk orders, please contact us at sales@nostarch.com. Teacher: Date/Period: Subject: Python Programming Class: Topic: #1 - Getting Started Duration: Up to 50 min. Objectives: Install
More informationLab 5: File I/O CSE/IT 107. NMT Computer Science
CSE/IT 107 NMT Computer Science The danger that computers will become like humans is not as big as the danger that humans will become like computers. ( Die Gefahr, dass der Computer so wird wie der Mensch
More informationPart II Composition of Functions
Part II Composition of Functions The big idea in this part of the book is deceptively simple. It s that we can take the value returned by one function and use it as an argument to another function. By
More informationPro-Bot
1 Pro-Bot - Teacher Guide Product Code: EL00535 / IT00143 Pro-Bot Teacher Guide www.tts-shopping.com 2 Pro-Bot - Teacher Guide Pro-Bot Use the screen on the device to write programs, draw shapes and respond
More informationThe Beauty and Joy of Computing 1 Lab Exercise 1: Introduction to Scratch/BYOB - Animations and Communication
The Beauty and Joy of Computing 1 Lab Exercise 1: Introduction to Scratch/BYOB - Animations and Communication Objectives By completing this lab exercise, you should learn to understand the basic user interface
More informationT H E I N T E R A C T I V E S H E L L
3 T H E I N T E R A C T I V E S H E L L The Analytical Engine has no pretensions whatever to originate anything. It can do whatever we know how to order it to perform. Ada Lovelace, October 1842 Before
More informationUV Mapping to avoid texture flaws and enable proper shading
UV Mapping to avoid texture flaws and enable proper shading Foreword: Throughout this tutorial I am going to be using Maya s built in UV Mapping utility, which I am going to base my projections on individual
More informationCMPSCI 119 LAB #2 Anime Eyes Professor William T. Verts
CMPSCI 119 LAB #2 Anime Eyes Professor William T. Verts The goal of this Python programming assignment is to write your own code inside a provided program framework, with some new graphical and mathematical
More informationMake a Guessing Game with Python
In computer-land, information from the outside world is called the input. The software takes the input, and after doing clever things to it, it produces an output. Information in general is called data,
More informationDrawing a Circle. 78 Chapter 5. geometry.pyde. def setup(): size(600,600) def draw(): ellipse(200,100,20,20) Listing 5-1: Drawing a circle
5 Transforming Shapes with Geometry In the teahouse one day Nasrudin announced he was selling his house. When the other patrons asked him to describe it, he brought out a brick. It s just a collection
More informationCS 190C: Introduction to Computational Thinking
CS 190C: Introduction to Computational Thinking http://secant.cs.purdue.edu/cs190c:start Python Programming: An Introduction to Computer Science Zelle s book is a gentle introductory computing text used
More informationEEN118 LAB THREE. Section A - Conversions A1. Remembering how to start. A2. Exotic Canada
EEN118 LAB THREE The purpose of this lab is to ensure that you are confident with - and have had a lot of practice at - writing small clear functions that give precise control over repetitive tasks. The
More informationSCHEME 7. 1 Introduction. 2 Primitives COMPUTER SCIENCE 61A. October 29, 2015
SCHEME 7 COMPUTER SCIENCE 61A October 29, 2015 1 Introduction In the next part of the course, we will be working with the Scheme programming language. In addition to learning how to write Scheme programs,
More information1: Introduction to Object (1)
1: Introduction to Object (1) 김동원 2003.01.20 Overview (1) The progress of abstraction Smalltalk Class & Object Interface The hidden implementation Reusing the implementation Inheritance: Reusing the interface
More informationDrawing Tools. Drawing a Rectangle
Chapter Microsoft Word provides extensive DRAWING TOOLS that allow you to enhance the appearance of your documents. You can use these tools to assist in the creation of detailed publications, newsletters,
More informationUnit Using Logo Year Group: 4 Number of Lessons: 4
Unit 4.5 - Using Logo Year Group: 4 Number of Lessons: 4 Introduction The aim of the lessons is for the children to use Logo to follow and create simple algorithms. For the lessons, the children will need
More informationThe original image. Let s get started! The final result.
Vertical Photo Panels Effect In this Photoshop tutorial, we ll learn how to create the illusion that a single photo is being displayed as a series of vertical panels. It may look complicated, but as we
More informationCoderDojo Activity Cards: The Cards (Animation2.html): How to use: Student comes to mentor, and together they choose a card to do next.
CoderDojo Activity Cards: How to use: Student comes to mentor, and together they choose a card to do next. The idea is always to choose a card that is interesting, and at the right level for the moment,
More informationthe NXT-G programming environment
2 the NXT-G programming environment This chapter takes a close look at the NXT-G programming environment and presents a few simple programs. The NXT-G programming environment is fairly complex, with lots
More informationHow To Upload Your Newsletter
How To Upload Your Newsletter Using The WS_FTP Client Copyright 2005, DPW Enterprises All Rights Reserved Welcome, Hi, my name is Donna Warren. I m a certified Webmaster and have been teaching web design
More informationLearn to make desktop LE
HACKING WITH SWIFT COMPLETE TUTORIAL COURSE Learn to make desktop LE P apps with real-worldam S Swift projects REEPaul Hudson F Project 1 Storm Viewer Get started coding in Swift by making an image viewer
More informationtextures not patterns
This tutorial will walk you through how to create a seamless texture in Photoshop. I created the tutorial using Photoshop CS2, but it should work almost exactly the same for most versions of Photoshop
More information3Using and Writing. Functions. Understanding Functions 41. In this chapter, I ll explain what functions are and how to use them.
3Using and Writing Functions Understanding Functions 41 Using Methods 42 Writing Custom Functions 46 Understanding Modular Functions 49 Making a Function Modular 50 Making a Function Return a Value 59
More information1.7 Limit of a Function
1.7 Limit of a Function We will discuss the following in this section: 1. Limit Notation 2. Finding a it numerically 3. Right and Left Hand Limits 4. Infinite Limits Consider the following graph Notation:
More informationDesigning Your Teacher Page. Medora Community School Corporation
Designing Your Teacher Page Medora Community School Corporation Introduction This tutorial will show you the basics of creating and running your teacher page on the Medora Community Schools website. This
More informationEnergy for Life Walkathon. Fundraising Website How-To - 3.2
Energy for Life Walkathon Fundraising Website How-To - 3.2 Part 2 Setting up your Fundraising Pages Setting Up Your Fundraising Page This is it! You are registered to walk and now you are taking the extra
More informationCSCI 1100L: Topics in Computing Lab Lab 11: Programming with Scratch
CSCI 1100L: Topics in Computing Lab Lab 11: Programming with Scratch Purpose: We will take a look at programming this week using a language called Scratch. Scratch is a programming language that was developed
More information: Intro Programming for Scientists and Engineers Final Exam
Final Exam Page 1 of 6 600.112: Intro Programming for Scientists and Engineers Final Exam Peter H. Fröhlich phf@cs.jhu.edu December 20, 2012 Time: 40 Minutes Start here: Please fill in the following important
More informationCreating Vector Shapes Week 2 Assignment 1. Illustrator Defaults
Illustrator Defaults Before we begin, we are going to make sure that all of us are using the same settings within our application. For this class, we will always want to make sure that our application
More informationAssignment 1 What is a Computer?
Assignment 1 What is a Computer? Hello, I'm PC. Read about the computer. Answer the questions. A computer is a tool that runs programs. The computer is sometimes called a "personal computer" or PC for
More informationUsing Flash Animation Basics
Using Flash Contents Using Flash... 1 Animation Basics... 1 Exercise 1. Creating a Symbol... 2 Exercise 2. Working with Layers... 4 Exercise 3. Using the Timeline... 6 Exercise 4. Previewing an animation...
More informationILLUSTRATOR. Introduction to Adobe Illustrator. You will;
ILLUSTRATOR You will; 1. Learn Basic Navigation. 2. Learn about Paths. 3. Learn about the Line Tools. 4. Learn about the Shape Tools. 5. Learn about Strokes and Fills. 6. Learn about Transformations. 7.
More informationCS 177 Recitation. Week 1 Intro to Java
CS 177 Recitation Week 1 Intro to Java Questions? Computers Computers can do really complex stuff. How? By manipulating data according to lists of instructions. Fundamentally, this is all that a computer
More informationS A M P L E C H A P T E R
SAMPLE CHAPTER Anyone Can Create an App by Wendy L. Wise Chapter 2 Copyright 2017 Manning Publications brief contents PART 1 YOUR VERY FIRST APP...1 1 Getting started 3 2 Building your first app 14 3 Your
More informationHow to use the Social care: a rewarding career for you tool
How to use the Social care: a rewarding career for you tool This tool is to support anyone interested in finding out more about a career in social care including: job seekers students people considering
More informationASCII Art. Introduction: Python
Python 1 ASCII Art All Code Clubs must be registered. Registered clubs appear on the map at codeclub.org.uk - if your club is not on the map then visit jumpto.cc/18cplpy to find out what to do. Introduction:
More informationDIRECTV Message Board
DIRECTV Message Board DIRECTV Message Board is an exciting new product for commercial customers. It is being shown at DIRECTV Revolution 2012 for the first time, but the Solid Signal team were lucky enough
More informationS A M P L E C H A P T E R
SAMPLE CHAPTER Anyone Can Create an App by Wendy L. Wise Chapter 5 Copyright 2017 Manning Publications brief contents PART 1 YOUR VERY FIRST APP...1 1 Getting started 3 2 Building your first app 14 3 Your
More informationHow to Make Your Content ADA Compliant
How to Make Your Content ADA Compliant Apptegy provides school districts with a fully ADA compliant website that meets WCAG 2.0 AA compliance. The big concern is how to keep a website compliant as users
More informationWelcome Back! Without further delay, let s get started! First Things First. If you haven t done it already, download Turbo Lister from ebay.
Welcome Back! Now that we ve covered the basics on how to use templates and how to customise them, it s time to learn some more advanced techniques that will help you create outstanding ebay listings!
More informationDESIGN YOUR OWN BUSINESS CARDS
DESIGN YOUR OWN BUSINESS CARDS USING VISTA PRINT FREE CARDS I m sure we ve all seen and probably bought the free business cards from Vista print by now. What most people don t realize is that you can customize
More informationPart 1. Summary of For Loops and While Loops
NAME EET 2259 Lab 5 Loops OBJECTIVES -Understand when to use a For Loop and when to use a While Loop. -Write LabVIEW programs using each kind of loop. -Write LabVIEW programs with one loop inside another.
More informationChapter 1. Math review. 1.1 Some sets
Chapter 1 Math review This book assumes that you understood precalculus when you took it. So you used to know how to do things like factoring polynomials, solving high school geometry problems, using trigonometric
More informationIf Statements, For Loops, Functions
Fundamentals of Programming If Statements, For Loops, Functions Table of Contents Hello World Types of Variables Integers and Floats String Boolean Relational Operators Lists Conditionals If and Else Statements
More informationPython, Part 2 CS 8: Introduction to Computer Science Lecture #4
Python, Part 2 CS 8: Introduction to Computer Science Lecture #4 Ziad Matni Dept. of Computer Science, UCSB A Word About Registration for CS8 This class is currently FULL The waitlist is CLOSED 4/13/17
More informationLocate it inside of your Class/DreamWeaver folders and open it up.
Simple Rollovers A simple rollover graphic is one that changes somehow when the mouse rolls over it. The language used to write rollovers is JavaScript. Luckily for us, when we use DreamWeaver we don t
More informationQUICK EXCEL TUTORIAL. The Very Basics
QUICK EXCEL TUTORIAL The Very Basics You Are Here. Titles & Column Headers Merging Cells Text Alignment When we work on spread sheets we often need to have a title and/or header clearly visible. Merge
More informationText Input and Conditionals
Text Input and Conditionals Text Input Many programs allow the user to enter information, like a username and password. Python makes taking input from the user seamless with a single line of code: input()
More information