Percona Live September 21-23, 2015 Mövenpick Hotel Amsterdam

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1 Percona Live 2015 September 21-23, 2015 Mövenpick Hotel Amsterdam

2 TokuDB internals Percona team, Vlad Lesin, Sveta Smirnova

3 Slides plan Introduction in Fractal Trees and TokuDB Files Block files Fractal trees storage Cachetable Recovery and rollback logs MVCC Some interesting features 3

4 Problem - RAM with fast access but small size M - disk with slow access but big size - the whole data does not fit in RAM - blocks of data size B - the performance is bound by blocks transferred (ignore CPU costs) - assume all blocks accesses have the same cost The goal is to minimize the number of block transfers. 4

5 DAM - Disk Access Machine model B RAM М B DISK 5

6 B-tree - each node consists of pivots - node has fixed size B and fetching pivots as a group can save I/Os - most leafs are on disk - inserting into a leaf requires additional I/O if one is not in memory B B B log N B 6

7 B-tree: search - good if leaf is in memory - Log B (N) I/O s - worst case - one I/O for leaf read B B B log N B 7

8 B-tree: fast sequential insert - most of nodes are cached - sequential disk I/O, one disk I/O per leaf which contains many rows B In memory B B Insertions are into this leaf node 8

9 B-tree: slow for random inserts - most leafs are not cached - most insertions require random I/O s B In memory B B 9

10 B-tree: random inserts buffering The idea is to buffer inserts and merge them on necessity or when system idles. - allows to reduce I/O s as several changes of the same node can be written at once - can slow down reads - bad performance on heavy load when buffer is full - anyway we have to read leafs on applying changes from buffer 10

11 B-tree: cons and pros - good for sequential inserts - random inserts can be the cause of big I/O load due to cache misses - for the big-enough data most of the leafs are not in cache and random inserts have bad performance - random insert speed degrades with raising tree size 11

12 Fractal tree: the idea - fractal tree is the same as B-tree but with message buffers in each node - buffers contain messages - each message describes a data change - the messages are pushed down when buffer is full (or node merge/split required) 12

13 Fractal tree: the illustration NODE MESSAGE BUFFER 13

14 Fractal tree: messages push down 14

15 Fractal tree: messages push down 1 15

16 Fractal tree: messages push down

17 Fractal tree: messages push down

18 Fractal tree: messages push down

19 Fractal tree: messages push down

20 Fractal tree: messages push down

21 Fractal tree: performance analysis - the most recently used buffers are cached - less I/O s in comparison with B-tree as there is no need to access leaf on each insert - more information about changes is stored per each I/O - schema changes are broadcast messages 21

22 Fractal tree: search The same as for B-tree but collect and apply all changes to the target leaf - the same I/O number as for B-tree search - more CPU work for collecting and merging changes - good for I/O-bounded loads 22

23 Fractal tree: summary In the case if data is big enough, i.e. most leafs do not fit in memory, - the number of I/O s for search is the same as for B-tree - the number of I/O s for sequential inserts is the same as for B-tree - the number of I/O s for random inserts is less than for B-tree It can be said fractal trees are optimal for random inserts. 23

24 iibench 24

25 Slides plan Introduction in Fractal Trees and TokuDB Files Block files Fractal trees storage Cachetable Recovery and rollback logs MVCC Some interesting features 25

26 Files - Lock files - File map - Environment - Crash recovery log - Transaction rollback log - Fractal tree files 26

27 Files: lock files The *lock_dont_delete_me* files are lock files that are created so that multiple TokuFT applications do not simultaneously use the same directories. 27

28 Files: file map The tokuft.directory file is a fractal tree that contains a map of application object names to the fractal tree file that stores them. The directory is used to implement transactional file operations by leveraging the row locks that are grabbed by inserts and deletes. 28

29 Files: environment The tokudb.environment file is a fractal tree file that contains data used for upgrade. 29

30 Files: recovery log, rollback log The log*.tokulog* files are the TokuFT crash recovery log. The tokudb.rollback file is a block file that stores the rollback logs for all live transactions. 30

31 Files: fractal trees files The files named *.tokudb are block files that store fractal trees. 31

32 Slides plan Introduction in Fractal Trees and TokuDB Files Block files Fractal trees storage Cachetable Recovery and rollback logs MVCC Some interesting features 32

33 Block files - A block file is a file that stores a set of variable length blocks. - A block file provides random access to any block given a block number. - A block file allows new blocks to be allocated and in use blocks to be freed. 33

34 Block files: blocks - A block is a region in a file that stores data. - A block number is used to identify a block. A block number is a 64 bit unsigned integer. - Each block can have a different size. 34

35 Block files: file layout BTT 1[block#7] = { Offset #7, Size #7} Header 0 LSN 0 BTT 0 info Header 1 LSN 1 BTT 1 info Block #42 Block #7 BTT 1 Block #177 BTT 0 Offset 0 Offset 4K Offset #7 Size #7 BTT 1 offset BTT 0 offset 35

36 Block files: block translation - The block transaction table(btt) is a data structure that maps a set of blocks. - Block transaction maps a block number to the block s offset within a file and its size. The BTT is just a giant array indexed by block number. - The BTT is written to the file when the file is checkpointed. - Each file header points to a BTT in the file. 36

37 Block files: file layout - Two headers at offsets 0 and 4K - Each stamped with its own LSN - Each with its own BTT info (offset, size) - Sequence of variable length blocks - BTT is just a variable length block + checksum - Blocks are aligned % 4096, so there can be gaps - There are several block allocation strategies which can be used. The default is first fit. First fit finds the first free region of a given size with lowest file offset in the file. 37

38 Block files: fragmentation - Fragmentation is caused by the mismatch between block alignment and variable length blocks. With 1M byte blocks and 4K block alignment, the fragmentation overhead is about 0.4%. - Fragmentation is also caused by freed blocks not making the space immediately available to the file system. Two possible remedies are to use sparse files with file system hole punching or to periodically move blocks to the beginning of a file and truncate the file. 38

39 Slides plan Introduction in Fractal Trees and TokuDB Files Block files Fractal trees storage Cachetable Recovery and rollback logs MVCC Some interesting features 39

40 Fractal tree storage - TokuFT uses block files to store fractal trees. - TokuFT stores one fractal tree in one block file. - Each node in a fractal tree is stored in its own block. - The root block number identifies the root block of the tree. - Each node is labeled with its height in the tree. Leaf nodes have height 0. The parent of a node has height = height of the node

41 Leaf node - Leaf node consists of basement nodes - Each leaf node consists of a node header, a directory of the basement node offsets and sizes, a sequence of N-1 pivots, and a sequence of N basement nodes. - The basement node directory is used to support point queries to leaf entries in a specific basement node. - The intent of a basement node is to allow a point query to only need to read a basement node from disk rather than the entire leaf node. - Each basement node consists of a sequence of leaf entries. 41

42 Fractal tree storage: example tree header root node = #3 metadata non-leaf #4 height=1 non-leaf #3 height=2 children #4, #5 non-leaf #5 height=1 children #6, etc node size = target size for uncompressed nodes fanout = #children leaf #6 height=0 msg buffer #2 basement node #37 basement node size = target size of uncompressed basement nodes leaf entry #979 key, txn record[] 42

43 Fractal tree parameters The fractal tree has the following parameters that are stored with its metadata. - Node size (the default target - 4MB) - Basement node size - Fanout (the default target is 16 children) - Compression 43

44 Slides plan Introduction in Fractal Trees and TokuDB Files Block files Fractal trees storage Cachetable Recovery and rollback logs MVCC Some interesting features 44

45 Cachetable: purpose - The purpose of the cache table is to control the memory residency of a set of objects that are stored in cache files. - The cache table has an upper bound on the total memory used to store these objects. - The optimization is to keep the hot objects in memory to maximize app throughput by minimizing I/O operations. - The cache table must also write dirty objects to the cache files when the objects are removed, evicted, or checkpointed. - The cache table uses a clock algorithm to select objects for eviction. 45

46 Cachetable: structure - A cache table manages a set of cache files and a set of cached memory objects that are stored in the cache files. - The cache table stores the set of cache files in a linked list. - The cache table stores the set of memory objects in a big hash table. - The cache table manages a set of background threads that are used to perform compute and I/O intensive work. 46

47 Cachetable: background threads - evictor for flushing memory objects from the cache. - checkpointer for doing the begin and the end of checkpoint work. - cleaner to flush buffered fractal tree messages. 47

48 Evictor: purpose The cache table maintains a cache of memory objects. Since big data does not fit in memory, only a subset of the data can be in memory. When the cache table memory limits are reached, some of the cache pairs must be evicted. The purpose of evictions is to keep control of the memory footprint of the cache table AND minimize I/O operations by keeping hot objects in memory and kicking cold objects out of memory. 48

49 Evictor: memory limits evictions stop < low size watermark evictions happen > low size hysteresis 0 low low size size watermark hysteresis high size hysteresis high size watermark size limit client threads sleep > high size watermark 49

50 Evictor: memory control - Evictions are not needed when current size < low size watermark. - Evictions are needed when the current size > low size hysteresis. - Client threads sleep when the current size > high size watermark. - Client threads wake up when the current size < high size hysteresis. 50

51 Evictor: clock algorithm - saturated counter is increased on touch - evictor iterates cachetable pairs until cachetable size reaches some limit - if the pair is locked ignore it - otherwise decrease the counter - if the counter is 0 then the victim is selected - partial eviction can be done on any node regardless of its counter value if it has clean partitions that use a lot of space and there is high cache pressure 51

52 Evictor: clock algorithm counter = 10 counter = 5 counter = 1 52

53 Evictor: clock algorithm counter = 10 counter = 5 counter = 1 touch increase counter client 53

54 Evictor: clock algorithm counter = 10 counter = 6 counter = 1 evictor decrease counter 54

55 Evictor: clock algorithm counter = 9 counter = 6 counter = 1 evictor decrease counter 55

56 Evictor: clock algorithm counter = 9 counter = 5 counter = 1 evictor decrease counter, evict as counter is 0 56

57 Checkpoints: purpose - The purpose of a checkpoint is to make a durable snapshot of a set of open fractal tree files, a set of live and prepared transactions, and a set of dirty blocks in the cache table. - A checkpoint contains a list of all of the cache files and a list of all of the live transactions. These lists allow recovery to restore the state of the cache files and transactions prior to replaying the recovery log. - A checkpoint must also write all of the dirty nodes and update the cache file with a snapshot of the fractal tree block table and the LSN of the checkpoint. 57

58 Checkpoint logic A TokuFT checkpoint has a begin phase and an end phase. - Write lock the checkpoint safe lock. This serializes checkpoints. - Write lock the multi-operation (MO) lock. This serializes checkpoints with transactions and files so they can be marked for checkpoint and logged. - Run begin checkpoint logic. - Unlock MO lock. - Run end checkpoint logic. - Unlock the checkpoint safe lock. 58

59 Begin checkpoint - Pin all of the open cache files. - Write the checkpoint begin log entry to the recovery log. - Write fassociate log entries for all open cache files to the recovery log. - Write xstillopen log entries for all live transactions to the recovery log. - Mark all cache table pairs for checkpoint. - Call the begin checkpoint on all cache files in the checkpoint. The time for the begin checkpoint MUST be fast since the MO lock is held which blocks out transaction commits/aborts. 59

60 End checkpoint - Checkpoint all cache table pair s that are dirty and marked for checkpoint. This writes the dirty data and updates the fractal tree s checkpoint block translation table of the cache file. - Checkpoint all cache files that are marked for checkpoint. This writes the file header and and the checkpoint block translation table. - Write the end checkpoint log entry to the recovery log. 60

61 Cleaner The purpose of the cleaner is to flush messages down fractal trees without affecting the I/O amortization of fractal trees too much and without consuming too much system resources. 61

62 Slides plan Introduction in Fractal Trees and TokuDB Files Block files Fractal trees storage Cachetable Recovery and rollback logs MVCC Some interesting features 62

63 Recovery and rollback logs - The purpose of rollback logging is to efficiently capture transaction changes so that these changes can be either committed or rolled back. - The purpose of recovery logging is to restore the state of the database to some point in time without missing transactionally committed changes up to that time. 63

64 Recovery log - The recovery log contains those changes to the database that occurred since the last checkpoint. - The recovery algorithm executes those changes in the log since the last checkpoint against the last checkpointed version of the database. - This restores the state of the database to the state that existed when the database crashed without losing any changes by committed transactions. 64

65 Recovery log files - The recovery log is a sequence of files. - The recovery log file names match logn.tokulogm, where N is a monotonically increasing sequence number and M is the TokuFT version number. - Recovery log events are appended to the end of the newest log file (the one with the largest sequence number). - Recovery log files are 100MB in size. When completely written, a new log file with the next sequence number is created. - Old recovery log files are automatically removed when their largest LSN is smaller than the last checkpoint LSN. 65

66 Recovery Log Group Commit - Fsync s are SLOW. - Fsync s are used to make the recovery log persistent. - How to increase throughput beyond the fsync limit? - Group commit writes MANY log events from multiple client threads together and fsync s the log ONCE. - The group commit algorithm uses a double log buffer and some synchronization locks to elect one thread to do the fsync and coordinate with the other threads. 66

67 Fractal Tree Snapshots and Recovery - Each fractal tree file contains two snapshots. - Each snapshot is labeled with a checkpoint LSN which is its version number. - Recovery opens the snapshot version with the largest checkpoint LSN that is less than or equal to the checkpoint LSN from the recovery log. 67

68 Rollback Log Location - Each transaction has its own rollback log. - Each transaction s rollback log is a sequence of blocks in the file called tokudb.rollback. - Small transactions will seldom have their rollback log written to this file. The transaction s rollback log will remain in memory if the transaction retires between checkpoints AND if the rollback log is small. 68

69 Checkpointing the Rollback Log - The rollback log is stored in blocks in the tokudb.rollback file. - These blocks are cached in the cache table. - A checkpoint of the cache table will write the dirty blocks to the file. 69

70 Slides plan Introduction in Fractal Trees and TokuDB Files Block files Fractal trees storage Cachetable Recovery and rollback logs MVCC Some interesting features 70

71 MVCC purpose - Implement different transaction isolation levels - Reduce the number of locks in the system 71

72 MVCC implementation - The lock tree ensures that if a transaction, T_i, modifies a leafentry, then no other transaction modifies the same leafentry until T_i either commits or aborts - when a transaction T_i modifies a key, the leafentry stores T_i, T_i's parent, T_i's grandparent, and so on all the way to T_i's oldest ancestor - at the bottom of this stack, is another stack of committed values from previous versions - each transaction contains a list of transactions which are being executed at the start of the transaction, the list is called live list 72

73 MVCC implementation Transactions timing t T_1_W T_2_R T_4_R T_5_R T_3_1 T_3_W T_3_2 Leaf entry values T_1_W value T_3_W placeholder T_3_1 placeholder T_3_1 value T_3_2 placeholder T_3_2 value committed provisioning T_1_W: insert into t values (1, 10) T_2_R: select * from t where K=1 T_3_W: begin update t set v = v+10 where K=1 update t set v = v+10 where K=1 commit T_4_R: select * from t where K=1 T_5_R: select * from t where K=1 73

74 MVCC: Rule for a transaction reading an element - First look at the provisional stack. If the value associated with the innermost transaction passes the test defined below, return it. - Otherwise, move on to the most recently committed value. For each committed value, if the transaction passes the test defined below, return it, otherwise continue moving down the stack and testing older committed values. 74

75 MVCC: Rule for a transaction reading an element The Rule for deciding whether to return a value from the provisional stack: - if the provisional stack's root transaction is the same as the root of the transaction doing the read, return the value - if provisional stack's root transaction is less than or equal to the LSN of the read transaction, and is not in the read transaction's live list, return the value - otherwise, do not return a value 75

76 MVCC: Rule for a transaction reading an element The rule for deciding whether to return a committed value: - if committed value's transaction is less than or equal to the LSN of the read transaction, and is not in the read transaction's live list, return the value - otherwise, do not return a value 76

77 MVCC: Promotion and garbage collection - if the root of the current transaction is not the same as the root if transaction in provisioning stack then the stack is promoted in committed stack - garbage collection is removing unneeded values from leafentry 77

78 Slides plan Introduction in Fractal Trees and TokuDB Files Block files Fractal trees storage Cachetable Recovery and rollback logs MVCC Some interesting features 78

79 Some interesting features - Multiple clustered indexes - Hot indexing - Transactional file operations 79

80 Questions 80

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