MULTIMEDIA APPLICATIONS I ARKANSAS CAREER AND TECHNOLOGY EDUCATION, BUSINESS/MARKETING TECHNOLOGY, MULTIMEDIA APPLICATIONS I

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1 Arkansas Career and Technology Education, Business/Marketing Technology, Multimedia Applications I (Grades 10-12) MULTIMEDIA Unit 1: Introduction to Multimedia 1.1 Define multimedia and describe the basic elements of multimedia Application: Identify the basic elements of multimedia SE: Identify uses of multimedia and its impact on society Application: Examine different classifications of multimedia titles (education, business, entertainment, etc.) SE: 11, 237, A-1 to A-14, B-1 to B-11, C-1 to C-4, D-1 to D Describe methods to deliver multimedia and equipment needed Application: Access three different multimedia sources (i.e. internet, slide show, book on CD, etc.) and identify elements SE: 11, 237, A-1 to A-14, B-1 to B-11, C-1 to C-4, D-1 to D Application: Identify basic equipment needed for presentation (i.e. projectors, smartboards, etc.) 1.4 Describe the hardware components for a multimedia playback system Application: Identify the hardware components of a playback system (processor, storage, etc.) Application: Identify the basic characteristics of color displays 1.5 Describe the additional components needed for a multimedia development system 1

2 1.5.1 Application: Identify the hardware components for a development system Application: Identify the basic technologies for adding accessories to a system Application: Identify the basic characteristics of digital cameras Application: Identify the basic characteristics of optical scanners 1.6 Describe the types of software needed to create multimedia projects Application: Identify software used for creating/editing the elements of multimedia Application: Identify types of software needed to create multimedia titles Application: Identify types of software needed to create web pages SE: 8-24 SE: 8-24 SE: Discuss the laws and regulations that affect multimedia Application: Identify resources that are copyright protected Application: Create a chart that outlines fair use as it applies to educational multimedia Application: Research the internet to locate examples of public domain material Application: Identify types of information that can be obtained royaltyfree Application: Describe examples of censorship Unit 2: Text, Graphics, and Digital Photography 2.1 Explain the text elements that affect multimedia 2

3 2.1.1 Application: Identify serif, sans serif, and decorative typefaces 2.2 Discuss the guidelines for using text and graphics in multimedia SE: SE: 52-63, Application: Recall the basic guidelines for using text and graphics in multimedia 2.3 Define bitmap and discuss the characteristics of bitmap graphics Application: Adjust the screen resolution and compare the quality of a graphic image 2.4 Discuss bitmap file formats Application: Identify the basic bitmap file formats Application: Compare the file sizes of bitmap graphics by converting an image to the different formats SE: SE: Define vector and discuss the characteristics and most common uses of vector graphics Application: Identify frequently used vector graphics Application: Compare/contrast a vector graphic and a bitmap graphic SE: 28 SE: Identify the software available for creating and editing graphic images Application: Create and edit a bitmap graphic using a painting program Application: Create and edit a bitmap graphic using an imaging program 3

4 2.6.3 Application: Create and edit a vector graphic using a drawing program Application: Edit and save an image in appropriate web-page format Application: Edit a metafile Thinking Creative Thinking SE: SE: SE: Identify sources and specific uses of graphic images Application: Locate web sites for royaltyfree clip art and stock photography and download images Application: Scan an image Application: Create a bitmap image using screen capture Application: Access clip art from a CD Application: Take pictures with a digital camera Application: Send a graphic image as an attachment to an Application: Create a slide show incorporating graphic images Application: Create a photo album that can be posted to the web Application: Create wallpaper using a digital image Application: Create a screensaver using digital images Application: Add graphic images to a multimedia title Thinking Creative Thinking SE: 11, 237, A-1 to A-14, B-1 to B-11, C-1 to C-4, D-1 to D-14 4

5 Unit 3: Sound/Music 3.1 Discuss how sound is used in multimedia and identify common sound file formats Application: Access multimedia sources that have sound; identify the purpose of the sound and whether or not it enhances or detracts from the application SE: , C-1 to C Application: Compare the sound and size of waveform files and MIDI files 3.2 Discuss how analog sound is converted to waveform Application: Recognize how sampling is used to create waveforms Application: Identify the volume and frequency of a waveform 3.3 Discuss the software/ hardware need for sound playback, creation, and editing Application: Connect speakers/ headphones to the computer Application: Adjust volume controls for playback Application: Identify programs available for playback Application: Connect microphone and speakers to the computer Application: Adjust volume controls for recording Application: Create a waveform file using a sound recorder Application: Edit a wave file using a wave editor 5

6 3.3.8 Application: Mix two wave files using a wave editor Application: Capture various audio file formats to the hard drive Application: Convert various audio file formats to a waveform and edit the file 3.4 Identify sources and specific uses of sound files Application: Locate web sites for royalty free sound files and download the clips Application: Access sound clips from a CD Insert downloaded clips into a multimedia title SE: , C-1 to C Application: Record a narration for a multimedia title Application: Add music to a multimedia title SE: , C-1 to C Application: Identify sound file types appropriate for the web Thinking Creative Thinking SE: , C-1 to C-4 Unit 4: File Compression and Storage 4.1 Define file compression and discuss its importance in multimedia Application: Recognize why file compression is necessary when dealing with multimedia applications SE: 179, Application: Recognize the difference between lossless and lossy compression 4.2 Discuss the different options/tools available for file compression Application: Save a.jpg at varying degrees of compression and compare the quality of the images 6

7 4.2.2 Application: Compare waveform files saved in varying codecs and frequencies SE: 179, Application: Compress a file(s) using a compression program Application: Compare the bytes of a zipped file to the unzipped file(s); download a compressed file and uncompress it; compare the sizes of the files Application: Identify programs that have internal compression capabilities 4.3 List storage media and hardware available for multimedia Application: Identify storage media available and the storage capacity of each Application: Discuss the advantages and disadvantages of available storage media Application: Access data from an optical storage media Application: Write data to an optical storage media Application: Edit data on a rewritable optical storage media Unit 5: Animation 5.1 Define and describe the types of objects that can be animated Application: Examine examples of in multimedia Application: Identify software used to create SE: , 237, A-1 to A-14, B-1 to B-11 SE: , 237, A-1 to A-14, B-1 to B Describe the characteristics of 7

8 5.2.1 Application: Identify the characteristics of 2D SE: , 237, A-1 to A-14, B-1 to B Application: Identify examples of 2D Application: Identify the two types of 2d Application: Identify the characteristics of cel and path Application: View examples of 2D Application: Identify the characteristics of 3D Application: Identify examples of 3D 5.3 Discuss specific uses of in multimedia titles Application: Identify commonly used animated effects Application: Examine samples of morphing and warping Application: Apply an animated effect to a graphic object in a multimedia title Application: Create animated objects (i.e. text, graphics) Application: Insert an animated object into a multimedia title Unit 6: Introduction to Video 6.1 Define digital video and describe ways that it can enhance multimedia Application: Identify ways that video can enhance multimedia 8

9 6.1.2 Application: View examples of video in multimedia titles 6.2 Describe the most commonly used file formats for digital video Application: Identify the most commonly used file formats for digital video Application: View specific examples of digital file formats. 6.3 Describe sources for obtaining digital video Application: Identify sources for obtaining digital video Application: Locate and view examples of digital video on the internet Application: Watch video from DVD Application: Insert a video clip into a multimedia title Reference: 9

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