Network Layer: Router Architecture, IP Addressing

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1 Network Layer: Router Architecture, IP Addressing UG3 Computer Communications & Networks (COMN) Mahesh Marina Slides thanks to Myungjin Lee and copyright of Kurose and Ross

2 Router Architecture 2

3 Router architecture overview high-level view of generic router architecture: forwarding tables computed, pushed to input ports routing processor high-seed switching fabric routing, management control plane (software) operates in millisecond time frame forwarding data plane (hardware) operates in nanosecond timeframe router input ports router output ports

4 Input port functions line termination link layer protocol (receive) lookup, forwarding queueing switch fabric physical layer: bit-level reception data link layer: e.g., Ethernet see chapter on Link Layer decentralized switching: using header field values, lookup output port using forwarding table in input port memory ( match plus action ) goal: complete input port processing at line speed queuing: if datagrams arrive faster than forwarding rate into switch fabric

5 Input port functions line termination link layer protocol (receive) lookup, forwarding queueing switch fabric physical layer: bit-level reception data link layer: e.g., Ethernet see chapter on Link Layer decentralized switching: using header field values, lookup output port using forwarding table in input port memory ( match plus action ) destination-based forwarding: forward based only on destination IP address (traditional) generalized forwarding: forward based on any set of header field values

6 Input port queuing fabric slower than input ports combined è queueing may occur at input queues queueing delay and loss due to input buffer overflow! Head-of-the-Line (HOL) blocking: queued datagram at front of queue prevents others in queue from moving forward switch fabric switch fabric output port contention: only one red datagram can be transferred. lower red packet is blocked one packet time later: green packet experiences HOL blocking

7 Switching fabrics transfer packet from input buffer to appropriate output buffer switching rate: rate at which packets can be transfer from inputs to outputs often measured as multiple of input/output line rate N inputs: switching rate N times line rate desirable three types of switching fabrics memory memory bus crossbar

8 Switching via memory first generation routers: traditional computers with switching under direct control of CPU packet copied to system s memory speed limited by memory bandwidth (2 bus crossings per datagram) input port (e.g., Ethernet) memory output port (e.g., Ethernet) system bus 8

9 Switching via a bus vdatagram from input port memory to output port memory via a shared bus vbus contention: switching speed limited by bus bandwidth bus v32 Gbps bus, Cisco 5600: sufficient speed for access and enterprise routers 9

10 Switching via interconnection network v overcome bus bandwidth limitations v banyan networks, crossbar, other interconnection nets initially developed to connect processors in multiprocessor A B Crosspoint v advanced design: fragmenting datagram into fixed length cells, switch cells through the fabric v Cisco 12000: switches 60 Gbps through the interconnection network C crossbar D E F 10

11 Output ports switch fabric datagram buffer queueing link layer protocol (send) line termination v buffering required when datagrams arrive from fabric faster than the transmission rate v scheduling discipline chooses among queued datagrams for transmission v E.g., FIFO, Weighted Fair Queueing (WFQ) 11

12 Output port queueing switch fabric switch fabric at t, packets more from input to output one packet time later v buffering when arrival rate via switch exceeds output line speed v queueing (delay) and loss due to output port buffer overflow! 12

13 How much buffering? RFC 3439 rule of thumb: average buffering should be equal to typical RTT (say 250 msec) times link capacity C e.g., C = 10 Gpbs link: 2.5 Gbit buffer!!! recent recommendation: with N flows, buffering equal to RTT C N e.g., C = 10 Gpbs link and N = 10,000: 25 Mbit buffer J. 13

14 Scheduling mechanisms scheduling: choose next packet to send on link FIFO (first in first out) scheduling: send in order of arrival to queue real-world example? discard policy: if packet arrives to full queue: who to discard? tail drop: drop arriving packet priority: drop/remove on priority basis random: drop/remove randomly packet arrivals queue (waiting area) link (server) packet departures

15 Scheduling policies: priority priority scheduling: send highest priority queued packet multiple classes, with different priorities class may depend on marking or other header info, e.g. IP source/dest, port numbers, etc. real world example? arrivals arrivals packet in service classify departures high priority queue (waiting area) low priority queue (waiting area) link (server) departures 5

16 Scheduling policies: still more Round Robin (RR) scheduling: multiple classes cyclically scan class queues, sending one complete packet from each class (if available) real world example? arrivals packet in service departures

17 Scheduling policies: still more Weighted Fair Queuing (WFQ): generalized Round Robin each class gets weighted amount of service in each cycle real-world example?

18 Internet Protocol (IP) Datagram format Fragmentation IPv4 addressing Dynamic Host Configuration Protocol () Network Address Translation (NAT) IPv6 18

19 IP datagram format IP protocol version number header length (bytes) type of data max number remaining hops (decremented at each router) upper layer protocol to deliver payload to how much overhead? v 20 bytes of TCP v 20 bytes of IP v = 40 bytes + app layer overhead ver head. len 16-bit identifier time to live type of service upper layer 32 bits flgs length fragment offset header checksum 32 bit source IP address 32 bit destination IP address options (if any) data (variable length, typically a TCP or UDP segment) total datagram length (bytes) for fragmentation/ reassembly e.g. timestamp, record route taken, specify list of routers to visit.

20 IP fragmentation, reassembly network links have MTU (max.transfer size) - largest possible link-level frame different link types, different MTUs large IP datagram divided ( fragmented ) within net one datagram becomes several datagrams reassembled only at final destination IP header bits used to identify, order related fragments reassembly fragmentation: in: one large datagram out: 3 smaller datagrams

21 IP fragmentation, reassembly example: v v 4000 byte datagram MTU = 1500 bytes length =4000 ID =x fragflag =0 offset =0 one large datagram becomes several smaller datagrams 1480 bytes in data field length =1500 ID =x fragflag =1 offset =0 offset = 1480/8 length =1500 ID =x fragflag =1 offset =185 length =1040 ID =x fragflag =0 offset =370

22 IP addressing: introduction IP address: 32-bit identifier for host, router interface interface: connection between host/router and physical link routers typically have multiple interfaces host typically has one or two interfaces (e.g., wired Ethernet, wireless ) IP addresses associated with each interface =

23 IP addressing: introduction Q: how are interfaces actually connected? A: we ll learn about that in the link layer chapter A: wired Ethernet interfaces connected by Ethernet switches For now: don t need to worry about how one interface is connected to another (with no intervening router) A: wireless WiFi interfaces connected by WiFi base station 23

24 Subnets IP address: subnet part - high order bits host part - low order bits what s a subnet? device interfaces with same subnet part of IP address can physically reach each other without intervening router subnet network consisting of 3 subnets 24

25 recipe to determine the subnets, detach each interface from its host or router, creating islands of isolated networks each isolated network is called a subnet Subnets / / / subnet subnet mask: /24 25

26 Subnets how many?

27 IP addressing: CIDR CIDR: Classless InterDomain Routing subnet portion of address of arbitrary length address format: a.b.c.d/x, where x is # bits in subnet portion of address subnet part /23 host part 27

28 IP addresses: how to get one? Q: How does a host get IP address? hard-coded by system admin in a file Windows: control-panel->network->configuration->tcp/ip- >properties UNIX: /etc/rc.config : Dynamic Host Configuration Protocol: dynamically get address from as server plug-and-play 28

29 : Dynamic Host Configuration Protocol goal: allow host to dynamically obtain its IP address from network server when it joins network can renew its lease on address in use allows reuse of addresses (only hold address while connected/ on ) support for mobile users who want to join network (more shortly) overview: host broadcasts discover msg [optional] server responds with offer msg [optional] host requests IP address: request msg server sends address: ack msg 29

30 client-server scenario / server arriving client needs address in this network / /24 30

31 client-server scenario server: discover src : , 68 dest.: ,67 yiaddr: transaction ID: 654 Broadcast: is there a server out there? arriving client request offer src: , 68 dest:: , 67 yiaddrr: that transaction IP address! ID: 655 lifetime: 3600 secs Broadcast: OK. I ll take src: , 67 dest: , 68 yiaddrr: transaction ID: 654 lifetime: 3600 secs Broadcast: I m a server! Here s an IP address you can use ACK src: , 67 dest: , 68 yiaddrr: transaction ID: 655 lifetime: 3600 secs Broadcast: OK. You ve got that IP address!

32 : more than IP addresses can return more than just allocated IP address on subnet: address of first-hop router for client (i.e., default gateway) name and IP address of DNS server network mask (indicating network versus host portion of address) 32

33 : example UDP IP Eth Phy UDP IP Eth Phy router with server built into router connecting laptop needs its IP address, addr of first-hop router, addr of DNS server: use request encapsulated in UDP, encapsulated in IP, encapsulated in Ethernet Ethernet frame broadcast (dest: FFFFFFFFFFFF) on LAN, received at router running server Ethernet demuxed to IP demuxed, UDP demuxed to

34 : example UDP IP Eth Phy server formulates ACK containing client s IP address, IP address of first-hop router for client, name & IP address of DNS server UDP IP Eth Phy router with server built into router encapsulation of server, frame forwarded to client, demuxing up to at client client now knows its IP address, name and IP address of DNS server, IP address of its first-hop router

35 : Wireshark output (home LAN) Message type: Boot Request (1) Hardware type: Ethernet Hardware address length: 6 Hops: 0 request Transaction ID: 0x6b3a11b7 Seconds elapsed: 0 Bootp flags: 0x0000 (Unicast) Client IP address: ( ) Your (client) IP address: ( ) Next server IP address: ( ) Relay agent IP address: ( ) Client MAC address: Wistron_23:68:8a (00:16:d3:23:68:8a) Server host name not given Boot file name not given Magic cookie: (OK) Option: (t=53,l=1) Message Type = Request Option: (61) Client identifier Length: 7; Value: D323688A; Hardware type: Ethernet Client MAC address: Wistron_23:68:8a (00:16:d3:23:68:8a) Option: (t=50,l=4) Requested IP Address = Option: (t=12,l=5) Host Name = "nomad" Option: (55) Parameter Request List Length: 11; Value: 010F03062C2E2F1F21F92B 1 = Subnet Mask; 15 = Domain Name 3 = Router; 6 = Domain Name Server 44 = NetBIOS over TCP/IP Name Server Message type: Boot Reply (2) Hardware type: Ethernet reply Hardware address length: 6 Hops: 0 Transaction ID: 0x6b3a11b7 Seconds elapsed: 0 Bootp flags: 0x0000 (Unicast) Client IP address: ( ) Your (client) IP address: ( ) Next server IP address: ( ) Relay agent IP address: ( ) Client MAC address: Wistron_23:68:8a (00:16:d3:23:68:8a) Server host name not given Boot file name not given Magic cookie: (OK) Option: (t=53,l=1) Message Type = ACK Option: (t=54,l=4) Server Identifier = Option: (t=1,l=4) Subnet Mask = Option: (t=3,l=4) Router = Option: (6) Domain Name Server Length: 12; Value: E F ; IP Address: ; IP Address: ; IP Address: Option: (t=15,l=20) Domain Name = "hsd1.ma.comcast.net."

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