Real-Time Course. Video Streaming Over network. June Peter van der TU/e Computer Science, System Architecture and Networking
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1 Real-Time Course Video Streaming Over network 1
2 Home network example Internet Internet Internet in Ethernet switch 2
3 QoS chains Quality of video Size of video bit/s network Quality of network Bandwidth, delay Quality of renderer Processing power Quality of experience Perception by user 3
4 Network stream video transport frames Mbit/s 0.1 % loss 30 % loss link packets Ethernet switch 80 Mbit/s 5-24 Mbit/s 4
5 MPEG2 video Divide picture in 16*16 macroblocks Each macroblock is 4 blocks 8*8 block 5
6 MPEG2 video Frame types a) I frames b) P frames c) B frames d) Group of Pictures (GOP): Set of frames between two I frames IBBPBBPBBI or IPPPI, or II 6
7 MPEG2 video General scheme of encoder Original video + - DCT Quantization Q VLC + Inverse DCT Motion Compensation Inverse Quantization Q -1 Frame Memory Motion Estimation Motion vectors 7
8 MPEG2 video General scheme of decoder VLD Inverse Quantization Q -1 Inverse DCT Frame Memory + Motion Compensation 8
9 MPEG2 video Encoding of macroblock 9
10 Two Internet Protocols Transmission Control Protocol, and Real-Time Transport Protocol TCP A receiver that accepted a packet, accepted all preceding packets in the sending order RTP All accepted packets are consumed in time 10
11 The Real-Time Transport Protocol (a) The position of RTP in the protocol stack. (b) Packet nesting. 11
12 The Real-Time Transport Protocol UDP header Source port UDP length 32 bits Destination port UDP checksum Control info Sequence number TimeStamp Synchronization source identifier 32 bits 12
13 The Transmission Control Protocol TCP header 32 bits Source port Destination port Sequence number Acknowledgement number Header length Window size Checksum Urgent pointer 13
14 TCP (2) Separation of acknowledgements and permission to send leads to variable sized windows Use of selective repeat (NAK) 14
15 TCP (3) sender Write 2K Write 2K blocked Write 1K Seq 0, data 2K Ack 2K, Win 2K Seq 2K, data 2K Ack 4K, Win 0 Ack 4K, Win 2K Seq 4K, data 1K receiver 0 4k empty 2k 4k Read 2K 2k 1K 2k 15
16 TCP (4) Congestion control Assumption: packets are not lost over wires. Consequently, transmission time-outs are due to congestion Two windows maintained: 1. Receiver window 2. Congestion window And take minimum of both. 16
17 TCP (5) Congestion control Determine congestion window size: (slow start) Start with maximum segment After acknowledgement set window size to two Send n segments After acknowledgement set congestion window size to 2n Stop at 2n = treshold or no acknowledgement before time-out When treshold add one segment at the time 17
18 TCP (6) Congestion control When timeout Half treshold size And start slow algorithm 18
19 TCP (7) 19
20 Single loss TCP RTP smooth Intermittent losses 20
21 TCP versus RTP behavior TCP Single loss A RTP
22 Bursty loss TCP RTP Intermittent delays Intermittent losses 22
23 TCP hick-up TCP Loss burst RTP
24 Bursty loss RTP-RTM Combines RTP and TCP properties 1. Allows the dropping of late packets 2. Allows retransmission of lost packets 24
25 TCP-RTM behavior Loss burst A TCP 2 1 TCP-RTM
26 IEEE Link QoS Every received packet is immediately acknowledged Unacknowledged packet is repeated sending failed after n unacknowledged repetitions 0 < n <9 Conclusion: under packet-loss, bandwidth decreases 26
27 IEEE Protocol Interframe spacing in
28 Scalable video code Enhancement layer transmit Base layer 28
29 Perturbed wireless streaming Microwave on RTP unlayered RTP layered 29
30 Sending layers EL BL E1 E2 E3 E4 1 E1 E2 E3 2 E2 E1 3 E1 4 B1 B2 B3 B4 1 B1 B2 B3 2 B2 B1 3 B1 4 Layered video BL: Base layer EL: Enhancement layer B4 B3 B2 B1 E3 E4 E1 EL BL E4 1 E1 E3 2 E1 3 B2 B3 B1 B4 1 B2 B1 B3 2 B1 B
31 Time scales MPEG2 codec sender Layered MPEG2 controller TCP-RTM Transp-RI Ethernet switch 31
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