E Oracle 10g Java Bootcamp I v1
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1 E Oracle 10g Java Bootcamp I v1 Student Guide Volume 1 D22059GC10 Edition 1.0 October 2005 D22281
2 Authors Jeff Gallus Glenn Stokol Editor Gayathri Rajagopal Technical Contributors and Reviewers Kenneth Cooper Peter Driver Christian Dugas Craig Hollister Chika Izumi Pete Laseau Glenn Maslen Monica Motley Gayathri Rajagopal Publisher Sujatha Nagendra Copyright 2005, Oracle. All rights reserved. Disclaimer This document contains proprietary information and is protected by copyright and other intellectual property laws. You may copy and print this document solely for your own use in an Oracle training course. The document may not be modified or altered in any way. Except where your use constitutes "fair use" under copyright law, you may not use, share, download, upload, copy, print, display, perform, reproduce, publish, license, post, transmit, or distribute this document in whole or in part without the express authorization of Oracle. The information contained in this document is subject to change without notice. If you find any problems in the document, please report them in writing to: Oracle University, 500 Oracle Parkway, Redwood Shores, California USA. This document is not warranted to be error-free. Restricted Rights Notice If this documentation is delivered to the United States Government or anyone using the documentation on behalf of the United States Government, the following notice is applicable: U.S. GOVERNMENT RIGHTS The U.S. Government s rights to use, modify, reproduce, release, perform, display, or disclose these training materials are restricted by the terms of the applicable Oracle license agreement and/or the applicable U.S. Government contract. Trademark Notice Oracle, JD Edwards, PeopleSoft, and Retek are registered trademarks of Oracle Corporation and/or its affiliates. Other names may be trademarks of their respective owners.
3 Contents Preface I Introduction Objectives I-2 Course Overview I-3 1 Introducing the Java and Oracle Platforms Objectives 1-2 What Is Java? 1-3 Key Benefits of Java 1-4 An Object-Oriented Approach 1-6 Platform Independence 1-7 Using Java with Enterprise Internet Computing 1-8 Using the Java Virtual Machine 1-10 How Does JVM Work? 1-12 Benefits of Just-In-Time (JIT) Compilers 1-14 Implementing Security in the Java Environment 1-16 Deployment of Java Applications 1-18 Using Java with Oracle 10g 1-19 Java Software Development Kit 1-20 Using the Appropriate Development Kit 1-21 Integrated Development Environment 1-22 Exploring the JDeveloper Environment 1-23 Oracle10g Products 1-24 Summary Defining Object-Oriented Principles Objectives 2-2 What Is Modeling? 2-4 What Are Classes and Objects? 2-5 An Object s Attributes Maintain Its State 2-6 Objects Have Behavior 2-8 Objects Are Modeled as Abstractions 2-9 Defining Object Composition 2-11 The Donut Diagram 2-13 Guided Practice: Spot the Operations and Attributes 2-14 Collaborating Objects 2-15 Objects Interact Through Messages 2-16 What Is a Class? 2-17 How Do You Identify a Class? 2-18 Comparing Classes and Objects 2-19 What Is Encapsulation? 2-21 What Is Inheritance? 2-22 Using the Is-a-Kind-of Relationship 2-23 What Is Polymorphism? 2-24 Architecture Rules for Reuse 2-26 iii
4 Engineering for a Black Box Environment 2-27 Order Entry UML Diagram 2-28 Summary 2-29 Practice 2: Overview 2-30 Order Entry System Partial UML Class Model Basic Java Syntax and Coding Conventions Objectives 3-2 Examining Toolkit Components 3-4 Exploring Packages in J2SE/J2EE 3-5 Documenting Using the J2SE 3-6 Contents of a Java Source 3-7 Establishing Naming Conventions 3-8 More About Naming Conventions 3-10 Defining a Class 3-12 Rental Class: Example 3-13 Creating Code Blocks 3-15 Defining Java Methods 3-16 Examples of a Method 3-17 Declaring Variables 3-18 Examples of Variables in the Context of a Method 3-19 Rules for Creating Statements 3-20 What Are JavaBeans? 3-21 Managing Bean Properties 3-22 Exposing Properties and Methods 3-23 JavaBean Standards at Design Time 3-24 Compiling and Running a Java Application 3-25 The CLASSPATH Variable 3-26 CLASSPATH: Example 3-27 Summary 3-28 Practice 3: Overview Exploring Primitive Data Types and Operators Objectives 4-2 Reserved Keywords 4-4 Variable Types 4-5 Primitive Data Types 4-7 What Are Variables? 4-9 Declaring Variables 4-10 Local Variables 4-11 Defining Variable Names 4-12 What Are Numeric Literals? 4-13 What Are Nonnumeric Literals? 4-15 Guided Practice: Declaring Variables 4-17 What Are Operators? 4-19 iv
5 Categorizing Operators 4-20 Using the Assignment Operator 4-21 Working with Arithmetic Operators 4-22 More on Arithmetic Operators 4-23 Examining Conversions and Casts 4-24 Incrementing and Decrementing Values 4-26 Relational and Equality Operators 4-27 Using the Conditional Operator (?:) 4-28 Using Logical Operators 4-29 Compound Assignment Operators 4-30 Operator Precedence 4-31 More on Operator Precedence 4-32 Concatenating Strings 4-33 Summary 4-34 Practice 4: Overview Controlling Program Flow Objectives 5-2 Categorizing Basic Flow Control Types 5-4 Using Flow Control in Java 5-6 Using the if Statement 5-7 Nesting if Statements 5-8 Guided Practice: Spot the Mistakes 5-9 Defining the switch Statement 5-10 More About the switch Statement 5-12 Looping in Java 5-13 Using the while Loop 5-14 Using the do while Loop 5-15 Using the for Loop 5-16 More About the for Loop 5-17 Guided Practice: Spot the Mistakes 5-18 The break Statement 5-19 Summary 5-20 Practice 5: Overview Creating Classes and Objects Objectives 6-2 Using Java Classes 6-4 Comparing Classes and Objects 6-5 Creating Objects 6-6 Using the new Operator 6-7 Comparing Primitives and Objects 6-8 Using the null Reference 6-9 Assigning References 6-10 Declaring Instance Variables 6-11 Accessing public Instance Variables 6-12 v
6 Defining Methods 6-13 Calling a Method 6-14 Specifying Method Arguments: Examples 6-15 Returning a Value from a Method 6-16 Calling Instance Methods 6-17 Applying Encapsulation in Java 6-18 Passing Primitives into Methods 6-19 Passing Object References into Methods 6-20 What Are Class Variables? 6-21 Initializing Class Variables 6-22 What Are Class Methods? 6-23 Guided Practice: Class Methods or Instance Methods 6-24 Examples in Java 6-25 Creating Classes Using the Class Editor 6-26 What Are Java Packages? 6-27 Grouping Classes in a Package 6-28 Setting the CLASSPATH with Packages 6-29 Access Modifiers 6-30 Summary 6-32 Practice 6: Overview Class Loading, Object Life Cycle and Inner Classes Objectives 7-2 Overloading Methods 7-4 Using the this Reference 7-5 Initializing Instance Variables 7-6 What Are Constructors? 7-7 Defining and Overloading Constructors 7-8 Sharing Code Between Constructors 7-9 final Variables, Methods, and Classes 7-10 Reclaiming Memory 7-11 Using the finalize() Method 7-12 What Are Inner Classes? 7-13 Using Member Inner Class 7-14 Using Local Inner Class 7-15 Defining Anonymous Inner Classes 7-16 Using the Calendar Class 7-17 Summary 7-18 Practice 7: Overview Using Strings, String Buffer, Wrapper, and Text-Formatting Classes Objectives 8-2 What Is a String? 8-3 Creating a String 8-4 Concatenating Strings 8-5 Performing Operations on Strings 8-6 vi
7 Performing More Operations on Strings 8-7 Comparing String Objects 8-8 Producing Strings from Other Objects 8-9 Producing Strings from Primitives 8-10 Producing Primitives from Strings 8-11 Wrapper Class Conversion Methods 8-12 Changing the Contents of a String 8-13 Formatting Classes 8-14 Using the SimpleDateFormat Class 8-15 Using the MessageFormat Class 8-16 Using DecimalFormat 8-17 Guided Practice 8-18 Using Regular Expressions 8-20 About System.out.println 8-23 About OutputStream and PrintStream 8-24 What Is Object Serialization? 8-25 Serialization Streams, Interfaces, and Modifiers 8-28 Summary 8-29 Practice 8: Overview Reusing Code with Inheritance and Polymorphism Objectives 9-2 Key Object-Oriented Components 9-3 Example of Inheritance 9-4 Specifying Inheritance in Java 9-5 Defining Inheritance by Using Oracle JDeveloper 10g 9-6 What Does a Subclass Object Look Like? 9-7 Default Initialization 9-8 The super Reference 9-9 The super Reference Example 9-10 Using Superclass Constructors 9-11 Specifying Additional Methods 9-13 Overriding Superclass Methods 9-15 Invoking Superclass Methods 9-17 Example of Polymorphism in Java 9-19 Treating a Subclass as Its Superclass 9-20 Browsing Superclass References by Using Oracle JDeveloper 10g 9-21 Acme Video and Polymorphism 9-22 Using Polymorphism for Acme Video 9-23 Using the instanceof Operator 9-25 Limiting Methods and Classes with final 9-26 Ensuring Genuine Inheritance 9-27 Summary 9-28 Practice 9: Overview 9-29 vii
8 10 Using Arrays and Collections Objectives 10-2 What Is an Array? 10-3 Creating an Array of Primitives 10-4 Declaring an Array of Primitives 10-5 Creating an Array Object for an Array of Primitives 10-6 Initializing Array Elements 10-8 Creating an Array of Object References 10-9 Initializing the Objects in the Array Using an Array of Object References Arrays and Exceptions Multidimensional Arrays main() Revisited Working with Variable-Length Structures Modifying a Vector Accessing a Vector Java Collections Framework Collections Framework Components Using ArrayList and Hashtable Using Iterators Summary Practice 10: Overview Structuring Code by Using Abstract Classes and Interfaces Objectives 11-2 Defining Abstract Classes 11-3 Creating Abstract Classes 11-4 What Are Abstract Methods? 11-5 Defining Abstract Methods 11-7 Defining and Using Interfaces 11-8 Examples of Interfaces 11-9 Creating Interfaces Implementing Interfaces Sort: A Real-World Example Overview of the Classes How the Sort Works The Sortable Interface The Sort Class The Movie Class Using the Sort Using instanceof with Interfaces Summary Practice 11: Overview viii
9 12 Throwing and Catching Exceptions Objectives 12-2 What Is an Exception? 12-3 How Does Java Handle Exceptions? 12-4 Advantages of Java Exceptions: Separating Error Handling Code 12-5 Advantages of Java Exceptions: Passing Errors Up the Call Stack 12-7 Advantages of Java Exceptions: Exceptions Cannot Be Ignored 12-8 Checked Exceptions, Unchecked Exceptions, and Errors 12-9 What to Do with an Exception Catching and Handling Exceptions Catching a Single Exception Catching Multiple Exceptions Cleaning Up with a finally Block Catching and Handling Exceptions: Guided Practice Allowing an Exception to Pass to the Calling Method Throwing Exceptions Creating Exceptions Catching an Exception and Throwing a Different Exception Summary Practice 12: Overview User Interface Design: Planning the Form Layout Objectives 13-2 Running Java UI Applications 13-3 AWT, Swing, and JFC 13-4 Swing Features 13-6 Lightweight or Heavyweight Components? 13-8 Planning the UI Layout 13-9 The Containment Hierarchy Top-Level Containers Intermediate Containers Atomic Components Layout Management Overview Border Layout GridBag Layout GridBag Constraints Using Layout Managers Combining Layout Managers Using Frames or Dialogs Using JPanel Containers Adding Borders to Components Using Internal Frames Swing Text Controls ix
10 Adding Components with Oracle JDeveloper 10g Creating a Frame Adding Components Setting Pluggable Look and Feel Summary Practice 13: Overview Adding User Interface Components and Event Handling Objectives 14-2 Swing Components 14-3 Swing Components in JDeveloper 14-5 Invoking the UI Editor 14-7 How to Add a Component to a Form 14-8 Edit the Properties of a Component 14-9 Code Generated by JDeveloper Creating a Menu Using JDeveloper Menu Editor Practice 14-1: Overview UI for Java Application Java Event Handling Model Event Handling Code Basics Event Handling Process: Registration Event Handling Process: The Event Occurs Event Handling Process: Running the Event Handler Using Adapter Classes for Listeners Swing Model View Controller Architecture Basic Text Component Methods Basic JList Component Methods What Events Can a Component Generate? How to Define an Event Handler in JDeveloper Default Event Handling Code Style Generated by JDeveloper Completing the Event Handler Method Summary Practice 14-2: Overview Accessing the Database with JDBC Objectives 15-2 Java, J2EE, and Oracle 10g 15-3 Connecting to a Database with Java 15-4 What Is JDBC? 15-5 Preparing the Environment 15-6 Steps for Using JDBC to Execute SQL Statements 15-8 Step 1: Registering the Driver 15-9 Connecting to the Database Oracle JDBC Drivers: Thin Client Driver Oracle JDBC Drivers: OCI Client Drivers x
11 Choosing the Right Driver Step 2: Getting a Database Connection About JDBC URLs JDBC URLs with Oracle Drivers Step 3: Creating a Statement Using the Statement Interface Step 4a: Executing a Query The ResultSet Object Step 4b: Submitting DML Statements Step 4b: Submitting DDL Statements Step 5: Processing the Query Results Step 6: Closing Connections A Basic Query Example Mapping Database Types to Java Types Handling an Unknown SQL Statement Handling Exceptions Managing Transactions The PreparedStatement Object How to Create a PreparedStatement How to Execute a PreparedStatement Maximize Database Access Connection Pooling Summary Practice 15: Overview Appendix A: Practice Solutions xi
12
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