OracleAS 10g R3: Java Programming
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1 OracleAS 10g R3: Java Programming Volume I Student Guide D18382GC20 Edition 2.0 April 2007 D50171
2 Authors Patrice Daux Kate Heap Technical Contributors and Reviewers Ken Cooper C Fuller Vasily Strelnikov Ronald Treep Editor Richard Wallis Graphic Designer Rajiv Chandrabhanu Publishers Srividya Rameshkumar Veena Narasimhan Copyright 2007, Oracle. All rights reserved. Disclaimer This document contains proprietary information and is protected by copyright and other intellectual property laws. You may copy and print this document solely for your own use in an Oracle training course. The document may not be modified or altered in any way. Except where your use constitutes "fair use" under copyright law, you may not use, share, download, upload, copy, print, display, perform, reproduce, publish, license, post, transmit, or distribute this document in whole or in part without the express authorization of Oracle. The information contained in this document is subject to change without notice. If you find any problems in the document, please report them in writing to: Oracle University, 500 Oracle Parkway, Redwood Shores, California USA. This document is not warranted to be error-free. Restricted Rights Notice If this documentation is delivered to the United States Government or anyone using the documentation on behalf of the United States Government, the following notice is applicable: U.S. GOVERNMENT RIGHTS The U.S. Government s rights to use, modify, reproduce, release, perform, display, or disclose these training materials are restricted by the terms of the applicable Oracle license agreement and/or the applicable U.S. Government contract. Trademark Notice Oracle, JD Edwards, PeopleSoft, and Siebel are registered trademarks of Oracle Corporation and/or its affiliates. Other names may be trademarks of their respective owners.
3 Contents Preface I Introduction Objectives I-2 Course Overview I-3 1 Introducing the Java and Oracle Platforms Objectives 1-2 What Is Java? 1-3 Key Benefits of Java 1-5 Object-Oriented Approach 1-7 Platform Independence 1-8 Using Java with Enterprise Internet Computing 1-9 Using the Java Virtual Machine 1-11 How Does the JVM Work? 1-13 Benefits of Just-In-Time (JIT) Compilers 1-15 Implementing Security in the Java Environment 1-17 Deployment of Java Applications 1-19 Using Java with Oracle 10g 1-20 Java Software Development Kit 1-21 Using the Appropriate Development Kit 1-22 Integrated Development Environment 1-23 Exploring the JDeveloper Environment 1-24 Oracle10g Products 1-26 Summary Defining Object-Oriented Principles Objectives 2-2 Modeling 2-4 Classes and Objects 2-5 An Object s Attributes Maintain Its State 2-6 Objects Have Behavior 2-8 Objects Are Modeled As Abstractions 2-9 Defining Object Aggregation: Composition 2-11 Donut Diagram 2-13 Guided Practice: Spot the Operations and Attributes 2-14 iii
4 Collaborating Objects 2-15 Objects Interact Through Messages 2-17 Classes 2-19 Identifying a Class 2-21 Comparing Classes and Objects 2-22 Encapsulation 2-24 Inheritance 2-25 Using the Is-a-Kind-of Relationship 2-26 Polymorphism 2-27 UML Diagram for OrderEntry 2-29 Summary 2-30 Practice 2 Overview: Working with Object-Oriented Principles 2-31 Order Entry System: Partial UML Class Model Basic Java Syntax and Coding Conventions Objectives 3-2 Toolkit Components 3-4 Java Packages 3-5 Documenting Using Java SE 3-6 Annotations 3-7 Contents of a Java Source File 3-8 Naming Conventions 3-9 More About Naming Conventions 3-11 Defining a Class 3-13 Rental Class: Example 3-14 Creating Code Blocks 3-16 Defining Java Methods 3-17 Example of a Method 3-18 Declaring Variables 3-19 Examples of Variables in the Context of a Method 3-20 Rules for Creating Statements 3-21 Compiling and Running a Java Application 3-22 CLASSPATH Variable 3-23 Classpath Use Examples 3-24 Summary 3-25 Practice 3: Overview Exploring Primitive Data Types and Operators Objectives 4-2 Keywords and Reserved Words 4-4 iv
5 Variable Types 4-5 Primitive Data Types 4-7 Variables 4-9 Declaring Variables 4-10 Local Variables 4-11 Defining Variable Names 4-12 Numeric Literals 4-13 Nonnumeric Literals 4-15 enum 4-17 Operators 4-18 Categories of Operators 4-19 Using the Assignment Operator 4-20 Working with Arithmetic Operators 4-21 More About Arithmetic Operators 4-22 Guided Practice: Declaring Variables 4-23 Examining Conversions and Casts 4-25 Incrementing and Decrementing Values 4-27 Relational and Equality Operators 4-28 Conditional Operator (?:) 4-29 Logical Operators 4-30 Compound Assignment Operators 4-31 Operator Precedence 4-32 More About Operator Precedence 4-33 Concatenating Strings 4-34 Summary 4-35 Practice 4 Overview: Exploring Primitive Data Types and Operators Controlling Program Flow Objectives 5-2 Basic Flow Control Types 5-3 Using Flow Control in Java 5-4 if Statement 5-5 Nested if Statements 5-6 Guided Practice: Spot the Mistakes 5-7 switch Statement 5-8 More About the switch Statement 5-10 Looping in Java 5-11 while Loop 5-13 do while Loop 5-14 for Loop 5-15 v
6 More About the for Loop 5-16 Guided Practice: Spot the Mistakes 5-17 break Statement 5-18 continue Statement 5-19 Summary 5-20 Practice 5 Overview: Controlling Program Flow Building Applications with Oracle JDeveloper ( ) Objectives 6-2 Oracle JDeveloper ( ) 6-3 Oracle JDeveloper ( ) Environment 6-4 Applications 6-6 Projects 6-8 Creating JDeveloper Items 6-10 Creating an Application 6-11 Project Properties: Specifying Project Details 6-13 Project Properties: Selecting Additional Libraries 6-14 Adding a New Java SE 6-15 Directory Structure 6-16 Exploring the Skeleton Java Application 6-17 Finding Methods and Fields 6-18 Supporting Code Development with Profiler and Code Coach 6-19 New Code Editor Features 6-21 Customizing JDeveloper ( ) 6-23 Refactoring 6-24 JDeveloper Help System 6-27 Obtaining Help on a Topic 6-28 Oracle JDeveloper Debugger 6-29 Breakpoints 6-31 Debugger Windows 6-33 Stepping Through a Program 6-34 Watching Data and Variables 6-35 Summary 6-36 Practice 6 Overview: Building Java with Oracle JDeveloper Creating Classes and Objects Objectives 7-2 Java Classes 7-3 Comparing Classes and Objects 7-4 Creating Objects 7-5 vi
7 new Operator 7-6 Primitive Variables and Object Variables 7-7 null Reference 7-8 Assigning References 7-9 Declaring Instance Variables 7-10 Accessing public Instance Variables 7-11 Defining Methods 7-12 Calling a Method 7-14 Specifying Method Arguments: Examples 7-15 Returning a Value from a Method 7-17 Calling Instance Methods 7-18 Encapsulation in Java 7-19 Passing Primitives to Methods 7-20 Passing Object References to Methods 7-21 Class Variables 7-22 Initializing Class Variables 7-23 Class Methods 7-25 Guided Practice: Class Methods or Instance Methods 7-26 Examples in Java 7-27 Java Packages 7-28 Grouping Classes in a Package 7-29 Setting the CLASSPATH with Packages 7-30 Access Modifiers 7-32 Summary 7-34 Practice 7 Overview: Creating Classes and Objects Object Life Cycle and Inner Classes Objectives 8-2 Overloading Methods 8-4 Using the this Reference 8-6 Initializing Instance Variables 8-7 Constructors 8-8 Defining and Overloading Constructors 8-10 Sharing Code Between Constructors 8-11 final Variables, Methods, and Classes 8-12 Reclaiming Memory 8-13 finalize() Method 8-14 Inner Classes 8-16 Static Inner Class 8-17 Member Inner Class 8-18 vii
8 Local Inner Class 8-19 Anonymous Inner Class 8-20 Calendar Class 8-22 Summary 8-24 Practice 8 Overview: Object Life Cycle Classes Using Strings and the StringBuffer, Wrapper, and Text-Formatting Classes Objectives 9-2 Strings in Java 9-3 Creating Strings 9-4 Concatenating Strings 9-5 Performing Operations on Strings 9-6 Performing More Operations on Strings 9-7 Comparing String Objects 9-8 Producing Strings from Other Objects 9-10 Producing Strings from Primitives 9-11 Producing Primitives from Strings 9-12 Wrapper Class Conversion Methods 9-13 Changing the Contents of a String 9-14 Formatting Classes 9-16 SimpleDateFormat Class 9-17 MessageFormat Class 9-18 DecimalFormat Subclass 9-19 Guided Practice 9-20 Regular Expressions 9-22 Streams 9-25 Sets of I/O Classes 9-26 Byte I/O Streams 9-27 Character I/O Streams 9-28 The Basics: Standard Output 9-29 OutputStream and PrintStream 9-30 Formatted Output 9-31 The Basics: Standard Input 9-32 Scanner API 9-34 Object Serialization 9-35 Serialization Streams, Interfaces, and Modifiers 9-38 Summary 9-39 Practice 9 Overview: Using Strings and the StringBuffer, Wrapper, and Text-Formatting Classes 9-40 viii
9 10 Reusing Code Objectives 10-2 Key Object-Oriented Components 10-3 Example of Inheritance 10-5 Specifying Inheritance in Java 10-7 Defining Inheritance with Oracle JDeveloper 10-9 Subclass and Superclass Variables Default Initialization Super() Reference Super() Reference: Example Using Superclass Constructors Specifying Additional Methods Overriding Superclass Methods Invoking Superclass Methods Example of Polymorphism in Java Treating a Subclass As Its Superclass Browsing Superclass References with Oracle JDeveloper Hierarchy Browser Acme Video and Polymorphism Using Polymorphism for Acme Video instanceof Operator Limiting Methods and Classes with final Ensuring Genuine Inheritance Practice 10 Overview: Reusing Code with Inheritance and Polymorphism JavaBeans More About JavaBeans Managing Bean Properties Exposing Properties and Methods JavaBeans at Design Time Introspection with JavaBeans JavaBeans at Run Time Build and Use a JavaBean in JDeveloper Summary Arrays and Collections Objectives 11-2 Arrays 11-3 Creating an Array of Primitives 11-4 Declaring an Array 11-5 Creating an Array Object 11-6 ix
10 Initializing Array Elements 11-8 Creating an Array of Object References 11-9 Initializing the Objects in an Array Using an Array of Object References Going Through the Array Elements Arrays and Exceptions Multidimensional Arrays Passing Command-Line Parameters to main() Java Collections Framework Collections Framework Components ArrayList Modifying an ArrayList Accessing an ArrayList Hashtable Class Iterator Interface Enhancements in Java SE Summary Practice 11 Overview: Using Arrays and Collections Structuring Code by Using Abstract Classes and Interfaces Objectives 12-2 Abstract Classes 12-3 Creating Abstract Classes 12-5 Abstract Methods 12-6 Defining Abstract Methods 12-8 Defining and Using Interfaces 12-9 Examples of Interfaces Creating Interfaces Implementing Interfaces Sort: A Real-World Example Overview of the Classes How the Sort Works Sortable Interface Sort Class Movie Class Using the Sort Using instanceof with Interfaces Summary Practice 12: Overview x
11 13 Throwing and Catching Exceptions Objectives 13-2 What Is an Exception? 13-3 Exception Handling in Java 13-4 Advantages of Java Exceptions: Separating Error-Handling Code 13-5 Advantages of Java Exceptions: Passing Errors Up the Call Stack 13-7 Advantages of Java Exceptions: Exceptions Cannot Be Ignored 13-8 Checked Exceptions, Unchecked Exceptions, and Errors 13-9 Handling Exceptions Catching and Handling Exceptions Catching a Single Exception Catching Multiple Exceptions Cleaning Up with a finally Block Guided Practice: Catching and Handling Exceptions Guided Practice: Catching and Handling Exceptions Allowing an Exception to Pass to the Calling Method Throwing Exceptions Creating Exceptions Catching an Exception and Throwing a Different Exception Summary Practice 13 Overview: Throwing and Catching Exceptions Using JDBC to Access the Database Objectives 14-2 Java, Java EE, and Oracle 10g 14-3 Connecting to a Database with Java 14-4 Java Database Connectivity (JDBC) 14-5 Preparing the Environment 14-6 Steps for Using JDBC to Execute SQL Statements 14-7 Step 1: Registering the Driver 14-8 Connecting to the Database 14-9 Oracle JDBC Drivers: Thin-Client Driver Oracle JDBC Drivers: OCI Client Driver Choosing the Right Driver Step 2: Obtaining a Database Connection JDBC URLs JDBC URLs with Oracle Drivers Step 3: Creating a Statement Using the Statement Interface Step 4a: Executing a Query xi
12 ResultSet Object Step 4b: Submitting DML Statements Step 4b: Submitting DDL Statements Step 5: Processing the Query Results Mapping Database Types to Java Types Step 6: Cleaning Up Basic Query Example Handling an Unknown SQL Statement Handling Exceptions Transactions with JDBC PreparedStatement Object Creating a PreparedStatement Object Executing a PreparedStatement Object Maximizing Database Access with Connection Pooling Connection Pooling Summary Practice 14 Overview: Using JDBC to Access the Database User Interface Design: Swing Basics for Planning the Application Layout Objectives 15-2 AWT, Swing, and JFC 15-3 Swing Features 15-5 Lightweight and Heavyweight Components 15-7 Planning the UI Layout 15-8 Swing Containment Hierarchy 15-9 Top-Level Containers Intermediate Containers Atomic Components Layout Management: Overview Border Layout GridBag Layout GridBag Constraints Using Layout Managers Combining Layout Managers Java Frame Classes JPanel Containers Internal Frames Adding Components with Oracle JDeveloper Creating a Frame Adding Components xii
13 Pluggable Look and Feel Summary Practice 15: Overview Adding User Interface Components and Event Handling Objectives 16-2 Swing Components 16-3 Swing Components in JDeveloper 16-5 Invoking the UI Editor 16-7 Adding a Component to a Form 16-8 Editing the Properties of a Component 16-9 Code Generated by JDeveloper Creating a Menu Using the JDeveloper Menu Editor Practice 16-1 Overview: Adding User Interface Components UI for the Order Entry Application Java Event Handling Model Event Handling Code Basics Event-Handling Process: Registration Event-Handling Process: The Event Occurs Event-Handling Process: Running the Event Handler Using Adapter Classes for Listeners Swing Model-View-Controller Architecture Basic Text Component Methods Basic JList Component Methods What Events Can a Component Generate? How to Define an Event Handler in JDeveloper Default Event Handling Code Style Generated by JDeveloper Completing the Event Handler Method Summary Practice 16-2 Overview: Adding Event Handling Deploying Applications by Using Java Web Start Objectives 17-2 Java Web Start 17-3 Running a Web Start Application 17-4 Advantages of Web Start 17-5 Examining the JNLP File 17-6 Deploying Applications with JDeveloper 17-7 Creating the Deployment Profile File 17-8 Saving the Deployment Profile 17-9 xiii
14 Selecting Files to Deploy Creating an Executable.jar File Creating and Deploying the Archive File Using JDeveloper to Deploy an Application for Java Web Start Step 1: Generate Deployment Profiles and Archive Application Step 2a: Start OC4J Step 2b: Creating a Connection Step 3: Use the Web Start Wizard to Create a JNLP File Step 4: Archive and Deploy the Application to the OC4J Server Summary Appendix A: Practice Solutions Appendix B: Java Language Quick-Reference Guide Appendix C: Practice Solutions: Order Entry Application xiv
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