Building MyFirstApp Android Application Step by Step. Sang Shin Learn with Passion!

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1 Building MyFirstApp Android Application Step by Step. Sang Shin Learn with Passion! 1

2 Disclaimer Portions of this presentation are modifications based on work created and shared by the Android Open Source Project > They are used according to terms described in the Creative Commons 2.5 Attribution License > 2

3 Goals of This Presentation Get you started with Android Studio application development with minimum knowledge Introduce you Android Studio development environment Get you be exposed to the basic building blocks of an Android application in a cursory manner > The details will be covered in the rest of the course 3

4 Topics Installation and configuration Building blocks of Android application > AndroidManifest.xml > Java package Activities > Resource files > layout > values strings.xml > drawable > menu 4

5 Installation & Configuration 5

6 Software Needed JDK (Java Development Kit) > Java language to build Android application Android Studio > IDE, SDK, Libraries, samples, documentation, emulators, debugger, command line tool 6

7 Creating Android Project Automatic creation of building blocks of an Android application > Starting > > > > Activity class Layout resource file AndroidManife st.xml strings.xml Android library 7

8 Lab Exercise(20 min): Installation & Configuration Exercise 0 & 1 of 6110_android_stepbystep.zip 8

9 Building Blocks of Android Application 9

10 Android Studio App Components AndroidManifest.xml Activity class Resource files > Layout > strings.xml, etc.. Android library (automatically configured) 10

11 AndroidManifest.xml file Java package for the application. > The package name serves as a unique identifier for the application. Application name and icon Application version information Activities > One activity is designated as a starting Activity Every application must have a manifest file called AndroidManifest.xml file (with precisely that name) in its root directory. The manifest presents essential information about the application to the Android system, information the system must have before it can run any of the 11 application's code.

12 Building Block AndroidManifest.xml 12

13 Activity Class - Quick Overview Each Activity class typically represents a screen > Like a JSP page in a Web application The oncreate() method of Activity class gets called by the Android system when your Activity starts > You create your screen UI inside oncreate() method Every Activity has to be described in the AndroidManifest.xml file An Activity is typically chosen as a starting one of your application - like a class that has a main() method in Java > Through special configuration in AndroidManifest.xml 13

14 Main Activity Class package com.jpassion.com.myfirstapp; Import public class MainActivity extends ActionBarActivity protected void oncreate(bundle savedinstancestate) ( public boolean oncreateoptionsmenu(menu menu) ( public boolean onoptionsitemselected(menuitem item) (...) 14

15 Layout Resource Files Every screen has a corresponding layout resource file > Unless you create screen UI programmatically Each activity class specifies which layout resource file to use for each screen it represents > setcontentview(r.layout.activity_main ); Located under /res/layout directory > /res/layout/main.xml layout resource file is referred to as R.layout.activity_main activity_main is defined at create wizards and user can set name. 15

16 Building Block Layout Resource 16

17 Resource Files - strings.xml Let you define the text strings of your applications in a well-known file > Rather than in Java code > Rather than in Layout resource files The strings are then referred to through the names assigned to them (in the layout resource file) > R.string.edit_message (in the Java code) Located under /res/values directory 17

18 Building Block Values Resource 18

19 Lab Exercises(60 min): Exercise 2-8 of 6110_android_stepbystep.zip 19

20 Thank you! Check JavaPassion.com Codecamps! Learn with Passion! 20 20

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