Intro: Your brain on Java Who is this book for? What your brain is thinking. Bend your brain into submission What you need for this book
|
|
- Shona Owen
- 5 years ago
- Views:
Transcription
1 Intro: Your brain on Java Who is this book for? p. xx What your brain is thinking p. xxi Metacognition p. xxiii Bend your brain into submission p. xxv What you need for this book p. xxvi Technical editors p. xxviii Acknowledgements p. xxix Breaking the Surface: Java takes you to new places The way Java works p. 2 Code structure in Java p. 5 Anatomy of a class p. 6 The main() method p. 7 Looping p. 8 Conditional branching (if tests) p. 11 Coding the "99 bottles of beer" app p. 12 Phrase-o-matic p. 14 Fireside chat: compiler vs. JVM p. 16 Exercises and puzzles p. 18 A Trip to Objectville: I was told there would be objects Chair Wars (Brad the OO guy vs. Larry the procedural guy) p. 26 Inheritance (an introduction) p. 29 Overriding methods (as introduction) p. 30 What's in a class? (methods, instance variables) p. 32 Making your first object p. 34 Using main() p. 36 Guessing Game code p. 37 Exercises and puzzles p. 40 Know Your Variables: Variables come in two flavors: primitive and reference Declaring a variable (Java cares about type) p. 48 Primitive types ("I'd like a double with extra foam, please") p. 49 Java keywords p. 51 Reference variables (remote control to an object) p. 52 Object declaration and assignment p. 53 Objects on the garbage-collectible heap p. 55 Arrays (a first look) p. 57 Exercises and puzzles p. 61 How Objects Behave: State affects behavior, behavior affects state Methods use object state (bark different) p. 71 Method arguments and return types p. 72 Pass-by-value (the variable is always copied) p. 75
2 Getters and Setters p. 77 Encapsulation (do it or risk humiliation) p. 78 Using references in an array p. 81 Exercises and puzzles p. 86 Extra-Strength Methods: Let's put some muscle in our methods Building the Sink a Dot Com game p. 94 Starting with the Simple Dot Com game (a simpler version) p. 96 Writing prepcode (pseudocode for the game) p. 97 Test code for Simple Dot Com p. 100 Coding the Simple Dot Com game p. 101 Final code for Simple Dot Com p. 104 Generating random numbers with Math.random() p. 109 Ready-bake code for getting user input from the command-line p. 110 Looping with for loops p. 112 Casting primitives from a large size to a smaller size p. 114 Converting a String to an int with Integer.parseInt() p. 114 Exercises and puzzles p. 115 Using the Java Library: Java ships with hundreds of pre-built classes Analying the bug in the Simple Dot Com Game p. 122 ArrayList (taking advantage of the Java API) p. 128 Fixing the DotCom class code p. 134 Building the real game (Sink a Dot Com) p. 136 Prepcode for the real game p. 140 Code for the real game p. 142 Boolean expressions p. 147 Using the library (Java API) p. 150 Using packages (import statements, fully-qualified names) p. 151 Using the HTML API docs and reference books p. 154 Exercises and puzzles p. 157 Better Living in Objectville: Plan your programs with the future in mind Understanding inheritance (superclass and subclass relationships) p. 164 Designing an inheritance tree (the Animal simulation) p. 166 Avoiding duplicate code (using inheritance) p. 167 Overriding methods p. 168 IS-A and HAS-A (bathtub girl) p. 173 What do you inherit from your superclass? p. 176 What does inheritance really buy you? p. 178 Polymorphism (using a supertype reference to a subclass object) p. 179 Rules for overriding (don't touch those arguments and return types!) p. 186 Method overloading (nothing more than method name re-use) p. 187 Exercises and puzzles p. 188
3 Serious Polymorphism: Inheritance is just the beginning Some classes just should not be instantiated p. 196 Abstract classes (can't be instantiated) p. 197 Abstract methods (must be implemented) p. 199 Polymorphism in action p. 202 Class Object (the ultimate superclass of everything) p. 204 Taking objects out of an ArrayList (they come out as type Object) p. 207 Compiler checks the reference type (before letting you call a method) p. 209 Get in touch with your inner object p. 210 Polymorphic references p. 211 Casting an object reference (moving lower on the inheritance tree) p. 212 Deadly Diamond of Death (multiple inheritance problem) p. 219 Using interfaces (the best solution!) p. 220 Exercises and puzzles p. 225 Life and Death of an Object: Objects are born and objects die The stack and the heap, where objects and variables live p. 232 Methods on the stack p. 233 Where local variables live p. 234 Where instance variables live p. 235 The miracle of object creation p. 236 Constructors (the code that runs when you say new) p. 237 Initializing the state of a new Duck p. 239 The compiler can make a default (no-arg) constructor p. 241 Overloaded constructors p. 243 Superclass constructors (constructor chaining) p. 246 Invoking overloaded constructors using this() p. 252 Life of an object p. 254 Garbage Collection (and making objects eligible) p. 256 Exercises and puzzles p. 262 Numbers Matter: Do the Math Math class (do you really need an instance of it?) p. 270 Static methods p. 271 Static variables p. 273 Constants (static final variables) p. 278 Math methods (random(), round(), abs(), etc.) p. 282 Wrapper classes (Integer, Boolean, Character, etc.) p. 283 Number formatting p. 284 Date formatting p. 288 Exercises and puzzles p. 291 Risky Behavior: Stuff happens Making a music machine (the BeatBox) p. 298
4 What if you need to call risky code? p. 301 Exceptions say "something bad may have happened..." p. 302 The compiler guarantees (it checks) that you're aware of the risks p. 303 Catching exceptions using a try/catch (skateboarder) p. 304 Flow control in try/catch blocks p. 308 The finally block (no matter what happens, turn off the oven!) p. 309 Catching multiple exceptions (the order matters) p. 311 Declaring an exception (just duck it) p. 317 Handle or declare law p. 319 Code Kitchen (making sounds) p. 321 Exercises and puzzles p. 330 A Very Graphic Story: Face it, you need to make GUIs Your first GUI p. 337 Getting a user event p. 339 Implement a listener interface p. 340 Getting a button's ActionEvent p. 342 Putting graphics on a GUI p. 345 Fun with paintcomponent() p. 347 The Graphics2D object p. 348 Putting more than one button on a screen p. 352 Inner classes to the rescue (make your listener an inner class) p. 358 Animation (move it, paint it, move it, paint it, move it, paint it...) p. 364 Code Kitchen (painting graphics with the beat of the music) p. 368 Exercises and puzzles p. 376 Work on your Swing: Swing is easy Swing Components p. 382 Layout Managers (they control size and placement) p. 383 Three Layout Managers (border, flow, box) p. 385 BorderLayout (cares about five regions) p. 386 FlowLayout (cares about the order and preferred size) p. 390 BoxLayout (like flow, but can stack components vertically) p. 393 JTextField (for single-line user input) p. 395 JTextArea (for multi-line, scrolling text) p. 396 JCheckBox (is it selected?) p. 398 JList (a scrollable, selectable list) p. 399 Code Kitchen (The Big One - building the BeatBox chat client) p. 400 Exercises and puzzles p. 406 Saving Objects: Objects can be flattened and inflated Saving object state p. 413 Writing a serialized object to a file p. 414 Java input and output streams (connections and chains) p. 415
5 Object serialization p. 416 Implementing the Serializable interface p. 419 Using transient variables p. 421 Deserializing an object p. 423 Writing to a text file p. 427 java.io.file p. 432 Reading from a text file p. 434 StringTokenizer p. 438 CodeKitchen p. 442 Exercises and puzzles p. 446 Make a Connection: Connect with the outside world Chat program overview p. 453 Connecting, sending, and receiving p. 454 Network sockets p. 455 TCP ports p. 456 Reading data from a socket (using BufferedReader) p. 458 Writing data to a socket (using PrintWriter) p. 459 Writing the Daily Advice Client program p. 460 Writing a simple server p. 463 Daily Advice Server code p. 464 Writing a chat client p. 466 Multiple call stacks p. 470 Launching a new thread (make it, start it) p. 472 The Runnable interface (the thread's job) p. 473 Three states of a new Thread object (new, runnable, running) p. 475 The runnable-running loop p. 476 Thread scheduler (it's his decision, not yours) p. 477 Putting a thread to sleep p. 481 Making and starting two threads p. 483 Concurrency issues: can this couple be saved? p. 485 The Ryan and Monica concurrency problem, in code p. 486 Locking to make things atomic p. 490 Every object has a lock p. 491 The dreaded "Lost Update" problem p. 492 Synchronized methods (using a lock) p. 494 Deadlock! p. 496 Multithreaded ChatClient code p. 498 Ready-bake SimpleChatServer p. 500 Exercises and puzzles p. 504 Release Your Code: It's time to let go Deployment options p. 510
6 Keep your source code and class files separate p. 512 Making an executable JAR (Java ARchives) p. 513 Running an executable JAR p. 514 Put your classes in a package! p. 515 Preventing package name conflicts p. 516 Packages must have a matching directory structure p. 517 Compiling and running with packages p. 518 Compiling with -d p. 519 Making an executable JAR (with packages) p. 520 Java Web Start (JWS) for deployment from the web p. 525 The jnlp file p. 527 How to make and deploy a JWS application p. 528 Exercises and puzzles p. 529 Distributed Computing: Being remote doesn't have to be a bad thing Java Remote Method Invocation (RMI), hands-on, very detailed p. 552 Servlets (a quick look) p. 553 Enterprise JavaBeans (EJB), a very quick look p. 559 Jini, the best trick of all p. 560 Building the really cool universal service browser p. 564 The End p. 576 Appendix A: The final Code Kitchen project BeatBoxFinal (client code) p. 578 MusicServer (server code) p. 585 Appendix B: The Top Ten Things that didn't make it into the book Bit manipulation p. 588 Immutability p. 589 Assertions p. 590 Block scope p. 591 Linked invocations p. 592 Overriding equals() p. 593 Access levels and access modifiers (who sees what) p. 594 String and StringBuffer methods p. 596 Multidimensional arrays p. 597 Collections p. 598 Index p. 607 Table of Contents provided by Blackwell's Book Services and R.R. Bowker. Used with permission.
"Charting the Course... Java Programming Language. Course Summary
Course Summary Description This course emphasizes becoming productive quickly as a Java application developer. This course quickly covers the Java language syntax and then moves into the object-oriented
More informationCore Java - SCJP. Q2Technologies, Rajajinagar. Course content
Core Java - SCJP Course content NOTE: For exam objectives refer to the SCJP 1.6 objectives. 1. Declarations and Access Control Java Refresher Identifiers & JavaBeans Legal Identifiers. Sun's Java Code
More informationCourse Description. Learn To: : Intro to JAVA SE7 and Programming using JAVA SE7. Course Outline ::
Module Title Duration : Intro to JAVA SE7 and Programming using JAVA SE7 : 9 days Course Description The Java SE 7 Fundamentals course was designed to enable students with little or no programming experience
More information15CS45 : OBJECT ORIENTED CONCEPTS
15CS45 : OBJECT ORIENTED CONCEPTS QUESTION BANK: What do you know about Java? What are the supported platforms by Java Programming Language? List any five features of Java? Why is Java Architectural Neutral?
More informationContents Chapter 1 Introduction to Programming and the Java Language
Chapter 1 Introduction to Programming and the Java Language 1.1 Basic Computer Concepts 5 1.1.1 Hardware 5 1.1.2 Operating Systems 8 1.1.3 Application Software 9 1.1.4 Computer Networks and the Internet
More informationJava SE7 Fundamentals
Java SE7 Fundamentals Introducing the Java Technology Relating Java with other languages Showing how to download, install, and configure the Java environment on a Windows system. Describing the various
More information[Course Overview] After completing this module you are ready to: Develop Desktop applications, Networking & Multi-threaded programs in java.
[Course Overview] The Core Java technologies and application programming interfaces (APIs) are the foundation of the Java Platform, Standard Edition (Java SE). They are used in all classes of Java programming,
More informationSELF-STUDY. Glossary
SELF-STUDY 231 Glossary HTML (Hyper Text Markup Language - the language used to code web pages) tags used to embed an applet. abstract A class or method that is incompletely defined,
More informationSoftware Development & Education Center. Java Platform, Standard Edition 7 (JSE 7)
Software Development & Education Center Java Platform, Standard Edition 7 (JSE 7) Detailed Curriculum Getting Started What Is the Java Technology? Primary Goals of the Java Technology The Java Virtual
More informationJava for Programmers Course (equivalent to SL 275) 36 Contact Hours
Java for Programmers Course (equivalent to SL 275) 36 Contact Hours Course Overview This course teaches programmers the skills necessary to create Java programming system applications and satisfies the
More informationWA1278 Introduction to Java Using Eclipse
Lincoln Land Community College Capital City Training Center 130 West Mason Springfield, IL 62702 217-782-7436 www.llcc.edu/cctc WA1278 Introduction to Java Using Eclipse This course introduces the Java
More informationMurach s Beginning Java with Eclipse
Murach s Beginning Java with Eclipse Introduction xv Section 1 Get started right Chapter 1 An introduction to Java programming 3 Chapter 2 How to start writing Java code 33 Chapter 3 How to use classes
More informationJava Programming. Price $ (inc GST)
1800 ULEARN (853 276) www.ddls.com.au Java Programming Length 5 days Price $4235.00 (inc GST) Overview Intensive and hands-on, the course emphasizes becoming productive quickly as a Java application developer.
More informationA Quick Tour p. 1 Getting Started p. 1 Variables p. 3 Comments in Code p. 6 Named Constants p. 6 Unicode Characters p. 8 Flow of Control p.
A Quick Tour p. 1 Getting Started p. 1 Variables p. 3 Comments in Code p. 6 Named Constants p. 6 Unicode Characters p. 8 Flow of Control p. 9 Classes and Objects p. 11 Creating Objects p. 12 Static or
More informationSyllabus & Curriculum for Certificate Course in Java. CALL: , for Queries
1 CONTENTS 1. Introduction to Java 2. Holding Data 3. Controllin g the f l o w 4. Object Oriented Programming Concepts 5. Inheritance & Packaging 6. Handling Error/Exceptions 7. Handling Strings 8. Threads
More informationLTBP INDUSTRIAL TRAINING INSTITUTE
Java SE Introduction to Java JDK JRE Discussion of Java features and OOPS Concepts Installation of Netbeans IDE Datatypes primitive data types non-primitive data types Variable declaration Operators Control
More informationContents. Figures. Tables. Examples. Foreword. Preface. 1 Basics of Java Programming 1. xix. xxi. xxiii. xxvii. xxix
PGJC4_JSE8_OCA.book Page ix Monday, June 20, 2016 2:31 PM Contents Figures Tables Examples Foreword Preface xix xxi xxiii xxvii xxix 1 Basics of Java Programming 1 1.1 Introduction 2 1.2 Classes 2 Declaring
More informationJava 8 Programming for OO Experienced Developers
www.peaklearningllc.com Java 8 Programming for OO Experienced Developers (5 Days) This course is geared for developers who have prior working knowledge of object-oriented programming languages such as
More informationCore Java SYLLABUS COVERAGE SYLLABUS IN DETAILS
Core Java SYLLABUS COVERAGE Introduction. OOPS Package Exception Handling. Multithreading Applet, AWT, Event Handling Using NetBean, Ecllipse. Input Output Streams, Serialization Networking Collection
More information1 OBJECT-ORIENTED PROGRAMMING 1
PREFACE xvii 1 OBJECT-ORIENTED PROGRAMMING 1 1.1 Object-Oriented and Procedural Programming 2 Top-Down Design and Procedural Programming, 3 Problems with Top-Down Design, 3 Classes and Objects, 4 Fields
More informationPESIT Bangalore South Campus
PESIT Bangalore South Campus 15CS45 : OBJECT ORIENTED CONCEPTS Faculty : Prof. Sajeevan K, Prof. Hanumanth Pujar Course Description: No of Sessions: 56 This course introduces computer programming using
More informationDOWNLOAD PDF CORE JAVA APTITUDE QUESTIONS AND ANSWERS
Chapter 1 : Chapter-wise Java Multiple Choice Questions and Answers Interview MCQs Java Programming questions and answers with explanation for interview, competitive examination and entrance test. Fully
More informationTraining topic: OCPJP (Oracle certified professional Java programmer) or SCJP (Sun certified Java programmer) Content and Objectives
Training topic: OCPJP (Oracle certified professional Java programmer) or SCJP (Sun certified Java programmer) Content and Objectives 1 Table of content TABLE OF CONTENT... 2 1. ABOUT OCPJP SCJP... 4 2.
More informationCONTENTS. PART 1 Structured Programming 1. 1 Getting started 3. 2 Basic programming elements 17
List of Programs xxv List of Figures xxix List of Tables xxxiii Preface to second version xxxv PART 1 Structured Programming 1 1 Getting started 3 1.1 Programming 3 1.2 Editing source code 5 Source code
More informationCompaq Interview Questions And Answers
Part A: Q1. What are the difference between java and C++? Java adopts byte code whereas C++ does not C++ supports destructor whereas java does not support. Multiple inheritance possible in C++ but not
More informationA- Core Java Audience Prerequisites Approach Objectives 1. Introduction
OGIES 6/7 A- Core Java The Core Java segment deals with the basics of Java. It is designed keeping in mind the basics of Java Programming Language that will help new students to understand the Java language,
More informationIntroduction to Programming Using Java (98-388)
Introduction to Programming Using Java (98-388) Understand Java fundamentals Describe the use of main in a Java application Signature of main, why it is static; how to consume an instance of your own class;
More informationSupporting Materials
Preface p. xxiii Introduction p. xxiii Key Features p. xxiii Chapter Outlines p. xxiv Supporting Materials p. xxvi Acknowledgments p. xxvii Java Fundamentals p. 1 Bits, Bytes, and Java p. 2 The Challenge
More informationJava SE 7 Programming
Oracle University Contact Us: Local: 1800 103 4775 Intl: +91 80 4108 4709 Java SE 7 Programming Duration: 5 Days What you will learn This is the second of two courses that cover the Java Standard Edition
More informationC ONTENTS PART I FUNDAMENTALS OF PROGRAMMING 1. and Java 3. Chapter 1 Introduction to Computers, Programs,
C ONTENTS PART I FUNDAMENTALS OF PROGRAMMING 1 Chapter 1 Introduction to Computers, Programs, and Java 3 1.1 Introduction 4 1.2 What Is acomputer? 4 1.3 Programs 7 1.4 Operating Systems 9 1.5 Number Systems
More informationIntroduction... xv SECTION 1: DEVELOPING DESKTOP APPLICATIONS USING JAVA Chapter 1: Getting Started with Java... 1
Introduction... xv SECTION 1: DEVELOPING DESKTOP APPLICATIONS USING JAVA Chapter 1: Getting Started with Java... 1 Introducing Object Oriented Programming... 2 Explaining OOP concepts... 2 Objects...3
More informationContents. iii Copyright 1998 Sun Microsystems, Inc. All Rights Reserved. Enterprise Services August 1998, Revision B
Contents About the Course...xv Course Overview... xvi Course Map... xvii Module-by-Module Overview... xviii Course Objectives... xxii Skills Gained by Module... xxiii Guidelines for Module Pacing... xxiv
More informationIntroduction. Assessment Test. Part I The Programmer s Exam 1
4276FM.fm Page ix Thursday, October 2, 2003 11:22 AM at a Glance Introduction Assessment Test xix xxv Part I The Programmer s Exam 1 Chapter 1 Language Fundamentals 3 Chapter 2 Operators and Assignments
More informationABOUT CORE JAVA COURSE SCOPE:
ABOUT CORE JAVA COURSE SCOPE: JAVA based business programs perform well because constant JAVA requirements help designers to create multilevel programs with a component centered approach. JAVA growth allows
More informationJava Fundamentals p. 1 The Origins of Java p. 2 How Java Relates to C and C++ p. 3 How Java Relates to C# p. 4 Java's Contribution to the Internet p.
Preface p. xix Java Fundamentals p. 1 The Origins of Java p. 2 How Java Relates to C and C++ p. 3 How Java Relates to C# p. 4 Java's Contribution to the Internet p. 5 Java Applets and Applications p. 5
More informationMARS AREA SCHOOL DISTRICT Curriculum TECHNOLOGY EDUCATION
Course Title: Java Technologies Grades: 10-12 Prepared by: Rob Case Course Unit: What is Java? Learn about the history of Java. Learn about compilation & Syntax. Discuss the principles of Java. Discuss
More informationFast Track to Core Java 8 Programming for OO Developers (TT2101-J8) Day(s): 3. Course Code: GK1965. Overview
Fast Track to Core Java 8 Programming for OO Developers (TT2101-J8) Day(s): 3 Course Code: GK1965 Overview Java 8 Essentials for OO Developers is a three-day, fast-paced, quick start to Java 8 training
More information1 Shyam sir JAVA Notes
1 Shyam sir JAVA Notes 1. What is the most important feature of Java? Java is a platform independent language. 2. What do you mean by platform independence? Platform independence means that we can write
More informationThis page intentionally left blank
This page intentionally left blank Absolute Java, Global Edition Table of Contents Cover Title Page Copyright Page Preface Acknowledgments Brief Contents Contents Chapter 1 Getting Started 1.1 INTRODUCTION
More informationJava SE 7 Programming
Oracle University Contact Us: +40 21 3678820 Java SE 7 Programming Duration: 5 Days What you will learn This Java Programming training covers the core Application Programming Interfaces (API) you'll use
More information(800) Toll Free (804) Fax Introduction to Java and Enterprise Java using Eclipse IDE Duration: 5 days
Course Description This course introduces the Java programming language and how to develop Java applications using Eclipse 3.0. Students learn the syntax of the Java programming language, object-oriented
More informationSYLLABUS JAVA COURSE DETAILS. DURATION: 60 Hours. With Live Hands-on Sessions J P I N F O T E C H
JAVA COURSE DETAILS DURATION: 60 Hours With Live Hands-on Sessions J P I N F O T E C H P U D U C H E R R Y O F F I C E : # 4 5, K a m a r a j S a l a i, T h a t t a n c h a v a d y, P u d u c h e r r y
More informationChapter 4 Java Language Fundamentals
Chapter 4 Java Language Fundamentals Develop code that declares classes, interfaces, and enums, and includes the appropriate use of package and import statements Explain the effect of modifiers Given an
More informationCOURSE DETAILS: CORE AND ADVANCE JAVA Core Java
COURSE DETAILS: CORE AND ADVANCE JAVA Core Java 1. Object Oriented Concept Object Oriented Programming & its Concepts Classes and Objects Aggregation and Composition Static and Dynamic Binding Abstract
More informationApplication Development in JAVA. Data Types, Variable, Comments & Operators. Part I: Core Java (J2SE) Getting Started
Application Development in JAVA Duration Lecture: Specialization x Hours Core Java (J2SE) & Advance Java (J2EE) Detailed Module Part I: Core Java (J2SE) Getting Started What is Java all about? Features
More informationOracle 10g: Java Programming
Oracle 10g: Java Programming Volume 1 Student Guide D17249GC12 Edition 1.2 July 2005 D19367 Author Kate Heap Technical Contributors and Reviewers Ken Cooper Brian Fry Jeff Gallus Glenn Maslen Gayathri
More informationThe Sun s Java Certification and its Possible Role in the Joint Teaching Material
The Sun s Java Certification and its Possible Role in the Joint Teaching Material Nataša Ibrajter Faculty of Science Department of Mathematics and Informatics Novi Sad 1 Contents Kinds of Sun Certified
More informationΠΙΝΑΚΑΣ ΠΛΑΝΟΥ ΕΚΠΑΙΔΕΥΣΗΣ
ΠΑΡΑΡΤΗΜΑ «Β» ΠΙΝΑΚΑΣ ΠΛΑΝΟΥ ΕΚΠΑΙΔΕΥΣΗΣ Α/Α ΠΕΡΙΓΡΑΦΗ ΕΚΠΑΙΔΕΥΣΗΣ ΘΕΜΑΤΙΚΕΣ ΕΝΟΤΗΤΕΣ 1. Java SE8 Fundamentals What Is a Java Program? Introduction to Computer Programs Key Features of the Java Language
More informationJava Programming Training for Experienced Programmers (5 Days)
www.peaklearningllc.com Java Programming Training for Experienced Programmers (5 Days) This Java training course is intended for students with experience in a procedural or objectoriented language. It
More informationJava Training JAVA. Introduction of Java
Java Training Building or rewriting a system completely in Java means starting from the scratch. We engage in the seamless and stable operations of Java technology to deliver innovative and functional
More informationType of Classes Nested Classes Inner Classes Local and Anonymous Inner Classes
Java CORE JAVA Core Java Programing (Course Duration: 40 Hours) Introduction to Java What is Java? Why should we use Java? Java Platform Architecture Java Virtual Machine Java Runtime Environment A Simple
More informationCertification In Java Language Course Course Content
Introduction Of Java * What Is Java? * How To Get Java * A First Java Program * Compiling And Interpreting Applications * The JDK Directory Structure Certification In Java Language Course Course Content
More informationJava Programming Course Overview. Duration: 35 hours. Price: $900
978.256.9077 admissions@brightstarinstitute.com Java Programming Duration: 35 hours Price: $900 Prerequisites: Basic programming skills in a structured language. Knowledge and experience with Object- Oriented
More informationOracleAS 10g R3: Java Programming
OracleAS 10g R3: Java Programming Volume I Student Guide D18382GC20 Edition 2.0 April 2007 D50171 Authors Patrice Daux Kate Heap Technical Contributors and Reviewers Ken Cooper C Fuller Vasily Strelnikov
More informationPage 1
Java 1. Core java a. Core Java Programming Introduction of Java Introduction to Java; features of Java Comparison with C and C++ Download and install JDK/JRE (Environment variables set up) The JDK Directory
More informationJava SE 8 Programmer I and II Syballus( Paper codes : 1z0-808 & 1z0-809)
Page1 Java SE 8 Programmer 1, also called OCJA 8.0 Exam Number: 1Z0-808 Associated Certifications: Oracle Certified Associate, Java SE 8 Programmer Java Basics Highlights of the Certifications Define the
More informationCONTENTS. Chapter 1 Getting Started with Java SE 6 1. Chapter 2 Exploring Variables, Data Types, Operators and Arrays 13
CONTENTS Chapter 1 Getting Started with Java SE 6 1 Introduction of Java SE 6... 3 Desktop Improvements... 3 Core Improvements... 4 Getting and Installing Java... 5 A Simple Java Program... 10 Compiling
More informationThe name of the Show What will you enjoy learning?
The Day of celebration The name of the Show What will you enjoy learning? 1 The tale of programming A walk down the memory lane! 1) Programming - How did it all start and evolve? 2) What should you learn
More informationCHAPTER 1: A GENERAL INTRODUCTION TO PROGRAMMING 1
INTRODUCTION xxii CHAPTER 1: A GENERAL INTRODUCTION TO PROGRAMMING 1 The Programming Process 2 Object-Oriented Programming: A Sneak Preview 5 Programming Errors 6 Syntax/Compilation Errors 6 Runtime Errors
More informationAdvanced Java Programming
Advanced Java Programming Length: 4 days Description: This course presents several advanced topics of the Java programming language, including Servlets, Object Serialization and Enterprise JavaBeans. In
More informationCOP 3330 Final Exam Review
COP 3330 Final Exam Review I. The Basics (Chapters 2, 5, 6) a. comments b. identifiers, reserved words c. white space d. compilers vs. interpreters e. syntax, semantics f. errors i. syntax ii. run-time
More informationBig Java Late Objects
Big Java Late Objects Horstmann, Cay S. ISBN-13: 9781118087886 Table of Contents 1. Introduction 1.1 Computer Programs 1.2 The Anatomy of a Computer 1.3 The Java Programming Language 1.4 Becoming Familiar
More informationPeers Techno log ies Pv t. L td. Core Java & Core Java &Adv Adv Java Java
Page 1 Peers Techno log ies Pv t. L td. Course Brochure Core Java & Core Java &Adv Adv Java Java Overview Core Java training course is intended for students without an extensive programming background.
More informationCORE JAVA TRAINING COURSE CONTENT
CORE JAVA TRAINING COURSE CONTENT SECTION 1 : INTRODUCTION Introduction about Programming Language Paradigms Why Java? Flavors of Java. Java Designing Goal. Role of Java Programmer in Industry Features
More informationSRM ARTS AND SCIENCE COLLEGE SRM NAGAR, KATTANKULATHUR
SRM ARTS AND SCIENCE COLLEGE SRM NAGAR, KATTANKULATHUR 603203 DEPARTMENT OF COMPUTER SCIENCE & APPLICATIONS QUESTION BANK (2017-2018) Course / Branch : MCA Semester / Year : EVEN / II Subject Name : Programming
More informationJava SE 8 Programming
Oracle University Contact Us: +52 1 55 8525 3225 Java SE 8 Programming Duration: 5 Days What you will learn This Java SE 8 Programming training covers the core language features and Application Programming
More informationMobile MOUSe JAVA2 FOR PROGRAMMERS ONLINE COURSE OUTLINE
Mobile MOUSe JAVA2 FOR PROGRAMMERS ONLINE COURSE OUTLINE COURSE TITLE JAVA2 FOR PROGRAMMERS COURSE DURATION 14 Hour(s) of Interactive Training COURSE OVERVIEW With the Java2 for Programmers course, anyone
More informationCSCI 136 Written Exam #1 Fundamentals of Computer Science II Spring 2015
CSCI 136 Written Exam #1 Fundamentals of Computer Science II Spring 2015 Name: This exam consists of 5 problems on the following 7 pages. You may use your double- sided hand- written 8 ½ x 11 note sheet
More informationGraphical Interface and Application (I3305) Semester: 1 Academic Year: 2017/2018 Dr Antoun Yaacoub
Lebanese University Faculty of Science Computer Science BS Degree Graphical Interface and Application (I3305) Semester: 1 Academic Year: 2017/2018 Dr Antoun Yaacoub 2 Crash Course in JAVA Classes A Java
More informationTable of Contents. Chapter 1 Getting Started with Java SE 7 1. Chapter 2 Exploring Class Members in Java 15. iii. Introduction of Java SE 7...
Table of Contents Chapter 1 Getting Started with Java SE 7 1 Introduction of Java SE 7... 2 Exploring the Features of Java... 3 Exploring Features of Java SE 7... 4 Introducing Java Environment... 5 Explaining
More informationJAVA. Duration: 2 Months
JAVA Introduction to JAVA History of Java Working of Java Features of Java Download and install JDK JDK tools- javac, java, appletviewer Set path and how to run Java Program in Command Prompt JVM Byte
More informationJava SE 8 Programming
Java SE 8 Programming Training Calendar Date Training Time Location 16 September 2019 5 Days Bilginç IT Academy 28 October 2019 5 Days Bilginç IT Academy Training Details Training Time : 5 Days Capacity
More informationSubclass Gist Example: Chess Super Keyword Shadowing Overriding Why? L10 - Polymorphism and Abstract Classes The Four Principles of Object Oriented
Table of Contents L01 - Introduction L02 - Strings Some Examples Reserved Characters Operations Immutability Equality Wrappers and Primitives Boxing/Unboxing Boxing Unboxing Formatting L03 - Input and
More informationCore Java Syllabus. Pre-requisite / Target Audience: C language skills (Good to Have)
Overview: Java programming language is developed by Sun Microsystems. Java is object oriented, platform independent, simple, secure, architectural neutral, portable, robust, multi-threaded, high performance,
More informationEXPERT TRAINING PROGRAM [Selenium 2.0 / WebDriver]
EXPERT TRAINING PROGRAM [Selenium 2.0 / WebDriver] COURSE OVERVIEW Automation and Automation Concepts Introduction to Test Automation Test Automation Truths or Myths Where to use Test Automation and Where
More informationJava J Course Outline
JAVA EE - J2SE - CORE JAVA After all having a lot number of programming languages. Why JAVA; yet another language!!! AND NOW WHY ONLY JAVA??? CHAPTER 1: INTRODUCTION What is Java? History Versioning The
More informationCore Java Syllabus. Overview
Core Java Syllabus Overview Java programming language was originally developed by Sun Microsystems which was initiated by James Gosling and released in 1995 as core component of Sun Microsystems' Java
More informationощ 'ршорвшэш! цвн-эориэу ощ 'sajbpossv # PIPG DUJ 'ssjmoossv ^ PIPG pipa w н OX ЛЮН VAV
ощ 'ршорвшэш! цвн-эориэу ощ 'sajbpossv # PIPG DUJ 'ssjmoossv ^ PIPG pipa w н OX ЛЮН VAV Contents Preface Chapter 1 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19
More informationJava SE 8 Programming
Oracle University Contact Us: Local: 1800 103 4775 Intl: +91 80 67863102 Java SE 8 Programming Duration: 5 Days What you will learn This Java SE 8 Programming training covers the core language features
More informationPoints To Remember for SCJP
Points To Remember for SCJP www.techfaq360.com The datatype in a switch statement must be convertible to int, i.e., only byte, short, char and int can be used in a switch statement, and the range of the
More informationSRM ARTS AND SCIENCE COLLEGE SRM NAGAR, KATTANKULATHUR
SRM ARTS AND SCIENCE COLLEGE SRM NAGAR, KATTANKULATHUR 603203 DEPARTMENT OF COMPUTER SCIENCE & APPLICATIONS QUESTION BANK (2017-2018) Course / Branch : M.Sc.,CST Semester / Year : EVEN / III Subject Name
More informationObject-Oriented Programming and Data Structures
Java Methods A & AB Object-Oriented Programming and Data Structures Maria Litvin Phillips Academy, Andover, Massachusetts Gary Litvin Skylight Software, Inc. Skylight Publishing Andover, Massachusetts
More informationE Oracle 10g Java Bootcamp I v1
E Oracle 10g Java Bootcamp I v1 Student Guide Volume 1 D22059GC10 Edition 1.0 October 2005 D22281 Authors Jeff Gallus Glenn Stokol Editor Gayathri Rajagopal Technical Contributors and Reviewers Kenneth
More informationIntroduction This assignment will ask that you write a simple graphical user interface (GUI).
Computing and Information Systems/Creative Computing University of London International Programmes 2910220: Graphical Object-Oriented and Internet programming in Java Coursework one 2011-12 Introduction
More information5/23/2015. Core Java Syllabus. VikRam ShaRma
5/23/2015 Core Java Syllabus VikRam ShaRma Basic Concepts of Core Java 1 Introduction to Java 1.1 Need of java i.e. History 1.2 What is java? 1.3 Java Buzzwords 1.4 JDK JRE JVM JIT - Java Compiler 1.5
More informationWriting your own Java I/O Decorator p. 102 Tools for your Design Toolbox p. 105 Exercise Solutions p. 106 The Factory Pattern Baking with OO
Intro to Design Patterns Welcome to Design Patterns: Someone has already solved your problems The SimUDuck app p. 2 Joe thinks about inheritance... p. 5 How about an interface? p. 6 The one constant in
More informationCasting -Allows a narrowing assignment by asking the Java compiler to "trust us"
Primitives Integral types: int, short, long, char, byte Floating point types: double, float Boolean types: boolean -passed by value (copied when returned or passed as actual parameters) Arithmetic Operators:
More informationCO Java SE 8: Fundamentals
CO-83527 Java SE 8: Fundamentals Summary Duration 5 Days Audience Application Developer, Developer, Project Manager, Systems Administrator, Technical Administrator, Technical Consultant and Web Administrator
More informationCore Java Syllabus DAY -1 :
Core Java Syllabus DAY -1 : How to write Java Program Compiling and Executing java program Phases of java program Analysis of main() method What is JDK, JRE, JVM, JIT Features of Java DAY -2 : Identifiers
More informationObjective Questions. BCA Part III Paper XIX (Java Programming) page 1 of 5
Objective Questions BCA Part III page 1 of 5 1. Java is purely object oriented and provides - a. Abstraction, inheritance b. Encapsulation, polymorphism c. Abstraction, polymorphism d. All of the above
More informationCore Java. Basics of Java. String Handling. OOPS Concepts. Exception Handling
Core Java Basics of Java Java - What, Where and Why? History and Features of Java Internals of Java Program Difference between JDK, JRE and JVM Internal Details of JVM Variable and Data Type Unicode System
More informationCS-202 Introduction to Object Oriented Programming
CS-202 Introduction to Object Oriented Programming California State University, Los Angeles Computer Science Department Lecture III Inheritance and Polymorphism Introduction to Inheritance Introduction
More informationReview sheet for Final Exam (List of objectives for this course)
Review sheet for Final Exam (List of objectives for this course) Please be sure to see other review sheets for this semester Please be sure to review tests from this semester Week 1 Introduction Chapter
More informationCollege Board. AP CS A Labs Magpie, Elevens, and Picture Lab. New York: College Entrance Examination Board, 2013.
AP Computer Science August 2014 June 2015 Class Description AP Computer Science is the second class after Pre-AP Computer Science that together teach the fundamentals of object-oriented programming and
More informationThe Java Tutorial. A Short Course on the Basics. Raymond Gallardo. Sowmya Kannan. AAddison-Wesley. Sharon Biocca Zakhour.
The Java Tutorial A Short Course on the Basics Fifth Edition Sharon Biocca Zakhour Sowmya Kannan Raymond Gallardo AAddison-Wesley Upper Saddle River, NJ Boston Indianapolis San Francisco New York Toronto
More informationCS Exam 1 Review Suggestions
CS 235 - Fall 2015 - Exam 1 Review Suggestions p. 1 last modified: 2015-09-30 CS 235 - Exam 1 Review Suggestions You are responsible for material covered in class sessions, lab exercises, and homeworks;
More informationFoundations of object orientation
Foreword Preface List of projects discussed in detail in this book Acknowledgments Part 1 Chapter 1 Chapter 2 Foundations of object orientation Objects and classes 1.1 Objects and classes 1.2 Creating
More informationInterview Questions I received in 2017 and 2018
Interview Questions I received in 2017 and 2018 Table of Contents INTERVIEW QUESTIONS I RECEIVED IN 2017 AND 2018... 1 1 OOPS... 3 1. What is the difference between Abstract and Interface in Java8?...
More informationIndex COPYRIGHTED MATERIAL
Index COPYRIGHTED MATERIAL Note to the Reader: Throughout this index boldfaced page numbers indicate primary discussions of a topic. Italicized page numbers indicate illustrations. A abstract classes
More informationLanguage Features. 1. The primitive types int, double, and boolean are part of the AP
Language Features 1. The primitive types int, double, and boolean are part of the AP short, long, byte, char, and float are not in the subset. In particular, students need not be aware that strings are
More information