CP122 Computer Science I. Chapter 2: Using Objects
|
|
- Sydney O’Connor’
- 6 years ago
- Views:
Transcription
1 CP122 Computer Science I Chapter 2: Using Objects
2 Tech News! Cyber Monday: $3.3B
3 Tech News! Cyber Monday: $3.3B Small drone warfare
4 Assignment Demos: 1:30pm-3:30pm in Anjali's Office
5 Assignment Demos: 1:30pm-3:30pm in Anjali's Office Class note taker needed $50 gift card for the block Volunteer experience
6 Hacker's Tip of the Day: Use Linux Open Source Software
7 Hacker's Tip of the Day: Use Linux Open Source Software Free
8 Hacker's Tip of the Day: Use Linux Open Source Software Free *cough* Better *cough*
9 Using Eclipse
10 Chapter 2: Using Objects Variables and data types Objects, classes, and methods Java API Graphics
11 Data Types Every value in a Java program has a type
12 Data Types Every value in a Java program has a type That is, what kind of data does the value store?
13 Data Types Every value in a Java program has a type That is, what kind of data does the value store? Binary data: all 1's and 0's
14 Data Types Every value in a Java program has a type That is, what kind of data does the value store? Binary data: all 1's and 0's How are the 1's and 0's interpreted?
15 A Familiar Type: A Literal String public class MyFirstProgram { } public static void main(string[] args) { System.out.println( This is my first program! ); }
16 Other Data Types int (integer) - Any whole number Examples: 15, -50, 0
17 Other Data Types int (integer) - Any whole number Examples: 15, -50, 0 double (floating-point number) A number with the decimal part Examples: , 0.25, 1E6
18 Expressions Expression : a combination of variables, literals, and operators Examples: * * (6-2)
19 Microquiz What are the data types of the following values? I heart CS
20 Variables Variable: a named and typed place to store a value int userage = 19;
21 Variables Variable: a named and typed place to store a value int userage = 19; int is the type of the new variable.
22 Variables Variable: a named and typed place to store a value int userage = 19; userage is the name of the variable.
23 Variables Variable: a named and typed place to store a value int userage = 19; 19 is the initial value for the variable.
24 Variables Variable: a named and typed place to store a value int userage = 19; = is the assignment operator.
25 Variables Variable: a named and typed place to store a value int userage = 19; double hourlypay = 31.50;
26 Variables Variable: a named and typed place to store a value int userage = 19; double hourlypay = 31.50; String avatarname = n00bdestroyer ;
27 Identifier Name Rules - Consist of letters, digits, underscores, and dollar signs (do not use dollar signs) - Cannot use spaces or other symbols - Java keywords are illegal (public, static, void)
28 Identifier Name Style Rules - Start variable names with a lowercase letter - Capitalize subsequent words in the variable (camelcase) userage hourpay - Start class names with an uppercase letter - Use UpperCamelCase
29 Identifier Name Style Rules - Choose descriptive variable names! double x3 = mm2 / i6;
30 Identifier Name Style Rules - Choose descriptive variable names! double x3 = mm2 / i6; double hourlypay = salary / hoursworked;
31 Assignment Operator int userage = 19;... userage = 20; userage = ; userage = userdays / 365;
32 Calculator.java
33 Objects - We can create objects to store data
34 Objects - We can create objects to store data - The structure of an object is defined in a class - The class used to create an object is its data type
35 Objects - We can create objects to store data - The structure of an object is defined in a class - The class used to create an object is its data type - We can call methods on objects to manipulate their data
36 String Object String welcome = Hi! Thanks for visiting! ;
37 String Object String welcome = Hi! Thanks for visiting! ; int stringsize = welcome.length();
38 String Object String welcome = Hi! Thanks for visiting! ; int stringsize = welcome.length(); int firsta = welcome.indexof('a');
39 Object Method int firsta = welcome.indexof('a');
40 Object Method int firsta = welcome.indexof('a'); welcome is our String object.
41 Object Method int firsta = welcome.indexof('a'); The dot operator calls a method using the welcome object.
42 Object Method int firsta = welcome.indexof('a'); indexof is the name of a previously defined method in the String class.
43 Object Method int firsta = welcome.indexof('a'); object dot method
44 Object Method int firsta = welcome.indexof('a'); Inside the () is the input parameter list.
45 Object Method int firsta = welcome.indexof('a'); The output of the indexof method is assigned to the new variable, firsta.
46 Object Method int firsta = welcome.indexof('a'); The output needs to match the data type of the variable, firsta.
47 The Java Application Programmer's Interface (API)
48 Creating Objects Rectangle box = new Rectangle(100, 150, 10, 20);
49 Creating Objects Rectangle box = new Rectangle(100, 150, 10, 20); A new data type: Rectangle
50 Creating Objects Rectangle box = new Rectangle(100, 150, 10, 20); Use the new keyword to create a Rectangle object.
51 Creating Objects Rectangle box = new Rectangle(100, 150, 10, 20); This is called instantiating an object of type Rectangle.
52 Creating Objects Rectangle box = new Rectangle(100, 150, 10, 20); Rectangle is the name of the class.
53 Creating Objects Rectangle box = new Rectangle(100, 150, 10, 20); These are input values to the constructor of the class.
54 Creating Objects Rectangle box = new Rectangle(100, 150, 10, 20); What do they stand for? Java API!
55 Creating Objects Rectangle box = new Rectangle(100, 150, 10, 20); Rectangle box2 = new Rectangle(20, 30, 3, 4);
56 Creating Objects Rectangle box = new Rectangle(100, 150, 10, 20); Rectangle box2 = new Rectangle(20, 30, 3, 4); System.out.println( Height1 is + box.getheight()); System.out.println( Height2 is + box2.getheight());
57 Accessor Methods // Calling getheight does not change the data in // the Rectangle object double height = box.getheight();
58 Mutator Methods // Calling setsize changes the internal values of // the object box.setsize(newwidth, newheight);
59 CreateRectangles.java
60 Import Statements import java.awt.rectangle;
61 Import Statements import java.awt.rectangle; import is a java keyword.
62 Import Statements import java.awt.rectangle; This is the name of the library to import.
63 Graphical Applications import javax.swing.jframe; public class EmptyFrameViewer { public static void main(string[] args) { JFrame frame = new JFrame(); frame.setsize(300, 400); frame.settitle("an Empty Frame"); frame.setdefaultcloseoperation(jframe.exit_on_close); } } frame.setvisible(true);
64 Drawing public class LineDrawer extends JComponent { public void paintcomponent(graphics g) { } public static void main(string[] args) { // Create frame here... LineDrawer mylines = new LineDrawer(); frame.add(mylines); } } frame.setvisible(true);
65 Drawing public class LineDrawer extends Jcomponent { public void paintcomponent(graphics g) { g.drawline(50, 80, 200, 300); } } public static void main(string[] args) {... }
66 Break!
CP122 Computer Science I. Chapter 2: Data Types, Variables, and I/O
CP122 Computer Science I Chapter 2: Data Types, Variables, and I/O Course blogger? QRC Tutoring Tech News! President Obama proposes overhaul of NSA data collection Tech News! President Obama proposes overhaul
More informationChapter 2 Using Objects. Types. Number Literals. A type defines a set of values and the operations that can be carried out on the values Examples:
Chapter 2 Using Objects Chapter Goals To learn about variables To understand the concepts of classes and objects To be able to call methods To learn about parameters and return values To be able to browse
More informationChapter 2 Using Objects
Chapter 2 Using Objects Chapter Goals To learn about variables To understand the concepts of classes and objects To be able to call methods To learn about parameters and return values To be able to browse
More information8/23/2011. Chapter Goals
Chapter Goals Chapter Two: Using Objects To learn about variables To understand the concepts of classes and objects To be able to call methods To learn about parameters and return values To implement test
More information2/9/2012. Chapter Two: Using Objects. Chapter Goals
Chapter Two: Using Objects Chapter Goals To learn about variables To understand the concepts of classes and objects To be able to call methods To learn about parameters and return values To implement test
More informationFinal Examination Semester 2 / Year 2012
Final Examination Semester 2 / Year 2012 COURSE : JAVA PROGRAMMING COURSE CODE : PROG1114 TIME : 2 1/2 HOURS DEPARTMENT : COMPUTER SCIENCE LECTURER : LIM PEI GEOK Student s ID : Batch No. : Notes to candidates:
More informationComputational Expression
Computational Expression Variables, Primitive Data Types, Expressions Janyl Jumadinova 28-30 January, 2019 Janyl Jumadinova Computational Expression 28-30 January, 2019 1 / 17 Variables Variable is a name
More informationThe JFrame Class Frame Windows GRAPHICAL USER INTERFACES. Five steps to displaying a frame: 1) Construct an object of the JFrame class
CHAPTER GRAPHICAL USER INTERFACES 10 Slides by Donald W. Smith TechNeTrain.com Final Draft 10/30/11 10.1 Frame Windows Java provides classes to create graphical applications that can run on any major graphical
More informationChapter 2 Using Objects. Copyright 2014 by John Wiley & Sons. All rights reserved. 1
Chapter 2 Using Objects Copyright 2014 by John Wiley & Sons. All rights reserved. 1 Chapter Goals To learn about variables To understand the concepts of classes and objects To be able to call methods To
More informationPROGRAMMING FUNDAMENTALS
PROGRAMMING FUNDAMENTALS Q1. Name any two Object Oriented Programming languages? Q2. Why is java called a platform independent language? Q3. Elaborate the java Compilation process. Q4. Why do we write
More informationFinal Examination Semester 2 / Year 2010
Southern College Kolej Selatan 南方学院 Final Examination Semester 2 / Year 2010 COURSE : JAVA PROGRAMMING COURSE CODE : PROG1114 TIME : 2 1/2 HOURS DEPARTMENT : COMPUTER SCIENCE LECTURER : LIM PEI GEOK Student
More informationCS 201 Advanced Object-Oriented Programming Lab 1 - Improving Your Image Due: Feb. 3/4, 11:30 PM
CS 201 Advanced Object-Oriented Programming Lab 1 - Improving Your Image Due: Feb. 3/4, 11:30 PM Objectives The objectives of this assignment are: to refresh your Java programming to become familiar with
More informationFull file at
Java Programming: From Problem Analysis to Program Design, 3 rd Edition 2-1 Chapter 2 Basic Elements of Java At a Glance Instructor s Manual Table of Contents Overview Objectives s Quick Quizzes Class
More informationINDEX. A SIMPLE JAVA PROGRAM Class Declaration The Main Line. The Line Contains Three Keywords The Output Line
A SIMPLE JAVA PROGRAM Class Declaration The Main Line INDEX The Line Contains Three Keywords The Output Line COMMENTS Single Line Comment Multiline Comment Documentation Comment TYPE CASTING Implicit Type
More informationChapter 2 Working with Data Types and Operators
JavaScript, Fourth Edition 2-1 Chapter 2 Working with Data Types and Operators At a Glance Instructor s Manual Table of Contents Overview Objectives Teaching Tips Quick Quizzes Class Discussion Topics
More informationCSSE 220. Intro to Java Graphics. Check out IntroToJavaGraphics and BiggestFan projects from SVN
CSSE 220 Intro to Java Graphics Check out IntroToJavaGraphics and BiggestFan projects from SVN Announcement Exam 1 Starts Wednesday the 23 rd We re splitting the exam into written and programming and doing
More informationCP122 Computer Science I. Binary, Strings, Conditionals, User Input
CP122 Computer Science I Binary, Strings, Conditionals, User Input Everysight Raptor AR cycling glasses ($499) Tech News! Tech News! Everysight Raptor AR cycling glasses ($499) 42% of US children ages
More informationBinghamton University. CS-140 Fall Data Types in Java
Data Types in Java 1 CS-211 2015 Example Class: Car How Cars are Described Make Model Year Color Owner Location Mileage Actions that can be applied to cars Create a new car Transfer ownership Move to a
More informationProctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written.
HAND IN Answers Are Recorded on Question Paper QUEEN'S UNIVERSITY SCHOOL OF COMPUTING CISC212, FALL TERM, 2006 FINAL EXAMINATION 7pm to 10pm, 19 DECEMBER 2006, Jeffrey Hall 1 st Floor Instructor: Alan
More informationPRIMITIVE VARIABLES. CS302 Introduction to Programming University of Wisconsin Madison Lecture 3. By Matthew Bernstein
PRIMITIVE VARIABLES CS302 Introduction to Programming University of Wisconsin Madison Lecture 3 By Matthew Bernstein matthewb@cs.wisc.edu Variables A variable is a storage location in your computer Each
More informationCS112 Lecture: Working with Numbers
CS112 Lecture: Working with Numbers Last revised January 30, 2008 Objectives: 1. To introduce arithmetic operators and expressions 2. To expand on accessor methods 3. To expand on variables, declarations
More information12/22/11. Java How to Program, 9/e. Help you get started with Eclipse and NetBeans integrated development environments.
Java How to Program, 9/e Education, Inc. All Rights Reserved. } Java application programming } Use tools from the JDK to compile and run programs. } Videos at www.deitel.com/books/jhtp9/ Help you get started
More informationCS11 Java. Fall Lecture 1
CS11 Java Fall 2006-2007 Lecture 1 Welcome! 8 Lectures Slides posted on CS11 website http://www.cs.caltech.edu/courses/cs11 7-8 Lab Assignments Made available on Mondays Due one week later Monday, 12 noon
More informationDatatypes, Variables, and Operations
Datatypes, Variables, and Operations 1 Primitive Type Classification 2 Numerical Data Types Name Range Storage Size byte 2 7 to 2 7 1 (-128 to 127) 8-bit signed short 2 15 to 2 15 1 (-32768 to 32767) 16-bit
More informationSample Solution Assignment 5. Question R3.1
Sample Solution Assignment 5 Question R3.1 The interface of a class is the part that the user interacts with, not necessarily knowing how it works. An implementation of is the creation of this interface.
More informationCP122 CS I. Iteration
CP122 CS I Iteration Tech News! Pix2Pix: machine learning translation of images https://affinelayer.com/pixsrv/ Tech News! Pix2Pix: machine learning translation of images https://affinelayer.com/pixsrv/
More informationGetting started with Java
Getting started with Java Magic Lines public class MagicLines { public static void main(string[] args) { } } Comments Comments are lines in your code that get ignored during execution. Good for leaving
More informationAssoc. Prof. Dr. Marenglen Biba. (C) 2010 Pearson Education, Inc. All rights reserved.
Assoc. Prof. Dr. Marenglen Biba (C) 2010 Pearson Education, Inc. All rights reserved. Java application A computer program that executes when you use the java command to launch the Java Virtual Machine
More informationFinal Examination Semester 2 / Year 2011
Southern College Kolej Selatan 南方学院 Final Examination Semester 2 / Year 2011 COURSE COURSE CODE TIME DEPARTMENT LECTURER : JAVA PROGRAMMING : PROG1114 : 2 1/2 HOURS : COMPUTER SCIENCE : LIM PEI GEOK Student
More informationH212 Introduction to Software Systems Honors
Introduction to Software Systems Honors Lecture #19: November 4, 2015 1/14 Third Exam The third, Checkpoint Exam, will be on: Wednesday, November 11, 2:30 to 3:45 pm You will have 3 questions, out of 9,
More informationCS 315 Software Design Homework 1 First Sip of Java Due: Sept. 10, 11:30 PM
CS 315 Software Design Homework 1 First Sip of Java Due: Sept. 10, 11:30 PM Objectives The objectives of this assignment are: to get your first experience with Java to become familiar with Eclipse Java
More informationFall 2017 CISC124 9/16/2017
CISC124 Labs start this week in JEFF 155: Meet your TA. Check out the course web site, if you have not already done so. Watch lecture videos if you need to review anything we have already done. Problems
More informationProgramming Graphics (P1 2006/2007)
Programming Graphics (P1 2006/2007) Fernando Brito e Abreu (fba@di.fct.unl.pt) Universidade Nova de Lisboa (http://www.unl.pt) QUASAR Research Group (http://ctp.di.fct.unl.pt/quasar) Chapter Goals To be
More informationCOMP 111. Introduction to Computer Science and Object-Oriented Programming. Week 2
COMP 111 Introduction to Computer Science and Object-Oriented Programming Programming A program solves a problem or provides a service Useful programs apply to many instances of a problem First use for
More informationJava How to Program, 10/e. Copyright by Pearson Education, Inc. All Rights Reserved.
Java How to Program, 10/e Education, Inc. All Rights Reserved. Each class you create becomes a new type that can be used to declare variables and create objects. You can declare new classes as needed;
More informationStrings, Strings and characters, String class methods. JAVA Standard Edition
Strings, Strings and characters, String class methods JAVA Standard Edition Java - Character Class Normally, when we work with characters, we use primitive data types char. char ch = 'a'; // Unicode for
More informationICOM 4015: Advanced Programming
ICOM 4015: Advanced Programming Lecture 3 Reading: Chapter Three: Implementing Classes Copyright 2009 by John Wiley & Sons. All rights reserved. Chapter Three - Implementing Classes Chapter Goals To become
More informationBIT Java Programming. Sem 1 Session 2011/12. Chapter 2 JAVA. basic
BIT 3383 Java Programming Sem 1 Session 2011/12 Chapter 2 JAVA basic Objective: After this lesson, you should be able to: declare, initialize and use variables according to Java programming language guidelines
More informationMcGill University School of Computer Science COMP-202A Introduction to Computing 1
McGill University School of Computer Science COMP-202A Introduction to Computing 1 Midterm Exam Thursday, October 26, 2006, 18:00-20:00 (6:00 8:00 PM) Instructors: Mathieu Petitpas, Shah Asaduzzaman, Sherif
More information2/9/2012. Chapter Three: Implementing Classes. Chapter Goals
Chapter Three: Implementing Classes Chapter Goals To become familiar with the process of implementing classes To be able to implement simple methods To understand the purpose and use of constructors To
More information9/2/2011. Chapter Goals
Chapter Goals To become familiar with the process of implementing classes To be able to implement simple methods To understand the purpose and use of constructors To understand how to access instance fields
More informationAssignment 1 due Monday at 11:59pm
Assignment 1 due Monday at 11:59pm The heart of Object-Oriented Programming (Now it gets interesting!) Reading for next lecture is Ch. 7 Focus on 7.1, 7.2, and 7.6 Read the rest of Ch. 7 for class after
More informationBasics of Java Programming
Basics of Java Programming Lecture 2 COP 3252 Summer 2017 May 16, 2017 Components of a Java Program statements - A statement is some action or sequence of actions, given as a command in code. A statement
More informationCourse Outline. Introduction to java
Course Outline 1. Introduction to OO programming 2. Language Basics Syntax and Semantics 3. Algorithms, stepwise refinements. 4. Quiz/Assignment ( 5. Repetitions (for loops) 6. Writing simple classes 7.
More informationProctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written.
SOLUTION HAND IN Answers Are Recorded on Question Paper QUEEN'S UNIVERSITY SCHOOL OF COMPUTING CISC212, FALL TERM, 2006 FINAL EXAMINATION 7pm to 10pm, 19 DECEMBER 2006, Jeffrey Hall 1 st Floor Instructor:
More informationLast Time. University of British Columbia CPSC 111, Intro to Computation Alan J. Hu. Readings
University of British Columbia CPSC 111, Intro to Computation Alan J. Hu Writing a Simple Java Program Intro to Variables Readings Your textbook is Big Java (3rd Ed). This Week s Reading: Ch 2.1-2.5, Ch
More informationP 6.3) import java.util.scanner;
P 6.3) import java.util.scanner; public class CurrencyConverter public static void main (String[] args) Scanner in = new Scanner(System.in); System.out.print("How many euros is one dollar: "); double rate
More informationCS 251 Intermediate Programming Methods and Classes
CS 251 Intermediate Programming Methods and Classes Brooke Chenoweth University of New Mexico Fall 2018 Methods An operation that can be performed on an object Has return type and parameters Method with
More informationCS 251 Intermediate Programming Methods and More
CS 251 Intermediate Programming Methods and More Brooke Chenoweth University of New Mexico Spring 2018 Methods An operation that can be performed on an object Has return type and parameters Method with
More informationData and Variables. Data Types Expressions. String Concatenation Variables Declaration Assignment Shorthand operators. Operators Precedence
Data and Variables Data Types Expressions Operators Precedence String Concatenation Variables Declaration Assignment Shorthand operators Review class All code in a java file is written in a class public
More informationAP Computer Science Chapter 10 Implementing and Using Classes Study Guide
AP Computer Science Chapter 10 Implementing and Using Classes Study Guide 1. A class that uses a given class X is called a client of X. 2. Private features of a class can be directly accessed only within
More informationData Types, Literals, Operators
Data Types, Literals, Operators Sisoft Technologies Pvt Ltd SRC E7, Shipra Riviera Bazar, Gyan Khand-3, Indirapuram, Ghaziabad Website: www.sisoft.in Email:info@sisoft.in Phone: +91-9999-283-283 Learning
More informationDr. Hikmat A. M. AbdelJaber
Dr. Hikmat A. M. AbdelJaber Portion of the Java class hierarchy that include basic graphics classes and Java 2D API classes and interfaces. java.lang.object Java.awt.Color Java.awt.Component Java.awt.Container
More informationSoftware Practice 1 Basic Grammar
Software Practice 1 Basic Grammar Basic Syntax Data Type Loop Control Making Decision Prof. Joonwon Lee T.A. Jaehyun Song Jongseok Kim (42) T.A. Sujin Oh Junseong Lee (43) 1 2 Java Program //package details
More informationclass objects instances Fields Constructors Methods static
Class Structure Classes A class describes a set of objects The objects are called instances of the class A class describes: Fields (instance variables)that hold the data for each object Constructors that
More informationChapter 1 Introduction to Java
Chapter 1 Introduction to Java Lesson page 0-1. Introduction to Livetexts Question 1. A livetext is a text that relies not only on the printed word but also on graphics, animation, audio, the computer,
More informationLab 4. D0010E Object-Oriented Programming and Design. Today s lecture. GUI programming in
Lab 4 D0010E Object-Oriented Programming and Design Lecture 9 Lab 4: You will implement a game that can be played over the Internet. The networking part has already been written. Among other things, the
More informationCS111: PROGRAMMING LANGUAGE II. Lecture 1: Introduction to classes
CS111: PROGRAMMING LANGUAGE II Lecture 1: Introduction to classes Lecture Contents 2 What is a class? Encapsulation Class basics: Data Methods Objects Defining and using a class In Java 3 Java is an object-oriented
More informationCPS 109 Lab 2 Alexander Ferworn Updated Fall 05. Ryerson University. School of Computer Science CPS109. Lab 2
Ryerson University Chapter 2: Using Objects Lab Exercises School of Computer Science CPS109 Lab 2 Objects, Classes and Methods 1. The String class provides methods that you can apply to String objects.
More information13 th Windsor Regional Secondary School Computer Programming Competition
SCHOOL OF COMPUTER SCIENCE 13 th Windsor Regional Secondary School Computer Programming Competition Hosted by The School of Computer Science, University of Windsor WORKSHOP I [ Overview of the Java/Eclipse
More informationAssoc. Prof. Marenglen Biba. (C) 2010 Pearson Education, Inc. All rights reserved.
Assoc. Prof. Marenglen Biba (C) 2010 Pearson Education, Inc. All This chapter discusses class String, from the java.lang package. These classes provide the foundation for string and character manipulation
More informationThis exam is open book. Each question is worth 3 points.
This exam is open book. Each question is worth 3 points. Page 1 / 15 Page 2 / 15 Page 3 / 12 Page 4 / 18 Page 5 / 15 Page 6 / 9 Page 7 / 12 Page 8 / 6 Total / 100 (maximum is 102) 1. Are you in CS101 or
More informationProgramming with Java
Programming with Java Variables and Output Statement Lecture 03 First stage Software Engineering Dep. Saman M. Omer 2017-2018 Objectives ü Declare and assign values to variable ü How to use eclipse ü What
More informationJava Bytecode (binary file)
Java is Compiled Unlike Python, which is an interpreted langauge, Java code is compiled. In Java, a compiler reads in a Java source file (the code that we write), and it translates that code into bytecode.
More informationCP122 CS I. Chapter 11: File I/O and Exceptions
CP122 CS I Chapter 11: File I/O and Exceptions Amazon completes first commercial drone delivery Tech News! Tech News! Amazon completes first commercial drone delivery DNC hack was due to phishing scam.
More informationAP Computer Science Unit 1. Programs
AP Computer Science Unit 1. Programs Open DrJava. Under the File menu click on New Java Class and the window to the right should appear. Fill in the information as shown and click OK. This code is generated
More informationCS 101 Exam 1 Spring 200 Id Name
This exam is open text book and closed notes. Different questions have different points associated with them with later occurring questions having more worth than the beginning questions. Because your
More informationData Structures. Data structures. Data structures. What is a data structure? Simple answer: a collection of data equipped with some operations.
Data Structures 1 Data structures What is a data structure? Simple answer: a collection of data equipped with some operations. Examples Lists Strings... 2 Data structures In this course, we will learn
More informationFundamentals of Programming. By Budditha Hettige
Fundamentals of Programming By Budditha Hettige Overview Exercises (Previous Lesson) The JAVA Programming Languages Java Virtual Machine Characteristics What is a class? JAVA Standards JAVA Keywords How
More informationObject Declaration. <class name>: the name of the class to which the object belongs <object name>: the name of the object (any valid identifier)
Object Declaration Every object used must be declared Syntax: ; : the name of the class to which the object belongs : the name of the object (any valid
More informationChapter 2: Programming Concepts
Chapter 2: Programming Concepts Objectives Students should Know the steps required to create programs using a programming language and related terminology. Be familiar with the basic structure of a Java
More informationAssoc. Prof. Marenglen Biba. (C) 2010 Pearson Education, Inc. All rights reserved.
Assoc. Prof. Marenglen Biba (C) 2010 Pearson Education, Inc. All Advanced Java This chapter discusses class String, class StringBuilder and class Character from the java.lang package. These classes provide
More informationCS/ENGRD 2110 SPRING Lecture 2: Objects and classes in Java
1 CS/ENGRD 2110 SPRING 2014 Lecture 2: Objects and classes in Java http://courses.cs.cornell.edu/cs2110 Java OO (Object Orientation) 2 Python and Matlab have objects and classes. Strong-typing nature of
More informationLecture 2. COMP1406/1006 (the Java course) Fall M. Jason Hinek Carleton University
Lecture 2 COMP1406/1006 (the Java course) Fall 2013 M. Jason Hinek Carleton University today s agenda a quick look back (last Thursday) assignment 0 is posted and is due this Friday at 2pm Java compiling
More informationProctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written.
QUEEN'S UNIVERSITY SCHOOL OF COMPUTING HAND IN Answers Are Recorded on Question Paper CMPE212, FALL TERM, 2012 FINAL EXAMINATION 18 December 2012, 2pm Instructor: Alan McLeod If the instructor is unavailable
More informationCPS109 Lab 7. Source: Big Java, Chapter 7 Preparation: read Chapter 7 and the lecture notes for this week.
1 CPS109 Lab 7 Source: Big Java, Chapter 7 Preparation: read Chapter 7 and the lecture notes for this week. Objectives: 1. To practice using one- and two-dimensional arrays 2. To practice using partially
More informationChapter 3 Syntax, Errors, and Debugging. Fundamentals of Java
Chapter 3 Syntax, Errors, and Debugging Objectives Construct and use numeric and string literals. Name and use variables and constants. Create arithmetic expressions. Understand the precedence of different
More informationCS5000: Foundations of Programming. Mingon Kang, PhD Computer Science, Kennesaw State University
CS5000: Foundations of Programming Mingon Kang, PhD Computer Science, Kennesaw State University Overview of Source Code Components Comments Library declaration Classes Functions Variables Comments Can
More informationMore on variables and methods
More on variables and methods Robots Learning to Program with Java Byron Weber Becker chapter 7 Announcements (Oct 12) Reading for Monday Ch 7.4-7.5 Program#5 out Character Data String is a java class
More information5/3/2006. Today! HelloWorld in BlueJ. HelloWorld in BlueJ, Cont. HelloWorld in BlueJ, Cont. HelloWorld in BlueJ, Cont. HelloWorld in BlueJ, Cont.
Today! Build HelloWorld yourself in BlueJ and Eclipse. Look at all the Java keywords. Primitive Types. HelloWorld in BlueJ 1. Find BlueJ in the start menu, but start the Select VM program instead (you
More informationCSC 160 LAB 8-1 DIGITAL PICTURE FRAME. 1. Introduction
CSC 160 LAB 8-1 DIGITAL PICTURE FRAME PROFESSOR GODFREY MUGANDA DEPARTMENT OF COMPUTER SCIENCE 1. Introduction Download and unzip the images folder from the course website. The folder contains 28 images
More informationCSCI 201L Midterm Written Fall % of course grade
CSCI 201L Midterm Written Fall 2015 10% of course grade 1. Inheritance Answer the following questions about inheritance. a. Does Java allow overloading, overriding, and redefining of methods? (0.5%) b.
More informationIntroduction to Visual Basic and Visual C++ Introduction to Java. JDK Editions. Overview. Lesson 13. Overview
Introduction to Visual Basic and Visual C++ Introduction to Java Lesson 13 Overview I154-1-A A @ Peter Lo 2010 1 I154-1-A A @ Peter Lo 2010 2 Overview JDK Editions Before you can write and run the simple
More informationHello World. n Variables store information. n You can think of them like boxes. n They hold values. n The value of a variable is its current contents
Variables in a programming language Basic Computation (Savitch, Chapter 2) TOPICS Variables and Data Types Expressions and Operators Integers and Real Numbers Characters and Strings Input and Output Variables
More informationHeavyweight with platform-specific widgets. AWT applications were limited to commonfunctionality that existed on all platforms.
Java GUI Windows Events Drawing 1 Java GUI Toolkits Toolkit AWT Description Heavyweight with platform-specific widgets. AWT applications were limited to commonfunctionality that existed on all platforms.
More informationCEN 414 Java Programming
CEN 414 Java Programming Instructor: H. Esin ÜNAL SPRING 2017 Slides are modified from original slides of Y. Daniel Liang WEEK 2 ELEMENTARY PROGRAMMING 2 Computing the Area of a Circle public class ComputeArea
More informationLecture 3: Java Graphics & Events
Lecture 3: Java Graphics & Events CS 62 Fall 2017 Kim Bruce & Alexandra Papoutsaki Text Input Scanner class Constructor: myscanner = new Scanner(System.in); can use file instead of System.in new Scanner(new
More informationWrite a program which converts all lowercase letter in a sentence to uppercase.
Write a program which converts all lowercase letter in a sentence to uppercase. For Example: 1) Consider a sentence "welcome to Java Programming!" its uppercase conversion is " WELCOME TO JAVA PROGRAMMING!"
More informationDefining Classes and Methods. Objectives. Objectives 6/27/2014. Chapter 5
Defining Classes and Methods Chapter 5 Objectives Describe concepts of class, class object Create class objects Define a Java class, its methods Describe use of parameters in a method Use modifiers public,
More informationAssoc. Prof. Dr. Marenglen Biba. (C) 2010 Pearson Education, Inc. All rights reserved.
Assoc. Prof. Dr. Marenglen Biba Laboratory Session: Exercises on classes Analogy to help you understand classes and their contents. Suppose you want to drive a car and make it go faster by pressing down
More informationObject-Oriented Programming Design. Topic : Graphics Programming GUI Part I
Electrical and Computer Engineering Object-Oriented Topic : Graphics GUI Part I Maj Joel Young Joel.Young@afit.edu 15-Sep-03 Maj Joel Young A Brief History Lesson AWT Abstract Window Toolkit Implemented
More informationValues and Variables 1 / 30
Values and Variables 1 / 30 Values 2 / 30 Computing Computing is any purposeful activity that marries the representation of some dynamic domain with the representation of some dynamic machine that provides
More informationCSCI 201L Midterm Written SOLUTION Fall % of course grade
CSCI 201L Midterm Written SOLUTION Fall 2015 10% of course grade 1. Inheritance Answer the following questions about inheritance. a. Does Java allow overloading, overriding, and redefining of methods?
More informationTopics. Class Basics and Benefits Creating Objects.NET Architecture and Base Class Libraries 3-2
Classes & Objects Topics Class Basics and Benefits Creating Objects.NET Architecture and Base Class Libraries 3-2 Object-Oriented Programming Classes combine data and the methods (code) to manipulate the
More informationGive one example where you might wish to use a three dimensional array
CS 110: INTRODUCTION TO COMPUTER SCIENCE SAMPLE TEST 3 TIME ALLOWED: 60 MINUTES Student s Name: MAXIMUM MARK 100 NOTE: Unless otherwise stated, the questions are with reference to the Java Programming
More information3. Java - Language Constructs I
Educational Objectives 3. Java - Language Constructs I Names and Identifiers, Variables, Assignments, Constants, Datatypes, Operations, Evaluation of Expressions, Type Conversions You know the basic blocks
More informationBinghamton University. CS-140 Fall Problem Solving. Creating a class from scratch
Problem Solving Creating a class from scratch 1 Recipe for Writing a Class 1. Write the class boilerplate stuff 2. Declare Fields 3. Write Creator(s) 4. Write accessor methods 5. Write mutator methods
More information2D Graphics. Shape Models, Drawing, Selection. CS d Graphics 1
2D Graphics Shape Models, Drawing, Selection 1 Graphic Models vs. Images Computer Graphics: the creation, storage, and manipulation of images and their models Model: a mathematical representation of an
More informationComputer Programming, I. Laboratory Manual. Experiment #2. Elementary Programming
Think Twice Code Once The Islamic University of Gaza Engineering Faculty Department of Computer Engineering Fall 2017 ECOM 2005 Khaleel I. Shaheen Computer Programming, I Laboratory Manual Experiment #2
More informationCS 101 Fall 2006 Midterm 3 Name: ID:
You only need to write your name and e-mail ID on the first page. This exam is CLOSED text book, closed-notes, closed-calculator, closed-neighbor, etc. Questions are worth different amounts, so be sure
More information