COURSE DESCRIPTION. John Lewis and William Loftus; Java: Software Solutions; Addison Wesley

Size: px
Start display at page:

Download "COURSE DESCRIPTION. John Lewis and William Loftus; Java: Software Solutions; Addison Wesley"

Transcription

1 COURSE DESCRIPTION Dept., Number Semester hours IS 323 Course Title 4 Course Coordinator Object Oriented Programming Catherine Dwyer and John Molluzzo Catalog Description ( ) Continued development of discipline in program design, style, and expression, debugging and testing using Java; introduction to basic concepts of computer science including algorithmic analysis, basic aspects of string processing, recursion, search, sort, and simple data structures implemented via classes. New Description The mechanics of linked lists of objects; recursion; derivation including constructor chaining, abstract classes, and polymorphism; interfaces; exception handling. Solving problems for which these are the primary tools. May 2006 Textbook Faculty can choose the latest edition of the following: John Lewis and William Loftus; Java: Software Solutions; Addison Wesley Walter Savitch; Java: An Introduction to Computer Science & Programming; Prentice Hall Kim B. Bruce, Andrea Danyluk, and Thomas Murtagh; Java: An Eventful Approach; Prentice Hall References (latest edition is preferred) David Flanagan; Java in a Nutshell; O'Reilly Peter van der Linden; Just Java 2; Sun Microsystems Press (Prentice Hall) Y. Daniel Liang; Introduction to Java Programming; Prentice Hall Steve Holzner; Eclipse ; O'Reilly

2 Dan McCracken; "My First Eclipse Experience"; Kathy Sierra and Bert Bates; Head First Java; O'Reilly Course Goals Objective 1: Students will acquire the ability to declare and manage arrays of objects. Outcome: Students will be able to explain that creating an array of objects does not create objects apart from the array itself (i.e. each element is initialized to null). Outcome: Students will be versed in the mechanics of calling methods on objects accessed by way of an array name and a subscript. Students will also be able to manipulate the objects within the array (insertion, deletion, searching, sorting). Objective 2: Students will acquire the ability to declare and manage two-dimensional arrays. Outcome: Students will be able to solve problems dependent upon a storage structure offering access by way of a row and a column. They will be able to perform such operations as inserting values into particular elements, finding the sum of a row or column, and displaying the array in rectangular form. Outcome: Students will be able to solve problems dependent upon visualizing a two-dimensional array as an array of arrays (i.e. a one-dimensional array, wherein each element stores an array). Objective 3: Students will acquire the ability to build and manage linked lists of objects -- objects with a "next" field such as: class Node { char letter; Node next; } This reinforces the understandings: (i) that a logically unlimited number of objects, each with an autonomous set of instance variables, may be instantiated from the same class; (ii) that a reference variable stores an address; and (iii) that diagrams provide guidance in building and desk-checking code.

3 Outcome: Students will be able to construct classes for list processing: appending nodes onto the front or the rear of a singly linked list, deleting nodes from the front or the rear of the list, and traversing the list for any action that involves node-bynode activity (e.g. counting the nodes on the list, printing something from each node, or searching). Objective 4: Students will learn about recursion (methods containing one recursive call), the concept of a stack of local referencing environments, work "on the way up" (i.e. the iteration of code before the recursive activation), work "on the way down" (i.e. the iteration of code that follows the recursive activation), and tail recursion. Outcome: Students will be able to desk-check recursive methods by sketching the stack of activations and returns, and students will be able to build recursive methods such for processing a singly linked list from back to front. Objective 5: Students will learn to construct class derivation hierarchies. This includes the inheritance of public members from ancestor classes, augmenting an extending class with incremental fields and methods, method overriding, the difference between overriding and overloading, the principles of constructor chaining, polymorphism, and abstract classes. Outcome: Students will be able to explain and illustrate how polymorphism enables "old code" to manage new objects as well as to describe and exemplify the other programming constructs used in assembling classes into object-oriented software systems. Objective 6: Students will learn about the interface construct and how to use an interface type for implementing callbacks. Outcome: Students will be able to compare and contrast the abstract classes and interfaces. Outcome: Students will be able to specify an interface, declare classes that implement that interface, write code in accordance with the rules for interface usage, and describe and exemplify the value of this construct. Outcome: Students will be able to implement a JButton, declare a class that implements the ActionListener interface, and call addactionlistener() on the JButton to register an ActionListener object for callbacks. Students will be able to explain that listeners use the callback mechanism made possible by the interface construct.

4 Objective 7: Students will acquire the ability for exception handling. This includes the try/catch/finally statement, extending the Exception class for checked exceptions and the RuntimeException class for unchecked exceptions, the throw clause for throwing an Exception object, the propagation of exceptions, and the throws clause on method headings for propagating checked exceptions. Outcome: Students will be able to write programs that recover from exceptions thrown by Java as well as throw and recover from exceptions of their own declaration. Objective 8: Obtain a preliminary understanding of big-o through the study of the linear search in contrast to the binary search. Outcome: Students will be able to implement a linear search within arrays of objects as well as linked lists. Outcome: Students will be able to depict the mechanism of the binary search and explain why no more than O(lgN) compares are needed to locate an object (or determine that it is not present). Outcome: Students will be able to contrast an information storage and retrieval system built upon a linear search with a system built on the binary search relative to performance and their appropriateness for different kinds of applications. Prerequisites by Topic IS 223 Major Topics Covered in the Course Two-dimensional Arrays of Primitive Types implementing a rectangular array computing the row sums and column sums of a rectangular array implementing a ragged array (e.g. an array of int arrays) The Mechanics of Linked Lists putting the first node onto an empty list attaching a node to the front of a list attaching a node to the rear of a list removing the node from the front of a list removing the node from the rear of a list traversing the list to process the nodes

5 Arrays of Objects putting objects into an array, processing the elements (e.g. searching, moving objects from one compartment to another, removing objects from the array) traps associated with references variables (assignment creates an alias, not a clone; the equality operators test "addresses," not conceptual equality; a reference as an actual argument passed by value may be mutated) Recursion methods with one recursive call the stack of local referencing environments work on the way up (code ahead of the call) and work on the way down (code following the return) tail recursion Extending Classes (Inheritance) building a derivation hierarchy method overriding and contrasting overriding to overloading final methods and final classes constructor chaining the uses of super Polymorphism and Abstract Classes using polymorphism to enable old code to work with new objects upcasting and downcasting abstract classes for building derivation hierarchies Java s Object class upcasting to Object and downcasting from Object the wrapper classes for primitives Exception Handling the try/catch/finally statement extending the Exception class for checked exceptions and extending the RuntimeException class for unchecked exceptions the throw clause to throw exceptions the throws clause (on method headings) for propagating checked Exceptions

6 Interfaces the interface as an abstract class the interface as a data type using an interface to build callbacks Input from the Keyboard and Text File I/O calling readline() on a BufferedReader object wrapping a BufferedReader around an InputStreamReader tied to System.in to read from the keyboard calling print() and println() on a PrintWriter wrapped around a FileWriter for output to text files and the close() method wrapping a BufferedReader around a FileReader to read Strings from a text file Introducing the Abstract Windowing Toolkit (java.awt) and (javax.swing) [OPTIONAL] instantiating a JFrame and calling an assortment of methods on it (e.g. setdefaultcloseoperation(jframe.exit_on_close), setvisible(true), setsize(), setlocation(), setresizable(), setcursor(), and repaint() ) getting a JFrame's contentpane (which is a Container), setting its background color with setbackground(), setting its layout manager with setlayout(), and using add() to add components also JPanels Color objects and the RGB system for specifying colors Font objects (constructor demo: Font ("TimesRoman", Font.BOLD, 20) ) JLabel objects and the methods sethorizontalalignment(), setforeground(), setbackground(), setfont(), setopaque(), and setbounds() for when the outside Container has no layout manager the java.awt.event.actionlistener interface, its required method, public void actionperformed(actionevent e), and the java.awt.event.actionevent class objects of the following kinds: JButtons, JMenuBars, JMenus, and JMenuItems JSlider objects and their methods setmajortickspacing(), setpaintticks(true), setpaintlabels(true), and getvalue() (constructor demo: JSlider (JSlider.HORIZONTAL, 0, 255, 204) ) the javax.swing.event.changelistener interface, its required method public void statechanged(changeevent e), and the javax.swing.event.changeevent class

7 Estimate Curriculum Category Content (Semester hours) Area Core Advanced Area Core Advanced Hardware and Networking and Software Telecommunications Modern Programming Language Data Management Quantitative Analysis 4.0 Analysis and Design Role of IS in an Organization Information Systems Environment

Multiple Choice Questions: Identify the choice that best completes the statement or answers the question. (15 marks)

Multiple Choice Questions: Identify the choice that best completes the statement or answers the question. (15 marks) M257 MTA Spring2010 Multiple Choice Questions: Identify the choice that best completes the statement or answers the question. (15 marks) 1. If we need various objects that are similar in structure, but

More information

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written.

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written. QUEEN'S UNIVERSITY SCHOOL OF COMPUTING HAND IN Answers Are Recorded on Question Paper CISC124, WINTER TERM, 2012 FINAL EXAMINATION 9am to 12pm, 26 APRIL 2012 Instructor: Alan McLeod If the instructor is

More information

This page intentionally left blank

This page intentionally left blank This page intentionally left blank arting Out with Java: From Control Structures through Objects International Edition - PDF - PDF - PDF Cover Contents Preface Chapter 1 Introduction to Computers and Java

More information

CS 180 Final Exam Review 12/(11, 12)/08

CS 180 Final Exam Review 12/(11, 12)/08 CS 180 Final Exam Review 12/(11, 12)/08 Announcements Final Exam Thursday, 18 th December, 10:20 am 12:20 pm in PHYS 112 Format 30 multiple choice questions 5 programming questions More stress on topics

More information

NEW YORK CITY COLLEGE OF TECHNOLOGY/CUNY Computer Systems Technology Department

NEW YORK CITY COLLEGE OF TECHNOLOGY/CUNY Computer Systems Technology Department NEW YORK CITY COLLEGE OF TECHNOLOGY/CUNY Computer Systems Technology Department COURSE: CST1201 Programming Fundamentals (2 class hours, 2 lab hours, 3 credits) Course Description: This course is an intensive

More information

Week Chapter Assignment SD Technology Standards. 1,2, Review Knowledge Check JP3.1. Program 5.1. Program 5.1. Program 5.2. Program 5.2. Program 5.

Week Chapter Assignment SD Technology Standards. 1,2, Review Knowledge Check JP3.1. Program 5.1. Program 5.1. Program 5.2. Program 5.2. Program 5. Week Chapter Assignment SD Technology Standards 1,2, Review JP3.1 Review exercises Debugging Exercises 3,4 Arrays, loops and layout managers. (5) Create and implement an external class Write code to create

More information

Welcome to CIS 068! 1. GUIs: JAVA Swing 2. (Streams and Files we ll not cover this in this semester, just a review) CIS 068

Welcome to CIS 068! 1. GUIs: JAVA Swing 2. (Streams and Files we ll not cover this in this semester, just a review) CIS 068 Welcome to! 1. GUIs: JAVA Swing 2. (Streams and Files we ll not cover this in this semester, just a review) Overview JAVA and GUIs: SWING Container, Components, Layouts Using SWING Streams and Files Text

More information

Window Interfaces Using Swing Objects

Window Interfaces Using Swing Objects Chapter 12 Window Interfaces Using Swing Objects Event-Driven Programming and GUIs Swing Basics and a Simple Demo Program Layout Managers Buttons and Action Listeners Container Classes Text I/O for GUIs

More information

Contents Chapter 1 Introduction to Programming and the Java Language

Contents Chapter 1 Introduction to Programming and the Java Language Chapter 1 Introduction to Programming and the Java Language 1.1 Basic Computer Concepts 5 1.1.1 Hardware 5 1.1.2 Operating Systems 8 1.1.3 Application Software 9 1.1.4 Computer Networks and the Internet

More information

Virtualians.ning.pk. 2 - Java program code is compiled into form called 1. Machine code 2. native Code 3. Byte Code (From Lectuer # 2) 4.

Virtualians.ning.pk. 2 - Java program code is compiled into form called 1. Machine code 2. native Code 3. Byte Code (From Lectuer # 2) 4. 1 - What if the main method is declared as private? 1. The program does not compile 2. The program compiles but does not run 3. The program compiles and runs properly ( From Lectuer # 2) 4. The program

More information

Window Interfaces Using Swing Objects

Window Interfaces Using Swing Objects Chapter 12 Window Interfaces Using Swing Objects Event-Driven Programming and GUIs Swing Basics and a Simple Demo Program Layout Managers Buttons and Action Listeners Container Classes Text I/O for GUIs

More information

Review sheet for Final Exam (List of objectives for this course)

Review sheet for Final Exam (List of objectives for this course) Review sheet for Final Exam (List of objectives for this course) Please be sure to see other review sheets for this semester Please be sure to review tests from this semester Week 1 Introduction Chapter

More information

Object Oriented Programming: In this course we began an introduction to programming from an object-oriented approach.

Object Oriented Programming: In this course we began an introduction to programming from an object-oriented approach. CMSC 131: Chapter 28 Final Review: What you learned this semester The Big Picture Object Oriented Programming: In this course we began an introduction to programming from an object-oriented approach. Java

More information

Mathematics/Science Department Kirkwood Community College. Course Syllabus. Computer Science CSC142 1/10

Mathematics/Science Department Kirkwood Community College. Course Syllabus. Computer Science CSC142 1/10 Mathematics/Science Department Kirkwood Community College Course Syllabus Computer Science CSC142 Bob Driggs Dean Cate Sheller Instructor 1/10 Computer Science (CSC142) Course Description Introduces computer

More information

F1 A Java program. Ch 1 in PPIJ. Introduction to the course. The computer and its workings The algorithm concept

F1 A Java program. Ch 1 in PPIJ. Introduction to the course. The computer and its workings The algorithm concept F1 A Java program Ch 1 in PPIJ Introduction to the course The computer and its workings The algorithm concept The structure of a Java program Classes and methods Variables Program statements Comments Naming

More information

Introduction to Programming Using Java (98-388)

Introduction to Programming Using Java (98-388) Introduction to Programming Using Java (98-388) Understand Java fundamentals Describe the use of main in a Java application Signature of main, why it is static; how to consume an instance of your own class;

More information

AP CS Unit 11: Graphics and Events

AP CS Unit 11: Graphics and Events AP CS Unit 11: Graphics and Events This packet shows how to create programs with a graphical interface in a way that is consistent with the approach used in the Elevens program. Copy the following two

More information

Queens College, CUNY Department of Computer Science. CS 212 Object-Oriented Programming in Java Practice Exam 2. CS 212 Exam 2 Study Guide

Queens College, CUNY Department of Computer Science. CS 212 Object-Oriented Programming in Java Practice Exam 2. CS 212 Exam 2 Study Guide Topics for Exam 2: Queens College, CUNY Department of Computer Science CS 212 Object-Oriented Programming in Java Practice Exam 2 CS 212 Exam 2 Study Guide Linked Lists define a list node define a singly-linked

More information

Swing/GUI Cheat Sheet

Swing/GUI Cheat Sheet General reminders To display a Swing component, you must: Swing/GUI Cheat Sheet Construct and initialize the component. Example: button = new JButton ("ButtonLabel"); Add it to the content pane of the

More information

CONTENTS. PART 1 Structured Programming 1. 1 Getting started 3. 2 Basic programming elements 17

CONTENTS. PART 1 Structured Programming 1. 1 Getting started 3. 2 Basic programming elements 17 List of Programs xxv List of Figures xxix List of Tables xxxiii Preface to second version xxxv PART 1 Structured Programming 1 1 Getting started 3 1.1 Programming 3 1.2 Editing source code 5 Source code

More information

Java Programming Lecture 6

Java Programming Lecture 6 Java Programming Lecture 6 Alice E. Fischer Feb 15, 2013 Java Programming - L6... 1/32 Dialog Boxes Class Derivation The First Swing Programs: Snow and Moving The Second Swing Program: Smile Swing Components

More information

Starting Out with Java: From Control Structures Through Objects Sixth Edition

Starting Out with Java: From Control Structures Through Objects Sixth Edition Starting Out with Java: From Control Structures Through Objects Sixth Edition Chapter 12 A First Look at GUI Applications Chapter Topics 12.1 Introduction 12.2 Creating Windows 12.3 Equipping GUI Classes

More information

Introduction Unit 4: Input, output and exceptions

Introduction Unit 4: Input, output and exceptions Faculty of Computer Science Programming Language 2 Object oriented design using JAVA Dr. Ayman Ezzat Email: ayman@fcih.net Web: www.fcih.net/ayman Introduction Unit 4: Input, output and exceptions 1 1.

More information

Core Java SYLLABUS COVERAGE SYLLABUS IN DETAILS

Core Java SYLLABUS COVERAGE SYLLABUS IN DETAILS Core Java SYLLABUS COVERAGE Introduction. OOPS Package Exception Handling. Multithreading Applet, AWT, Event Handling Using NetBean, Ecllipse. Input Output Streams, Serialization Networking Collection

More information

Come & Join Us at VUSTUDENTS.net

Come & Join Us at VUSTUDENTS.net Come & Join Us at VUSTUDENTS.net For Assignment Solution, GDB, Online Quizzes, Helping Study material, Past Solved Papers, Solved MCQs, Current Papers, E-Books & more. Go to http://www.vustudents.net and

More information

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written.

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written. HAND IN Answers Are Recorded on Question Paper QUEEN'S UNIVERSITY SCHOOL OF COMPUTING CISC212, FALL TERM, 2006 FINAL EXAMINATION 7pm to 10pm, 19 DECEMBER 2006, Jeffrey Hall 1 st Floor Instructor: Alan

More information

Introduction to Graphical Interface Programming in Java. Introduction to AWT and Swing

Introduction to Graphical Interface Programming in Java. Introduction to AWT and Swing Introduction to Graphical Interface Programming in Java Introduction to AWT and Swing GUI versus Graphics Programming Graphical User Interface (GUI) Graphics Programming Purpose is to display info and

More information

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written.

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written. Solution HAND IN Answers Are Recorded on Question Paper QUEEN'S UNIVERSITY SCHOOL OF COMPUTING CISC124, WINTER TERM, 2010 FINAL EXAMINATION 2pm to 5pm, 19 APRIL 2010, Dunning Hall Instructor: Alan McLeod

More information

Midterm assessment - MAKEUP Fall 2010

Midterm assessment - MAKEUP Fall 2010 M257 MTA Faculty of Computer Studies Information Technology and Computing Date: /1/2011 Duration: 60 minutes 1-Version 1 M 257: Putting Java to Work Midterm assessment - MAKEUP Fall 2010 Student Name:

More information

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written.

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written. QUEEN'S UNIVERSITY SCHOOL OF COMPUTING HAND IN Answers Are Recorded on Question Paper CISC124, WINTER TERM, 2011 FINAL EXAMINATION 7pm to 10pm, 26 APRIL 2011, Ross Gym Instructor: Alan McLeod If the instructor

More information

Java 2. Course Outcome Summary. Western Technical College. Course Information. Course History. Course Competencies

Java 2. Course Outcome Summary. Western Technical College. Course Information. Course History. Course Competencies Western Technical College 10152155 Java 2 Course Outcome Summary Course Information Description Career Cluster Instructional Level Total Credits 4.00 Total Hours 90.00 The goal as programmers, is to create

More information

ITE 205 Software Design and Programming I

ITE 205 Software Design and Programming I Computer Science Department cs.salemstate.edu ITE 205 Software Design and Programming I 4 cr. Catalog description: This course introduces a set of fundamental design principles and problem-solving techniques

More information

2. COURSE DESIGNATION: 3. COURSE DESCRIPTIONS:

2. COURSE DESIGNATION: 3. COURSE DESCRIPTIONS: College of San Mateo Official Course Outline 1. COURSE ID: CIS 278 TITLE: (CS1) Programming Methods: C++ C-ID: COMP 122 Units: 4.0 units Hours/Semester: 48.0-54.0 Lecture hours; 48.0-54.0 Lab hours; and

More information

https://asd-pa.perfplusk12.com/admin/admin_curric_maps_display.asp...

https://asd-pa.perfplusk12.com/admin/admin_curric_maps_display.asp... 1 of 8 8/27/2014 2:15 PM Units: Teacher: ProgIIIAPCompSci, CORE Course: ProgIIIAPCompSci Year: 2012-13 Computer Systems This unit provides an introduction to the field of computer science, and covers the

More information

MyProgram m i ng Lab. get with the programming. Through the power of practice and immediate personalized

MyProgram m i ng Lab. get with the programming. Through the power of practice and immediate personalized get with the programming Through the power of practice and immediate personalized feedback, MyProgrammingLab improves your performance. MyProgram m i ng Lab Learn more at www.myprogramminglab.com Preface

More information

Class 16: The Swing Event Model

Class 16: The Swing Event Model Introduction to Computation and Problem Solving Class 16: The Swing Event Model Prof. Steven R. Lerman and Dr. V. Judson Harward 1 The Java Event Model Up until now, we have focused on GUI's to present

More information

COURSE OUTLINE. Faculty of Computing, Universiti Teknologi Malaysia

COURSE OUTLINE. Faculty of Computing, Universiti Teknologi Malaysia Page : 1 of 5 Lecturer : Dr. Norsham binti Idris Room No. : Software Engineering Department, Telephone No. : 07-5532348/013-7261920 E-mail : norsham@utm.my Course Synopsis : This course presents the concepts

More information

Topic 9: Swing. Swing is a BIG library Goal: cover basics give you concepts & tools for learning more

Topic 9: Swing. Swing is a BIG library Goal: cover basics give you concepts & tools for learning more Swing = Java's GUI library Topic 9: Swing Swing is a BIG library Goal: cover basics give you concepts & tools for learning more Assignment 5: Will be an open-ended Swing project. "Programming Contest"

More information

Topic 9: Swing. Why are we studying Swing? GUIs Up to now: line-by-line programs: computer displays text user types text. Outline. 1. Useful & fun!

Topic 9: Swing. Why are we studying Swing? GUIs Up to now: line-by-line programs: computer displays text user types text. Outline. 1. Useful & fun! Swing = Java's GUI library Topic 9: Swing Swing is a BIG library Goal: cover basics give you concepts & tools for learning more Why are we studying Swing? 1. Useful & fun! 2. Good application of OOP techniques

More information

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written.

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written. HAND IN Answers Are Recorded on Question Paper QUEEN'S UNIVERSITY SCHOOL OF COMPUTING CISC124, WINTER TERM, 2009 FINAL EXAMINATION 7pm to 10pm, 18 APRIL 2009, Dunning Hall Instructor: Alan McLeod If the

More information

Chapter 9 Introduction to Arrays. Fundamentals of Java

Chapter 9 Introduction to Arrays. Fundamentals of Java Chapter 9 Introduction to Arrays Objectives Write programs that handle collections of similar items. Declare array variables and instantiate array objects. Manipulate arrays with loops, including the enhanced

More information

The JFrame Class Frame Windows GRAPHICAL USER INTERFACES. Five steps to displaying a frame: 1) Construct an object of the JFrame class

The JFrame Class Frame Windows GRAPHICAL USER INTERFACES. Five steps to displaying a frame: 1) Construct an object of the JFrame class CHAPTER GRAPHICAL USER INTERFACES 10 Slides by Donald W. Smith TechNeTrain.com Final Draft 10/30/11 10.1 Frame Windows Java provides classes to create graphical applications that can run on any major graphical

More information

KF5008 Program Design & Development. Lecture 1 Usability GUI Design and Implementation

KF5008 Program Design & Development. Lecture 1 Usability GUI Design and Implementation KF5008 Program Design & Development Lecture 1 Usability GUI Design and Implementation Types of Requirements Functional Requirements What the system does or is expected to do Non-functional Requirements

More information

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written.

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written. SOLUTION HAND IN Answers Are Recorded on Question Paper QUEEN'S UNIVERSITY SCHOOL OF COMPUTING CISC212, FALL TERM, 2006 FINAL EXAMINATION 7pm to 10pm, 19 DECEMBER 2006, Jeffrey Hall 1 st Floor Instructor:

More information

AP COMPUTER SCIENCE JAVA CONCEPTS IV: RESERVED WORDS

AP COMPUTER SCIENCE JAVA CONCEPTS IV: RESERVED WORDS AP COMPUTER SCIENCE JAVA CONCEPTS IV: RESERVED WORDS PAUL L. BAILEY Abstract. This documents amalgamates various descriptions found on the internet, mostly from Oracle or Wikipedia. Very little of this

More information

Absolute C++ Walter Savitch

Absolute C++ Walter Savitch Absolute C++ sixth edition Walter Savitch Global edition This page intentionally left blank Absolute C++, Global Edition Cover Title Page Copyright Page Preface Acknowledgments Brief Contents Contents

More information

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written.

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written. QUEEN'S UNIVERSITY SCHOOL OF COMPUTING HAND IN Answers Are Recorded on Question Paper CMPE212, FALL TERM, 2012 FINAL EXAMINATION 18 December 2012, 2pm Instructor: Alan McLeod If the instructor is unavailable

More information

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written.

Proctors are unable to respond to queries about the interpretation of exam questions. Do your best to answer exam questions as written. QUEEN'S UNIVERSITY SCHOOL OF COMPUTING HAND IN Answers Are Recorded on Question Paper CISC124, FALL TERM, 2013 FINAL EXAMINATION 7pm to 10pm, 18 DECEMBER 2013 Instructor: Alan McLeod If the instructor

More information

Java: introduction to object-oriented features

Java: introduction to object-oriented features Chair of Software Engineering Carlo A. Furia, Marco Piccioni, Bertrand Meyer Java: introduction to object-oriented features Chair of Software Engineering Carlo A. Furia, Marco Piccioni, Bertrand Meyer

More information

Systems Programming. Bachelor in Telecommunication Technology Engineering Bachelor in Communication System Engineering Carlos III University of Madrid

Systems Programming. Bachelor in Telecommunication Technology Engineering Bachelor in Communication System Engineering Carlos III University of Madrid Systems Programming Bachelor in Telecommunication Technology Engineering Bachelor in Communication System Engineering Carlos III University of Madrid Leganés, 21st of March, 2014. Duration: 75 min. Full

More information

Assignment 2. Application Development

Assignment 2. Application Development Application Development Assignment 2 Content Application Development Day 2 Lecture The lecture covers the key language elements of the Java programming language. You are introduced to numerical data and

More information

Programming Languages and Techniques (CIS120)

Programming Languages and Techniques (CIS120) Programming Languages and Techniques (CIS120) Lecture 30 April 4, 2018 I/O & Histogram Demo Chapters 28 HW7: Chat Server Announcements No penalty for late submission by tomorrow (which is a HARD deadline!)

More information

Object Oriented Design. Object-Oriented Design. Inheritance & Polymorphism. Class Hierarchy. Goals Robustness Adaptability Flexible code reuse

Object Oriented Design. Object-Oriented Design. Inheritance & Polymorphism. Class Hierarchy. Goals Robustness Adaptability Flexible code reuse Object-Oriented Design Object Oriented Design Goals Robustness Adaptability Flexible code reuse Principles Abstraction Encapsulation Modularity March 2005 Object Oriented Design 1 March 2005 Object Oriented

More information

Java for Non Majors. Final Study Guide. April 26, You will have an opportunity to earn 20 extra credit points.

Java for Non Majors. Final Study Guide. April 26, You will have an opportunity to earn 20 extra credit points. Java for Non Majors Final Study Guide April 26, 2017 The test consists of 1. Multiple choice questions 2. Given code, find the output 3. Code writing questions 4. Code debugging question 5. Short answer

More information

8. Polymorphism and Inheritance

8. Polymorphism and Inheritance 8. Polymorphism and Inheritance Harald Gall, Prof. Dr. Institut für Informatik Universität Zürich http://seal.ifi.uzh.ch/info1 Objectives Describe polymorphism and inheritance in general Define interfaces

More information

This page intentionally left blank

This page intentionally left blank This page intentionally left blank Absolute Java, Global Edition Table of Contents Cover Title Page Copyright Page Preface Acknowledgments Brief Contents Contents Chapter 1 Getting Started 1.1 INTRODUCTION

More information

I/O Framework and Case Study. CS151 Chris Pollett Nov. 2, 2005.

I/O Framework and Case Study. CS151 Chris Pollett Nov. 2, 2005. I/O Framework and Case Study CS151 Chris Pollett Nov. 2, 2005. Outline Character Streams Random Access Files Design case study Planning Iterations Character Streams Java internally represents strings as

More information

Introduction to the JAVA UI classes Advanced HCI IAT351

Introduction to the JAVA UI classes Advanced HCI IAT351 Introduction to the JAVA UI classes Advanced HCI IAT351 Week 3 Lecture 1 17.09.2012 Lyn Bartram lyn@sfu.ca About JFC and Swing JFC Java TM Foundation Classes Encompass a group of features for constructing

More information

Contents. Figures. Tables. Examples. Foreword. Preface. 1 Basics of Java Programming 1. xix. xxi. xxiii. xxvii. xxix

Contents. Figures. Tables. Examples. Foreword. Preface. 1 Basics of Java Programming 1. xix. xxi. xxiii. xxvii. xxix PGJC4_JSE8_OCA.book Page ix Monday, June 20, 2016 2:31 PM Contents Figures Tables Examples Foreword Preface xix xxi xxiii xxvii xxix 1 Basics of Java Programming 1 1.1 Introduction 2 1.2 Classes 2 Declaring

More information

Supporting Materials

Supporting Materials Preface p. xxiii Introduction p. xxiii Key Features p. xxiii Chapter Outlines p. xxiv Supporting Materials p. xxvi Acknowledgments p. xxvii Java Fundamentals p. 1 Bits, Bytes, and Java p. 2 The Challenge

More information

Object-Oriented Design. March 2005 Object Oriented Design 1

Object-Oriented Design. March 2005 Object Oriented Design 1 Object-Oriented Design March 2005 Object Oriented Design 1 Object Oriented Design Goals Robustness Adaptability Flexible code reuse Principles Abstraction Encapsulation Modularity March 2005 Object Oriented

More information

Software Development & Education Center. Java Platform, Standard Edition 7 (JSE 7)

Software Development & Education Center. Java Platform, Standard Edition 7 (JSE 7) Software Development & Education Center Java Platform, Standard Edition 7 (JSE 7) Detailed Curriculum Getting Started What Is the Java Technology? Primary Goals of the Java Technology The Java Virtual

More information

CS 11 java track: lecture 3

CS 11 java track: lecture 3 CS 11 java track: lecture 3 This week: documentation (javadoc) exception handling more on object-oriented programming (OOP) inheritance and polymorphism abstract classes and interfaces graphical user interfaces

More information

Al al-bayt University Prince Hussein Bin Abdullah College for Information Technology Computer Science Department

Al al-bayt University Prince Hussein Bin Abdullah College for Information Technology Computer Science Department Al al-bayt University Prince Hussein Bin Abdullah College for Information Technology Computer Science Department 0901212 Python Programming 1 st Semester 2014/2015 Course Catalog This course introduces

More information

CS 251 Intermediate Programming GUIs: Components and Layout

CS 251 Intermediate Programming GUIs: Components and Layout CS 251 Intermediate Programming GUIs: Components and Layout Brooke Chenoweth University of New Mexico Fall 2017 import javax. swing.*; Hello GUI public class HelloGUI extends JFrame { public HelloGUI ()

More information

CS Exam 1 Review Suggestions

CS Exam 1 Review Suggestions CS 235 - Fall 2015 - Exam 1 Review Suggestions p. 1 last modified: 2015-09-30 CS 235 - Exam 1 Review Suggestions You are responsible for material covered in class sessions, lab exercises, and homeworks;

More information

PIC 20A GUI with swing

PIC 20A GUI with swing PIC 20A GUI with swing Ernest Ryu UCLA Mathematics Last edited: November 22, 2017 Hello swing Let s create a JFrame. import javax. swing.*; public class Test { public static void main ( String [] args

More information

JRadioButton account_type_radio_button2 = new JRadioButton("Current"); ButtonGroup account_type_button_group = new ButtonGroup();

JRadioButton account_type_radio_button2 = new JRadioButton(Current); ButtonGroup account_type_button_group = new ButtonGroup(); Q)Write a program to design an interface containing fields User ID, Password and Account type, and buttons login, cancel, edit by mixing border layout and flow layout. Add events handling to the button

More information

Lecture 3: Java Graphics & Events

Lecture 3: Java Graphics & Events Lecture 3: Java Graphics & Events CS 62 Fall 2017 Kim Bruce & Alexandra Papoutsaki Text Input Scanner class Constructor: myscanner = new Scanner(System.in); can use file instead of System.in new Scanner(new

More information

Lab 4. D0010E Object-Oriented Programming and Design. Today s lecture. GUI programming in

Lab 4. D0010E Object-Oriented Programming and Design. Today s lecture. GUI programming in Lab 4 D0010E Object-Oriented Programming and Design Lecture 9 Lab 4: You will implement a game that can be played over the Internet. The networking part has already been written. Among other things, the

More information

JAVA NOTES GRAPHICAL USER INTERFACES

JAVA NOTES GRAPHICAL USER INTERFACES 1 JAVA NOTES GRAPHICAL USER INTERFACES Terry Marris 24 June 2001 5 TEXT AREAS 5.1 LEARNING OUTCOMES By the end of this lesson the student should be able to understand how to get multi-line input from the

More information

Frames, GUI and events. Introduction to Swing Structure of Frame based applications Graphical User Interface (GUI) Events and event handling

Frames, GUI and events. Introduction to Swing Structure of Frame based applications Graphical User Interface (GUI) Events and event handling Frames, GUI and events Introduction to Swing Structure of Frame based applications Graphical User Interface (GUI) Events and event handling Introduction to Swing The Java AWT (Abstract Window Toolkit)

More information

Lecture 28. Exceptions and Inner Classes. Goals. We are going to talk in more detail about two advanced Java features:

Lecture 28. Exceptions and Inner Classes. Goals. We are going to talk in more detail about two advanced Java features: Lecture 28 Exceptions and Inner Classes Goals We are going to talk in more detail about two advanced Java features: Exceptions supply Java s error handling mechanism. Inner classes ease the overhead of

More information

Java Just in Time: Collected concepts after chapter 18

Java Just in Time: Collected concepts after chapter 18 Java Just in Time: Collected concepts after chapter 18 John Latham, School of Computer Science, Manchester University, UK. April 15, 2011 Contents 1 Computer basics 18000 1.1 Computer basics: hardware

More information

Weiss Chapter 1 terminology (parenthesized numbers are page numbers)

Weiss Chapter 1 terminology (parenthesized numbers are page numbers) Weiss Chapter 1 terminology (parenthesized numbers are page numbers) assignment operators In Java, used to alter the value of a variable. These operators include =, +=, -=, *=, and /=. (9) autoincrement

More information

Graphical User Interfaces. Comp 152

Graphical User Interfaces. Comp 152 Graphical User Interfaces Comp 152 Procedural programming Execute line of code at a time Allowing for selection and repetition Call one function and then another. Can trace program execution on paper from

More information

Java Inheritance. Written by John Bell for CS 342, Spring Based on chapter 6 of Learning Java by Niemeyer & Leuck, and other sources.

Java Inheritance. Written by John Bell for CS 342, Spring Based on chapter 6 of Learning Java by Niemeyer & Leuck, and other sources. Java Inheritance Written by John Bell for CS 342, Spring 2018 Based on chapter 6 of Learning Java by Niemeyer & Leuck, and other sources. Review Which of the following is true? A. Java classes may either

More information

Java Programming Training for Experienced Programmers (5 Days)

Java Programming Training for Experienced Programmers (5 Days) www.peaklearningllc.com Java Programming Training for Experienced Programmers (5 Days) This Java training course is intended for students with experience in a procedural or objectoriented language. It

More information

Java Just in Time: Collected concepts after chapter 22

Java Just in Time: Collected concepts after chapter 22 Java Just in Time: Collected concepts after chapter 22 John Latham, School of Computer Science, Manchester University, UK. April 15, 2011 Contents 1 Computer basics 22000 1.1 Computer basics: hardware

More information

H212 Introduction to Software Systems Honors

H212 Introduction to Software Systems Honors Introduction to Software Systems Honors Lecture #19: November 4, 2015 1/14 Third Exam The third, Checkpoint Exam, will be on: Wednesday, November 11, 2:30 to 3:45 pm You will have 3 questions, out of 9,

More information

News and info. Array. Feedback. Lab 4 is due this week. It should be easy to change the size of the game grid.

News and info. Array. Feedback. Lab 4 is due this week. It should be easy to change the size of the game grid. Calculation Applet! Arrays! Sorting! Java Examples! D0010E! Lecture 11! The GUI Containment Hierarchy! Mergesort! News and info Lab 4 is due this week. It should be easy to change the size of the game

More information

Name: CSC143 Exam 1 1 CSC 143. Exam 1. Write also your name in the appropriate box of the scantron

Name: CSC143 Exam 1 1 CSC 143. Exam 1. Write also your name in the appropriate box of the scantron Name: CSC143 Exam 1 1 CSC 143 Exam 1 Write also your name in the appropriate box of the scantron Name: CSC143 Exam 1 2 Multiple Choice Questions (30 points) Answer all of the following questions. READ

More information

Fast Track to Core Java 8 Programming for OO Developers (TT2101-J8) Day(s): 3. Course Code: GK1965. Overview

Fast Track to Core Java 8 Programming for OO Developers (TT2101-J8) Day(s): 3. Course Code: GK1965. Overview Fast Track to Core Java 8 Programming for OO Developers (TT2101-J8) Day(s): 3 Course Code: GK1965 Overview Java 8 Essentials for OO Developers is a three-day, fast-paced, quick start to Java 8 training

More information

CO Java SE 8: Fundamentals

CO Java SE 8: Fundamentals CO-83527 Java SE 8: Fundamentals Summary Duration 5 Days Audience Application Developer, Developer, Project Manager, Systems Administrator, Technical Administrator, Technical Consultant and Web Administrator

More information

CS 221 Review. Mason Vail

CS 221 Review. Mason Vail CS 221 Review Mason Vail Inheritance (1) Every class - except the Object class - directly inherits from one parent class. Object is the only class with no parent. If a class does not declare a parent using

More information

CSC 210 COMPUTER SCIENCE II

CSC 210 COMPUTER SCIENCE II CSC 210 COMPUTER SCIENCE II PRESENTED AND APPROVED: NOVEMBER 2, 2012 EFFECTIVE: FALL 2013-14 Prefix & Number CSC 210 Course : Computer Science II Purpose of this submission: New Course New Change/Updated

More information

JAVA IN A NUTSHELL 6TH EDITION PDF

JAVA IN A NUTSHELL 6TH EDITION PDF JAVA IN A NUTSHELL 6TH EDITION PDF ==> Download: JAVA IN A NUTSHELL 6TH EDITION PDF JAVA IN A NUTSHELL 6TH EDITION PDF - Are you searching for Java In A Nutshell 6th Edition Books? Now, you will be happy

More information

CSSE 220 Day 19. Object-Oriented Design Files & Exceptions. Check out FilesAndExceptions from SVN

CSSE 220 Day 19. Object-Oriented Design Files & Exceptions. Check out FilesAndExceptions from SVN CSSE 220 Day 19 Object-Oriented Design Files & Exceptions Check out FilesAndExceptions from SVN A practical technique OBJECT-ORIENTED DESIGN Object-Oriented Design We won t use full-scale, formal methodologies

More information

HST 952. Computing for Biomedical Scientists Lecture 8

HST 952. Computing for Biomedical Scientists Lecture 8 Harvard-MIT Division of Health Sciences and Technology HST.952: Computing for Biomedical Scientists HST 952 Computing for Biomedical Scientists Lecture 8 Outline Vectors Streams, Input, and Output in Java

More information

CIS 120. Introduction to Programming

CIS 120. Introduction to Programming CIS 120 Introduction to Programming Approved: May 6, 2011 EFFECTIVE DATE: Fall 2011 COURSE PACKAGE FORM Contact Person (s) Matt Butcher, Andra Goldberg, Dave White, Steve Sorden Date of proposal to Curriculum

More information

Outline. Topic 9: Swing. GUIs Up to now: line-by-line programs: computer displays text user types text AWT. A. Basics

Outline. Topic 9: Swing. GUIs Up to now: line-by-line programs: computer displays text user types text AWT. A. Basics Topic 9: Swing Outline Swing = Java's GUI library Swing is a BIG library Goal: cover basics give you concepts & tools for learning more Assignment 7: Expand moving shapes from Assignment 4 into game. "Programming

More information

Part I: Learn Common Graphics Components

Part I: Learn Common Graphics Components OOP GUI Components and Event Handling Page 1 Objectives 1. Practice creating and using graphical components. 2. Practice adding Event Listeners to handle the events and do something. 3. Learn how to connect

More information

More Swing. CS180 Recitation 12/(04,05)/08

More Swing. CS180 Recitation 12/(04,05)/08 More Swing CS180 Recitation 12/(04,05)/08 Announcements No lecture/labs next week Recitations and evening consulting hours will be held as usual. Debbie's study group on tuesday and office hours on thursday

More information

JFrame In Swing, a JFrame is similar to a window in your operating system

JFrame In Swing, a JFrame is similar to a window in your operating system JFrame In Swing, a JFrame is similar to a window in your operating system All components will appear inside the JFrame window Buttons, text labels, text fields, etc. 5 JFrame Your GUI program must inherit

More information

Syllabus & Curriculum for Certificate Course in Java. CALL: , for Queries

Syllabus & Curriculum for Certificate Course in Java. CALL: , for Queries 1 CONTENTS 1. Introduction to Java 2. Holding Data 3. Controllin g the f l o w 4. Object Oriented Programming Concepts 5. Inheritance & Packaging 6. Handling Error/Exceptions 7. Handling Strings 8. Threads

More information

Do not turn to the next page until the start of the exam.

Do not turn to the next page until the start of the exam. Principles of Java Language with Applications, PIC20a E. Ryu Fall 2017 Final Exam Monday, December 11, 2017 3 hours, 8 questions, 100 points, 9 pages While we don t expect you will need more space than

More information

Building a GUI in Java with Swing. CITS1001 extension notes Rachel Cardell-Oliver

Building a GUI in Java with Swing. CITS1001 extension notes Rachel Cardell-Oliver Building a GUI in Java with Swing CITS1001 extension notes Rachel Cardell-Oliver Lecture Outline 1. Swing components 2. Building a GUI 3. Animating the GUI 2 Swing A collection of classes of GUI components

More information

PROGRAMMING DESIGN USING JAVA (ITT 303) Unit 7

PROGRAMMING DESIGN USING JAVA (ITT 303) Unit 7 PROGRAMMING DESIGN USING JAVA (ITT 303) Graphical User Interface Unit 7 Learning Objectives At the end of this unit students should be able to: Build graphical user interfaces Create and manipulate buttons,

More information

Chapter 6: Arrays. Presentation slides for. Java Software Solutions. for AP* Computer Science 3rd Edition

Chapter 6: Arrays. Presentation slides for. Java Software Solutions. for AP* Computer Science 3rd Edition Chapter 6: Arrays Presentation slides for Java Software Solutions for AP* Computer Science 3rd Edition by John Lewis, William Loftus, and Cara Cocking Java Software Solutions is published by Addison-Wesley

More information

Java Input/Output. 11 April 2013 OSU CSE 1

Java Input/Output. 11 April 2013 OSU CSE 1 Java Input/Output 11 April 2013 OSU CSE 1 Overview The Java I/O (Input/Output) package java.io contains a group of interfaces and classes similar to the OSU CSE components SimpleReader and SimpleWriter

More information