Contents Introduction 1
|
|
- Margery Brown
- 5 years ago
- Views:
Transcription
1 SELF-STUDY iii Introduction 1 Course Purpose... 1 Course Goals...1 Exercises... 2 Scenario-Based Learning... 3 Multimedia Overview... 3 Assessment... 3 Hardware and Software Requirements... 4 Chapter 1 Java Basics 5 Objectives... 6 Pre-Test Questions... 6 Introduction... 6 What is Java?... 7 A Brief History of Java... 7 The Properties of the Java Language... 8 Platform-independent... 9 Robust... 9 Secure... 9 Object-oriented...9 Multi-threaded Object-oriented programming The Properties, Methods, Events (PME) Paradigm Applets, Applications, and Servlets Summary Post-Test Questions Chapter 2 Introduction to VisualAge 19 Objectives Pre-Test Questions Installation Introduction Projects VisualAge Windows and Palettes The beans list window The design window The property window The component palette... 29
2 iv Visual Programming Basics Components as objects Connecting components Running programs Exercise 2-1: Creating your first applet Summary Post-Test Questions Chapter 3 Introduction to Java Source Code 37 Objectives Pre-Test Questions Introduction The Four Levels of a Java Program Basic Java Syntax Comments The Format of Classes The Java class hierarchy Objects are instances of classes Editing the Visual Model Saving versions of your project Deleting components Deleting connections Switching between the Workbench and design windows Deploying Servlets, Applets, and Applications What is a Bean? Your First Class in Visual Age for Java Shortcuts and Time-Savers Configuring the Compiler Exercise 3-1: Practice editing Summary Post-Test Questions Chapter 4 Basic Components 65 Objectives Pre-Test Questions Introduction The Java AWT Purpose of the Java AWT The basic components of Java AWT The common properties of AWT components Instance variables and "faux" variables... 70
3 v Properties of the Basic AWT Components Data Entry components Button and Checkbox components List components Setting the contents of a Choice or List Exercise 4-1: Creating the quiz project The Swing Package Properties of the Basic Swing Components Swing vs. AWT Summary Post-Test Questions Chapter 5 Containers 83 Objectives Pre-Test Questions Introduction Basic Components and Forms Swing Containers Basic Containers Common Properties of Containers Form Properties Setting Container Properties Adding Components The Add Method Exercise 5-1: Using containers Summary Post-Test Questions Chapter 6 Layouts 97 Objectives Pre-Test Questions Introduction Ways to Use layouts Java Layouts Basic layout properties Flow layout Grid layout Border layout Card layout Box layout Gridbag layout Nested containers and nested layouts
4 vi Arranging and Copying Components Arranging components Copying and pasting components Moving and copying containers Exercise 6-1: Working with layouts Applying Layout Managers to Gui s Adding components to containers with Managers Default Layout Manager Visually Laying Out Components Using Visual Beans Summary Post-Test Questions Chapter 7 Java Events 117 Objectives Pre-Test Questions Introduction Event Handling Connections Between Objects Creating Connections in Visual Age Visually Connect Objects Add Events Listeners to components Effects of events on other components Creating Connections in Source Code Register an event listener Create an event handler method Specify the method and parameters Code for Connections in VisualAge How Connections Are Executed Exercise 7-1: Making basic connections Summary Post-Test Questions Chapter 8 Connections 139 Objectives Pre-Test Questions Introduction Features of Connections Source features Target features
5 vii Three Kinds of Connections Property-to-property connections Event-based connections Event-to-code connections Parameter connections Showing and Hiding Connections Features of AWT Components Common features of AWT components Button Checkbox TextField TextArea List Choice CheckboxGroup Window features Applet features Features of Swing Components Common features of swing components JButton JCheckbox JTextField JTextArea JList JToolBar JToolBarButton JToolBarSeparator JTree JRadioButton JComboBox JSlider JTable JTableColumn JLabel JScrollBar JPasswordField Window features JApplet features Window features Applet features
6 viii Methods in Source Code Method definitions Method calls Get and set methods Exercise 8-1: Adding questions to the QuizApplet Summary Post-Test Questions Chapter 9 Applets in HTML Pages 169 Objectives Pre-Test Questions Introduction Applets on Web Pages Exporting Java files The APPLET HTML Tag HTML Parameters in an APPLET Tag Accepting HTML Parameters in an Applet Multimedia The OBJECT Tag Java Technologies JDK JDK JDK The Future of Java Exercise 9-1: Creating an applet Exercise 9-2: Using an interface Summary Post-Test Questions Chapter 10 Java Security and Applications 181 Objectives Pre-Test Questions Introduction Applet Security Client-side security Server-side security Relaxing Java Security Relaxing client-side security: signed applets Relaxing server-side security: servlets Applications Creating Applications Adding a frame to the application Adding a ScrollPane and Panel to a Frame
7 ix Using an Application Template Exercise 10-1: Creating a quiz application Authentication Code Signing Summary Post-Test Questions Chapter 11 Java Menus 197 Objectives Pre-Test Questions Introduction Menus MenuBar Menu MenuItem CheckboxMenuItem MenuSeparator PopupMenu Adding Menus to a Program Connecting MenuItems Connecting an exit MenuItem to the exit() method Reacting to menu actions icons and menus Keyboard Accelerators Enabling/disabling menu items Adding New Windows to an Application Connecting a component to open a window Ordering a window to close Adding Menus to an Applet Exit MenuItems in applet frames Exercise 11-1: Adding menus to the QuizApplication Summary Post-Test Questions Chapter 12 Java Input and Output 213 Objectives Pre-Test Questions Introduction Input, Output and Streams Loading and Saving in Java Applications Adding File Dialogs to Your Program Adding loadfile and savefile Methods Customizing loadfile and savefile loadfile and savefile templates
8 x Connecting Open and Save Methods Text Files Exercise 12-1: (Optional) Adding Open and Save options to the QuizApplication Summary Post-Test Questions Chapter 13 Java Variables 229 Objectives Pre-Test Questions Introduction Why Java Source Code? Review Format of Java source code Format of Java classes Format of Java methods Method calls Variables and Classifications Type Scope Privacy modifiers Creating Variables Variable declaration Variable initialization A Return to Classes Arithmetic Operations Variable assignment Char, Boolean and String assignments Arithmetic expressions String arithmetic Matching types Technical Issues for Variables Advanced Java naming conventions Passed-by-value vs. passed-by-reference Exercise 13-1: Using variables and arithmetic Summary Post-Test Questions
9 xi Chapter 14 Conditionals and Arrays 249 Objectives Pre-Test Questions Introduction Decision-making Boolean Conditions Format for if else Statements The Switch Statement Boolean Arithmetic Comparing Strings and Objects Arrays Declaring arrays Instantiating arrays Accessing elements Initializing elements Exercise 14-1: Using conditional statements and arrays Summary Post-Test Questions Chapter 15 Loops 271 Objectives Pre-Test Questions Introduction Repeated Tasks For Loops Variations on for loops While Loops Do-While Loops The Break Keyword Continue Labelled Break and Continue Statements Arrays and Loops The length property of arrays Exercise 15-1: Using loops (optional) Summary Post-Test Question
10 xii Chapter 16 Java Beans 287 Objectives Pre-Test Questions Introduction Component Approach to Design Approaches to software components JavaBeans Characteristics Classes as Beans Using JavaBeans in VisualAge Importing JavaBeans into the Workbench Adding new categories to the component palette Adding new Beans to the component palette Using new Beans from the component palette Creating Reusable Beans Using The Beaninfo Page Creating and Modifying JavaBean Features Property Attributes Method Features Creating and using Event Sets and Listeners Property Editors and Bean Customizers Places to Find Beans Exercise 16-1: Working with JavaBeans Summary Post-Test Questions Chapter 17 Java Resources 305 Objectives Pre-Test Questions Introduction VisualAge's Debugging Tools Generated code Syntactical vs. logical errors VisualAge Help Online help for VisualAge VisualAge tutorial Java on the Internet Java Textbooks Other IDEs VisualAge Visual Café JBuilder...314
11 xiii Summary Post-Test Questions Chapter 18 Java Database Connectivity (JDBC) 317 Objectives Pre-Test Questions Introduction Databases Installing JDBC SQL Keywords Accessing databases using beans ODBC Database Manager Using JDBC JDBC using a SMARTGUIDE Using SQLJ Setting up SQLJ SQLJ file creation connecting gui s to database applications Summary Post-Test Questions Chapter 19 Remote Method Invocation 355 Objectives Pre-Test Questions Introduction RMI overview Applets and Rmi Stub and Skeleton Classes The Interface Creating and Distributing Remote Objects Invoking Methods on Remote Objects Exercise 19-1: Creating and implementing an RMI interface using VisualAge for Java 361 Connecting remote objects Summary Post-Test Questions Appendix A Answers to Pre-Test and Post-Test Questions 367 Appendix B Supplemental File List 379 Glossary 381 Index 393
12 xiv
Index SELF-STUDY. Symbols
SELF-STUDY 393 Index Symbols -... 239 "Event-to-property"... 144 "Faux" variables... 70 %... 239 ( )... 239 (Pme) paradigm... 14 *... 239 +... 239 /... 239 =... 239 = Null... 46 A A project... 24-25, 35
More informationIntroduction... xv SECTION 1: DEVELOPING DESKTOP APPLICATIONS USING JAVA Chapter 1: Getting Started with Java... 1
Introduction... xv SECTION 1: DEVELOPING DESKTOP APPLICATIONS USING JAVA Chapter 1: Getting Started with Java... 1 Introducing Object Oriented Programming... 2 Explaining OOP concepts... 2 Objects...3
More informationContents. iii Copyright 1998 Sun Microsystems, Inc. All Rights Reserved. Enterprise Services August 1998, Revision B
Contents About the Course...xv Course Overview... xvi Course Map... xvii Module-by-Module Overview... xviii Course Objectives... xxii Skills Gained by Module... xxiii Guidelines for Module Pacing... xxiv
More informationCONTENTS. Chapter 1 Getting Started with Java SE 6 1. Chapter 2 Exploring Variables, Data Types, Operators and Arrays 13
CONTENTS Chapter 1 Getting Started with Java SE 6 1 Introduction of Java SE 6... 3 Desktop Improvements... 3 Core Improvements... 4 Getting and Installing Java... 5 A Simple Java Program... 10 Compiling
More informationSwing. By Iqtidar Ali
Swing By Iqtidar Ali Background of Swing We have been looking at AWT (Abstract Window ToolKit) components up till now. Programmers were not comfortable when doing programming with AWT. Bcoz AWT is limited
More informationTable of Contents. Chapter 1 Getting Started with Java SE 7 1. Chapter 2 Exploring Class Members in Java 15. iii. Introduction of Java SE 7...
Table of Contents Chapter 1 Getting Started with Java SE 7 1 Introduction of Java SE 7... 2 Exploring the Features of Java... 3 Exploring Features of Java SE 7... 4 Introducing Java Environment... 5 Explaining
More informationGraphical User Interface (GUI) components in Java Applets. With Abstract Window Toolkit (AWT) we can build an applet that has the basic GUI
CBOP3203 Graphical User Interface (GUI) components in Java Applets. With Abstract Window Toolkit (AWT) we can build an applet that has the basic GUI components like button, text input, scroll bar and others.
More informationMurach s Beginning Java with Eclipse
Murach s Beginning Java with Eclipse Introduction xv Section 1 Get started right Chapter 1 An introduction to Java programming 3 Chapter 2 How to start writing Java code 33 Chapter 3 How to use classes
More informationJava IDE Programming-I
Java IDE Programming-I Graphical User Interface : is an interface that uses pictures and other graphic entities along with text, to interact with user. User can interact with GUI using mouse click/ or
More information1 OBJECT-ORIENTED PROGRAMMING 1
PREFACE xvii 1 OBJECT-ORIENTED PROGRAMMING 1 1.1 Object-Oriented and Procedural Programming 2 Top-Down Design and Procedural Programming, 3 Problems with Top-Down Design, 3 Classes and Objects, 4 Fields
More informationSupporting Materials
Preface p. xxiii Introduction p. xxiii Key Features p. xxiii Chapter Outlines p. xxiv Supporting Materials p. xxvi Acknowledgments p. xxvii Java Fundamentals p. 1 Bits, Bytes, and Java p. 2 The Challenge
More informationIntroduction. Assessment Test. Part I The Programmer s Exam 1
4276FM.fm Page ix Thursday, October 2, 2003 11:22 AM at a Glance Introduction Assessment Test xix xxv Part I The Programmer s Exam 1 Chapter 1 Language Fundamentals 3 Chapter 2 Operators and Assignments
More informationApplication Development in JAVA. Data Types, Variable, Comments & Operators. Part I: Core Java (J2SE) Getting Started
Application Development in JAVA Duration Lecture: Specialization x Hours Core Java (J2SE) & Advance Java (J2EE) Detailed Module Part I: Core Java (J2SE) Getting Started What is Java all about? Features
More informationJAVA. A. Zakiuddin Ahmed. M.Sc.,M.Phil M.S.(Edn), PGDCSM, Professor in Computer Science, P. Rizwan Ahmed. MCA., M.Sc.,M.A., M.Phil.
635 635 JAVA PROGRAMMING A. Zakiuddin Ahmed M.Sc.,M.Phil M.S.(Edn), PGDCSM, Professor in Computer Science, Mazharul Uloom College, Ambur - Vellore Dist, Tamil Nadu. 802 P. Rizwan Ahmed MCA., M.Sc.,M.A.,
More informationDiscipline : MCA. Semester : IV. Subject : Advanced Java Programming. Lesson Plan Duration : 15 weeks (from January 2018 to April 2018)
Name of the Faculty : Ms. Urvija Raina Discipline : MCA Semester : IV Subject : Advanced Java Programming Lesson Plan Duration : 15 weeks (from January 2018 to April 2018) Work Load (/ ) per week(in hours)
More informationOracle 10g: Java Programming
Oracle 10g: Java Programming Volume 1 Student Guide D17249GC12 Edition 1.2 July 2005 D19367 Author Kate Heap Technical Contributors and Reviewers Ken Cooper Brian Fry Jeff Gallus Glenn Maslen Gayathri
More informationIntroduction p. 1 JFC Architecture p. 5 Introduction to JFC p. 7 The JFC 1.2 Extension p. 8 Swing p. 9 Drag and Drop p. 16 Accessibility p.
Introduction p. 1 JFC Architecture p. 5 Introduction to JFC p. 7 The JFC 1.2 Extension p. 8 Swing p. 9 Drag and Drop p. 16 Accessibility p. 17 MVC Architecture p. 19 The MVC Architecture p. 20 Combined
More informationBorland JBuilder 7 Product Certification. Study Guide
Borland JBuilder 7 Product Certification Study Guide Guía ofrecida por el Grupo Danysoft Primer Borland Learning Partner de España y Portugal Para realizar el examen o cursos oficiales preparatorios contacte
More informationChapter 2 FEATURES AND FACILITIES. SYS-ED/ Computer Education Techniques, Inc.
Chapter 2 FEATURES AND FACILITIES SYS-ED/ Computer Education Techniques, Inc. Objectives You will learn: JDeveloper features. Java in the database. Simplified database access. IDE: Integrated Development
More informationHandout 14 Graphical User Interface (GUI) with Swing, Event Handling
Handout 12 CS603 Object-Oriented Programming Fall 15 Page 1 of 12 Handout 14 Graphical User Interface (GUI) with Swing, Event Handling The Swing library (javax.swing.*) Contains classes that implement
More information"Charting the Course... Java Programming Language. Course Summary
Course Summary Description This course emphasizes becoming productive quickly as a Java application developer. This course quickly covers the Java language syntax and then moves into the object-oriented
More informationCore Java SYLLABUS COVERAGE SYLLABUS IN DETAILS
Core Java SYLLABUS COVERAGE Introduction. OOPS Package Exception Handling. Multithreading Applet, AWT, Event Handling Using NetBean, Ecllipse. Input Output Streams, Serialization Networking Collection
More informationOracleAS 10g R3: Java Programming
OracleAS 10g R3: Java Programming Volume I Student Guide D18382GC20 Edition 2.0 April 2007 D50171 Authors Patrice Daux Kate Heap Technical Contributors and Reviewers Ken Cooper C Fuller Vasily Strelnikov
More informationSCHEME OF COURSE WORK
SCHEME OF COURSE WORK Course Details: Course Title Object oriented programming through JAVA Course Code 15CT1109 L T P C : 3 0 0 3 Program: B.Tech. Specialization: Information Technology Semester IV Prerequisites
More informationCSE 1325 Project Description
CSE 1325 Summer 2016 Object-Oriented and Event-driven Programming (Using Java) Instructor: Soumyava Das Graphical User Interface (GUI), Event Listeners and Handlers Project IV Assigned On: 07/28/2016 Due
More informationThis page intentionally left blank
This page intentionally left blank arting Out with Java: From Control Structures through Objects International Edition - PDF - PDF - PDF Cover Contents Preface Chapter 1 Introduction to Computers and Java
More information[Course Overview] After completing this module you are ready to: Develop Desktop applications, Networking & Multi-threaded programs in java.
[Course Overview] The Core Java technologies and application programming interfaces (APIs) are the foundation of the Java Platform, Standard Edition (Java SE). They are used in all classes of Java programming,
More informationAdvanced Java Programming
Advanced Java Programming Length: 4 days Description: This course presents several advanced topics of the Java programming language, including Servlets, Object Serialization and Enterprise JavaBeans. In
More informationCHAPTER 1: A GENERAL INTRODUCTION TO PROGRAMMING 1
INTRODUCTION xxii CHAPTER 1: A GENERAL INTRODUCTION TO PROGRAMMING 1 The Programming Process 2 Object-Oriented Programming: A Sneak Preview 5 Programming Errors 6 Syntax/Compilation Errors 6 Runtime Errors
More informationCONTENTS. INTRODUCTION xvii
INTRODUCTION xvii SECTION I: AN INTRODUCTION TO JAVA FOR RPG PROGRAMMERS 1 CHAPTER 1: JAVA FOR RPG PROGRAMMERS 3 AS/400 LIBRARIES AND JAVA PACKAGES 3 IMPORT 6 A PROGRAM WITH CLASS 7 LET S START HERE 7
More informationIT6503 WEB PROGRAMMING. Unit-I
Department of Information Technology Question Bank- Odd Semester 2015-2016 IT6503 WEB PROGRAMMING Unit-I SCRIPTING 1. What is HTML? Write the format of HTML program. 2. Differentiate HTML and XHTML. 3.
More informationCertified Eclipse Bundle
Certified Eclipse Bundle Turbo Professional Enterprise Integrated Installation Sample Applications Eclipse 3.3.2 (Europa) Framework with WTP 2.0, including: Business Intelligence and Reporting Tools (BIRT)
More informationE Oracle 10g Java Bootcamp I v1
E Oracle 10g Java Bootcamp I v1 Student Guide Volume 1 D22059GC10 Edition 1.0 October 2005 D22281 Authors Jeff Gallus Glenn Stokol Editor Gayathri Rajagopal Technical Contributors and Reviewers Kenneth
More informationType of Classes Nested Classes Inner Classes Local and Anonymous Inner Classes
Java CORE JAVA Core Java Programing (Course Duration: 40 Hours) Introduction to Java What is Java? Why should we use Java? Java Platform Architecture Java Virtual Machine Java Runtime Environment A Simple
More informationINSTITUTE OF AERONAUTICAL ENGINEERING (Autonomous) Dundigal, Hyderabad
INSTITUTE OF AERONAUTICAL ENGINEERING (Autonomous) Dundigal, Hyderabad - 500 043 Course Title Course Code Regulation COMPUTER SCIENCE AND ENGINEERING COURSE DESCRIPTION FORM JAVA PROGRAMMING A40503 R15-JNTUH
More informationMyProgram m i ng Lab. get with the programming. Through the power of practice and immediate personalized
get with the programming Through the power of practice and immediate personalized feedback, MyProgrammingLab improves your performance. MyProgram m i ng Lab Learn more at www.myprogramminglab.com Preface
More informationINSTITUTE OF AERONAUTICAL ENGINEERING
INSTITUTE OF AERONAUTICAL ENGINEERING (Autonomous) DUNDIGAL, YDERABAD -500 043 Course Title Course Code Regulation INFORMATION TECNOLOGY COURSE DESCRIPTION FORM JAVA PROGRAMMING A40503 R13 JNTU Course
More informationJohn Hunt and Alex McManus. Key Java. Advanced Tips and Techniques
John Hunt and Alex McManus Key Java Advanced Tips and Techniques Preface xiii Part 1 Java Development 1 Introduction 3 1.1 Introduction 3 1.2 A Brief History of Java 3 1.3 The Three Stages of Java 4 1.4
More informationRizvi College of Arts, Science & Commerce Bandra (W), Mumbai Teaching Plan Academic Year
Academic Year 17-18 Subject: ADVANCE JAVA Class : T.Y.B.Sc. (IT) DIV: Faculty: ARIF PATEL Months JUNE JULY AUGUST Topics to be covered Understanding Layout Manager. Swing: JColorChooser, JComboBox, JFileChooser,
More informationPart 3: Graphical User Interface (GUI) & Java Applets
1,QWURGXFWLRQWR-DYD3URJUDPPLQJ (( Part 3: Graphical User Interface (GUI) & Java Applets EE905-GUI 7RSLFV Creating a Window Panels Event Handling Swing GUI Components ƒ Layout Management ƒ Text Field ƒ
More informationIndex. Note: Boldface numbers indicate illustrations.
Index A aboutthisbean property, 113, 130-134, 132 About tab contents for, 132 Features tab contents for, 132-133, 133, 134 For bean, 160, 160 If bean, 150 window structure of, 132-134, 133 Wiring example
More information1 CUSTOM TAG FUNDAMENTALS PREFACE... xiii. ACKNOWLEDGMENTS... xix. Using Custom Tags The JSP File 5. Defining Custom Tags The TLD 6
PREFACE........................... xiii ACKNOWLEDGMENTS................... xix 1 CUSTOM TAG FUNDAMENTALS.............. 2 Using Custom Tags The JSP File 5 Defining Custom Tags The TLD 6 Implementing Custom
More informationVisit for more.
Chapter 3: Getting Started with JAVA IDE Programming Informatics Practices Class XI (CBSE Board) Revised as per CBSE Curriculum 2015 Visit www.ip4you.blogspot.com for more. Authored By:- Rajesh Kumar Mishra,
More informationJAVA & J2EE UNIT -1 INTRODUCTION
JAVA & J2EE UNIT -1 INTRODUCTION 1. List and explain the java buzzwords 2. Explain different access specifires in java,with example [6 marks] 3. Explain any 5 object oriented features supported by java,
More informationSwing UI. Powered by Pentalog. by Vlad Costel Ungureanu for Learn Stuff
Swing UI by Vlad Costel Ungureanu for Learn Stuff User Interface Command Line Graphical User Interface (GUI) Tactile User Interface (TUI) Multimedia (voice) Intelligent (gesture recognition) 2 Making the
More informationCSE 143. Event-driven Programming and Graphical User Interfaces (GUIs) with Swing/AWT
CSE 143 Event-driven Programming and Graphical User Interfaces (GUIs) with Swing/AWT slides created by Marty Stepp based on materials by M. Ernst, S. Reges, D. Notkin, R. Mercer, Wikipedia http://www.cs.washington.edu/331/
More informationChapter 1 GETTING STARTED. SYS-ED/ Computer Education Techniques, Inc.
Chapter 1 GETTING STARTED SYS-ED/ Computer Education Techniques, Inc. Objectives You will learn: WSAD. J2EE business topologies. Workbench. Project. Workbench components. Java development tools. Java projects
More informationPROGRAMMING DESIGN USING JAVA (ITT 303) Unit 7
PROGRAMMING DESIGN USING JAVA (ITT 303) Graphical User Interface Unit 7 Learning Objectives At the end of this unit students should be able to: Build graphical user interfaces Create and manipulate buttons,
More information25. DECUS Symposium THE Application Development Environment for OpenVMS
NetBeans THE Application Development Environment for OpenVMS Sunil Kumaran, Thomas Siebold Agenda What is NetBeans some history Major Features / Demonstrations NetBeans on OpenVMS Questions 5/2/2002 DECUS
More informationSELF-STUDY. Glossary
SELF-STUDY 231 Glossary HTML (Hyper Text Markup Language - the language used to code web pages) tags used to embed an applet. abstract A class or method that is incompletely defined,
More informationCertified Eclipse Bundle
Certified Eclipse Bundle Turbo Professional Enterprise Integrated Installation >> Sample Applications >> Eclipse 3.3.2 (Europa) Framework with WTP 2.0, including: >> Business Intelligence and Reporting
More informationChapter 12 GUI Basics
Chapter 12 GUI Basics 1 Creating GUI Objects // Create a button with text OK JButton jbtok = new JButton("OK"); // Create a label with text "Enter your name: " JLabel jlblname = new JLabel("Enter your
More informationWidgets. Widgets Widget Toolkits. User Interface Widget
Widgets Widgets Widget Toolkits 2.3 Widgets 1 User Interface Widget Widget is a generic name for parts of an interface that have their own behavior: buttons, drop-down menus, spinners, file dialog boxes,
More informationContents Chapter 1 Introduction to Programming and the Java Language
Chapter 1 Introduction to Programming and the Java Language 1.1 Basic Computer Concepts 5 1.1.1 Hardware 5 1.1.2 Operating Systems 8 1.1.3 Application Software 9 1.1.4 Computer Networks and the Internet
More informationExcel Programming with VBA (Macro Programming) 24 hours Getting Started
Excel Programming with VBA (Macro Programming) 24 hours Getting Started Introducing Visual Basic for Applications Displaying the Developer Tab in the Ribbon Recording a Macro Saving a Macro-Enabled Workbook
More informationEssential Series. Springer-Verlag London Ltd.
Essential Series Springer-Verlag London Ltd. Also in this series: Essential Visual Basic 4.0 fast 3-540-19998-5 Essential Delphi 2.0 fast 3-540-76026-1 Essential Java fast 3-540-76052-0 Essential Visual
More informationHow to be a Good Bean
How to be a Good Bean A JavaBeans component, or simply a Bean, is a reusable software component that can be manipulated visually in a builder tool. The JavaBeans 1.0 architecture specifies how a JavaBeans
More informationPage 1 of 7. public class EmployeeAryAppletEx extends JApplet
CS 209 Spring, 2006 Lab 9: Applets Instructor: J.G. Neal Objectives: To gain experience with: 1. Programming Java applets and the HTML page within which an applet is embedded. 2. The passing of parameters
More informationWidgets. Overview. Widget. Widgets Widget toolkits Lightweight vs. heavyweight widgets Swing Widget Demo
Widgets Overview Widgets Widget toolkits Lightweight vs. heavyweight widgets Swing Widget Demo Widget Widget is a generic name for parts of an interface that have their own behavior: buttons, progress
More informationJAVA COURSES. Empowering Innovation. DN InfoTech Pvt. Ltd. H-151, Sector 63, Noida, UP
2013 Empowering Innovation DN InfoTech Pvt. Ltd. H-151, Sector 63, Noida, UP contact@dninfotech.com www.dninfotech.com 1 JAVA 500: Core JAVA Java Programming Overview Applications Compiler Class Libraries
More informationGraphical User Interface (GUI)
Graphical User Interface (GUI) An example of Inheritance and Sub-Typing 1 Java GUI Portability Problem Java loves the idea that your code produces the same results on any machine The underlying hardware
More informationCS111: PROGRAMMING LANGUAGE II
CS111: PROGRAMMING LANGUAGE II Computer Science Department Lecture 10(b): Working with Controls Agenda 2 Case study: TextFields and Labels Combo Boxes buttons List manipulation Radio buttons and checkboxes
More informationObject Oriented Programming with Java. Unit-1
CEB430 Object Oriented Programming with Java Unit-1 PART A 1. Define Object Oriented Programming. 2. Define Objects. 3. What are the features of Object oriented programming. 4. Define Encapsulation and
More informationGraphical User Interfaces. Swing. Jose Jesus García Rueda
Graphical User Interfaces. Swing Jose Jesus García Rueda Introduction What are the GUIs? Well known examples Basic concepts Graphical application. Containers. Actions. Events. Graphical elements: Menu
More informationJava Swing. based on slides by: Walter Milner. Java Swing Walter Milner 2005: Slide 1
Java Swing based on slides by: Walter Milner Java Swing Walter Milner 2005: Slide 1 What is Swing? A group of 14 packages to do with the UI 451 classes as at 1.4 (!) Part of JFC Java Foundation Classes
More informationUNIT -I PART-A Q.No Question Competence BTL
VALLIAMMAI ENGINEERING COLLEGE SRM Nagar, Kattankulathur-60303. Department of Information Technology Academic Year: 06-07 QUESTION BANK- ODD SEMESTER Name of the Subject Subject Code Semester Year Department
More informationSwing from A to Z Some Simple Components. Preface
By Richard G. Baldwin baldwin.richard@iname.com Java Programming, Lecture Notes # 1005 July 31, 2000 Swing from A to Z Some Simple Components Preface Introduction Sample Program Interesting Code Fragments
More informationProgramming graphics
Programming graphics Need a window javax.swing.jframe Several essential steps to use (necessary plumbing ): Set the size width and height in pixels Set a title (optional), and a close operation Make it
More informationTable of Contents. Introduction... xxi
Introduction... xxi Chapter 1: Getting Started with Web Applications in Java... 1 Introduction to Web Applications... 2 Benefits of Web Applications... 5 Technologies used in Web Applications... 5 Describing
More informationOutline. Introduction to Java. What Is Java? History. Java 2 Platform. Java 2 Platform Standard Edition. Introduction Java 2 Platform
Outline Introduction to Java Introduction Java 2 Platform CS 3300 Object-Oriented Concepts Introduction to Java 2 What Is Java? History Characteristics of Java History James Gosling at Sun Microsystems
More information2110: GUIS: Graphical User Interfaces
2110: GUIS: Graphical User Interfaces Their mouse had a mean time between failure of a week it would jam up irreparably, or... jam up on the table--... It had a flimsy cord whose wires would break. Steve
More informationJTcl and Swank. Bruce A. Johnson, Tom Poindexter, & Dan Bodoh. What s new with Tcl and Tk on the JVM. Wednesday, October 26, 11
JTcl and Swank What s new with Tcl and Tk on the JVM Bruce A. Johnson, Tom Poindexter, & Dan Bodoh JTcl and Swank Bruce s Motivation Cross-platform, scriptable, desktop applications for analyzing and visualizing
More informationJava Training For Six Weeks
Java Training For Six Weeks Java is a set of several computer software and specifications developed by Sun Microsystems, later acquired by Oracle Corporation that provides a system for developing application
More informationIntroduction to Graphical Interface Programming in Java. Introduction to AWT and Swing
Introduction to Graphical Interface Programming in Java Introduction to AWT and Swing GUI versus Graphics Programming Graphical User Interface (GUI) Graphics Programming Purpose is to display info and
More informationGraphical User Interfaces. Comp 152
Graphical User Interfaces Comp 152 Procedural programming Execute line of code at a time Allowing for selection and repetition Call one function and then another. Can trace program execution on paper from
More informationAll the Swing components start with J. The hierarchy diagram is shown below. JComponent is the base class.
Q1. If you add a component to the CENTER of a border layout, which directions will the component stretch? A1. The component will stretch both horizontally and vertically. It will occupy the whole space
More information[CHAPTER] 1 INTRODUCTION 1
FM_TOC C7817 47493 1/28/11 9:29 AM Page iii Table of Contents [CHAPTER] 1 INTRODUCTION 1 1.1 Two Fundamental Ideas of Computer Science: Algorithms and Information Processing...2 1.1.1 Algorithms...2 1.1.2
More informationGraphics. Lecture 18 COP 3252 Summer June 6, 2017
Graphics Lecture 18 COP 3252 Summer 2017 June 6, 2017 Graphics classes In the original version of Java, graphics components were in the AWT library (Abstract Windows Toolkit) Was okay for developing simple
More informationSri Vidya College of Engineering & Technology
UNIT-V TWO MARKS QUESTION & ANSWER 1. What is the difference between the Font and FontMetrics class? Font class is used to set or retrieve the screen fonts.the Font class maps the characters of the language
More informationJBuilder 8.0 JFC and Swing Programming
TEAMFLY JBuilder 8.0 JFC and Swing Programming Chuck Easttom Wordware Publishing, Inc. Library of Congress Cataloging-in-Publication Data Easttom, Chuck. JBuilder 8.0 JFC and Swing programming / by Chuck
More informationPSD1B Advance Java Programming Unit : I-V. PSD1B- Advance Java Programming
PSD1B Advance Java Programming Unit : I-V PSD1B- Advance Java Programming 1 UNIT I - SYLLABUS Servlets Client Vs Server Types of Servlets Life Cycle of Servlets Architecture Session Tracking Cookies JDBC
More informationContents I Introduction 1 Introduction to PL/SQL iii
Contents I Introduction Lesson Objectives I-2 Course Objectives I-3 Human Resources (HR) Schema for This Course I-4 Course Agenda I-5 Class Account Information I-6 Appendixes Used in This Course I-7 PL/SQL
More informationA Web-Based Introduction
A Web-Based Introduction to Programming Essential Algorithms, Syntax, and Control Structures Using PHP, HTML, and MySQL Third Edition Mike O'Kane Carolina Academic Press Durham, North Carolina Contents
More informationBharati Vidyapeeth s Institute of Computer Applications and Management A-4, Paschim Vihar, New Delhi-63.
Bharati Vidyapeeth s Institute of Computer Applications and Management A-4, Paschim Vihar, New Delhi-63. MCA III rd Semester Second Internal: Java Programming (MCA-205) Note: All the questions are compulsory.
More informationSD Module-1 Advanced JAVA
Assignment No. 4 SD Module-1 Advanced JAVA R C (4) V T Total (10) Dated Sign Title: Transform the above system from command line system to GUI based application Problem Definition: Write a Java program
More informationIs image everything?
Is image everything? Review Computer Graphics technology enables GUIs and computer gaming. GUI's are a fundamental enabling computer technology. Without a GUI there would not be any, or much less: Computer
More informationA Tool for Automated GUI Program Grading
A Tool for Automated GUI Program Grading Man Yu Feng and Andrew McAllister University of New Brunswick, Faculty of Computer Science, Fredericton, Canada, matthewfeng@gmail.com, andrewm@unb.ca Abstract
More informationSD Module-1 Advanced JAVA. Assignment No. 4
SD Module-1 Advanced JAVA Assignment No. 4 Title :- Transform the above system from command line system to GUI based application Problem Definition: Write a Java program with the help of GUI based Application
More informationOracle Data Integrator: Administration and Development Volume I Student Guide
Oracle Data Integrator: Administration and Development Volume I Student Guide D48459GC30 Edition 3.0 December 2007 D53463 Authors Laura Hofman Miquel FX Nicolas Technical Contributor and Reviewer Sharath
More informationCSE 331. Event-driven Programming and Graphical User Interfaces (GUIs) with Swing/AWT
CSE 331 Event-driven Programming and Graphical User Interfaces (GUIs) with Swing/AWT slides created by Marty Stepp based on materials by M. Ernst, S. Reges, D. Notkin, R. Mercer, Wikipedia http://www.cs.washington.edu/331/
More information(800) Toll Free (804) Fax Introduction to Java and Enterprise Java using Eclipse IDE Duration: 5 days
Course Description This course introduces the Java programming language and how to develop Java applications using Eclipse 3.0. Students learn the syntax of the Java programming language, object-oriented
More informationITT Technical Institute. SD1420 Introduction to Java Programming Onsite Course SYLLABUS
ITT Technical Institute SD1420 Introduction to Java Programming Onsite Course SYLLABUS Credit hours: 4.5 Contact/Instructional hours: 56 (34 Theory Hours, 22 Lab Hours) Prerequisite(s) and/or Corequisite(s):
More informationObject-Oriented Programming and Data Structures
Java Methods A & AB Object-Oriented Programming and Data Structures Maria Litvin Phillips Academy, Andover, Massachusetts Gary Litvin Skylight Software, Inc. Skylight Publishing Andover, Massachusetts
More informationTool Kits, Swing. Overview. SMD158 Interactive Systems Spring Tool Kits in the Abstract. An overview of Swing/AWT
INSTITUTIONEN FÖR Tool Kits, Swing SMD158 Interactive Systems Spring 2005 Jan-28-05 2002-2005 by David A. Carr 1 L Overview Tool kits in the abstract An overview of Swing/AWT Jan-28-05 2002-2005 by David
More informationAcknowledgements...xvii. Foreword...xix
Contents Acknowledgements...xvii Foreword...xix Chapter 1 An Introduction to BPM... 1 1.1 Brief History of Business Process Management... 1 1.1.1 The Need for Business Value... 1 1.1.2 The Production Line...
More informationJohn Cowell. Essential Java Fast. How to write object oriented software for the Internet. with 64 figures. Jp Springer
John Cowell Essential Java Fast How to write object oriented software for the Internet with 64 figures Jp Springer Contents 1 WHY USE JAVA? 1 Introduction 1 What is Java? 2 Is this book for you? 2 What
More informationJava Application Development
A Absolute Size and Position - Specifying... 10:18 Abstract Class... 5:15 Accessor Methods...4:3-4:4 Adding Borders Around Components... 10:7 Adding Components to Containers... 10:6 Adding a Non-Editable
More informationABOUT CORE JAVA COURSE SCOPE:
ABOUT CORE JAVA COURSE SCOPE: JAVA based business programs perform well because constant JAVA requirements help designers to create multilevel programs with a component centered approach. JAVA growth allows
More informationSyllabus & Curriculum for Certificate Course in Java. CALL: , for Queries
1 CONTENTS 1. Introduction to Java 2. Holding Data 3. Controllin g the f l o w 4. Object Oriented Programming Concepts 5. Inheritance & Packaging 6. Handling Error/Exceptions 7. Handling Strings 8. Threads
More informationощ 'ршорвшэш! цвн-эориэу ощ 'sajbpossv # PIPG DUJ 'ssjmoossv ^ PIPG pipa w н OX ЛЮН VAV
ощ 'ршорвшэш! цвн-эориэу ощ 'sajbpossv # PIPG DUJ 'ssjmoossv ^ PIPG pipa w н OX ЛЮН VAV Contents Preface Chapter 1 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19
More information