Distributed Objects SPL/ SPL 201 / 0 1
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1 Distributed Objects 1
2 distributed objects objects which reside on different machines/ network architectures, benefits, drawbacks implementation of a remote object system 2
3 Why go distributed? large systems - avoid bottlenecks and single points of failure partition system into autonomic subsystems, self-contained Subsystem may be on different host, communicate by networking protocols 3
4 active object model objects reside on different RTE's send messages to one to another how objects communicate? remote method invocation: OO concept objects in different environments communicate=send messages 4
5 5
6 Distributed object applications do the following Locate remote objects - obtain references to remote objects. register remote objects with RMI's naming facility, the RMI registry. pass and return remote object references as part of remote invocations. 6
7 Distributed object applications do the following Communicate with remote objects. communication between remote objects handled by RMI. To programmer, looks similar to Java method invocations. 7
8 Distributed object applications do the following Load class definitions for objects that are passed around. mechanisms for loading object's class definitions and transmitting an object's data. 8
9 9
10 server calls the registry to associate (or bind) a name with a remote object. client looks up the remote object by its name in the server's registry and then invokes a method on it. RMI system uses an existing web server to load class definitions, from server to client and from client to server 10
11 RMI Architecture in Java framework for remote method invocation abstract subsystem A providing a service = interface interface used by subsystem, B, in a different JVM - invoke methods of A. 11
12 object becomes remote by implementing a remote interface, extends interface java.rmi.remote. each method declares java.rmi.remoteexception in throws clause, 12
13 Stub No copy of the implementation object in client Java virtual machine RMI passes a remote stub for a remote object. acts as local representative (proxy) for remote object - remote reference to client client invokes a method on local stub - method invocation on the remote object. 13
14 14
15 example class, representing a printing service. support printing lines of text sent other objects reside on different JVMs, on different hosts 15
16 interface of the service 16
17 remote interface supports remote method invocations 17
18 communication throws section 18
19 Service Implementation implementing the remote interface how class communicates remotely 19
20 Make the Service Available instantiate Object of class wait for messages from other RTE: 1. Instantiate LinePrinterImpl Object, L. 2. Make L available for remote invocations 3. Wait for remote invocations, and call the appropriate methods of L. 20
21 21
22 need to locate where on which host and JVM - printer object is located. process does not exit when the main function completes naming.rebind(name, object) - executor is created - waits for messages and executes 22
23 Naming Server keeps a mapping from abstract names, (strings) and their location class Naming - bind object to name and register with some name server. Naming.rebind("//names.cs.bgu.ac.il:2002/ALinePrinter", printer); 23
24 rebind arguments: Naming Server 1. URL - where to advertise the remote object and under what name 2. remote object (printer) URL: server + port + advertised object name: Host: names.cs.bgu.ac.il Port: 2002 Bind remote object to name: ALinePrinter. 24
25 Naming Server Anyone contacting the same name server and looking for ALineServer will be referred to the correct host. Ports contact a specific process on a host - host's name + port number name server implemented in Java 25
26 Naming Server invoke on command line prior to running PrintServer start the following command on the host (names.cs.bgu.ac.il): rmiregistry started a naming server (rmiregistry) on port
27 Skeleton Remote Object is now registered at the naming server. What happens when someone tries to contact remote Object? No code to handle remote invocations. just implemented LinePrinter interface 27
28 Java compiler creates a new class, the skeleton of our remote Object contains code for handling the communications aspects 28
29 Skeleton communication details: receiving requests for remote invocations calling methods of remote Object sending the replies Skeleton - special code generated automatically from java.rmi.server.unicastremoteobject implement interface inherited from java.rmi.remote 29
30 Skeleton code 30
31 Upon call Naming.rebind(uri, printer) : Create an instance of class LinePrinterSkel - skel. 1. Set skel.remoteobject = printer. 2. Assign local port to skel, on which skel receives incoming messages - PORT. 3. Contact naming server and register under requested name: the local host, on which our printer resides, PORT on which skeleton waits for messages 31
32 32
33 Writing a Client 33
34 Client side needs to know Interface implemented by remote Object. Naming server where remote Object is registered. Name under which the remote object is registered. 34
35 Client side asks for object, (representing remote object) registered as ALinePrinter. if no such object registered in name server, - java.rmi.notboundexception exception Naming.lookup returns object=stub - contacts remote object bound to "ALinePrinter", stub implements same interface as remote Object - LinePrinter interface! client invokes method print transparently 35
36 36
37 The Stub when we compiled LinePrinter interface, Java compiler created the stub for us 37
38 When we called Naming.lookup(uri), the following took place: naming server (uri) contacted and asked for the remote object (uri). naming server returns the address and port of the relevant skeleton. LinePrinterStub instantiated, with given address/port returned to the caller. 38
39 should the client need to hold, a priory, a copy of the LinePrinterStub class's code? 39
40 System Overview 40
41 Parameter Passing how arguments are passed to remote methods how return values are actually returned. 41
42 Serializable objects argument to, or return value from, a remote object primitive types remote objects non-remote objects that implement java.io.serializable interface. 42
43 Serialization process of converting an object into a format that can be stored saving an object onto file, memory transmit object across network serialization format: re-create an identical object in internal state to original object (clone). 43
44 Serialization: process of serializing an object is called deflating or marshaling an object Deserialization: opposite operation, extracting a data structure from a series of bytes, is (which is also called inflatingor unmarshalling). 44
45 reasons why objects are not serializable by default: Not all objects can be serialized example, a Thread object is tied to the state of the current JVM. Serialization allows access to nontransient private members of a class 45
46 Primitive Parameters passed/returned by value. RMI send parameter copy to remote method. return value's data is copied, and sent to the calling JVM. 46
47 Object Parameters passed object to remote method - RMI sends the object itself object passed by value RMI returns copy of the whole object to the calling program. Nontrivial: object refer to other Java objects in a complex graph-like structure different JVMs dont share heap memory 47
48 RMI must send the referenced object and all objects it references. Serialization: transform object into a linear format to sent over network flattens an object and any objects it references. Serialized objects can be de-serialized in remote JVM 48
49 Remote Object Parameters Passing objects by value has its own inefficiencies. referenced graph of objects is very large? large state to send across the network? network lag (delay) RMI can simulate a pass-by-reference arguments are not. remote method works with the original object. 49
50 receive a reference to a remote object, invoking Naming.lookup() remote object as a parameter or a return value 50
51 LinePrinter object is a return value of a remote method invocation. printer factory 51
52 52
53 53
54 what exactly is passed as a parameter when passing a remote object by reference? remote object's stub object. Stubs = network-aware references to remote objects; remote reference to a remote object java.rmi.remotestub objects are the manifestation of those remote references 54
55 all parameters in Java RMI are passed by value pass-by-remote-reference is only implemented for remote object which extends the UnicastRemoteObject class 55
56 a remote object reference is returned back to the server parameter of a method invocation. In this case, would the server work with the stub or the local implementation? 56
57 If an object implements a RemoteInterface but is not exported (does not extend UnicastRemoteObject), object will always be passed by value. it is possible to obtain a stub for that remote object via a call to the method java.rmi.server.remoteobject.tost ub 57
58 DVD example for parameter passing in RMI A DVD support the method fix which fixes it. simple DVD (Serializable) can be sent (copied) over the network DVD that supports remote fixing (a UnicastRemoteObject) only a reference (a stub) sent on the network, not the physical device (copied) 58
59 DVDRemoteFixer will act as server that can fix a simple DVD or a RemoteDVD. fix client will create instance of both kinds of DVDs and will send them to the DVDRemoteFixer twice each. for simple DVD - state is not saved (dvd doesnt know its fixed the second time) for RemoteDVD state is saved. 59
60 60
61 61
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64 64
65 Summary of parameter passing in RMI primitive data types are passed by value. changes to data on remote host are not reflected at original host. to pass an object to a remote method by value, the object must implement the java.lang.serializable interface. changes to the object's copy will not propagate to the local object. 65
66 pass an object over the network by remote reference: must be an exported remote object (extend the UnicastRemoteObject), must implement a remote interface (which extends java.rmi.remote). stub for remote object will be serialized and passed to the remote host. remote host can use stub to invoke methods of our remote object. only one copy of the data at any time, which means that all hosts are updating the same data. 66
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