Friday, April 23. Title: Introduction to webos Speakers: Josh Marinacci, Developer Relations Engineer Steven Feaster, Developer Relations

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1 Friday, April 23 Title: Introduction to webos Speakers: Josh Marinacci, Developer Relations Engineer Steven Feaster, Developer Relations Description: If you can build a web page, you can build a webos application. That s the beauty of Palm s mobile platform, which is based entirely on the open web standards HTML 5, CSS, and JavaScript unlike other platforms, which make you learn a new language. This hands-on tutorial introduction covers the nuts and bolts of webos and more. By the end of the session you will have learned the basics of the platform, built and run a simple app of your own, and received step-by-step instructions for getting your apps into the App Catalog and out to market. Audience: Beginner and Novice. Basic HTML and JavaScript knowledge required. 9:00 10:00 a.m. Attendee registration Hosted breakfast at leisure 10:00 11:00 a.m. Introduction to webos What is it? Devices and market Technology decisions and direction 11:00 11:15 a.m. Break webos architecture Linux base Window manager and API support JavaScript APIs Pure web rendering Application architecture Cards, stages, and scenes MVC design APIs and widgets Threading, network, and auxiliary APIs 11:15 12:45 p.m. Building your first app Installing the SDK and emulator Command-line tools Generating an app Building a screen Packaging and testing The webos emulator Emulator vs. real devices Configuration and key commands Installing and deleting applications

2 Ares GUI builder Differences with command-line tools Building a simple app App packaging 12:45 1:45 p.m. Lunch 1:45 3:30 p.m. Advanced APIs Network services Storage GPS and camera access Effective Debugging Debugging techniques Webkit Console Logging App Catalog Rules and structure Submission process 3:30-4:00 p.m. Conclusion and roadmap 4:00-5:30 p.m. Hack and Snack

3 Saturday, April 24 8:00 9:00 a.m. Attendee registration Hosted breakfast at leisure 9:00 10:00 a.m. Welcome and Keynote Speakers: Ben Galbraith, Director of Developer Relations Dion Almaer, Director of Developer Relations 10:05 10:35 a.m. Track #1: Introduction to webos Speaker: Jesse Donaldson, Sr. Manager Description: Get a head start on working with the webos SDK in this basic introduction to the webos platform and the Mojo framework. Learn webos technical terminology and take a look at how applications are put together, with an emphasis on how it relates to a desktop browser environment. 10:35 10:50 a.m. Break Track #2: Effective JavaScript on webos Speaker: Justin Tulloss, Sr. Software Engineer, Tools & Framework Description: Take a comprehensive tour of techniques used at Palm to write performant JavaScript. We start with a high-level overview of JavaScript language features and then dive into how to best leverage those features to create clean, maintainable, and performance-driven JavaScript. Topics covered include scope resolution, effective closures, exploiting v8 optimizations, and some best practices in interacting with the DOM. 10:50 11:50 a.m. Track #1: Cross-Platform Web Applications with PhoneGap Speaker: Brian LeRoux, Nitobi Description: JavaScript fans won t want to miss this brisk walk through Nitobi s popular PhoneGap project courtesy of lead architect Brian Leroux, also creator of XUI and Lawnchair. Get tips on developing effective mobile web apps and learn how you can use your web programming skills to bridge mobile platform gaps. Track #2: Stand-Out Apps: The User Experience Is Key Speaker: Jeremy Lyon, Sr. Manager, Human Interface Adil Dhanani, User Interface Production Manager Description: You've got a great idea. You've got the engineering talent to build it. Now how can you give your app a polished and delightful user experience that will make it stand out in the App Catalog? Learn what to consider when thinking about designing mobile applications and specific techniques for optimizing the usability of your applications, using real-world examples from the App Catalog. 11:55 12:25 p.m. Track #1: PDK Hybrid Applications Speaker: Andy Weir, Graphics Frameworks Engineer Description: In this technical session we focus on how to create PDK applications that run as components inside Mojo JavaScript applications. We also break down how APIs are used to communicate between Mojo and the native component. Get answers to your questions in the Q & A that follows.

4 12:30-1:30 p.m. Group Lunch Track #2: webos Internals: Exploring the Browser and JavaScript Engines Speaker: Greg Simon, Sr. Director webos Platform Description: Ever wonder what makes webos tick? Find out in this session as we review the browser and JavaScript engines that power webos. Learn how those engines are configured on the device, uncover the specific changes Palm made to optimize for webos, and get tips for developing directly on our web platform. 1:30-2:30 p.m. Track #1: Marketing Your Apps: The Business of webos Development Speaker: Joe Hayashi, VP Platform and Tools Description: You ve developed a killer webos app. Now what? Joe Hayashi offers some guidelines, best practices, and recommendations for successfully taking your app to market. Learn how Palm gives you a choice of distribution models that you won t get from other application environments. Whether you choose to reach customers directly through the App Catalog or to self-certify and let the power of the web market your app through a unique URL, come discover how to increase your reach as Joe shares some key findings about the App Catalog, answers your individual questions, and welcomes your feedback. Track #2: Game development using Simple Directmedia Layer and the PDK Speaker: Aaron Ardiri, Mobile 1UP Description: Get an introduction to PDK development using the Simple DirectMedia Layer library. Simple DirectMedia Layer a core component of the PDK is a cross-platform multimedia library designed to provide low-level access to audio, keyboard, mouse, joystick, and 2D video frame buffer. Understand the anatomy of a PDK application; learn how to handle 2D graphics, user input and audio playback; and see how to correctly structure your application for the device. Have specific questions? Take advantage of Aaron Ardiri s cross-platform porting experience during the Q & A session that follows his presentation. 2:35 3:35 p.m. Track #1: Advanced webos: Stages, Notifications, and Dashboards Speaker: Justin Tulloss, Sr. Software Engineer, Tools & Framework Description: Come to an in-depth technical discussion on how to build and manage multi-window Mojo applications. The vast majority of web applications deal with one window and make many programming assumptions based on that constraint. One of the exciting things about webos is using multiple windows to interact with your users in a number of different ways, but dealing with these windows can become a complicated affair. Learn the basics of how to create windows and then explore the difficulties that can arise and how to deal with them. And hear what Palm is doing to make these apps easier to build in the future. 3:40 3:55 p.m. Break Track #2: Rockstar Graphics with HTML5 Speaker: Dave Balmer, Gobico Description: Not every app needs the PDK. Learn how to get high-performance graphics and animation in your webos apps using the DOM, CSS3, and the Canvas tag. Wobble Words creator Dave Balmer reveals and demos some of the most effective techniques for getting better results with less code. 3:55 4:25 p.m. Track #1: Optimization Under Palm's 3D Hardware Speaker: Chris Tremblay, Principal Engineer, Graphics & Gaming Description: This session shows developers familiar with OpenGL-ES and anyone with a general understanding of embedded device development how to get the most out of Palm hardware. This is your chance to learn about the features you can use to boost your software s performance on webos. Topics covered include 3D vs. 2D, OpenGL-ES 1.x vs. 2.x, desktop emulation story, hardware specs, performance, and 3D frameworks.

5 Track #2: Adventures in Facebook : Lessons Learned from a Landmark webos App Speaker: Kevin Decker, Developer Relations Engineer Description: The Facebook app team shares tips and tricks directly from the Facebook playbook that will help make your own webos apps easier to create and maintain. Get the inside scoop on techniques they developed for debugging, data management, and common webos tasks. Open source included. 4:30 5:30 p.m Track #1: Writing webos Services in JavaScript Speakers: Rob Tsuk, Principal Architect Description: What are webos services? The other end of the Palm service bus. The "palm:" URLs. We have a vision to enable developers to create services on the other end of the bus, coded in JavaScript for webos. Join Principal Architect Rob Tsuk for a fun history of webos development, and a look at how we are reaching to make that vision a reality. Track #2: An introduction to Ares, Palm s latest webos development tool Speaker: Kevin Hague, Sr. Web Producer, Developer Relations Description: Palm Ares is a webos development environment hosted entirely within a browser, lowering the barriers for web developers to jump into mobile application development. Learn the features of Ares, including the built-in drag-and-drop interface builder, code editor, debugging tools, and version control. This is also your chance to create a simple application and discuss the new capabilities of the latest Ares release. 5:30 8:30 p.m. Offsite Mixer Palm Developer Relations is hosting an offsite mixer with our friends from the jquery Conf at the Tied House Café & Brewery. Food and Beverage will be provided. The Tied House is only three miles from Palm for those that plan to drive. Round trip shuttle service will be also be available. Tied House Café & Brewery 954 Villa Street Mountian View, CA 94041

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