Quick Interaction Techniques for watchos
|
|
- Brendan Baldwin Cook
- 5 years ago
- Views:
Transcription
1 App Frameworks #WWDC16 Quick Interaction Techniques for watchos Session 211 Tom Witkin watchos Engineer Miguel Sanchez watchos Engineer 2016 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple.
2 What is a quick interaction?
3
4
5
6 Glanceable
7 Glanceable Actionable
8 Glanceable Actionable Responsive
9 Glanceable Actionable Responsive Designing Great Apple Watch Experiences Presidio Wednesday 1:40PM What s New in watchos 3 WWDC 2016 Videos
10 How long is a quick interaction?
11 How long is a quick interaction?
12 2 seconds
13
14 1 New Features
15 1 New Features 2 Interaction Techniques
16 New WatchKit Features APIs for quick interactions Miguel Sanchez watchos Engineer
17 watchos 3 APIs Glanceable, Actionable, Responsive
18 watchos 3 APIs Glanceable, Actionable, Responsive Access new kinds of user input
19 watchos 3 APIs Glanceable, Actionable, Responsive Access new kinds of user input Gesture recognizers
20 watchos 3 APIs Glanceable, Actionable, Responsive Access new kinds of user input Gesture recognizers Digital Crown rotation
21 watchos 3 APIs Glanceable, Actionable, Responsive Access new kinds of user input Gesture recognizers Digital Crown rotation New ways of displaying and updating information
22 watchos 3 APIs Glanceable, Actionable, Responsive Access new kinds of user input Gesture recognizers Digital Crown rotation New ways of displaying and updating information Improved table navigation
23 watchos 3 APIs Glanceable, Actionable, Responsive Access new kinds of user input Gesture recognizers Digital Crown rotation New ways of displaying and updating information Improved table navigation Support for new Notifications Framework
24 watchos 3 APIs Glanceable, Actionable, Responsive Access new kinds of user input Gesture recognizers Digital Crown rotation New ways of displaying and updating information Improved table navigation Support for new Notifications Framework SceneKit and SpriteKit integration
25 Gesture Recognizers Expanding your UI interactions
26 Gesture Recognizers NEW
27 Gesture Recognizers NEW Discrete
28 Gesture Recognizers NEW Discrete WKSwipeGestureRecognizer
29 Gesture Recognizers NEW Discrete WKSwipeGestureRecognizer WKTapGestureRecognizer
30 Gesture Recognizers NEW Discrete WKSwipeGestureRecognizer WKTapGestureRecognizer Continuous
31 Gesture Recognizers NEW Discrete WKSwipeGestureRecognizer WKTapGestureRecognizer Continuous WKPanGestureRecognizer
32 Gesture Recognizers NEW Discrete WKSwipeGestureRecognizer WKTapGestureRecognizer Continuous WKPanGestureRecognizer WKLongPressGestureRecognizer
33
34
35
36
37
38
39
40 WKGestureRecognizer Base Class
41 WKGestureRecognizer Base Class Associate recognizer with action method IBAction func handlegesture(recognizer : WKGestureRecognizer?)
42 WKGestureRecognizer Base Class Associate recognizer with action method IBAction func handlegesture(recognizer : WKGestureRecognizer?) Recognizer properties func locationinobject() -> CGPoint func objectbounds() -> CGRect var state : WKGestureRecognizerState
43 WKGestureRecognizerState Discrete gestures Action method called when recognized
44 WKGestureRecognizerState Discrete gestures Action method called when recognized.possible
45 WKGestureRecognizerState Discrete gestures Action method called when recognized.possible.failed.recognized
46 WKGestureRecognizerState Continuous gestures Action method called many times
47 WKGestureRecognizerState Continuous gestures Action method called many times.possible
48 WKGestureRecognizerState Continuous gestures Action method called many times.possible.failed.began.changed.cancelled.recognized
49 Tips for Using Gesture Recognizers
50 Tips for Using Gesture Recognizers Add gestures to groups instead of controls
51 Tips for Using Gesture Recognizers Add gestures to groups instead of controls Set dependency relationships in storyboard
52 Tips for Using Gesture Recognizers Add gestures to groups instead of controls Set dependency relationships in storyboard Some system gestures will have precedence
53 Tips for Using Gesture Recognizers Add gestures to groups instead of controls Set dependency relationships in storyboard Some system gestures will have precedence Scrolling Force Touch
54 Digital Crown Rotation Increasing speed and precision of interactions
55 WKInterfacePicker Refresher Introduced in watchos 2
56 WKInterfacePicker Refresher Introduced in watchos 2 You provide A list of WKPickerItems Picker style
57 WKInterfacePicker Refresher Introduced in watchos 2 You provide A list of WKPickerItems Picker style
58 WKInterfacePicker Refresher Introduced in watchos 2 You provide A list of WKPickerItems Picker style
59 WKInterfacePicker Refresher Introduced in watchos 2 You provide A list of WKPickerItems Picker style
60 WKInterfacePicker Refresher Introduced in watchos 2 You provide A list of WKPickerItems Picker style WatchKit handles Look and feel of interface element Processing of Digital Crown events Calling action on item selection
61 Digital Crown Support NEW Direct access to rotation events
62 Digital Crown Support NEW Direct access to rotation events Control your own UI elements with rotation values
63 Digital Crown Support NEW Direct access to rotation events Control your own UI elements with rotation values WKCrownSequencer Gives rotations per second
64 Digital Crown Support NEW Direct access to rotation events Control your own UI elements with rotation values WKCrownSequencer Gives rotations per second WKCrownDelegate Protocol Callbacks with rotational deltas
65 Rotations Per Second Useful for physics based animations
66 Rotations Per Second Useful for physics based animations Access sequencer from interface controller var crownsequencer: WKCrownSequencer { get }
67 Rotations Per Second Useful for physics based animations Access sequencer from interface controller var crownsequencer: WKCrownSequencer { get } Get RPS from sequencer var rotationspersecond: Double { get }
68 Rotational Deltas Counting number of rotations
69 Rotational Deltas Counting number of rotations Argument in WKCrownDelegate callback func crowndidrotate(sequencer : WKCrownSequencer?, rotationaldelta: Double)
70 Rotational Deltas Counting number of rotations Argument in WKCrownDelegate callback func crowndidrotate(sequencer : WKCrownSequencer?, rotationaldelta: Double) Maintain accumulator to determine number of rotations
71 Rotational Deltas Counting number of rotations Argument in WKCrownDelegate callback func crowndidrotate(sequencer : WKCrownSequencer?, rotationaldelta: Double) Maintain accumulator to determine number of rotations 1 full rotation = accumulated deltas of 1
72 Rotational Deltas Counting number of rotations Argument in WKCrownDelegate callback func crowndidrotate(sequencer : WKCrownSequencer?, rotationaldelta: Double) Maintain accumulator to determine number of rotations 1 full rotation = accumulated deltas of 1 Half rotation = accumulated deltas of 0.5
73 Rotational Deltas Counting number of rotations Argument in WKCrownDelegate callback func crowndidrotate(sequencer : WKCrownSequencer?, rotationaldelta: Double) Maintain accumulator to determine number of rotations 1 full rotation = accumulated deltas of 1 Half rotation = accumulated deltas of 0.5 Determine how count corresponds to sensitivity of changes in your content
74 Reported Values for RPS and Deltas Sign indicates direction
75 Reported Values for RPS and Deltas Sign indicates direction
76 Reported Values for RPS and Deltas Sign indicates direction Positive up rotation
77 Reported Values for RPS and Deltas Sign indicates direction Positive up rotation Negative down rotation
78 Reported Values for RPS and Deltas Sign indicates direction Positive up rotation Negative down rotation Values are orientation agnostic
79 Digital Crown Focus Sequencer only reports values when focused
80 Digital Crown Focus Sequencer only reports values when focused Other elements can take over Digital Crown focus Picker Slider Scrolling controller
81 Digital Crown Focus Sequencer only reports values when focused Other elements can take over Digital Crown focus Picker Slider Scrolling controller Can use a gesture to gain focus on your UI element
82 Digital Crown Focus Sequencer only reports values when focused Other elements can take over Digital Crown focus Picker Slider Scrolling controller Can use a gesture to gain focus on your UI element Focus WKCrownSequencer to receive values func focus()
83 Vertical Paging Faster table row detail navigation
84 Hierarchical Navigation
85 Hierarchical Navigation
86 Hierarchical Navigation
87 Hierarchical Navigation
88 Vertical Paging NEW
89 Vertical Paging NEW
90 Make Your App More Responsive NEW Doesn t require navigating back to table
91 Make Your App More Responsive NEW Doesn t require navigating back to table One checkbox in Storyboard
92 Make Your App More Responsive NEW Doesn t require navigating back to table One checkbox in Storyboard Table must be using segues
93 watchos 3 Table API Mostly the same
94 watchos 3 Table API Mostly the same New method to segue into vertical paging func performsegue(row : Int)
95 watchos 3 Table API Mostly the same New method to segue into vertical paging func performsegue(row : Int) WatchKit handles preheating of controllers Some controller lifecycle methods called when not yet visible
96 watchos 3 Table API Mostly the same New method to segue into vertical paging func performsegue(row : Int) WatchKit handles preheating of controllers Some controller lifecycle methods called when not yet visible Architecting for Performance on watchos 3 Mission Thursday 3:00PM
97 Notifications The original quick interactions
98 Notifications Refresher Apple Watch integral part of notification flow
99 Notifications Refresher Apple Watch integral part of notification flow Quick interaction
100 Notifications Refresher Apple Watch integral part of notification flow Quick interaction User feels a haptic
101 Notifications Refresher Apple Watch integral part of notification flow Quick interaction User feels a haptic Sees a Short Look
102 Notifications Refresher Apple Watch integral part of notification flow Quick interaction User feels a haptic Sees a Short Look Sees Long Look after short interval
103 User Response to Notification
104 User Response to Notification
105 User Response to Notification Dismiss notification
106 User Response to Notification Dismiss notification Launch watch app
107 User Response to Notification Dismiss notification Launch watch app Notifications support custom actions
108 User Response to Notification Dismiss notification Launch watch app Notifications support custom actions Foreground actions make app active Background actions routed to iphone app in watchos 2
109 watchos 3 Notification Support
110 watchos 3 Notification Support New User Notification Framework Introduction to Notifications WWDC 2016 Videos
111 watchos 3 Notification Support New User Notification Framework Introduction to Notifications WWDC 2016 Videos WatchKit
112 watchos 3 Notification Support New User Notification Framework Introduction to Notifications WWDC 2016 Videos WatchKit Notification handling APIs similar across platforms
113 watchos 3 Notification Support New User Notification Framework Introduction to Notifications WWDC 2016 Videos WatchKit Notification handling APIs similar across platforms Local notifications can now be scheduled on Apple Watch
114 watchos 3 Notification Support New User Notification Framework Introduction to Notifications WWDC 2016 Videos WatchKit Notification handling APIs similar across platforms Local notifications can now be scheduled on Apple Watch Background actions now delivered to extension if scheduled on Apple Watch
115 UNUserNotificationCenter NEW Register to be delegate class ExtensionDelegate: NSObject, WKExtensionDelegate, UNUserNotificationCenterDelegate { func applicationdidfinishlaunching() { UNUserNotificationCenter.current().delegate = self; } }
116 UNUserNotificationCenter NEW Register to be delegate class ExtensionDelegate: NSObject, WKExtensionDelegate, UNUserNotificationCenterDelegate { func applicationdidfinishlaunching() { UNUserNotificationCenter.current().delegate = self; } }
117 UNUserNotificationCenter NEW Register to be delegate class ExtensionDelegate: NSObject, WKExtensionDelegate, UNUserNotificationCenterDelegate { func applicationdidfinishlaunching() { UNUserNotificationCenter.current().delegate = self; } }
118 UNUserNotificationCenterDelegate NEW willpresent notification callback
119 UNUserNotificationCenterDelegate NEW willpresent notification callback Called only if application is active func usernotificationcenter(center: UNUserNotificationCenter, willpresent: UNNotification, withcompletionhandler: (UNNotificationPresentationOptions))
120 UNUserNotificationCenterDelegate NEW willpresent notification callback Called only if application is active func usernotificationcenter(center: UNUserNotificationCenter, willpresent: UNNotification, withcompletionhandler: (UNNotificationPresentationOptions)) Completion handler argument determines presentation
121 UNUserNotificationCenterDelegate NEW willpresent notification callback Called only if application is active func usernotificationcenter(center: UNUserNotificationCenter, willpresent: UNNotification, withcompletionhandler: (UNNotificationPresentationOptions)) Completion handler argument determines presentation.alert.none Presents Long Look App handles notification
122 UNUserNotificationCenterDelegate NEW didreceive response callback
123 UNUserNotificationCenterDelegate NEW didreceive response callback func usernotificationcenter(center : UNUserNotificationCenter, didreceive: UNNotificationResponse, withcompletionhandler: (UNNotificationPresentationOptions))
124 UNUserNotificationCenterDelegate NEW didreceive response callback func usernotificationcenter(center : UNUserNotificationCenter, didreceive: UNNotificationResponse, withcompletionhandler: (UNNotificationPresentationOptions)) Called when a foreground action makes app active
125 UNUserNotificationCenterDelegate NEW didreceive response callback func usernotificationcenter(center : UNUserNotificationCenter, didreceive: UNNotificationResponse, withcompletionhandler: (UNNotificationPresentationOptions)) Called when a foreground action makes app active Called for background actions on notifications
126 UNUserNotificationCenterDelegate NEW didreceive response callback func usernotificationcenter(center : UNUserNotificationCenter, didreceive: UNNotificationResponse, withcompletionhandler: (UNNotificationPresentationOptions)) Called when a foreground action makes app active Called for background actions on notifications If scheduled on Apple Watch
127 Notification Scheduling and Delivery Notifications on iphone forward to Apple Watch when iphone screen off Apple Watch on-wrist and unlocked
128 Notification Scheduling and Delivery
129 Notification Scheduling and Delivery watchos 3 allows scheduling of local notifications on Apple Watch
130 Notification Scheduling and Delivery watchos 3 allows scheduling of local notifications on Apple Watch Delivered only on Apple Watch
131 Notification Scheduling and Delivery watchos 3 allows scheduling of local notifications on Apple Watch Delivered only on Apple Watch Schedule iphone notification if required
132 Notification Scheduling and Delivery watchos 3 allows scheduling of local notifications on Apple Watch Delivered only on Apple Watch Schedule iphone notification if required Notification identifiers used to avoid duplicate alerts
133 Notification Scheduling and Delivery watchos 3 allows scheduling of local notifications on Apple Watch Delivered only on Apple Watch Schedule iphone notification if required Notification identifiers used to avoid duplicate alerts Apple Watch notifications take precedence over forwarded with same id
134 SpriteKit and SceneKit Enhanced UI Interactions
135 Classes to Display Scenes NEW
136 Classes to Display Scenes NEW WKInterfaceSKScene for SpriteKit
137 Classes to Display Scenes NEW WKInterfaceSKScene for SpriteKit WKInterfaceSCNScene for SceneKit
138
139
140
141
142
143
144
145 Displaying the Content NEW
146 Displaying the Content NEW Prepare the scene with SpriteKit or SceneKit APIs
147 Displaying the Content NEW Prepare the scene with SpriteKit or SceneKit APIs Present a SpriteKit scene with function on WKInterfaceSKScene func present(_ : SKScene?) func present(_ : SKScene?, transition : SKTransition)
148 Displaying the Content NEW Prepare the scene with SpriteKit or SceneKit APIs Present a SpriteKit scene with function on WKInterfaceSKScene func present(_ : SKScene?) func present(_ : SKScene?, transition : SKTransition) Set the SceneKit scene property on WKInterfaceSCNScene var scene : SCNScene
149 Your watchos 3 API Toolkit Glanceable, Actionable, Responsive Gesture recognizers Digital Crown rotation Improved table navigation New Notifications Framework SceneKit and SpriteKit integration
150 Quick Interaction Techniques Tom Witkin watchos Engineer
151 Quick Interaction Techniques
152 Quick Interaction Techniques Actionable complications
153 Quick Interaction Techniques Actionable complications Glanceable notifications
154 Quick Interaction Techniques Actionable complications Glanceable notifications Simple navigation
155 Quick Interaction Techniques Actionable complications Glanceable notifications Simple navigation Drop wrist
156 Actionable Complications
157
158
159
160 Why Complications
161 Why Complications Highly glanceable
162 Why Complications Highly glanceable Frequent updates
163 Why Complications Highly glanceable Frequent updates Keeps app in memory
164 Why Complications Highly glanceable Frequent updates Keeps app in memory Accelerates user into your app
165
166 647 x 1150
167 647 x 1150
168 647 x 1150
169 More Information Adding Complications to the Gallery developer.apple.com/library/prerelease/content
170
171 Glanceable Notifications
172 Why Notifications
173 Why Notifications Customizable
174 Why Notifications Customizable Displays valuable information
175 Why Notifications Customizable Displays valuable information Removes the necessity to launch your app
176 Why Notifications Customizable Displays valuable information Removes the necessity to launch your app Now supports: SpriteKit SceneKit Inline video
177 SpriteKit SceneKit
178 SpriteKit SceneKit Game Technologies for Apple Watch Mission Friday 3:00PM
179 SpriteKit SceneKit
180
181
182
183
184
185 WKInterfaceSKScene
186 WKInterfaceSKScene WKInterfaceLabel
187 312 x 390
188 Simple Navigation
189 Gestures Digital Crown
190 Digital Crown
191
192
193
194
195
196
197
198
199
200
201 Drop Wrist
202
203
204 Keeping Your Watch App Up to Date Mission Thursday 9:00AM
205 Responding to User Action
206 Instant Feedback
207
208
209
210
211
212
213 Choose Item
214 Choose Item Buy
215 Choose Item Buy Show Loading Indicator
216 Choose Item Buy Show Loading Indicator Show Confirmation
217 Choose Item Buy Show Loading Indicator Waiting Show Confirmation
218
219
220
221
222
223 Choose Item
224 Choose Item Buy
225 Choose Item Buy Show Feedback
226 Choose Item Buy Show Feedback Show Notification
227 Choose Item Choose Item Buy Buy Show Feedback Show Loading Indicator Show Notification Show Confirmation
228 Choose Item Choose Item Buy Buy Show Feedback Show Loading Indicator Show Notification Show Confirmation
229 Processing After Dropping Wrist
230 Processing After Dropping Wrist Background NSURLSession
231 Processing After Dropping Wrist Background NSURLSession Background task assertion
232 Processing After Dropping Wrist Background NSURLSession Background task assertion WatchKit Tips and Tricks WWDC 2015 Videos
233 2 seconds
234
235 Focus on quick interactions
236 Focus on quick interactions Use complications and notifications
237 Focus on quick interactions Use complications and notifications Create glanceable UIs with SceneKit / SpriteKit
238 Focus on quick interactions Use complications and notifications Create glanceable UIs with SceneKit / SpriteKit Simplify navigation
239 Focus on quick interactions Use complications and notifications Create glanceable UIs with SceneKit / SpriteKit Simplify navigation Don t make the user wait
240 More Information
241 Related Sessions What s New in watchos 3 Introduction to Notifications WWDC 2016 Videos WWDC 2016 Videos Designing Great Apple Watch Experiences Presidio Wednesday 1:40PM Keeping Your Watch App Up to Date Mission Thursday 9:00AM Architecting for Performance on watchos 3 Mission Thursday 3:00PM
242 Labs WatchKit and ClockKit Lab Frameworks Lab B Wednesday 12:00PM WatchKit and Background Tasks Lab Frameworks Lab C Thursday 10:30AM WatchKit and WatchConnectivity Lab Frameworks Lab B Friday 2:00PM
243
Building Watch Apps #WWDC15. Featured. Session 108. Neil Desai watchos Engineer
Featured #WWDC15 Building Watch Apps Session 108 Neil Desai watchos Engineer 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple. Agenda
More informationWhat s New in watchos
Session App Frameworks #WWDC17 What s New in watchos 205 Ian Parks, watchos Engineering 2017 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from
More informationCreating Audio Apps for watchos
Session #WWDC18 Creating Audio Apps for watchos 504 Neil Desai, watchos Frameworks Engineer 2018 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationDesigning Great Apple Watch Experiences
Design #WWDC16 Designing Great Apple Watch Experiences Session 804 Mike Stern User Experience Evangelist 2016 Apple Inc. All rights reserved. Redistribution or public display not permitted without written
More informationWatchKit In-Depth, Part 2
App Frameworks #WWDC15 WatchKit In-Depth, Part 2 Session 208 Nathan de Vries watchos Engineer Chloe Chang watchos Engineer 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted
More informationCreating Complications with ClockKit Session 209
App Frameworks #WWDC15 Creating Complications with ClockKit Session 209 Eliza Block watchos Engineer Paul Salzman watchos Engineer 2015 Apple Inc. All rights reserved. Redistribution or public display
More informationDesigning for Apple Watch
Design #WWDC15 Designing for Apple Watch Session 802 Mike Stern User Experience Evangelist 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationIntroduction to WatchKit. CS193W - Spring Lecture 1
Introduction to WatchKit CS193W - Spring 2016 - Lecture 1 appleᴡᴀᴛᴄʜ Released April 24, 2015 No updates to the hardware yet. Three collections, over 30 models Two sizes The Screen OLED (organic light-emitting
More informationMastering UIKit on tvos
App Frameworks #WWDC16 Mastering UIKit on tvos Session 210 Justin Voss UIKit Engineer 2016 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from
More informationWhat s New in Notifications
System Frameworks #WWDC15 What s New in Notifications Session 720 Michele Campeotto ios Notifications Gokul Thirumalai Apple Push Notification Service 2015 Apple Inc. All rights reserved. Redistribution
More informationEnhancing your apps for the next dimension of touch
App Frameworks #WWDC16 A Peek at 3D Touch Enhancing your apps for the next dimension of touch Session 228 Tyler Fox UIKit Frameworks Engineer Peter Hajas UIKit Frameworks Engineer 2016 Apple Inc. All rights
More informationUsing and Extending the Xcode Source Editor
Developer Tools #WWDC16 Using and Extending the Xcode Source Editor Session 414 Mike Swingler Xcode Infrastructure and Editors Chris Hanson Xcode Infrastructure and Editors 2016 Apple Inc. All rights reserved.
More informationWhat s New in tvos #WWDC16. App Frameworks. Session 206. Hans Kim tvos Engineer
App Frameworks #WWDC16 What s New in tvos Session 206 Hans Kim tvos Engineer 2016 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple. Welcome
More informationApple Watch Design Tips and Tricks
Design #WWDC15 Apple Watch Design Tips and Tricks Session 805 Mike Stern User Experience Evangelist Rachel Roth User Experience Evangelist 2015 Apple Inc. All rights reserved. Redistribution or public
More informationLeveraging Touch Input on ios
App Frameworks #WWDC16 Leveraging Touch Input on ios And getting the most out of Apple Pencil Session 220 Dominik Wagner UIKit Engineer 2016 Apple Inc. All rights reserved. Redistribution or public display
More informationSceneKit in Swift Playgrounds
Session Graphics and Games #WWDC17 SceneKit in Swift Playgrounds 605 Michael DeWitt, Gem Collector Lemont Washington, Draw Call Blaster 2017 Apple Inc. All rights reserved. Redistribution or public display
More informationWhat s New in SpriteKit
Graphics and Games #WWDC16 What s New in SpriteKit Session 610 Ross Dexter Games Technologies Engineer Clément Boissière Games Technologies Engineer 2016 Apple Inc. All rights reserved. Redistribution
More informationUsing Grouped Notifications
#WWDC18 Using Grouped Notifications Session 711 Michele Campeotto, ios User Notifications 2018 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationMastering Drag and Drop
Session App Frameworks #WWDC17 Mastering Drag and Drop 213 Tom Adriaenssen, UIKit Wenson Hsieh, WebKit Robb Böhnke, UIKit 2017 Apple Inc. All rights reserved. Redistribution or public display not permitted
More informationWriting Energy Efficient Apps
Session App Frameworks #WWDC17 Writing Energy Efficient Apps 238 Daniel Schucker, Software Power Engineer Prajakta Karandikar, Software Power Engineer 2017 Apple Inc. All rights reserved. Redistribution
More informationWhat s New in tvos 12
#WWDC18 What s New in tvos 12 Session 208 Hans Kim, tvos Engineering 2018 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple. Agenda Agenda
More informationModern User Interaction on ios
App Frameworks #WWDC17 Modern User Interaction on ios Mastering the UIKit UIGesture System Session 219 Dominik Wagner, UIKit Engineer Michael Turner, UIKit Engineer Glen Low, UIKit Engineer 2017 Apple
More informationData Delivery with Drag and Drop
Session App Frameworks #WWDC17 Data Delivery with Drag and Drop 227 Dave Rahardja, UIKit Tanu Singhal, UIKit 2017 Apple Inc. All rights reserved. Redistribution or public display not permitted without
More informationimessage Apps and Stickers, Part 2
App Frameworks #WWDC16 imessage Apps and Stickers, Part 2 Interactive Messages Session 224 Alex Carter Messages Engineer Stephen Lottermoser Messages Engineer 2016 Apple Inc. All rights reserved. Redistribution
More informationImplementing UI Designs in Interface Builder
Developer Tools #WWDC15 Implementing UI Designs in Interface Builder Session 407 Kevin Cathey Interface Builder Engineer Tony Ricciardi Interface Builder Engineer 2015 Apple Inc. All rights reserved. Redistribution
More informationGetting the Most Out of HealthKit
App Frameworks #WWDC16 Getting the Most Out of HealthKit What s new and best practices Session 209 Matthew Salesi ios Software Engineer Joefrey Kibuule ios Software Engineer 2016 Apple Inc. All rights
More informationExtending Your Apps with SiriKit
App Frameworks #WWDC16 Extending Your Apps with SiriKit Session 225 Vineet Khosla SiriKit Engineering Diana Huang SiriKit Engineering Scott Andrus SiriKit Engineering 2016 Apple Inc. All rights reserved.
More informationWhat s New in Xcode App Signing
Developer Tools #WWDC16 What s New in Xcode App Signing Developing and distributing Session 401 Joshua Pennington Tools Engineering Manager Itai Rom Tools Engineer 2016 Apple Inc. All rights reserved.
More informationNew Ways to Work with Workouts
Session #WWDC18 New Ways to Work with Workouts 707 Niharika Bedekar, Fitness Software Engineer Karim Benhmida, Health Software Engineer 2018 Apple Inc. All rights reserved. Redistribution or public display
More informationIntroducing Password AutoFill for Apps
Session App Frameworks #WWDC17 Introducing Password AutoFill for Apps Reducing friction for your users 206 Ricky Mondello, ios Engineer 2017 Apple Inc. All rights reserved. Redistribution or public display
More informationAdvanced Scrollviews and Touch Handling Techniques
Frameworks #WWDC14 Advanced Scrollviews and Touch Handling Techniques Session 235 Josh Shaffer ios Apps and Frameworks Engineer Eliza Block ios Apps and Frameworks Engineer 2014 Apple Inc. All rights reserved.
More informationWhat s New in imessage Apps
Session App Frameworks #WWDC17 What s New in imessage Apps 234 Eugene Bistolas, Messages Engineer Jay Chae, Messages Engineer Stephen Lottermoser, Messages Engineer 2017 Apple Inc. All rights reserved.
More informationEnabling Your App for CarPlay
Session App Frameworks #WWDC17 Enabling Your App for CarPlay 719 Albert Wan, CarPlay Engineering 2017 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationApp Extension Best Practices
App Frameworks #WWDC15 App Extension Best Practices Session 224 Sophia Teutschler UIKit Engineer Ian Baird CoreOS Engineer 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted
More informationWriting Great Alerts. Design #WWDC17. Natalie Calvert, Designer
Session Design #WWDC17 Writing Great Alerts 813 Natalie Calvert, Designer 2017 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple. When
More informationAccessibility on ios. Developing for everyone. Frameworks #WWDC14. Session 210 Clare Kasemset ios Accessibility
Frameworks #WWDC14 Accessibility on ios Developing for everyone Session 210 Clare Kasemset ios Accessibility 2014 Apple Inc. All rights reserved. Redistribution or public display not permitted without
More informationMonetize and Promote Your App with iad
Media #WWDC15 Monetize and Promote Your App with iad From design to launch Session 503 Carol Teng Shashank Phadke 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted without
More informationThread Sanitizer and Static Analysis
Developer Tools #WWDC16 Thread Sanitizer and Static Analysis Help with finding bugs in your code Session 412 Anna Zaks Manager, Program Analysis Team Devin Coughlin Engineer, Program Analysis Team 2016
More informationApple Watch Docs. Release 0.1. Michael Hahn
Apple Watch Docs Release 0.1 Michael Hahn Nov 20, 2017 Contents 1 First Watch Glance 3 1.1 Create an iphone App.......................................... 3 1.2 Add WatchKit Targets..........................................
More informationBuilding Visually Rich User Experiences
Session App Frameworks #WWDC17 Building Visually Rich User Experiences 235 Noah Witherspoon, Software Engineer Warren Moore, Software Engineer 2017 Apple Inc. All rights reserved. Redistribution or public
More informationIntroducing the Modern WebKit API
Frameworks #WWDC14 Introducing the Modern WebKit API Session 206 Anders Carlsson Safari and WebKit Engineer 2014 Apple Inc. All rights reserved. Redistribution or public display not permitted without written
More informationTouch Bar Fundamentals
Session App Frameworks #WWDC17 Touch Bar Fundamentals 211 Chris Dreessen John Tegtmeyer 2017 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from
More informationView Controller Advancements for ios8
Frameworks #WWDC14 View Controller Advancements for ios8 Session 214 Bruce D. Nilo Manager, UIKit Fundamentals 2014 Apple Inc. All rights reserved. Redistribution or public display not permitted without
More informationWhat s New in Testing
#WWDC18 What s New in Testing Session 403 Honza Dvorsky, Xcode Engineer Ethan Vaughan, Xcode Engineer 2018 Apple Inc. All rights reserved. Redistribution or public display not permitted without written
More informationNew UIKit Support for International User Interfaces
App Frameworks #WWDC15 New UIKit Support for International User Interfaces Session 222 Sara Radi Internationalization Software Engineer Aaltan Ahmad Internationalization Software Engineer Paul Borokhov
More informationMedia and Gaming Accessibility
Session System Frameworks #WWDC17 Media and Gaming Accessibility 217 Greg Hughes, Software Engineering Manager Charlotte Hill, Software Engineer 2017 Apple Inc. All rights reserved. Redistribution or public
More informationWhat s New in CloudKit
System Frameworks #WWDC15 What s New in CloudKit Session 704 Olivier Bonnet icloud Client Eric Krugler icloud Server 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted
More informationios Accessibility Developing for everyone Session 201 Ian Fisch ios Accessibility
App Frameworks #WWDC15 ios Accessibility Developing for everyone Session 201 Ian Fisch ios Accessibility 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted without written
More informationCore Data Best Practices
#WWDC18 Core Data Best Practices Session 224 Scott Perry, Engineer Nick Gillett, Engineer 2018 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationIntegrating Apps and Content with AR Quick Look
Session #WWDC18 Integrating Apps and Content with AR Quick Look 603 David Lui, ARKit Engineering Dave Addey, ARKit Engineering 2018 Apple Inc. All rights reserved. Redistribution or public display not
More informationAdvanced Notifications
System Frameworks #WWDC16 Advanced Notifications Session 708 Michele Campeotto ios Notifications 2016 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationCreating Content with iad JS
Creating Content with iad JS Part 2 The iad JS Framework Antoine Quint iad JS Software Engineer ios Apps and Frameworks 2 Agenda Motivations and Features of iad JS Core JavaScript Enhancements Working
More informationBuilding for Voice with Siri Shortcuts
#WWDC18 Building for Voice with Siri Shortcuts Session 214 Amit Jain, Siri Ayaka Nonaka, Siri 2018 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationCore ML in Depth. System Frameworks #WWDC17. Krishna Sridhar, Core ML Zach Nation, Core ML
System Frameworks #WWDC17 Core ML in Depth Krishna Sridhar, Core ML Zach Nation, Core ML 2017 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from
More informationWhat s New in Energy Debugging
#WWDC18 What s New in Energy Debugging Phillip Azar, Apple/Battery Life David Choi, Apple/Battery Life 2018 Apple Inc. All rights reserved. Redistribution or public display not permitted without written
More informationMVC & Onwards. CS 442: Mobile App Development Michael Saelee
MVC & Onwards CS 442: Mobile App Development Michael Saelee Agenda - Recap: view-controller communication - Delegation as a general pattern - Observer pattern - Controller responsibilities & MVC - Multiple
More informationIntroduction to Siri Shortcuts
#WWDC8 Introduction to Siri Shortcuts Session 2 Ari Weinstein, Siri Willem Mattelaer, Siri 208 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationIntroducing SiriKit. Hey Siri, say hello to apps #WWDC16. App Frameworks. Session 217
App Frameworks #WWDC16 Introducing SiriKit Hey Siri, say hello to apps Session 217 Robby Walker SiriKit Engineering Brandon Newendorp SiriKit Engineering Corey Peterson SiriKit Design 2016 Apple Inc. All
More informationWhat's New in UIKit Dynamics and Visual Effects Session 229
App Frameworks #WWDC15 What's New in UIKit Dynamics and Visual Effects Session 229 Michael Turner UIKit Engineer David Duncan UIKit Engineer 2015 Apple Inc. All rights reserved. Redistribution or public
More informationBuilding Apps with Dynamic Type
Session App Frameworks #WWDC17 Building Apps with Dynamic Type 245 Clare Kasemset, Software Engineering Manager Nandini Sundar, Software Engineer 2017 Apple Inc. All rights reserved. Redistribution or
More informationCreating Great App Previews
Services #WWDC14 Creating Great App Previews Session 304 Paul Turner Sr. Operations Manager itunes Digital Supply Chain Engineering 2014 Apple Inc. All rights reserved. Redistribution or public display
More informationBuilding Faster in Xcode
#WWDC18 Building Faster in Xcode Session 408 David Owens, Xcode Engineer Jordan Rose, Swift Engineer 2018 Apple Inc. All rights reserved. Redistribution or public display not permitted without written
More informationSeamless Linking to Your App
App Frameworks #WWDC15 Seamless Linking to Your App Session 509 Conrad Shultz Safari and WebKit Software Engineer Jonathan Grynspan Core Services Software Engineer 2015 Apple Inc. All rights reserved.
More informationCocoa Touch Best Practices
App Frameworks #WWDC15 Cocoa Touch Best Practices Session 231 Luke Hiesterman UIKit Engineer 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationWhat s New in NSCollectionView Session 225
App Frameworks #WWDC15 What s New in NSCollectionView Session 225 Troy Stephens Application Frameworks Engineer 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted without
More informationBuilding a Game with SceneKit
Graphics and Games #WWDC14 Building a Game with SceneKit Session 610 Amaury Balliet Software Engineer 2014 Apple Inc. All rights reserved. Redistribution or public display not permitted without written
More informationWhat s New in Core Bluetooth
Session System Frameworks #WWDC17 What s New in Core Bluetooth 712 Craig Dooley, Bluetooth Engineer Duy Phan, Bluetooth Engineer 2017 Apple Inc. All rights reserved. Redistribution or public display not
More informationKony Visualizer. Wearables Developer's Guide
Kony Visualizer Wearables Developer's Guide Release 7.3 Document Relevance and Accuracy This document is considered relevant to the Release stated on this title page and the document version stated on
More informationKony Visualizer. Wearables Developer's Guide
Kony Visualizer Wearables Developer's Guide Release 7.0 Document Relevance and Accuracy This document is considered relevant to the Release stated on this title page and the document version stated on
More informationIntroducing the Photos Frameworks
Media #WWDC14 Introducing the Photos Frameworks Session 511 Adam Swift ios Photos Frameworks 2014 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationWhat s New in ARKit 2
Session #WWDC18 What s New in ARKit 2 602 Arsalan Malik, ARKit Engineer Reinhard Klapfer, ARKit Engineer 2018 Apple Inc. All rights reserved. Redistribution or public display not permitted without written
More informationIntroducing On Demand Resources
App Frameworks #WWDC15 Introducing On Demand Resources An element of App Thinning Session 214 Steve Lewallen Frameworks Engineering Tony Parker Cocoa Frameworks 2015 Apple Inc. All rights reserved. Redistribution
More informationEssentials of Developing Windows Store Apps Using C#
Essentials of Developing Windows Store Apps Using C# Course 20484A; 5 Days, Instructor-led Course Description In this course, students will learn essential programming skills and techniques that are required
More informationGetting Published in Apple News
Media #WWDC16 Getting Published in Apple News Session 502 Ryan Griggs Apple News 2016 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple.
More informationContent Protection for HTTP Live Streaming
Media #WWDC15 Content Protection for HTTP Live Streaming Session 502 Roger Pantos HTTP Live Streaming Engineer 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted without
More informationAdapting to the New UI of OS X Yosemite
Frameworks #WWDC14 Adapting to the New UI of OS X Yosemite Session 209 Mike Stern User Experience Evangelist! Rachel Goldeen Cocoa Software Engineer! Patrick Heynen Cocoa Engineering Manager 2014 Apple
More informationlecture 10 UI/UX and Programmatic Design cs : spring 2018
lecture 10 UI/UX and Programmatic Design cs198-001 : spring 2018 1 Announcements custom app progress form due before lab (~1 minute) will be released after lecture only 2 labs left (both very important)
More informationXamarin for C# Developers
Telephone: 0208 942 5724 Email: info@aspecttraining.co.uk YOUR COURSE, YOUR WAY - MORE EFFECTIVE IT TRAINING Xamarin for C# Developers Duration: 5 days Overview: C# is one of the most popular development
More informationAccessibility on OS X
Frameworks #WWDC14 Accessibility on OS X New Accessibility API Session 207 Patti Hoa Accessibility Engineer! Chris Dolan Accessibility Engineer 2014 Apple Inc. All rights reserved. Redistribution or public
More informationMedia Playback and Recording. CS193W - Spring Lecture 3
Media Playback and Recording CS193W - Spring 2016 - Lecture 3 Today Images and animated images Text input controller Media playback controller Inline video playback Playing extended audio Recording audio
More informationITP 342 Mobile App Dev. Table Views
ITP 342 Mobile App Dev Table Views Tables A table presents data as a scrolling, singlecolumn list of rows that can be divided into sections or groups. Use a table to display large or small amounts of information
More informationWorking with Metal Overview
Graphics and Games #WWDC14 Working with Metal Overview Session 603 Jeremy Sandmel GPU Software 2014 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationLesson 1: Hello ios! 1
Contents Introduction xxv Lesson 1: Hello ios! 1 ios Developer Essentials 1 A Suitable Mac 1 A Device for Testing 2 Device Differences 2 An ios Developer Account 4 The Official ios SDK 6 The Typical App
More informationLearn to make watchosle
HACKING WITH SWIFT COMPLETE TUTORIAL COURSE Learn to make watchosle P apps with real-worldam S Swift projects REEPaul Hudson F Project 1 NoteDictate 2 www.hackingwithswift.com Setting up In this project
More informationINSITES CONNECT ADMINISTRATION GUIDE. Version 1.4.3
INSITES CONNECT ADMINISTRATION GUIDE Version 1.4.3 CONTENTS GETTING STARTED... 2 Version Compatibility... 2 Installing the InSites Connect app... 2 APP CONFIGURATION... 4 CONFIGURING PUSH NOTIFICATIONS...
More informationIntroducing Swift Playgrounds
Developer Tools #WWDC16 Introducing Swift Playgrounds Exploring with Swift on ipad Session 408 Matt Patenaude Playgrounds Engineer Maxwell Swadling Playgrounds Engineer Jonathan Penn Playgrounds Engineer
More informationBuild watchos Apps DEVELOP AND DESIGN. Mark Goody Maurice Kelly
Build watchos Apps DEVELOP AND DESIGN Mark Goody Maurice Kelly This page intentionally left blank Build watchos Apps Develop and Design This page intentionally left blank Build watchos Apps Develop and
More informationProloquo2Go for Apple Watch Tutorial
Getting started with Proloquo2Go for Apple Watch Requirements Note that you need watchos 2 or later on your Apple Watch and ios 9 or later on your iphone to have access to Proloquo2Go for Apple Watch,
More informationAVContentKeySession Best Practices
Session #WWDC18 AVContentKeySession Best Practices 507 Anil Katti, AVFoundation Engineer 2018 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from
More informationWhat s New in MapKit. App Frameworks #WWDC17. Fredrik Olsson
Session App Frameworks #WWDC17 What s New in MapKit 237 Fredrik Olsson 2017 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple. MKMapView.mapType.standard
More informationManaging Documents In Your ios Apps
Session #WWDC18 Managing Documents In Your ios Apps 216 Brandon Tennant, Software Engineer Thomas Deniau, Software Engineer Rony Fadel, Software Engineer 2018 Apple Inc. All rights reserved. Redistribution
More informationAnnouncements. Today s Topics
Announcements Lab 4 is due on Monday by 11:59 PM Special Guest Lecture next Wednesday Nathan Gitter, former Head TA of 438 He is currently featured on the front page of the ios App Store (Monday Oct 15
More informationWhat s New in Foundation for Swift Session 207
App Frameworks #WWDC16 What s New in Foundation for Swift Session 207 Tony Parker Foundation, Apple Michael LeHew Foundation, Apple 2016 Apple Inc. All rights reserved. Redistribution or public display
More informationCloudKit Tips And Tricks
System Frameworks #WWDC15 CloudKit Tips And Tricks Session 715 Nihar Sharma CloudKit Engineer 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission
More informationImproving your Existing Apps with Swift
Developer Tools #WWDC15 Improving your Existing Apps with Swift Getting Swifty with It Session 403 Woody L. in the Sea of Swift 2015 Apple Inc. All rights reserved. Redistribution or public display not
More informationCarPlay Audio and Navigation Apps
#WWDC18 CarPlay Audio and Navigation Apps Tunes and turns Jonathan Hersh, ios Car Experience Albert Wan, ios Car Experience Mike Knippers, ios Car Experience 2018 Apple Inc. All rights reserved. Redistribution
More informationGetting the Most out of Playgrounds in Xcode
#WWDC18 Getting the Most out of Playgrounds in Xcode Session 402 Tibet Rooney-Rabdau, Xcode Engineer Alex Brown, Core OS Engineer TJ Usiyan, Xcode Engineer 2018 Apple Inc. All rights reserved. Redistribution
More informationITP 342 Mobile App Dev. Table Views
ITP 342 Mobile App Dev Table Views Table Views The most common mechanism used to display lists of data to the user Highly configurable objects that can be made to look practically any way you want them
More informationWhat s New in Device Configuration, Deployment, and Management
Session Distribution #WWDC17 What s New in Device Configuration, Deployment, and Management 304 Todd Fernandez, Senior Manager, Device Management and Server 2017 Apple Inc. All rights reserved. Redistribution
More informationPART I: INTRODUCTION TO WINDOWS 8 APPLICATION DEVELOPMENT CHAPTER 1: A BRIEF HISTORY OF WINDOWS APPLICATION DEVELOPMENT 3
INTRODUCTION xix PART I: INTRODUCTION TO WINDOWS 8 APPLICATION DEVELOPMENT CHAPTER 1: A BRIEF HISTORY OF WINDOWS APPLICATION DEVELOPMENT 3 The Life of Windows 3 From Windows 3.1 to 32-bit 4 Windows XP
More information