XAMARIN Application Development - Workshop

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1 XAMARIN Application Development - Workshop Program 1: August 6 to Program 2: November 5 to Duration:(5days) 9 am to 4 pm Hotel Majestic- Dubai ISIDUS TECH TEAM FZE PO Box 9798 Dubai UAE, training-coordinator@isidus.net M: T

2 A CORPORATE TRAINING & CONSULTANCY COMPANY XAMARIAN APPLICATION DEVELOPMENT Program 1: August 6 to (5days) Program 2: November 5 to (5days) 9 am to 4 pm Hotel Majestic- Dubai (Deligates can opt for either program 1 or program 2) Program Overview The unprecedented use of mobile technology has led to the phenomenal growth of mobile application development. Mobile app downloads are breaking all records, generating huge amounts of revenue for the developers and promoters of these apps. This means huge opportunities for mobile application developers and the technology that will get you at the top is Xamarin Studio, the Integrated Development Environment (IDE) used to create Android, ios, and Mac applications. Our comprehensive Xamarin course has been designed to help you gain maximum exposure of this platform so that you can learn its installation, configuration, controls and web services. Learn how to use Xamarin Studio and build mobile applications using C#. Write code to access the database and application resources and the basics of testing and publishing. Our expert coaches have meticulously prepared the courseware and practical exercises for you to gain maximum knowledge through the workshop and start applying the concepts learned at your workplace. Xamarin enables us to develop Native Mobile applications across multiple platforms: Android, ios and Windows Phone.

3 The course enables the participants to write Native looking user interfaces with C# and Xamarin Libraries. Xamarin.iOS and Xamarin.Android are the two libraries that will be taught to develop ios and Android Apps. Predominantly, the course participants will be using Xamarin Studio or Visual Studio (Microsoft) as the developer IDEs. Prerequisite Must Have Good Understanding of C#/.NET Programming Concepts Must Have Good Understanding of OOPS Concepts Basic Knowledge of OS X usage and navigation would be desired, not mandatory Required to have one license each for ios and Android to even compile the Apps What will you learn? Understanding the Xamarin Forms Development KIT Using Xamarin Studio to develop Cross-platform Native Apps for ios and Android Creating Cross-platform Apps using Shared Code base and Po CLs Understanding the Xamarin Forms to design the UI for ios and Andro oid Writing Platform Specific Code and invoke Native element Sample Course Outline Xamarin.Android Introduction Course Overview Mono in Visual Studio 2012 Hello World Deploying to a Device User Interface Views and Layouts Table Layouts Relative Layouts Basic User Interface Widgets Text View Edit View AutoComplete Edit

4 Button Image Button Spinner Checkbox Radio Buttons and Groups Date and Time Pickers Clocks Images Advanced User Interface Tabs Action Bars Menus Keyboards Basic Lists Simple List Adapters Grids Custom List Adapters Expandable List Adapters Using Expandable List Adapters Localization Activities / Intents and Services Activities and Intents Activity Life Cycle Services Content Providers Broadcast Receivers Alarms Passing Data between Activities Data Options for Data Creating a SqlLite Database CRUD Operations Using Data in Lists Remote Data WCF Remote Data JSON File System File Storage Preferences Media Using the Camera

5 Embedding the Camera in an Application Playing Audio Recording Audio Playing Video Recording Video Media Store Using Other Applications Sending an SMS Receiving an SMS Making a Phone Call Monitoring the Phone Browser Maps YouTube Displaying Contacts Editing Contacts Download Manager Location Services Retrieving Current Location GPS in the Emulator Geocoding Google Maps Services Creating a Background Service Using Background Threads Communicate with the UI from Background Notifications Networking Bluetooth Activity Bluetooth Service Checking Network Availability WiFi Manager Publishing Testing Versioning the Final Build Signing Publishing

6 Xamarin.Forms Building Your First Xamarin.Forms App Introduction What You Need to Develop with Xamarin.Forms Creating a Xamarin.Forms Solution in Visual Studio Creating a Xamarin.Forms Solution in Xamarin Studio Creating a Simple Xamarin.Forms Screen Running the App in ios Running the App in Android Making the App Interactive Understanding Xamarin Forms What Is Xamarin Forms? Xamarin vs. Xamarin.Forms Xamarin.Forms App Startup Xamarin.Forms Component Types Mixing Platform and Shared Code Providing UI Behavior with Views and XAML Available XAML Views Creating a Simple UI with XAML Making XAML Components Visible to Code Behind Handling View Events in Code Behind Running the XAML App Across Devices Xamarin Forms ListViews Getting Things Lined Up Creating Simple ListView Clearing the Current Selection Using ListView with Linq Displaying a Custom Class in a ListView Using Databinding with a ListView Multiline Display with TextCel Customize ListView Appearance Using the Customized Appearance Xamarin Forms Layouts The Kinds and Purposes of Layouts Create StackLayout ScrollView Multiple StackLayouts Applying LayoutOptions

7 AbsoluteLayout Proportional Sizing AbsoluteLayout Proportional Positioning RelativeLayout Using Parent RelativeLayout Using Another View Cross-platform options Shared Projects PCL Solution Understanding Data Binding Introduction to the Module Simple Data Binding Data Binding to a List Introduction to Grouping Grouping Code Behind Grouping XAML Persisting Data with SQLite Adding SQLite Package Adding the SQLite Interface Adding Contact Database Adding the SAVE operations Adding the Remaining CRUD Operations ios Specific Code Creating an Entry Page Retrieving Data Button Event Handlers Completing the Project The Native Directory Structures Using SQLite with different platforms in PCL Using SQLite with different platforms in Shared Project Accessing Application Folders and Shared Folders Adapting the Code to Platform specific Folder structure Accessing resources from Shared resources Separating Data and Presentation with MVVM MVVM Triggers Consuming Rest Services Creating the MVVM Structure and the Model Creating the User Interface o Creating the ViewMode o Using Async Running the Program

8 Deliverables Course Handbook Suggested reading list Templates Course Material All participants will be provided course material designed by the trainer comprising power-point slides used for presentation, case studies, Industry examples and other training material used for the program. As hard copies prepared for the workshop. Certificate of Participation All participants will receive a certificate of participation NB: Participants are required to bring their own personal computers Xamarin Studio or Visual Studio (Microsoft) as the developer IDEs Contact Details Training Coordinator Mobile T training-coordinator@isidus.net ISIDUS TECH TEAM- FZE PO Box: 9798 Dubai, UAE W:

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