Code Composer Studio v4. Introduction

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1 Content Summary This presentation is split into different sections so that it can be used for multiple purposes Section 1: General Overview Section 2: Targeted at existing CCS users and why they should upgrade Section 3: Provides details on common questions Section 4: Slide version of a product demo showing off some of the cool features

2 Code Composer Studio v4 Introduction

3 Code Composer Studio Summary What is CCS? Integrated development environment for TI embedded processors Based on Eclipse open source software framework A suite of development tools for compiling, editing, debugging, profiling and analyzing embedded applications Why Eclipse? Quickly becoming a standard for IDEs Excellent software architecture Ability to leverage the work of others Wide selection of 3rd party plug-ins available What device families does CCS support? MSP430, C6000, C5000, C28x, DaVinci, Sitara, OMAP, TMS470, TMS570, Stellaris 2/4/2010 3

4 CCSv4 Pricing Summary Item Description Price Platinum Eval Tools Full tools with time limit FREE Platinum Bundle EVM/DSK, sim, XDS100 use FREE Platinum Node Locked Full tools tied to a machine $1995 Platinum Floating* Full tools shared across machines $2995 Microcontroller Core MSP/C2000 code size limited FREE Microcontroller Node Locked MSP/C2000/Stellaris $495 Microcontroller Floating* MSP/C2000/Stellaris $795 *3, 5, 10, 25 user bundles available as well Part #s:

5 Key Features & Benefits Superior code development environment speeds design and troubleshooting with an advanced editor and features such as code completion, code folding, local history of source changes, markers and the ability to associate tasks with source lines. Advanced GUI framework simplifies data and project management through the creation of perspectives with full customization of menus, toolbars and 'fast views' that enable developers to define the functionality and views appropriate to specific tasks. Extend the environment with a wide selection of plug-ins including static code analysis, source code control, modeling and scripting development. Multi-processor debugging intelligently manages status and information from multiple cores without the confusion that arises when each core requires its own separate debugger. Debug server scripting interface enables the automation of common tasks such as code validation and profiling. Update manager tool automatically manages tool updates.

6 #1 Resource for Information CCSv4 Mediawiki Code_Composer_Studio_v4 Documentation FAQs License info Training Downloads

7 Getting Support See if the question is already answered Check the FAQs and topics on the wiki Search the e2e forums Post a question or issue to the Code Composer Studio or TI C/C++ Compiler forums on e2e community Check the status of a bug Can create your own queries to track issues important to you

8 XDS100: Product Brief Robust and efficient JTAG emulation controller Plug in and play operation. Compatible with Code Composer Studio Support for XDS100 v1: c28x, 54x, 55x, 674x processors XDS100 v2: ARM7/9/M3/R4/A8 and 64x+ Available from TI E-store: $79 Also available from: Spectrum Digital, Blackhawk, Olimex, Realtime, SEED, ZLG, Bilkon, Pantech, etc. Build your own! Additional information: e=xds100

9 Reasons for an existing user to upgrade BENEFIT DETAILS 2/4/2010 9

10 Windowing Environment Problems: Today s embedded IDEs offer a large selection of features however fitting all of your windows into the IDE is a challenge You use different windows at different times Solutions: A comprehensive windowing solution that allows you to maximize the available screen space but still have all functionality at your finger tips Ability to create different perspectives that have the windows that you use most for a given development activity readily available 2/4/

11 CCSv3.3 Environment Limited space for windows Often have to make windows small Can only have a few windows open 2/4/

12 CCSv4 Environment Customize toolbars & menus Perspectives contain separate window arrangements depending on what you are doing. Tabbed editor windows Tab data displays together to save space Fast view windows don t display Until you click on them 2/4/

13 Source Code Editor Problem: Most IDEs contain an editor with limited functionality requiring the purchase of an additional external editor Solution: CCSv4 includes an excellent editor with equivalent functionality to the majority of commercial editors Code completion (auto-parameter info ) Jump to definition/declaration Outline view of current source file Local history of source file changes Compare files Back/forward/back to last edit location 2/4/

14 Multi-processor Environment Problem: Many devices today include more than one processing core and often reside in a system with many other devices. Displaying debug information from many different cores typically requires many IDE windows. Solution: CCSv4 allows you to have a single IDE window and to change the debug context of the IDE to any of the cores in the system. You can also pin the context of a debug display to a specific core. If desired you can open a top level IDE for any core 2/4/

15 CCSv3.3 Multi-core Environment Parallel debug manager to see status of all cores Separate top level IDE windows for each core Can actually run out of windows resources 2/4/

16 CCSv4 Multi-core Environment Use the Debug view to select the context Displays show content for the current debug context 2/4/

17 Project Management Problem: Typically you have more than one project on going at a time, with each project being at a different stage in development and often using different versions of compile tools or operating systems. Solution: CCSv4 allows you to set the version of the compiler and DSP/BIOS that each individual project will use. Allowing projects in maintenance mode to continue to use the tools they were deployed with and enabling new projects to use the latest high performance tools 2/4/

18 Tool Integration & Customization Problem: More than just an embedded debugger is required during product development Solution: CCSv4 is based on Eclipse which has a huge selection of 3 rd party plug-ins available (code analysis, source code control, modelling, Perl development ) The Eclipse plug-in development environment allows for the creation of your own custom tooling Wizards for creating plug-ins quickly 2/4/

19 Scripting Problem: Some tasks such as testing need to run for hours or days without user interaction Need to be able to automate common tasks Solution: CCSv4 has a complete scripting environment allowing for the automation of repetitive tasks such as testing and performance benchmarking. The CCSv4 Scripting Console allows you to type commands or to execute scripts within the IDE 2/4/

20 Image Analysis Problem: Analyzing the output of an imaging or video algorithm requires looking at the data in its native format (i.e. the image or a frame of video). Solution: The Image Display in CCSv4 supports viewing images in many different formats. Ex. Interleaved YUV /4/

21 IDE Familiarity Problem: Developers work with a number of different development environments. Thus needing to become familiar with the work flow of different tools. Solution: CCSv4 is based on the Eclipse open source software framework which is used by many different embedded development environments: ARM Ltd, MontaVista, Enea, WindRiver, QNX 2/4/

22 Licensing Problems: Mid to large size teams want floating (server) license options Free Evaluation Tools and DSK tools are out of date the day they are created Solution: Integration of FlexNET licensing allows for a variety of licensing options (node locked, floating, time based ). Full tools, DSK tools, Free tools are all the same image and are kept up to date via the update manager 2/4/

23 Update Delivery Problems: People are unsure of what updates are needed Downloading updates is painful Solution: CCS will automatically check for updates on startup and indicate if content is available Spectrum Digital & Blackhawk drivers are included in the CCS install Service releases will only install content relevant to your installation (i.e. C2000 users only see C2000 content) Much faster file server!!!!!!!! 2/4/

24 Common questions BACKUP 2/4/

25 CCSv4 Pricing Details Item Description Price Platinum Node Locked Full tools tied to a machine $1995 Platinum Floating (1) Full tools shared across machines $2995 Platinum Floating (3) Full tools shared across machines $7995 Platinum Floating (5) Full tools shared across machines $11495 Platinum Floating (10) Full tools shared across machines $20995 Platinum Floating (25) Full tools shared across machines $44995 Microcontroller Node Locked MSP/C2000/Stellaris $495 Microcontroller Floating (1) MSP/C2000/Stellaris $795 Microcontroller Floating (3) MSP/C2000/Stellaris $1995 Microcontroller Floating (5) MSP/C2000/Stellaris $2995 Microcontroller Floating (10) MSP/C2000/Stellaris $5495 Microcontroller Floating (25) MSP/C2000/Stellaris $ /4/

26 Architecture Code Composer Studio (CCS) Eclipse GUI Console Win. Shell Scripting Shell Scripting Shell Scripting CDT (Java) Rhino (Javascript) Inline::Java (Perl) Jacl (Tcl) CDI Adapter (Java) Debug Server Scripting (Java) DebugEngine (Java Wrapper) DebugServer.DLL (C++) Emulation/Simulation Drivers

27 Licensing - FAQs Who gets v4 Upgrades? Code Composer Studio users and under subscription. Code Composer Essentials Pro users who purchased after June What happens with 3.3 site licenses? Every customer with a site license will be contacted by TI and provided with an equivalent v4 floating license package Can I upgrade free eval tools to full tools? Yes Can TI extend free eval tools? Yes What happens if my computer is off the network and I am using a floating license? You can continue to use CCS, it will just let you know it could not get a license in the title bar How do I get the free XDS100 license? Just download the CCSv4 image and click the button to generate a bundle license Full set of FAQs on the CCSv4 mediawiki 2/4/

28 Migration FAQ What happens to my CCSv3.3 projects? Import wizard for conversion porting_projects What happens to workspaces? Need to recreate What happens to GEL? GEL is present in CCSv4 How do I automate CCS? Debug Server Scripting 2/4/

29 BIOS CCSv4 includes two versions of DSP/BIOS x Binary compatible with BIOS5.3 Updated to support CCSv4 integration Recommended if migrating existing projects to CCSv4 Does not support execution graph New API Supports complete real-time analysis tools including execution graph 2/4/

30 Target Setup Changed to xml based target configuration Existing target configurations are not compatible Device and connection are separated You can change the emulator type that a configuration uses 3P emulator vendors do not need to create import configurations for every device as you can just choose the emulator and the device Setup is integrated into the IDE Target configurations can be included in a project so that a project automatically uses that configuration

31 Projects CCS.pjt file are replaced by Eclipse projects An import wizard is provided that does the conversion If someone does not wish to convert due to some users still being on CCSv3.x you can use a standard make project and tell it to build a.pjt file using timake.exe File system based model Files that are in the project folder and in the project and will be built unless excluded Create subfolders in a project by creating subfolders in the project folder If you don t want a source file to be physically in the project folder you add it to your project using the link files to project feature

32 Automation GEL GEL is still present in CCSv4 Functions that map to GUI related items such as opening a window or building a project are not available New Scripting Environment Split into a number of server modules JAVA API Default language is JavaScript however Perl, TCL, Python are also possible Debug Server Scripting will be the main feature used for automation as it allows access to the functionality of the debugger Scripting Console Window within CCS that provides access to the scripting environment as well as command driven operation of CCS

33 Compilers CCS supports building with and debugging the output of many different versions of TI compilers Within a project you can specify the version of the compiler to use for a particular project

34 Workspaces CCSv3.x workspaces are NOT compatible with CCSv4

35 Source Control Providers CCSv4 is compatible with a superset of providers as compared to CCSv3.3 Simply search for the vendor name and Eclipse 3.2

36 CCS Plug-ins CCSv3.x plug-ins are NOT compatible with CCSv4 Any existing plug-ins will need to be re-written to work with CCSv4

37 Equivalent of demonstration FEATURE DETAILS

38 Workspaces What are they? A workspace is a folder that contains information relevant to what you are working on A workspace contains Projects Either physically in the workspace or referenced by the workspace Window and toolbar arrangements Preference settings You can have multiple workspaces and switch between them Automatically saved when you close Can be automatically loaded

39 First Time You Launch CCSv4 Launch CCSv4 Select workspace location Check the box so it doesn t ask you every time

40 Welcome Page Purpose Introduce you to the product Provide links to documentation, tutorials, examples Content is dependent on what is installed (MSP430, C2000 ) How to close it? Click on the cube How to access it after closing Help->Welcome

41 Perspectives Background: Each Workbench window contains one or more perspectives. A perspective defines the initial set and layout of views in the Workbench window. Each perspective provides a set of functionality aimed at accomplishing a specific type of task or works with specific types of resources. As you work in the Workbench, you will probably switch perspectives frequently Customization Perspectives control what appears in certain menus and toolbars They define visible action sets, which you can change to customize a perspective You can save a perspective that you build in this manner, making your own custom perspective that you can open again later. Default perspectives in CCS-Eclipse C/C++: Editing and building Debug: Debugging your programs You can use the General > Perspectives preference page to open perspectives in the same window or in a new window By default opening a new perspective will switch the perspective but you can change this so that it opens a new workbench window for the perspective Open new perspective Switch to the debug perspective Current perspective

42 Window Types Editor: Only editor windows are part of this group Tab Group: Several windows grouped together Fast view: Hidden until you click on the button to restore them. Click on another window to hide. Detached: Like having float in main window off in CCS

43 Windowing tips Double-clicking on the title bar of a window will maximize the window Double-clicking again will restore it to its previous size Fast-view windows are great for windows you use infrequently but need a lot of space when you do use them The window that has focus is indicated by a blue border and heading Current window

44 Customizing Perspectives You can customize the menu items and toolbars in your perspective Commands Controls menus & toolbars Shortcuts Controls special sub-menus (new, show view )

45 Accessing Views To open a new view go to the Windows -> Show View Menu Common views for the current perspective Recently opened views To access views that are not listed select Other

46 Help You can access the help table of contents from the main Help menu however the best way to access help for a specific view is to open it and then hit F1 The help may be part of any number of tools packages C++, Java, custom TI so F1 can be the best way to find it

47 Projects 2 Project Types CCS Projects Standard Make Projects CCS Projects Similar to CCS PJT files Project files are based on makefiles Standard Make Project You specify the build commands to run Typically used when building with custom makefiles Can also be used to build with CCS PJT files

48 Files in a Project By default all files in the project directory are in the project When you Add files to the project it copies them into the project directory When you Link files to the project it just references the files and leaves them in their original location You can create folders in the project

49 C/C++ Projects View Used for navigating the projects Folder structure represents directory structure of project Dragging files between folders will move them Includes displays header search paths Expand source files to show source scan information Context menu provides access to project operations

50 Problems View Summarizes all errors, warnings and remarks found during a build Based on error parsers associated with the project Works for both Managed Build and Standard Make projects Double clicking takes you to the problem Problems are also indicated in source selection margin and outline view

51 Advanced Editor Features Code Completion Complete word Auto-member information Auto-parameter information Navigation Back/Forward buttons Back to last edit button Go to definition Go to declaration Show line numbers Code Folding Collapse functions

52 Outline View Shows source scan information for the current source file in the editor Great for navigating with in a file For C it shows Functions Include files Global variables Types

53 Local History Eclipse keeps a local history of source changes You can compare your current source file against any previous version or replace it with any previous version

54 Refactoring For C/C++ refactoring support is limited to renaming Instead of doing a find/replace in files you can identify a function or variable that you want to rename and it will automatically do this for you Only valid instances are replaced i.e. it will not replace an instance of the name that is part of another name To use simply right click on a function in the source window, outline view or C/C++ projects view and select Refactor -> Rename

55 Edit Markers If you have the line number column on it also indicates changes in your source file since your last save Modified lines Deleted lines Inserted lines

56 Tasks Your own TODO list Allows you to keep track of things to do Associate tasks with source lines Add a task by right clicking in the editor left selection margin Tasks view shows tasks that are contained in your workspace

57 Launching the Debugger Debug Active Project Automated debugger launch Connects to appropriate target in your system setup Loads program Runs to main (optional) Launch TI Debugger Debug Active Project Launch TI Debugger History Manual debugger launch (no other actions performed) Automatic perspective switch CCS-Eclipse switches to the debug perspective when the debugger is launched (configurable) Connect/Disconnect Much like in CCSv3.3 Select the device to perform the action on and then click the connect/disconnect button

58 Debug View This is your main debug control window Used for Execution control (run, halt, step, restart, go-main) These buttons are being added to the main toolbar Reset Callstack Selecting the current debug context i.e. what should each of the other views be showing information for (CPU, thread, frame in callstack)

59 Disassembly View Enter starting address or expression Switch between ASM only and mixed-mode Read next or previous block of memory Scroll within current block

60 Variables view Equivalent to the locals tab on the CCS Watch Window By default shows local variables in the current stack frame You can optionally add global variables Several options on context menu Click to add global variables

61 Expressions View Equivalent to the Watch tabs on the CCS Watch Window Will be updated to use the same control as the Variables view To edit an expression or change the value of a variable you need to use the context menu

62 Registers View Uses the same register information as CCSv3.3 XML register definition files Register groups Bitfields

63 Memory View Renderings Basically you can have different views of the same memory (hex, ascii ) Open a new memory view Enter expression for start address Page Refresh Create a new rendering

64 Breakpoints View Equivalent to the breakpoint manager Supports advanced breakpoints Specific device support being added

65 Modules View Shows currently loaded symbol files Used for symbol file management Load program Load Symbols Add Symbols When loading or adding symbols you can specify offsets

66 Console View Multiple contexts When the CPU is selected it operates as a GEL command interface to the debugger When CIO is selected it shows CIO output Automatically switches contexts Can use the pin option to prevent this You can open multiple console windows Printfs in one and command interface in another

67 Source Search Paths If you have a managed build project the source files are in it and we know how to find them However if you are using a standard make project or no project at all that is not always the case Thus just like in CCSv3.3 where you setup the source search directories CCSv4 has a similar capability

68 Source Search Paths per Launch If the debugger can t find a source file you will see something like this: You can just click on the Edit Source Lookup Path button Then specify the path to search

69 Source Search Paths per Launch (2) This will store the path in the debug launch session but it is not shared between sessions To re-launch the same session you can click on the arrow beside the debug icon or when a session that is named the same is launched it will use the paths

70 Global Source Lookup Paths You can setup source lookup paths that are shared between launch sessions Window->Preferences Select C/C++->Debug- >Common Source Lookup Path Paths setup for a specific launch will take precedence over the common paths

71 Search Paths for a Symbol File You can also setup search paths based on a.out file so that every time you load the.out file it will use those paths

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