Matthias Schwaller

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1 Wearable Gestural Interface Matthias Schwaller

2 Outline Idea of the project State of the art Demonstration application Gestures Hardware Software architecture Integration into InterFace Developed applications Conclusion and future works Demo Matthias Schwaller 2

3 Idea of the project - 1 Develop a wearable gestural interface for smart living room & smart meeting room Device should be able to communicate with other devices The design includes 2 parts: hardware & application [7] Matthias Schwaller 3

4 Idea of the project - 2 Goal of the project: Wearable tool -> small, pervasive Hand gestures for the communication -> simple to use Augment physical world with information -> no need to open a notebook Communication with other devices -> multi-user applications Matthias Schwaller 4

5 Idea of the project - 3 Application Gesture recognition can be divided in the following 3 parts: Image acquisition and preprocessing Tracking Gesture recognition Integration into other applications Matthias Schwaller 5

6 State of the art - 1 [1-3] Augmented Reality Augmented the environment of the user by additional information (mostly visual) Wearable Computing Worn by the user Challenges: Power use Heat dissipation Matthias Schwaller 6

7 State of the art - 2 Gesture Recognition Preprocessing Color segmentation Tracking Condensation Gesture recognition Hidden Markov Model Matthias Schwaller 7

8 State of the art - 3 [4-6] Gesture Recognition Projects sixthsense (WUW Wear Ur World) MIT Inspiration Inter-Face EIA-FR Integration of WGI in Inter-Face Matthias Schwaller 8

9 Demonstration application Tasks of the Application Open PowerPoint Files Switch to presentation mode Navigate into the slides Close presentation mode Send file to another tool Matthias Schwaller 9

10 Gestures - 1 Gesture for clicking and scrolling Matthias Schwaller 10

11 Gestures - 3 Gesture for opening presentation in full screen (F5) Matthias Schwaller 11

12 Gestures - 4 Gesture to close the presentation (ESC) Matthias Schwaller 12

13 Gestures - 5 Gesture for the next slide Left hand Right hand next Matthias Schwaller 13

14 Gestures - 6 Gesture for the previous slide Left hand previous Right hand Matthias Schwaller 14

15 Gestures - 7 Gesture to send a file to another person Left hand Right hand The hand is at the beginning in the middle or on the left side and go further out of the camera range on the right side Matthias Schwaller 15

16 Hardware Comparison has been done Following products will be used. Beamer 3M MPro 110 [8] Camera QuickCam Pro for Notebooks [9] Ultra mobile PC Sony Vaio UX micro PC [10] Matthias Schwaller 16

17 Hardware Fixation - 1 Beamer Fixation at the belt Arm can be moved in almost every direction Matthias Schwaller 17

18 Hardware Fixation - 2 Camera Fixed on a plastic panel Band around the neck Matthias Schwaller 18

19 Hardware Fixation - 3 UMPC Fixed at the belt (cable goes in the pocket because of the length of the cable) Matthias Schwaller 19

20 Hardware Fixation - 4 Finger markers Foxglove with parts of air balloons Matthias Schwaller 20

21 Software architecture (WGI) Matthias Schwaller 21

22 Software architecture (WGI) - 2 GesureRecognition Controller for the gesture recognition Contains a timer Stocks the common objects for the whole gesture recognition Uses the library Emgu CV Matthias Schwaller 22

23 Software architecture (WGI) 3 Preprocessing Input: image (webcam) Image segmented in different colors (finger markers) Cleaning image (morphology operator: opening and closing) Rectangle color creation (one per color with center) Output: coordinates of the color rectangles Uses the library Emgu CV Matthias Schwaller 23

24 Software architecture (WGI) 4 Tracking Input: coordinates of the color rectangles Permits to track the different color rectangles and prediction of the locations Output: prediction of the coordinates Emgu CV don t support the condensation algorithm Tracking made in C++ with OpenCV Wrapping from C++ to C# Library: OpenCV Matthias Schwaller 24

25 Software architecture (WGI) 5 GestureIdentification Input: coordinates of the color rectangles Permits to train different gestures Detect gestures Output: gesture Uses HTK library (voice recogntion) Uses HTK extension GART (mouse gesture recognition) Matthias Schwaller 25

26 Software architecture (WGI) 6 GestureExecution Permits to inform the interesting components Contains the interface WGIListener Matthias Schwaller 26

27 Integration of WGI Necessary steps to include WGI into another applications: Include the DLL WGI Create a class which includes the interface WGIListener Create an object of GestureRecognition Add the class with the interface WGIListener to the eventdistributor of GestureRecognition Matthias Schwaller 27

28 Some additional explications WGI has two modes Touch mode: like two mice Gesture mode: permits to detect the gestures To switch between the two modes, the voice is used To train the gestures video files has to be placed in the folder for the gestures and the newtraining boolean has to be changed to true The raised gestures or mice activities are send to all WGIListeners Matthias Schwaller 28

29 Integration into InterFace Matthias Schwaller 29

30 Developed applications Matthias Schwaller 30

31 Developed applications Matthias Schwaller 31

32 Developed applications Matthias Schwaller 32

33 Optimization and current problems Cutting the movies that every training movie has the same length 92 % of success rate Problems with differencing F5 ESC Next Prev Matthias Schwaller 33

34 Conclusion and future work - 1 Occurred problems HMM of OpenCV In the auxiliary package No documentation aside from the method descriptions Bad error output Some gestures not possible with GART GART beta Sometimes training was not possible Matthias Schwaller 34

35 Conclusion and future work - 2 Improvements and Future work Application for the training More extensive training Brighter portable beamer Extend to 3 dimensional gestures Put camera nearer to the eyes of the user [11] Matthias Schwaller 35

36 Conclusion and future work - 3 Improvements and Future work Use of a IPhone or Android phone instead of a UMPC Beamer integrated in the phone [12] Matthias Schwaller 36

37 Conclusion and future work - 4 Personal impressions Complex project Big challenge Very interesting Enriching project Matthias Schwaller 37

38 Demo

39 References 1 1. German Wikipedia website for Augmented Reality 2. Cours Interfaces Multimodales at University of Fribourg (Elena Mugellini, Denis Lalanne, Jacques Bapst, Omar Abou Khaled. 2008/2009) 3. A Survey of Augmented Reality (Ronald T. Azuma. 1995) 4. WUW - Wear Ur World - A Wearable Gestural Interface (Pranav Mistry, Pattie Maes, Liyan Chang. 2009) 5. sixthsense website ( 6. Generic Framework for Transforming Everyday Objects into Interactive Surfaces (Elena Mugellini, Omar Abou Khaled, Stéphane Pierroz, Stefano Carrino,Houda Chabbi Drissi. 2009) Images: Matthias Schwaller 39

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