Definition Multithreading Models Threading Issues Pthreads (Unix)
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1 Chapter 4: Threads Definition Multithreading Models Threading Issues Pthreads (Unix) Solaris 2 Threads Windows 2000 Threads Linux Threads Java Threads 1
2 Thread A Unix process (heavy-weight process HWP) can create a number of threads (light-weight processes LWP) Thread: a basic unit of CPU utilization, consisting of: Thread ID Program Counter Register set Stack A thread shares with other threads in the same process: Code section Data section Other operating system resources, e.g., open files 2
3 Thread Model (a) Three processes each with one thread: traditional Unix type system (b) One process with three threads 3
4 The Thread Model (3) Each thread has its own stack 4
5 Single and Multithreaded Processes Program Counter 5
6 Thread Model 6
7 Thread Model Items shared by all threads in a process Items private to each thread 7
8 Responsiveness: Benefits System continues working if a thread blocks: web browser Resource Sharing Economy Several threads work on the same application It is much more time consuming to create and manage a HWP compare to a LWP; PCB vs. the thread context. Creating a process is 30 time slower than creating a thread Utilization of MP Architectures Each thread can run in parallel on a different processor. 8
9 Thread Usage Spell-check & Formatting Scans key-stroke Chapter04-OSedition7Final.pptx Reading & writing files A word processor with three threads 9
10 User Threads Thread creation, scheduling, and management done by user-level threads library: Fast to create; a blocked thread blocks all threads Chapter04-OSedition7Final.pptx Examples - POSIX Pthreads: provides recommendations - Mach C-threads - Solaris threads 10
11 Relationships Between ULT States and Process States Figure 4.6 Examples of the Relationships between User-Level Thread States and Process States
12 All of the activity described in the preceding paragraph takes place in user space and within a single process. The kernel is unaware of this activity. The kernel continues to schedule the process as a unit and assigns a single execution state (Ready, Running, Blocked, etc.) to that process. The following examples should clarify the relationship between thread scheduling and process scheduling. Suppose that process B is executing in its thread 2; the states of the process and two ULTs that are part of the process are shown in Figure 4.6a. Each of the following is a possible occurrence: 1. The application executing in thread 2 makes a system call that blocks B. For example, an I/O call is made. This causes control to transfer to the kernel. The kernel invokes the I/ O action, places process B in the Blocked state, and switches to another process. Meanwhile, according to the data structure maintained by the threads library, thread 2 of process B is still in the Running state. It is important to note that thread 2 is not actually running in the sense of being executed on a processor; but it is perceived as being in the Running state by the threads library. The corresponding state diagrams are shown in Figure 4.6b. 2. A clock interrupt passes control to the kernel and the kernel determines that the currently running process (B) has exhausted its time slice. The kernel places process B in the Ready state and switches to another process. Meanwhile, according to the data structure maintained by the threads library, thread 2 of process B is still in the Running state. The corresponding state diagrams are shown in Figure 4.6c. 3. Thread 2 has reached a point where it needs some action performed by thread 1 of process B. Thread 2 enters a Blocked state and thread 1 transitions from Ready to Running. The process itself remains in the Running state. The corresponding state diagrams are shown in Figure 4.6d. In cases 1 and 2 ( Figures 4.6b and 4.6c ), when the kernel switches control back to process B, execution resumes in thread 2. Also note that a process can be interrupted, either by exhausting its time slice or by being preempted by a higher priority process, while it is executing code in the threads library. Thus, a process may be in the midst of a thread switch from one thread to another when interrupted. When that process is resumed, execution continues within the threads library, 12 which completes the thread switch and transfers control to another thread within that process.
13 Implementing Threads in User Space Runtime system includes all the code necessary to: - load programs, - dynamically link libraries, - manage memory, and - handle exceptions. A user-level threads package 13
14 Kernel Threads Supported by the Kernel as kernel constructs: Slow to create and manage; kernel reschedules blocked thread. Examples - Windows 95/98/NT/ Solaris - Tru64 UNIX - BeOS - Linux Prof. Peter Buhr University of Waterloo MicroC++ The starting point for the project was the development of high-level concurrency in an object-oriented programming language. This approach is in contrast to programming with threads and locks, e.g., POSIX threads, which deemed unreasonable because it is complicated and error-prone (like assembler programming). An attempt was made to add concurrency without extending C++, but it turns out to be impossible to build either an efficient or sound concurrency library due to fundamental language issues (not problems with C++); therefore, a concurrent dialect of C++ was created, called C++. 14
15 Implementing Threads in the Kernel A threads package managed by the kernel 15
16 Thread Usage Multithreaded Web server Dispatcher thread Worker thread 16
17 Multithreading Models Many-to-One One-to-One Many-to-Many 17
18 Many-to-One Many user-level threads mapped to single kernel thread. Used on systems that do not support kernel threads. Threads can not run on multi-processor system. 18
19 Many-to-One Model 19
20 One-to-One Each user-level thread maps to kernel thread. Threads can run on a multi-processor system. Restriction on the number of the created threads. Examples - Windows 95/98/NT/ OS/2 20
21 One-to-one Model 21
22 Many-to-Many Model Allows many user level threads to be mapped (multiplexed) to many (not equal numbers) kernel threads. Allows the operating system to create a sufficient number of kernel threads (not equal number as oneto-one); it can use multi-processor system. Solaris 2 Windows NT/2000 with the ThreadFiber package 22
23 Many-to-Many Model 23
24 Hybrid Implementations Multiplexing user-level threads onto kernel- level threads 24
25 Threading Issues Semantics of fork() and exec() system calls. Create all threads or just one thread Exec() is executed immediately or not Thread cancellation Asynchronous: may damage incomplete task Synchronous: thread periodically scans for canceling: divide-by-zero / page fault Signal handling (synchronous, async.) Signal: notifying the process that particular event happened Signal delivered to process and must be handled Default signal handler (can override by user handler) Thread pools Thread specific data 25
26 Pthreads A POSIX standard (IEEE c) API for thread creation and synchronization. API specifies behavior of the thread library, implementation is up to development of the library. Common in UNIX operating systems. 26
27 Multi-threaded C program using Pthread API #include <pthread.h> #include <stdio.h> int sum; /* this data is shared by the thread(s) */ void *runner(void *Param); /* the thread */ main (int argc, char *argv[]) /* The thread will begin control in this function */ pthread-t tid; /* the thread identifier */ void *runner(void *Param) pthread-attr-t attr; /* set of thread attributes */ if (argc!= 2) { { fprintf(stderr,"usage: a.out <integer value>\n ) int upper = atoi(param); exit(); int i; } sum = 0; if (atoi(argv[1]) < 0) { if (upper > 0) { fprintf(stderr,"%d must be >= 0\n", atoi(argv[l])); for (i = 1; i <= upper; i++) exit(); sum += i; } } /* get the default attributes */ pthread-exit(o); pthread-attr-init (&attr); } /* create the thread */ pthread-create (&tid, &attr, runner, argv [1]); /* now wait for the thread to exit */ pthread-join (tid, NULL) ; printf( sum = %d\n",sum); } 27
28 Pthread attributes Attribute Value scope PTHREAD_SCOPE_PROCESS New thread is unbound not permanently attached to LWP. Detachstate PTHREAD_CREATE_JOINABLE Exit status of thread is served after the thread terminates. stackaddr NULL New thread has system-allocated stack address. stacksize 1 megabyte New thread has system-defined stack size. inheritsched PTHREAD_INHERIT_SCHED New thread inherits parent thread scheduling priority. schedpolicy SCHED_OTHER New thread uses Solaris-defined fixed priority scheduling; threads run until preempted by a higher-priority thread or until they block or yield. 28
29 Solaris 2 Threads 29
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