Repainting an OMSI Bus
|
|
- Katherine Bradford
- 5 years ago
- Views:
Transcription
1 Repainting an OMSI Bus OMSI\OMSI 2 Tutorial By Dash5155
2 Contents Section I: Introduction to files Which files you need to modify The contents of each file The location of each file Section II: Tools Needed Section III: Lets Get Repainting Finding the proper texture files Finding the proper texture tools Converting from BMP to mipmapped DDS (specific vehicles only) Section IV: The CTI files Creating and editing CTI files Formatting and notes Repainting parts of the bus not listed in the original model.cfg Section V: Closing Notes and Credits
3 Section I Introduction to files Before we get started on the painting, we first need to learn which files we are editing. For this tutorial, I will edit a default bus since they are the most complex. The files you will need to open is the following: BUS files - model.cfg files - CTI files - texture files
4 BUS files. - These files are located in the root folder of every drivable OMSI vehicle. This file lists every script, configuration, and camera angle used by the bus, as well as the default repaint name and the name it uses in game. You can open this file with notepad. Here's a rundown of what's in that file: [friendlyname] This section shows how the bus will show up in the model lists. Example: [friendlyname] MAN SD202 - D92 Beige <- The manufacturer name <- The specific vehicle model <- The name of the default livery [description] This section is what shows up in the description box in the model list. Normally, the powertrain and origin story is here. You can ignore this section if you wish, though if you do edit this section, do NOT remove the [end] tag else your bus will encounter errors [number] Basically, it refers to the file that lists the default fleet numbers. Normally, buses use the automatic registration which syncs the fleet number with the license plate number. Others use manual where if you don't type a regristration number out manually, the vehicle will have none [sound]/[sound_ai] These are links to the sound configuration files which list out which sounds play when triggered. [model] This is what we will need out of the.bus file. This section links to where the model configuration file for this particular bus is located. [paths]/[passengercabin] Similar to above, these are link to the passenger cabin and passenger paths files. Below this point in the.bus file is completely irrelevant to this tutorial and thus will be excluded
5 model.cfg files - Model specific files that specifies what objects and textures are used in the vehicle, as well as light postions, animations, and so on. Generally, model.cfg files are located in the model folder. for the sake of this tutorial, we will only focus on the first section of a model.cfg file [CTC] - While I'm not quite sure what CTC stands for, this part of the model.cfg file tells you the location of the repaints folder for this model (so any vehicles sharing this model will share the same folder for repaints) Example: [CTC] Colorscheme Texture\Werbung_D92 0 <- location of the repaints for this vehicle* *Please note that this file is always in relation to the root folder. NOT the model folder. [CTCTexture] - While I don't know precisly what a CTC texture is, I do know that this shows what file is being changed. This will be used later in the tutorial as well [CTCTexture] farbschema_tex1 D92_01.tga <- texture name* <- Original texture file* *Texture name - This is the name of the texture to be referenced in the.cti file This is not the file name but rather a keyword. Most buses use the default names but this line could contain any key word. Always look out for these lines before modifying a CTI file. *Original texture file - this is the name of a file that that contains the original texture file that the texture name is referring to. In this case, this is the exterior livery of the D92. It's reccommended that you use this file as a base for your repaint since it normally can be opened with any program (please note that TGA files cannot be opened with Microsoft Paint. Paint.NET is a free program that is capable of editing these kinds of files). The file mentioned here is located in the texture folder. There's normally more than one [CTCTexture] line in a model cfg file. This means more textures can be changed by a repaint. Please note that changes induced by repaints only apply to the repaint, that will all be explained in the CTI file.
6 CTI files - these files are supposed to be in the repaints folder specified by the model.cfg. The contents of these files can be modified with windows notepad. CTI files tell OMSI bus simulator the location of each texture file, as well as which repaint the new texture will be applied to. Example: [item] SEPTA farbschema_tex1 septa.dds <- opening tag <- Repaint name <- Texture name <- file name relative to the repaints folder The opening tag should always be [item] as this lets the game know that you're referring to a new texture. The repaint name specifies which repaint the new texture will be applied to. The texture name specifies which texture is being changed. The texture name is the same as it is in the model.cfg file. Finally, the file name relative to the repaints folder is referring to the new texture file containing the texture that will be used by the repaint. Most CTI files contain a section with the following tag: **************** [Repaint name] **************** Generally, this tag can be ignored. Like with most OMSI files, this tag is added for organization reasons and is ignored by the game itself. If you wish to keep your repaints organized, add this tag so that your eyes are instandly drawn to the section of the CTI file that contains your repaints. Texture files - these files can be in any of the following formats: DDS, TGA, PNG, BMP, JPG, JPEG. Texture files are image files that, for a lack of better words, contains the textures. You'll notice that within each texture file, the images seem a bit disorganized and maybe even flipped. Because of how the texture is applied in vehicle's o3d model files, you should never try to "correct" the flipping or disorganization as the game will ALWAYS use the o3d model file as to refer to the location in each image where the textures are. Generally, DDS files used as textures are also required to be mipmapped a certain way. If a DDS file is used as a texture (or a repaint texture), it's recommended that you save your edited texture as a BMP file, find the repaint script that came with the bus (an RPC file) and use the repaint tool to convert it as DDS. This ensures the texture is converted properly and is using proper light mapping. This will be explained later in more detail.
7 Section II Tools you will need This is probably the shortest section in this tutorial. Most of the tools you will need come with Windows and OMSI 2, however if you're on OMSI 1 the OMSI SDK separately Repaint configuration file - these files are have the.rpc extention. They tell the repaint tool which parts of the texture needs to be mipmapped when converted to DDS format. Generally, this is only needed for exterior repaints. If the vehicle you're repainting didn't come with a repaint configuration file, you do not need need one at al. All the default
8 OMSI buses use their own RPC files, and they are located in the "repaints" folder in the OMSI SDK. In OMSI 2, they are in the SDK/RepaintTool folder (please note that they are organized by folder. To keep things organized it's recommended that you put your repaint templates here). As stated before, if the vehicle you're repainting didn't come with one (and is not a default vehicle) you do not need one. Your vehicle accepts BMP files as repaint textures and thus does not require the extra step. Vehicles such as the Solaris Urbino 15 do not need repaint configuration files. Repaint tool. - This comes with OMSI 2. It's located in the SDK folder, relative to the OMSI 2 root folder. If you're running OMSI 1, you'll have to download the OMSI SDK separately. Please note that you do not need the repaint tool if the vehicle you're repainting accepts BMP files as repaint textures. Text edting program - Windows Notepad can edit all of the files needed by this tutorial. However if you wish to use a better program, Notepad++ is also highly recommended. Image editing program - Any program that can work with 24 bit BMP files is good enough for this tutorial as that's all you'll need to be editing. Paint.net is recommended for this tutorial as that is the program I will be working with.
9 Section III Now let's get to repainting! Now that we got the tools and a pretty good understanding of what files are located where, we will now begin our repaint. We'll start by opening up the.bus file for the vehicle we want to modify. in my case, that will be the MAN SD202-D92. This file is located in the Vehicles/MAN_SD202 folder. The spefic file is MAN_D92.bus. However you always want to double check to make sure the.bus file is the specific one you want to open by checking the friendly name section and making sure it adds up If the friendly name matches up to the bus you wish to edit, scroll down to the model section to see the location of the model.cfg file. Now that we've found the location of the model.cfg file, we no longer need the.bus file open. You can now close out this file and open up the model.cfg file. For the MAN SD202-D92, the file is located in the model folder and is named model_d92.cfg. So now we will navigate to that folder and open up the model.cfg file with notepad.
10 Scroll down in the model.cfg file until you see the CTC and CTCTexture section This tells me that the repaints are stored (relative to the vehicle root folder) in the texture/werbung_d92 folder. So now we know where to save our modified textures and CTI files. Right now we want to look at the first [CTCTexture] line as this is generally the exterior texture. Remember the texture name as we will need to reference this again in the CTI file. It's recommended that you keep this file open until you're finished the repaint, or are familiar enough with the format to remember the name of each file and whatnot. The file name is the name of the original texture is the file we want to open. This file is normally in either BMP format or TGA format. Please note that if you are editing a vehicle that came with an RPC file, the exterior repaint BMP that you must use is located in a folder within the folder with the RPC file. Look for a file with the same name as the original texture but with the BS tag [for example D92_01_BS.bmp] and edit that file instead.
11 Upon opening your texture file, you'll likely notice how jumbled up it is. Here's an example of how a template file would look. Since the file I'm showing is an exterior texture file, you'll instantly recoginize most parts of the texture. Unfortunately unless you instantly recognize the texture, it's hard to identify which parts of the texture affect which part of the bus. Some vehicles come with documentation that explain this, or even a repaint template photoshop/paint.net image (for the default vehicles, you can likely find this type of thing online), however most don't. For this reason, it's recommended that you only edit the parts you recognize unless you're willing to do the "trial and error" method. I warn you now you will weird effects like blue brake lights if you aren't careful.
12 Now that we've familiarized ourselves with the texture file, lets modify it. I'm gonna skip ahead to where I finish since there's no way to each you how to match the template up perfectly. Instead, I use a very basic livery which one can literally recreate with no real experience - the livery of my hometown's transit system, SEPTA Notice how the entire vehicle texture has changed. Now when you save your new image texture, you want to save it in the repaints folder as a 24 bit BMP file (if you do not remember the location of the repaints folder for your vehicle, please refer back to the model.cfg file) Exterior and interior repaints are always saved as BMP or PNG files. For the sake of this tutorial, we'll stick with BMP. Window texture files must be saved
13 as TGA since the contains transparent sections. Please note that if you are editing a vehicle that came with an RPC file, you also want to save it as the original BS BMP as well. I willl explain the reason later. We are done saving our file, we are ready to add it to a CTI file. HOWEVER if you edited the exterior texture of a vehicle that came with an RPC file (or a default vehicle), you'll need to take one more step. Converting mipmapped exterior textures to DDS - If the original texture was already a BMP/PNG/JPG file, or simply was not an exterior texture, you can skip this step as it's not needed for your repaint. Skip ahead to Section IV to continue this tutorial. Most people when editing the default vehicles often skip this step because the're used to how the other formats work. Ignoring this step for mipmapped exterior textures will likely result in lightmap issues such as glowing at night, blackness at day, non-transparent windows, and so-on. For the default MAN SD200 and SD202 buses, you'll also need to use this step for the interior texture. To do this, you'll need the OMSI SDK's repaint tool and the rpc file. If you have OMSI 2, the repaint tool is located in the folder SDK/RepaintTool folder. If you are running OMSI 1, you'll have to download the OMSI SDK separately. Find the repainttool.exe file and open it. You should get an interface like this: Please note that if you get errors with missing DLL files, simply copy the afore mentioned DLL file from the OMSI root folder into the folder with the
14 repainttool.exe. For some reason this was never addressed in an offical release. Now that we have the repaint tool open, we'll want to convert our texture from 24 bit BMP into a mipmapped DDS file. In order to do this, we must first select the rpc file for the repaints. When editing a default vehicle, it comes with the OMSI SDK. Normally the file name is the same name as the base texture but with an RPC extension. However in this case, the script we are using is named slightly differently than the name of the base texture. The location of this file varies from vehicle to vehicle as well as between OMSI versions, however for default vehicles it's always in a folder within the folder of the repaint tool. In this case, the MAN D folder. In the OMSI 1 SDK, the folder is SD202. After selecting the RPC file, the program will then ask you to locate the 24 bit BMP file from the repaints folder of the vehicle NOT THE REPAINTS FOLDER OF THE REPAINTS TOOL If you do not remember the location of this folder, please refer back to your model.cfg file.
15 Shortly after opening this image, the program will ask you if you wish to convert this image. Select "Ja" and let the magic happen. There's no confirmation message, so it's safe to assume that it's converted as soon as you can move the scroll bars. Now that this is done, we can now move on to Section IV
16 Section IV The CTI files Now that we've done all the hard parts, this next part is going to be a peice of chocolate cake. First we will navigate to the repaints folder and do one of two things: Create a new CTI file or edit a pre-existing one. Creating a new CTI file requires you to turn "show known file extensions" on in the windows folder options. First you must right click on a blank spot within the folder. On the menu that pops up, hover over "new" and select "Text Document." You'll notice there's a new file that say "New Text Document.txt" rename that file to anything you wish as long as you change the extension from txt to cti. Windows will ask you to confirm this change. For obvious reasons, click yes. Now open this file up with notepad and add your texture in.
17 For some reason, it's recommended that you put the orginization tag above the first new texture so your file should have the following header: **************** <- 16 astericks Pogo Stick <- Opening header of your choice **************** <- 16 more astericks Now that we have a header, we must now add our new texture to the repaint file and save it. Remember the format of which you add the file must be in this format. [item] SEPTA farbschema_tex1 septa.dds <- opening tag <- Repaint name <- Texture name <- file name relative to the repaints folder If you had to use the repaint tool to convert to a mipmappede DDS file, please remember to use the DDS file. Not the BMP file. If you've modified more than one texture file that you want to apply to this vehicle, you can insert another item tag for each modified texture. Just make sure you keep the repaint name consistent or else your modified texture will be applied to another repaint (Slight spelling errors are not forgiven by OMSI at all). Also make sure that the texture name is correct as having two texture files share the same texture name in a single repaint will give some undesired results. After adding all your changed textures to the new CTI file, save and close it. You're done with it. Your repaint will now be recognized as one of the vehicle's repaints. Next time you open the game, the repaint will be loaded into the list of repaints for the vehicle. You do NOT have to take any further steps. Please note that if you want to modify a texture on the bus that is not listed in the model.cfg, you must first add the line for the [CTCTexture] to the model.cfg file yourself and then repaint as normal. Please keep in mind that repaints to your modified model.cfg will only work for YOUR model.cfg unless others used the same texture name as you
18 Section V Closing Notes and Credits Now that we've finally covered all the basics, and crap, I think i finally should show the error with bad. Whenever you repaint a vehicle that requires you to use the repaint tool to convert it to DDS, you'll have to make sure you remeber to save your new texture as the BS BMP file (the one you used to repaint). There are ways around this, however if you dont, your new repaint will have parts of the original texture sticking out
19 Some buses have it more obvious than others, but it's almost never pretty when you're trying to replicate your hometown's livery. Also when you set the CTI file to read the BMP file for a texture file that you had to convert to DDS, you'll encounter graphics glitches that are very hard to explain other than DON'T DO IT! Now I'd like to take this moment to give proper credits: m-r software for producing such a wonderful simulator unlike any others that allows you to fully enjoy driving a bus. Marcel and Rutger, you guys ROCK! Of course myself, for not only writing this tutorial, but going deeper than any other English tutorial for OMSI has ever gone before. Legit. Very few OMSI tutorials written in English tell you as much detail about files you barely need. They also only tell you specifically one task, meahwhile this particular tutorial covers everything about applying a repaint to a vehicle. Also to the members of United Transportation Modeling, Simulaton, & Development group as on facebook as without them, I would never had been encouraged to get OMSI and OMSI 2 and would never had the experience to write this tutorial.
20 This tutorial can NOT be re-posted to another source without my written permission. Since this is the only fully detailed English repaint tutorial writen, it will be obvious you try to re-write it in your own words just to re-post it so how about simply not doing that, k? K. me at for questions and support. Last updated: Monday, March 02, 2015 at 10:45AM
Linked Lists. What is a Linked List?
Linked Lists Along with arrays, linked lists form the basis for pretty much every other data stucture out there. This makes learning and understand linked lists very important. They are also usually the
More informationThe Stack, Free Store, and Global Namespace
Pointers This tutorial is my attempt at clarifying pointers for anyone still confused about them. Pointers are notoriously hard to grasp, so I thought I'd take a shot at explaining them. The more information
More informationBasic Fiction Formatting for Smashwords in OpenOffice L. Leona Davis. Copyright 2012 L. Leona Davis All Rights Reserved
Basic Fiction Formatting for Smashwords in OpenOffice L. Leona Davis Copyright 2012 L. Leona Davis All Rights Reserved Cover Photo by Dmitry Maslov Cover Design by L. Leona Davis Smashwords Edition June
More informationAdvanced Omnibus Driver. Manual
Advanced Omnibus Driver Manual Autor: Phillip Polster Co-Autor: Niklas Polster Stand: 09.12.2015 Contents 2 Contents Contents... 2 1 First steps... 4 1.1 Installation... 4 1.2 Setup... 4 1.3 Liste of the
More informationHow to Install Ubuntu on VirtualBox
How to Install Ubuntu on VirtualBox Updated on January 26, 2017 Melanie more VirtualBox is easy to use software that allows you to use multiple operating systems simultaneously. As different operating
More informationMITOCW watch?v=zm5mw5nkzjg
MITOCW watch?v=zm5mw5nkzjg The following content is provided under a Creative Commons license. Your support will help MIT OpenCourseWare continue to offer high quality educational resources for free. To
More informationPATTERN MAKING FOR THE PHOENIX HOOP
PATTERN MAKING FOR THE PHOENIX HOOP This tutorial will walk you through making the most basic of pattern for the Phoenix Hoop and try to explain how the hoop interprets them. If you get confused, don t
More informationRECORD. Published : License : None
RECORD Published : 2011-03-12 License : None 1 Record Activity 1. Introduction 2. Starting Record 3. Somebody Should Set The Title For This Chapter! 4. Overview of Record 5. Audio 6. Taking Photos 7. Video
More informationContents. What's New. Upcoming new version. Newsletter #43 (Aug 6, 2017) A couple quick reminders:
Campground Master Newsletter #43 (Aug 6, 2017) 1 Newsletter #43 (Aug 6, 2017) Contents A couple quick reminders: Make Backups! It's so sad when we hear from someone whose computer has crashed and they
More informationHow To Manually Update Google Play Apps On Kindle Fire Without Rooting
How To Manually Update Google Play Apps On Kindle Fire Without Rooting How to install Google play store on a Kindle fire HDX (no custom ROM )just the play store. How To Install Google Play On Fire Phone
More informationPhotoshop Tutorial: Basic Selections
Photoshop Tutorial: Basic Selections Written by Steve Patterson, Edited by Mr. Nickel In this Photoshop tutorial, we're going to look at how to get the most out of Photoshop's basic selection tools, such
More informationPROFESSOR: Last time, we took a look at an explicit control evaluator for Lisp, and that bridged the gap between
MITOCW Lecture 10A [MUSIC PLAYING] PROFESSOR: Last time, we took a look at an explicit control evaluator for Lisp, and that bridged the gap between all these high-level languages like Lisp and the query
More informationAndroid Programming Family Fun Day using AppInventor
Android Programming Family Fun Day using AppInventor Table of Contents A step-by-step guide to making a simple app...2 Getting your app running on the emulator...9 Getting your app onto your phone or tablet...10
More informationMITOCW watch?v=0jljzrnhwoi
MITOCW watch?v=0jljzrnhwoi The following content is provided under a Creative Commons license. Your support will help MIT OpenCourseWare continue to offer high quality educational resources for free. To
More informationMath Dr. Miller - Constructing in Sketchpad (tm) - Due via by Friday, Mar. 18, 2016
Math 304 - Dr. Miller - Constructing in Sketchpad (tm) - Due via email by Friday, Mar. 18, 2016 As with our second GSP activity for this course, you will email the assignment at the end of this tutorial
More informationSwitching Weapons from One Mesh to Another with NifSkope
Switching Weapons from One Mesh to Another with NifSkope Things you need: 1.) Freedom Force vs the 3 rd Reich. 2.) NifSkope: http://sourceforge.net/projects/niftools/files/nifskope/1.1.3/ 3.) A Graphics
More informationLesson 1. Importing and Organizing Footage using Premiere Pro CS3- CS5
Lesson 1 Importing and Organizing Footage using Premiere Pro CS3- CS5 When working with a video editor the video source will come from either a capturing process or importing video clips into the editing
More informationNetLogo Tutorial Series: Langton's Ant. Nicholas Bennett Grass Roots Consulting
NetLogo Tutorial Series: Langton's Ant Nicholas Bennett Grass Roots Consulting nickbenn@g-r-c.com July 2010 Copyright Copyright 2010, Nicholas Bennett. All rights reserved. NetLogo Tutorial Series: Langton's
More informationContents. What's New. Dropbox / OneDrive / Google drive Warning! A couple quick reminders:
Campground Master Contents 1 Contents A couple quick reminders: Make Backups! It's so sad when we hear from someone whose computer has crashed and they have no backup of their data to restore from. It's
More informationTourMaker Reference Manual. Intro
TourMaker Reference Manual Intro Getting Started Tutorial: Edit An Existing Tour Key Features & Tips Tutorial: Create A New Tour Posting A Tour Run Tours From Your Hard Drive Intro The World Wide Web is
More informationEach class (which we will talk about in the next section) you see in an Ionic application will
Lesson4:Decorators Each class (which we will talk about in the next section) you see in an Ionic application will have a decorator. A decorator looks like this: @Component({ something: 'somevalue', someotherthing:
More informationThe following content is provided under a Creative Commons license. Your support
MITOCW Recitation 1 The following content is provided under a Creative Commons license. Your support will help MIT OpenCourseWare continue to offer high-quality educational resources for free. To make
More informationAHHHHHHH!!!! NOT TESTING! Anything but testing! Beat me, whip me, send me to Detroit, but don t make me write tests!
NAME DESCRIPTION Test::Tutorial - A tutorial about writing really basic tests AHHHHHHH!!!! NOT TESTING! Anything but testing! Beat me, whip me, send me to Detroit, but don t make me write tests! *sob*
More informationA new clients guide to: Activating a new Studio 3.0 Account Creating a Photo Album Starting a Project Submitting a Project Publishing Tips
Getting Started With Heritage Makers A Guide to the Heritage Studio 3.0 Drag and Drop Publishing System presented by Heritage Makers A new clients guide to: Activating a new Studio 3.0 Account Creating
More informationRuby on Rails Welcome. Using the exercise files
Ruby on Rails Welcome Welcome to Ruby on Rails Essential Training. In this course, we're going to learn the popular open source web development framework. We will walk through each part of the framework,
More informationHow Do I Sync My Iphone To Another Computer Without Losing Everything
How Do I Sync My Iphone To Another Computer Without Losing Everything to transfer content from your current iphone, ipad, or ipod touch to another device. You should connect the device to itunes to sync
More informationMITOCW watch?v=se4p7ivcune
MITOCW watch?v=se4p7ivcune The following content is provided under a Creative Commons license. Your support will help MIT OpenCourseWare continue to offer high quality educational resources for free. To
More informationGenealogy Software. Table of Contents
Genealogy Software Table of Contents Genealogy Software Overview... 2 Best Genealogy Software of 2017... 4 Family Tree Maker Software Update Information... 4 1 Genealogy Software Overview GENEALOGY SOFTWARE
More informationIntroduction. Opening and Closing Databases. Access 2010 Managing Databases and Objects. Video: Working with Databases in Access 2010
Access 2010 Managing Databases and Objects Introduction Page 1 Each Access database consists of multiple objects that let you interact with data. Databases can include forms for entering data, queries
More informationAzon Master Class. By Ryan Stevenson Guidebook #5 WordPress Usage
Azon Master Class By Ryan Stevenson https://ryanstevensonplugins.com/ Guidebook #5 WordPress Usage Table of Contents 1. Widget Setup & Usage 2. WordPress Menu System 3. Categories, Posts & Tags 4. WordPress
More informationFlash Decompile Master
Flash Decompile Master McFunSoft Inc. http://www.mcfunsoft.com Page 1 Pages Order Pages Order About Flash Decompile Master...Pages 3-4 Getting Started...Pages 5-8 Quick manage flash files...pages 9-17
More informationA PROGRAM IS A SEQUENCE of instructions that a computer can execute to
A PROGRAM IS A SEQUENCE of instructions that a computer can execute to perform some task. A simple enough idea, but for the computer to make any use of the instructions, they must be written in a form
More informationThis view is called User Persp - perspective. It's good for rendering, but not for editing. Ortho will be better.
Create a crate simple placeable in Blender. In this tutorial I'll show you, how to create and texture a simple placeable, without animations. Let's start. First thing is always to have an idea, how you
More informationThe Definitive Guide to Fractal Awesomeness with J-WildFire!
Installing Java and J-WildFire - by Martin Flink Copyright 2013 Martin Flink All Rights Reserved. No part of this document may be reproduced in any form without permission in writing from the author. Contact:
More informationMicrosoft Expression Web is usually obtained as a program within Microsoft Expression Studio. This tutorial deals specifically with Versions 3 and 4,
Microsoft Expression Web is usually obtained as a program within Microsoft Expression Studio. This tutorial deals specifically with Versions 3 and 4, which are very similar in most respects and the important
More informationClient Side JavaScript and AJAX
Client Side JavaScript and AJAX Client side javascript is JavaScript that runs in the browsers of people using your site. So far all the JavaScript code we've written runs on our node.js server. This is
More informationCaustics - Mental Ray
Caustics - Mental Ray (Working with real caustic generation) In this tutorial we are going to go over some advanced lighting techniques for creating realistic caustic effects. Caustics are the bent reflections
More informationOut for Shopping-Understanding Linear Data Structures English
Out for Shopping-Understanding Linear Data Structures English [MUSIC PLAYING] [MUSIC PLAYING] TANZEELA ALI: Hi, it's Tanzeela Ali. I'm a software engineer, and also a teacher at Superior University, which
More informationIos 7 Manual Restore From Icloud Slow >>>CLICK HERE<<<
Ios 7 Manual Restore From Icloud Slow Learn how to stop an icloud Restore that is stuck in progress in less than a minute. the content, maybe up to a day on a slow connection and an almost full iphone,
More informationAn attribute used in HTML that is used for web browsers screen reading devices to indicate the presence and description of an image Module 4
HTML Basics Key Terms Term Definition Introduced In A tag used in HTML that stands for Anchor and is used for all types of hyperlinks Module 3 A tag used in HTML to indicate a single line break
More informationimagespaceinc.com Forum Index -> Vehicle Discussion Posted: Thu Jun 30, :50 pm Post subject: Texture Questions/Problems
1 of 5 8/30/2005 12:38 PM imagespaceinc.com Private Forums FAQ Search Memberlist Usergroups Profile You have no new messages Log out [ Jan Kohl ] Texture Questions/Problems imagespaceinc.com Forum Index
More informationKarlen Communications
Karlen Communications Karen McCall, M.Ed. Adding Images to Training Material Phone: E-mail: Web: info@karlencommunications.com karlencommunications.com This material copyright 2009 Karen McCall, Karlen
More informationSession Observed [1]
# Feature/Location Issue 1 2 3 4 5 6 Immediate Postponed 1 Course Page 2 Add a Section 2A Add a Section 3 Course Page 3A Course Page Iconography The course page has no clear indication that messaging students
More informationHow To Manually Update Android Apps On Kindle Fire Hd Without Rooting
How To Manually Update Android Apps On Kindle Fire Hd Without Rooting Just got a New Kindle Fire HD (The kid won it) It says 4th generation 7 inch Fire HD/ In of the HTC One M9 is receiving an over-the-air
More informationHello World! Computer Programming for Kids and Other Beginners. Chapter 1. by Warren Sande and Carter Sande. Copyright 2009 Manning Publications
Hello World! Computer Programming for Kids and Other Beginners by Warren Sande and Carter Sande Chapter 1 Copyright 2009 Manning Publications brief contents Preface xiii Acknowledgments xix About this
More informationAll textures produced with Texture Maker. Not Applicable. Beginner.
Tutorial for Texture Maker 2.8 or above. Note:- Texture Maker is a texture creation tool by Tobias Reichert. For further product information please visit the official site at http://www.texturemaker.com
More informationArticle Buddy User Manual
Article Buddy User Manual Hello and thank you for buying Article Buddy. This guide right here focuses on the features of this absolutely amazing software and how to use it to its fullest. How Do You Use
More informationQGIS Application - Bug report #8942 R6034 runtime error
QGIS Application - Bug report #8942 R6034 runtime error 2013-10-23 04:42 PM - Leszek Pawlowicz Status: Reopened Priority: rmal Assignee: Category: Build/Install Affected QGIS version:2.18.11 Regression?:
More informationJava Programming Constructs Java Programming 2 Lesson 1
Java Programming Constructs Java Programming 2 Lesson 1 Course Objectives Welcome to OST's Java 2 course! In this course, you'll learn more in-depth concepts and syntax of the Java Programming language.
More informationAdafruit's Raspberry Pi Lesson 1. Preparing an SD Card for your Raspberry Pi
Adafruit's Raspberry Pi Lesson 1. Preparing an SD Card for your Raspberry Pi Created by Simon Monk Last updated on 2016-12-03 03:20:15 AM UTC Guide Contents Guide Contents Overview You Will Need Downloading
More informationFacade Stanford Facial Animation System. Instruction Manual:
Facade Stanford Facial Animation System Instruction Manual: A. Introduction 1. What is Facade? 2. What can you do with Facade? 3. What can t you do with Facade? 4. Who can use Facade? B. Overview of Facade
More informationRobert Ragan s TOP 3
Robert Ragan s TOP 3 Internet Genealogy Research POWER TECHNIQUES that Have Stunned Audiences POWER TECHNIQUES TWO: Robert s Unique "Gather, Store and Quick Find Method." You'll have to see it to believe
More informationCopyright. For more information, please read the Disclosures and Disclaimers section at the end of this ebook. First PDF Edition, February 2013
Copyright This ebook is Copyright 2013 Teresa Miller (the Author ). All Rights Reserved. Published in the United States of America. The legal notices, disclosures, and disclaimers in the front and back
More informationTable of Contents INTRODUCTION TO VIDEO MARKETING... 3 CREATING HIGH QUALITY VIDEOS... 5 DISTRIBUTING YOUR VIDEOS... 9
Table of Contents INTRODUCTION TO VIDEO MARKETING... 3 CREATING HIGH QUALITY VIDEOS... 5 DISTRIBUTING YOUR VIDEOS... 9 ENHANCING YOUR VIDEO RESPONSE RATE... 11 Introduction To Video Marketing There is
More informationBBC Learning English Face up to Phrasals Mark's Mistake
BBC Learning English Face up to Phrasals Mark's Email Mistake Episode 1: Email Fun? Mark: Hey Ali, did you check out that email I sent you the one about stupid Peter, saying how stupid he is? Oh dear.
More informationMatlab for FMRI Module 1: the basics Instructor: Luis Hernandez-Garcia
Matlab for FMRI Module 1: the basics Instructor: Luis Hernandez-Garcia The goal for this tutorial is to make sure that you understand a few key concepts related to programming, and that you know the basics
More informationHarmony Touch User Guide
Harmony Touch User Guide Version 5 (2013-11-14) Harmony Touch User Guide Table of Contents About this Manual... 6 Terms used in this manual... 6 At a Glance... 6 Features... 6 Know your Harmony Touch...
More informationBEGINNER PHP Table of Contents
Table of Contents 4 5 6 7 8 9 0 Introduction Getting Setup Your first PHP webpage Working with text Talking to the user Comparison & If statements If & Else Cleaning up the game Remembering values Finishing
More informationSciGraphica. Tutorial Manual - Tutorial 3 Version 0.8.0
SciGraphica Tutorial Manual - Tutorial 3 Version 0.8.0 Copyright (c) 2001 The SciGraphica documentation group Permission is granted to copy, distribute and/or modify this document under the terms of the
More informationThe purpose of this tutorial is to introduce you to the Construct 2 program. First, you will be told where the software is located on the computer
Learning Targets: Students will be introduced to industry recognized game development software Students will learn how to navigate within the software Students will learn the basics on how to use Construct
More informationCFMG Training Modules Classified Ad Strategy Module
CFMG Training Modules Classified Ad Strategy Module In This Module: 1. Introduction 2. Preliminary Set Up Create the Sequential Letterset for our Ad Strategy Set Up Your Vanity Responder Create Your Stealth
More informationExsys RuleBook Selector Tutorial. Copyright 2004 EXSYS Inc. All right reserved. Printed in the United States of America.
Exsys RuleBook Selector Tutorial Copyright 2004 EXSYS Inc. All right reserved. Printed in the United States of America. This documentation, as well as the software described in it, is furnished under license
More informationMITOCW MIT6_172_F10_lec18_300k-mp4
MITOCW MIT6_172_F10_lec18_300k-mp4 The following content is provided under a Creative Commons license. Your support will help MIT OpenCourseWare continue to offer high quality educational resources for
More informationWhat's the Slope of a Line?
What's the Slope of a Line? These lines look pretty different, don't they? Lines are used to keep track of lots of info -- like how much money a company makes. Just off the top of your head, which of the
More information(You can use this jpg file to the right to practice with >>>>) myregion.jpg
1 of 12 TUTORIAL - Content Creator Plus (CCP) (for Trainz 2006) Written Aug. 26, 2008. By Jytte Christrup. HOW TO MAKE A REGION FILE (and how to use it), Step by Step Before you get started, you will need:
More informationC-pod (MTM2's Swiss Army Knife)
(MTM2's Swiss Army Knife) NOTE: there are no active hyperlinks in this document except this one. { HYPERLINK "http://mtm2.com/%7emtmg/cpod/" } which is the online version. Hyperlinks were removed from
More informationDo you use Instagram? Have you tried the newest Instagram feature - Instagram Stories Highlights? As I was strolling through Instagram this past weekend, I couldn't help but notice that some of the brands
More informationIntroduction to JavaScript and the Web
Introduction to JavaScript and the Web In this introductory chapter, we'll take a look at what JavaScript is, what it can do for you, and what you need to be able to use it. With these foundations in place,
More informationHELPLINE. Dilwyn Jones
HELPLINE Dilwyn Jones Remember that you can send me your Helpline queries by email to helpline@quanta.org.uk, or by letter to the address inside the front cover. While we do our best to help, we obviously
More informationI DO NOT OWN ITUNES OR ANYTHING IN THE THUMBNAIL THIS IS ALL OWNED BY APPLE.
How Can I Add Music To My Ipod Without Deleting Everything Learn how to manually manage music and movies if you want to quickly sync a Choose the content that you want to add to your device from your itunes
More informationGuide to Installing Fldigi and Flmsg with Red Cross Templates
Guide to Installing Fldigi and Flmsg with Red Cross Templates Unless you already have the latest versions of fldigi and flmsg on your computer, you need to uninstall the old versions. We will then install
More informationMITOCW ocw f99-lec07_300k
MITOCW ocw-18.06-f99-lec07_300k OK, here's linear algebra lecture seven. I've been talking about vector spaces and specially the null space of a matrix and the column space of a matrix. What's in those
More informationCPSC 320 Sample Solution, Playing with Graphs!
CPSC 320 Sample Solution, Playing with Graphs! September 23, 2017 Today we practice reasoning about graphs by playing with two new terms. These terms/concepts are useful in themselves but not tremendously
More informationPost Experiment Interview Questions
Post Experiment Interview Questions Questions about the Maximum Problem 1. What is this problem statement asking? 2. What is meant by positive integers? 3. What does it mean by the user entering valid
More informationInteractive Powerpoint. Jessica Stenzel Hunter Singleton
Interactive Powerpoint Jessica Stenzel Hunter Singleton Table of Contents iii Table of Contents Table of Contents... iii Introduction... 1 Basics of Powerpoint... 3 How to Insert Shapes... 3 How to Insert
More informationRIS shading Series #2 Meet The Plugins
RIS shading Series #2 Meet The Plugins In this tutorial I will be going over what each type of plugin is, what their uses are, and the basic layout of each. By the end you should understand the three basic
More informationIn our first lecture on sets and set theory, we introduced a bunch of new symbols and terminology.
Guide to and Hi everybody! In our first lecture on sets and set theory, we introduced a bunch of new symbols and terminology. This guide focuses on two of those symbols: and. These symbols represent concepts
More informationAn Introduction to Maple This lab is adapted from a lab created by Bob Milnikel.
Some quick tips for getting started with Maple: An Introduction to Maple This lab is adapted from a lab created by Bob Milnikel. [Even before we start, take note of the distinction between Tet mode and
More informationIntelliJ IDEA Getting Started Guide for FIRST Robotics Competition
IntelliJ IDEA 2016.1 Getting Started Guide for FIRST Robotics Competition 1 PRE-REQUISITES GitHub account. Knowledge of your computer and how to use it. Administrator Account on your computer. Access to
More informationHow to make labels in Word By Kathleen K. Koch 26 April Introduction
How to make labels in Word By Kathleen K. Koch 26 April 2003 Introduction This tutorial is set up in small steps to help you make your own cigar band labels using Microsoft s Word program. Included in
More informationBack to the main page Back to the Tutorial Page Digital Audio Rules of Audacity Setup, Audio Import and Playback Recording with Audacity
Back to the main page Back to the Tutorial Page Digital Audio Rules of Audacity Setup, Audio Import and Playback Recording with Audacity Tutorial - I.Basics Part 4 - Recording with Audacity - Part 4 1.
More informationAccess your personalized Start Page for your SmartSpace. Set up your SocialSpace, blog, photo album, chat and
Using to manage your Internet life. Managing your blog, photos, email and keeping in touch with your friends used to involve visiting half a dozen places to get things working together. With, you will
More informationSilverStripe - Website content editors.
SilverStripe - Website content editors. Web Content Best Practices In this section: Learn how to make your site search-engine friendly Learn how to make your content accessible Other web best practices
More informationSummary See complete responses
1 of 6 12/17/2010 2:27 AM responses Summary See complete responses What is your initial impression of the site? 3 1 8% 4 8 67% 5-3 25% Task: Finding a recipe For your first task, I'd like you to find a
More informationUninvited. Developed by!com Simulations, Inc. MINDSCAPE
Uninvited. Developed by!com Simulations, Inc. MINDSCAPE Uninvited. AllERT~ Developed by ICOM Simulations, Inc. MINDSCAPE Mindscape, Inc. 3444 Dundee Road Northbrook, Illinois 60062 An SFN Company Software
More informationMITOCW watch?v=penh4mv5gag
MITOCW watch?v=penh4mv5gag PROFESSOR: Graph coloring is the abstract version of a problem that arises from a bunch of conflict scheduling situations. So let's look at an example first and then define the
More informationThere are many other applications like constructing the expression tree from the postorder expression. I leave you with an idea as how to do it.
Programming, Data Structures and Algorithms Prof. Hema Murthy Department of Computer Science and Engineering Indian Institute of Technology, Madras Lecture 49 Module 09 Other applications: expression tree
More informationAn Illustrated Guide to Shell Magic: Standard I/O & Redirection
An Illustrated Guide to Shell Magic: Standard I/O & Redirection Created by Brennen Bearnes Last updated on 2015-03-03 05:15:07 PM EST Guide Contents Guide Contents Overview Input & Output Standard I/O
More informationWindows 7 Will Not Install On My Computer Says I'm
Windows 7 Will Not Install On My Computer Says I'm I am able to uninstall, but even windows update, a secondary problem, wont update. So, as I have a life, I'm going to install Ubuntumuch more more secure
More informationGetting Started with Python and the PyCharm IDE
New York University School of Continuing and Professional Studies Division of Programs in Information Technology Getting Started with Python and the PyCharm IDE Please note that if you already know how
More informationEarthwork 3D for Dummies Doing a digitized dirt takeoff calculation the swift and easy way
Introduction Earthwork 3D for Dummies Doing a digitized dirt takeoff calculation the swift and easy way Getting to know you Earthwork has inherited its layout from its ancestors, Sitework 98 and Edge.
More informationPROFESSOR: Well, now that we've given you some power to make independent local state and to model objects,
MITOCW Lecture 5B PROFESSOR: Well, now that we've given you some power to make independent local state and to model objects, I thought we'd do a bit of programming of a very complicated kind, just to illustrate
More informationWhat is the Deal with Color?
What is the Deal with Color? What is the Deal with Color? Beginning from the beginning Our First Moves Diffuse Object Colors Specular Lighting Transparency Paint on Image Those sliders and things Diffuse
More informationHow To Factory Reset Iphone 4 When Locked Out Without A Computer
How To Factory Reset Iphone 4 When Locked Out Without A Computer Learn what to do if you have forgotten your ios device passcode, or if your device displays a If you enter the wrong passcode into an ios
More information"Missing log" in edit viewer, all media gone Posted by prodeuser - 17 Aug :14
"Missing log" in edit viewer, all media gone Posted by prodeuser - 17 Aug 2013 06:14 So, this has happened a couple of times now. I am a new Lightworks user and have been doing some testing. As I increase
More informationTutorial: GNU Radio Companion
Tutorials» Guided Tutorials» Previous: Introduction Next: Programming GNU Radio in Python Tutorial: GNU Radio Companion Objectives Create flowgraphs using the standard block libraries Learn how to debug
More informationPilot document v1 Jan Getting Started with Smart Fleet
Pilot document v1 Jan 2015 Getting Started with Smart Fleet Thank you for taking out RSA Smart Fleet. In the following guide we are going to show you how to get set up to allow you to make the most out
More informationManual Itunes Iphone 5 Not Working Ios 7 >>>CLICK HERE<<<
Manual Itunes Iphone 5 Not Working Ios 7 Turn off your computer and your ios device or ipod, then turn them on again. Click the plus (+) icon (or disclosure triangle ( ) (for Windows 7 and Windows 8) next
More informationNote: Photoshop tutorial is spread over two pages. Click on 2 (top or bottom) to go to the second page.
Introduction During the course of this Photoshop tutorial we're going through 9 major steps to create a glass ball. The main goal of this tutorial is that you get an idea how to approach this. It's not
More informationChris' Makefile Tutorial
Chris' Makefile Tutorial Chris Serson University of Victoria June 26, 2007 Contents: Chapter Page Introduction 2 1 The most basic of Makefiles 3 2 Syntax so far 5 3 Making Makefiles Modular 7 4 Multi-file
More information