A TRANSITION FROM TWO-PERSON ZERO-SUM GAMES TO COOPERATIVE GAMES WITH FUZZY PAYOFFS

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1 Iranian Journal of Fuzzy Systems Vol. 5, No. 7, 208 pp A TRANSITION FROM TWO-PERSON ZERO-SUM GAMES TO COOPERATIVE GAMES WITH FUZZY PAYOFFS A. C. CEVIKEL AND M. AHLATCIOGLU Abstract. In this paper, we deal with games with fuzzy payoffs. We proved that players who are playing a zero-sum game with fuzzy payoffs against Nature are able to increase their joint payoff, and hence their individual payoffs by cooperating. It is shown that, a cooperative game with the fuzzy characteristic function can be constructed via the optimal game values of the zero-sum games with fuzzy payoffs against Nature at which players combine their strategies and act like a single player. It is also proven that, the fuzzy characteristic function that is constructed in this way satisfies the superadditivity condition. Thus we considered a transition from two-person zero-sum games with fuzzy payoffs to cooperative games with fuzzy payoffs. The fair allocation of the maximum payoff game value of this cooperative game among players is done using the Shapley vector.. Introduction Game theory has been used as a powerful analytical tool for such decision making problems of the organizations or competitive systems [9, 0, 9]. When a game theoretic approach is used as a resolution method for decision making problems, it is important to examine which solution concept we should employ, and the corresponding computational methods for obtained the solutions are also indispensable for implementing the results of the examination. The results of analysis and resolution of decision making problems are not always appropriate and suitable for the real life problems if parameters of mathematical models for the decision making problems are determined without considering the uncertainty and the imprecision likely to occur in the competitive systems. Therefore, taking into the uncertainty and the imprecision of information of the decision making problem in the competitive systems and the ambiguity in the decision makers judgments, analysts of the decision making problem may be requested to formulate the mathematical models under fuzzy environments. With the develop of the fuzzy theory [8, 6, 7, 8, 24, 25], ambiguous events which are not probability events can be represented as fuzzy sets. As a result, the ambiguity in decision makers judgments and the uncertainty, as well as, the Received: September 207; Revised: February 208; Accepted: September 208 Key words and phrases: Cooperative game, Fuzzy set, Fuzzy number, Shapley vector, Superadditivity, Zero-sum games This paper is the extended version of presented paper in 3th Algebraic Hyperstructures and Applications Conference AHA207 which was held during July 207 at Yildiz Technical University, Istanbul, Turkey.

2 22 A. C. Cevikel and M. Ahlatcioglu imprecision of information in competitive systems can be treated explicitly in optimization problems with a single decision maker. Research of game theory in fuzzy environments has been accumulating since the mid 970s. In noncooperative fuzzy games, ambiguity for a player s choice of a strategy, vagueness of preference for a payoff and imprecision of payoff representation have been represented as a fuzzy sets. Cooperative fuzzy games, games with fuzzy coalitions, mean that players are admitted to participating partially in a coalition and games with fuzzy payoffs have been also considered. Butnariu was the first to study two-person noncooperative games in a fuzzy environment [5], claiming that all of one player s strategies are not equally possible and the grade of membership of a strategy is dependent on the behavior of the opponent. He also considered the case where the set of strategies of the player could be seen as a fuzzy set. Buckley analyzed the behavior of decision makers using two-person fuzzy games similar to Butnariu s [4]. Campos examined maximin problems of the two-person zero-sum fuzzy games, in which the elements of the payoff matrix were represented as fuzzy numbers, and employed the fuzzy linear programming methods in order to compute the maximin solutions [6]. Later extended by Nishizaki and Sakawa for the multiobjective situation [4, 5, 20, 2]. In the literature there are many models of the two-person zero-sum fuzzy games with fuzzy payoffs [3, 7,, 2, 3]. The research of cooperative fuzzy games began with introducing fuzzy coalitions. Aubin and Butnariu have been studying cooperative fuzzy games independently from about the same time. Aubin investigated the core and Shapley value [23] for n-person cooperative games with fuzzy coalitions in his book [], after he had published some articles on the related topics [, 2]. This paper is related to the research fields both of zero-sum games with fuzzy payoff and cooperative games with fuzzy payoff. We proved that players who are playing a zero-sum game with fuzzy payoffs against nature are able to increase their joint payoff, and hence their individual payoffs by cooperating. It is shown that, a cooperative game with the fuzzy characteristic function can be constructed via the optimal game values of the zero-sum games with fuzzy payoffs against nature at which players combine their strategies and act like a single player. It is also proven that, the fuzzy characteristic function that is constructed in this way satisfies the superadditivity condition. Thus we considered a transition from two-person zerosum games with fuzzy payoffs to cooperative games with fuzzy payoffs. The fair allocation of the maximum payoff game value of this cooperative game among players is done using the Shapley vector. 2. A Transition from Two-person Zero-sum Games with Fuzzy Payoffs to Cooperative Games with Fuzzy Payoffs Definition 2.. Zero-sum game with fuzzy payoffs: When Player I chooses a pure strategy i I and Player II chooses a pure strategy j J, let ã ij be fuzzy payoff for Player I. The fuzzy payoff ã ij is represented by the triangular fuzzy number ã ij = a ij l, a ij, a ij u where a ij is a mean value, a ij l is a left spread and a ij u is a right spread.

3 A Transition from Two-person Zero-sum Games to Cooperative Games with Fuzzy Payoffs 23 The two-person zero-sum fuzzy game can be represented as a fuzzy payoff matrix ã... ã n à = ã m... ã mn The game defined by 2 is called a two-person zero-sum game with fuzzy payoffs. When each of the players chooses a strategy, a payoff for each of them is represented as a fuzzy number, but an outcome of the game has a zero-sum structure such that, when one player receives a gain the order player suffers an equal loss [22]. Let Player A s strategies are A i, i =,..., m, Player B s strategies are B j, j =,..., n, Nature s strategies are N k, k =,..., l and and H A A i, N k = ã ik, i =,..., m, k =,..., l 3 H B B j, N k = b jk, j =,..., n, k =,..., l 4 be payoff matrices of Player A and B, respectively. Let the probability in which A chooses be A i x i, i =,..., m, the probability in which B chooses be B j y j, j =,..., n, the probability in which D chooses be D k z k, k =,..., l and the payoff functions of the players A and B be H A x, z = x iã ik z k 5 i k and H B y, z = y j bjk z k, 6 j k respectively. Here x i, y j, z k 0, i =,..., m, j =,..., n, k =,..., l and m n l x i =, y j =, z k =. 7 Also each of the vectors i= j= k= x = x,..., x m, y = y,..., y n and z = z,..., z l 8 represents one probability distribution. Let max min H A x, z = H A x 0, z A = ṽ {A} 9 x z and max min H B y, z = H B y 0, z B = ṽ {B}. 0 y z Hence x 0, z A and y 0, z B, refer the equilibrium solutions Player A and Player B play in the game against Nature, respectively. We have the following inequalities since the player who changes the equilibrium solution loses. When the Nature player changes its strategy, namely changing the equilibrium, the gain of the Nature decreases while the gain of the opponents increase. H A x 0, z A H A x 0, z

4 24 A. C. Cevikel and M. Ahlatcioglu and H B y 0, z B H B y 0, z 2 The ranking here can change according to the preference of the decision maker. The decision maker, according to the ranking of prefers Mean value, Right spread, Left spread, Mean value, Left spread, Right spread, Right spread, Mean value, Left spread, Right spread, Left spread, Mean value, Left spread, Mean value, Right spread, Left spread, Right spread, Mean value, any of those ranking. When player D Nature uses D k strategy, let player A play A i and player B play B j. In this case, coalition A B gets the value of ã ik + b jk. Let the probability to be played for the strategies A i, B j and D k, respectively, be x i, y j and z k. Thus, the payoff function of the coalition is H A B xθy, z = x i y j ã ik + b jk z k. 3 i j Here the vector xθy = x y,..., x i y j,..., x m y n is the probability distribution vector. That is, m n m n x i 0, y j 0 x i y j 0, and x i y j = x i y j =, for i, j. 4 Let the maximum gain that player A and B would get against Nature be max min xθy z i j k H A B xθy, z = H A B x Θy, z = ṽ {A} {B}. 5 Here x Θy, z is the equilibrium solution of the game. The player who changes the equilibrium loses. S is a coalition and let the mixed vector of the coalition strategies of S be w, then the maximum gain that coalition S would get against Nature is max w i min H S w, z = ṽ {S}. 6 z Definition 2.2. The characteristic function of the cooperative game: As shown above, the gain player A and B would get against Nature are max x min H A x, z = ṽ {A} 7 z max min H B y, z = ṽ {B} 8 y z respectively. Let the vector xθy = x y,..., x i y j,..., x m y n 9 j

5 A Transition from Two-person Zero-sum Games to Cooperative Games with Fuzzy Payoffs 25 be probability distribution vector, then the value of the game that players A and B can be obtained. Similarly, let the mixed vector of the S I coalition be w. In this case, the gain that S I coalition would obtain is max w min H S w, z = ṽ {S}. 20 z Hence the optimal value of the game of the zero-sum games played against Nature determines the ṽ fuzzy characteristic function of the cooperative games with fuzzy payoffs. Theorem 2.3. ṽ fuzzy characteristic function cooperative game is a supperadditive game, that is; ṽ {A} {B} ṽ {A} + ṽ {B}. 2 Proof. Here whichever ranking criteria the decision maker prefers, the theory is valid under the condition in which the decision maker uses the same ranking in all the steps of the operations. If the coalition changes the equilibrium the gain of the coalition decreases because the equilibrium solution of the game is x Θy, z. If Nature changes the equilibrium, the gain of the coalition increases. Then, H A B x 0 Θy 0, z H A B x Θy, z = ṽ {A} {B} H A B x Θy, z, H A B x Θy, z = x i yj ã ik + b jk z k x 0 i yj ã 0 ik + b jk z k i j k i j k = [ x 0 i yj 0 ã ik + ] x 0 i yj b 0 jk z k k i j i j ] = k [ i x 0 i ã ik j y 0 j + j y 0 j b jk i x 0 i z k [ = x 0 i ã ik + ] yj b 0 jk z k k i j = x 0 i ã ik z k + yj b 0 jk z k k i k j = H A x 0, z + H B y 0, z, H A B x Θy, z H A x 0, z + H B y 0, z. If we make the minimum of the both sides of the inequality according to z, then min H A B x Θy, z min{h A x 0, z + H B y 0, z } z z min H A x 0, z + min H B y 0, z z z ṽ {A} {B} ṽ {A} + ṽ {B}. This proves that the ṽ fuzzy characteristic function cooperative game is a supperadditive.

6 26 A. C. Cevikel and M. Ahlatcioglu 3. The Fair Share Among Players of the Maximum Gain by Zero-sum Games with Fuzzy Payoffs Against Nature In this section, we study the fair share of the maximum profit by zero-sum games with fuzzy payoffs against Nature at the rate that players contribute. The fair share of the maximum gain by the coalition among the players is done using Shapley vector. Let the set of the players against Nature be I = {A, B, C} and the strategies of A be A i i =,..., m, the strategies of B be B j j =,..., n, the strategies of C be C k k =,..., l and the strategies of Nature be D r r =,..., s. The gain that they would get against Nature together or alone is ṽ { }, ṽ {A}, ṽ {B}, ṽ {C}, ṽ {A, B}, ṽ {A, C}, ṽ {B, C}, ṽ {A, B, C}. 22 The fair share of the maximum gain by the coalition among the players will be done using the Shapley vector. Here, for the fuzzy value of ṽ {A, B, C} according to the v l left spread, v medium and v u right spread values are φ i v l = i S φ i v = i S φ i v u = i S n S! n! n S! n! n S! n! [v l S v l S \ {i}], [v S v S \ {i}], respectively. Shapley vectors are calculated as follows. The share of the player A is [v u S v u S \ {i}] 23 φ A v l = 3 [v l {A} v l { }] + 6 [v l {A, B} v l {B}] + 6 [v l {A, C} v l {C}] + 3 [v l {A, B, C} v l {B, C}], φ A v = 3 [v {A} v { }] + [v {A, B} v {B}] [v {A, C} v {C}] + [v {A, B, C} v {B, C}], 3 φ A v u = 3 [vu {A} vu { }] + [vu {A, B} vu {B}] [vu {A, C} vu {C}] + [vu {A, B, C} vu {B, C}]. 3 The share of the player B is φ B v l = 3 [v l {B} v l { }] + 6 [v l {A, B} v l {A}] + 6 [v l {B, C} v l {C}] + 3 [v l {A, B, C} v l {A, C}],

7 A Transition from Two-person Zero-sum Games to Cooperative Games with Fuzzy Payoffs 27 φ B v = 3 [v {B} v { }] + [v {A, B} v {A}] [v {B, C} v {C}] + [v {A, B, C} v {A, C}], 3 φ B v u = 3 [v u {B} v u { }] + 6 [v u {A, B} v u {A}] + 6 [v u {B, C} v u {C}] + 3 [v u {A, B, C} v u {A, C}]. The share of the player C is φ C v l = 3 [v l {C} v l { }] + 6 [v l {A, C} v l {A}] + 6 [v l {B, C} v l {B}] + 3 [v l {A, B, C} v l {A, B}], φ C v = 3 [v {C} v { }] + [v {A, C} v {A}] [v {B, C} v {B}] + [v {A, B, C} v {A, B}], 3 φ C v u = 3 [vu {C} vu { }] + [vu {A, C} vu {A}] [vu {B, C} vu {B}] + [vu {A, B, C} vu {A, B}]. 3 Example 3.. Let the strategies of the player A be A, A 2, A 3 the strategies of the player B be B, B 2 the strategies of the player C be C, C 2 the strategies of the player Nature be D, D 2, D 3, D 4 and let the payoff matrices of the players A, B and C against Nature be respectively. 5.9, 6, , 7, , 3, , 9, 9. A, D = 8.7, 9, , 9, , 7, , 7, 7.2,.7, 2, , 6, , 7, , 7, , 7, , 8, , 8, , 4, 4.2 B, D = 5.7, 6, , 8, , 6, , 3, 3..9, 2, , 8, , 4, ,,.2 C, D = 2.8, 3, ,,.2 8.8, 9, , 5, , 25, 26 Let the ranking preference of the decision maker be medium, right spread, left spread. When players A, B and C play individually against Nature, the optimal values of the games are respectively, ṽ {A} = 6.9, 7, 7., 27 ṽ {B} = 3.9, 4, 4.2, 28 ṽ {C} = 2.5, 2.75,

8 28 A. C. Cevikel and M. Ahlatcioglu The game matrix when players A and B set coalition against Nature is A B, D = 2.7, 3, , 5, ,,.3 2.7, 3, 3.3.6, 2, , 5, , 9, 9.2.6, 2, , 6, , 7, , 5, ,,.4 4.4, 5, , 7, , 3, , 0, , 9, , 4, , 5, ,,.3 7.4, 8, , 4, , 3, , 0, 0.2 Here, pure strategies correspond to the rows and the columns of matrix for A B, A B 2, A 2 B, A 2 B 2, A 3 B, A 3 B 2 and D, D 2, D 3, D 4, respectively. The game matrix when players A and C set coalition against Nature is A C, D = 7.8, 8, , 5, , 7, , 0, , 9, , 8, 8.3.6, 2, , 4, ,,.4 6.7, 7, ,,.2 7.8, 8, 8.4.5, 2, , 0, , 6, 6.2.7, 2, , 4, , 4, ,,.2 7.6, 8, , 5, , 7, , 6, 6.2.5, 2, 2.3 Here, pure strategies correspond to the rows and the columns of matrix for A C, A C 2, A 2 C, A 2 C 2, A 3 C, A 3 C 2 and D, D 2, D 3, D 4, respectively. The game matrix when players B and C set coalition against Nature is B C, D = 8.7, 9, , 6, 6.4.7, 2, , 5, , 0, , 9, , 7, , 9, , 8, , 6, , 0, , 4, , 9, , 9, , 5, , 8, 8.3 Here, pure strategies correspond to the rows and the columns of matrix for B C, B C 2, B 2 C, B 2 C 2 and D, D 2, D 3, D 4, respectively. The game matrix when players A, B and C set coalition against Nature is A B C, D = 4.6, 5, , 23, , 5, , 4, , 6, , 6, , 20, , 8, , 4, , 23, , 3, , 3, , 5, , 6, , 8, , 7, , 8, , 25, , 9, 9.4.7, 2, , 9, , 8, , 24, , 6, , 7, , 25, , 7, ,,.5 7.2, 8, , 8, , 22, , 5, ,,.5 2.6, 22, , 9, 9.4.5, 2, 2.5.3, 2, , 5, , 24, , 6, , 0, , 22, , 7, ,,.4 0.2,,.5 4.3, 5, , 22, , 5, 5.4 Here, pure strategies correspond to the rows and the columns of matrix for A B C, A B C 2, A B 2 C, A B 2 C 2, A 2 B C, A 2 B C 2, A 2 B 2 C, A 2 B 2 C 2, A 3 B C, A 3 B C 2, A 3 B 2 C, A 3 B 2 C 2, and D, D 2, D 3, D 4, respectively

9 A Transition from Two-person Zero-sum Games to Cooperative Games with Fuzzy Payoffs 29 The value of the game when players A and B set coalition from the matrix A B, D is ṽ {A, B} = , , Similarly, the value of the game when players A and C set coalition from the matrix A C, D is ṽ {A, C} = ,.34884,.6588, 35 and from the matrix B C, D the value of the game when players B and C set coalition is ṽ {B, C} = 8.6, 9, 9.4, 36 from the matrix A B C, D the value of the game when players A, B and C set coalition is ṽ {A, B, C} = , , The mixed probabilities vector of this coalition which obtains the maximum value is x y z = 0, x y z 2 = , x y 2 z = 0, x y 2 z 2 = 0, Then, x 2 y z = , x 2 y z 2 = , x 2 y 2 z = 0, x 2 y 2 z 2 = 0, x 3 y z = 0, x 3 y z 2 = 0, x 3 y 2 z = 0, x 3 y 2 z 2 = 0. x = , 0.372, 0, y =, 0, z = , the characteristic function of the fuzzy cooperative game that is set with the coalition of the players A, B and C which play games with fuzzy payoffs against Nature is ṽ { } = 0, 0, 0, ṽ {A} = 6.9, 7, 7., ṽ {B} = 3.9, 4, 4.2, ṽ {C} = 2.5, 2.75, 2.875, ṽ {A, B} = , , , ṽ {A, C} = ,.34884,.6588, ṽ {B, C} = 8.6, 9, 9.4, 39 ṽ {A, B, C} = , , As understand from above, each player obtain additive profit from the coalitions they set. the sum of the values of the game that players A, B and C obtained individually is ṽ {A} + ṽ {B} + ṽ {C} = 3.3, 3.75, When they play together against Nature profit is ṽ {A, B, C} = , , Hence, from the coalition additive profit ṽ {A, B, C} [ṽ {A} + ṽ {B} + ṽ {C}] = , , 4.67 is obtained. The shares of the player A, B and C, with the help of the Shapley vector φ A ṽ = , , , φ B ṽ = , , ,

10 30 A. C. Cevikel and M. Ahlatcioglu φ C ṽ = , , are obtained. However, the gain when the players A, B and C play individually would be ṽ {A} = 6.9, 7, 7., ṽ {B} = 3.9, 4, 4.2, ṽ {C} = 2.5, 2.75, 2.875, respectively. Here for the individually gain increase the players will obtain from the coalition for A is for B is and for C is φ A ṽ ṽ {A} = , , , φ B ṽ ṽ {B} = ,.70865, , φ C ṽ ṽ {C} = ,.30362, Conclusion In this paper, we have considered games with fuzzy payoffs. We proved that players who are playing a zero-sum game with fuzzy payoffs against Nature are able to increase their joint payoff, and hence their individual payoffs by cooperating. It is shown that, a cooperative game with the fuzzy characteristic function can be constructed via the optimal game values of the zero-sum games with fuzzy payoffs against Nature at which players combine their strategies and act like a single player. It is also proven that, the fuzzy characteristic function that is constructed in this way satisfies the superadditivity condition. Thus we considered a transition from two-person zero-sum games with fuzzy payoffs to cooperative games with fuzzy payoffs. The fair allocation of the maximum payoff game value of this cooperative game among players is done using the Shapley vector. References [] J. P. Aubin, Mathematical Methods of Game and Economic Theory, North-Holland, Amsterdam, 979. [2] J. P. Aubin, Cooperative fuzzy game, Math. of Oper. Res., 6 98, -3. [3] C. R. Bector, S. Chandra and V. Vijay, Duality in linear programming with fuzzy parameters and matrix games with fuzzy payoffs, Fuzzy Sets and Systems, , [4] J. J. Buckley, Multiple goal non-cooperative conflicts under uncertainty: a fuzzy set approach, Fuzzy Sets and Systems, 3 984, [5] D. Butnariu, Fuzzy games: A description of the concept, Fuzzy Sets and Systems, 978, [6] L. Campos, Fuzzy linear programming models to solve fuzzy matrix games, Fuzzy Sets and Systems, , [7] A. C. Cevikel and M. Ahlatcioğlu, Solutions for fuzzy matrix games, Computers & Mathematics with Applications, , [8] D. Dubois and H. Prade, Fuzzy Sets and Systems: Theory and Applications, Academic Press, New York, 980. [9] D. Fudenberg and J. Tirole, Game Theory, The MIT Press, 99.

11 A Transition from Two-person Zero-sum Games to Cooperative Games with Fuzzy Payoffs 3 [0] J. C. Harsanyi and R. Selten, A General Theory of Equilibrium Sekection in Games, The MIT press, Massachussets, 988. [] D. F. Li, A fuzzy multiobjective approach to solve fuzzy matrix games, The Journal of Fuzzy Mathematics, 7 999, [2] D. F. Li, Fuzzy constrained matrix game with fuzzy payoffs, The Journal of Fuzzy Mathematics, 7 999, [3] T. Maeda, On characterization of equilibrium strategy of two person zero sum games with fuzzy payoffs, Fuzzy Sets and Systems, , [4] I. Nishizaki and M. Sakawa, Equilibrium solutions for multiobjective bimatrix games incorporating fuzzy goals, Journal of Optimization Theory and Applications, , [5] I. Nishizaki and M. Sakawa, Equilibrium solutions in multiobjective bimatrix games with fuzzy payoffs and fuzzy goals, Fuzzy Sets and Systems, 2000, [6] A. A. Omar, M. Al-Smadi, M. Shaher, et al., Numerical solutions of fuzzy differential equations using reproducing kernel Hilbert space method, Soft Computing, , [7] A. A. Omar, M. Al-Smadi, M. Shaher, et al., Application of reproducing kernel algorithm for solving second-order, two-point fuzzy boundary value problems, Soft Computing, 2 207, [8] A. A. Omar, Adaptation of reproducing kernel algorithm for solving fuzzy Fredholm-Volterra integrodifferential equations, Neural Computing & Applications, , [9] G. Owen, Game Theory, Academic press, San Diego, Third edition, 995. [20] M. Sakawa and I. Nishizaki, Two person zero sum games with multiple goals, Proceedings of the Tenth International conference on multiple criteria decision making, Taipei, 992, [2] M. Sakawa and I. Nishizaki, A solution concept in multiobjective matrix game with fuzzy payoffs and fuzzy goals, Fuzzy logic and its applications to engineering, Information science, 995, [22] M. Sakawa and I. Nishizaki, Max-min solutions for fuzzy multiobjective matrix games, Fuzzy Sets and Systems, , [23] L. S. Shapley, A value for n-person games, in H.W. Kuhn and A.W. Tucker eds., Contribution to the theory of games, 2, Annals of math. studies 28, Princeton University Press, 953. [24] L. A. Zadeh, Fuzzy sets, Information and Control, 8 965, [25] H. J. Zimmermann, Fuzzy Sets, Decision Making, and Expert Systems, Kluwer academic publishers, Boston, 99. Adem C. Cevikel, Yildiz Technical University,, Education Faculty,, Department of Mathematics Education,, Istanbul-Turkey address: acevikel@yildiz.edu.tr Mehmet Ahlatcioglu, Yildiz Technical University,, Art-Science Faculty,, Department of Mathematics,, Istanbul-Turkey address: mahlatci@aaa.df.edu Corresponding author

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