ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES
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1 ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES P. Guidorzi a, E. Vecchietti b, M. Garai a a Department of Industrial Engineering (DIN), Viale Risorgimento 2, Bologna, Italy b Archaeologist
2 INTRODUCTION 3D MAPPING FOR ARCHAEOLOGICAL USE - Many systems are known for archaeological sites topographical mapping. They are often quite expensive, as in the case of laser-based systems, or inaccurate and unusable in closed environments, such as GPS-based ones - An innovative three-dimensional positioning system, based on acoustic waves, has been developed and is presented here - The system, described in this work, has low costs and good precision. Requirements: - a ordinary personal computer - a multi-channel sound card - 4 small amplified loudspeakers - 1 microphone ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 2
3 PRINCIPLE OF OPERATION The determination of the position in the 3D space of a target, in principle, is reduced to the measurement of its distance from some other known points Let s start with 2D trilateration problem: Problem: find 2D position of yellow point Positions of 1, 2, 3 are known - knowing only the distance of the target from 1, possible solutions are on the black circumference - knowing the distance of the target from 1 and 2, 2 possible solutions: on the 2 crossing points of the black and blue circumferences - knowing the distance of the target from 1, 2 and 3, only one solution is found, crossing points of black, blue and red circumferences ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 3
4 PRINCIPLE OF OPERATION 3D trilateration problem: Problem: find 3D position in space Positions of 1, 2, 3, 4 are known 4 - knowing only the distance of the target from 1, possible solutions are on the black sphere knowing the distance of the target from 1 and 2, possible solutions are on the circumference intersection of sphere 1 and sphere knowing the distance of the target from 1, 2 and 3, two possibile solutions are found (intersection of 3 spheres) - knowing the distance of the target from 1, 2, 3 and 4, only one possibile solution is found: the position of the target is found uniquely ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 4
5 PRINCIPLE OF OPERATION - The presented system measures the distance between a single microphone and 4 loudspeakers, positioned on a grid of known dimension and position, which fixes the origin of the reference system - The 4 loudspeakers could also be positioned in other known locations (X,Y,Z)=(0,0,0) ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 5
6 PRINCIPLE OF OPERATION - Each loudspeaker emits a different MLS signal (of the same order), orthogonal to the others 3 - The 4 MLS signals played from the 4 loudspeakers can be identified also being temporally superimposed - The microphone captures the sum of the 4 MLS signals and the software reconstructs the 4 corresponding impulse responses by means of Fast Hadamard Transform (FHT) ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 6
7 PRINCIPLE OF OPERATION - From the first peak of each of the impulse responses, the arrival times (flight times) of the sound from the 4 loudspeakers to the microphone are determined - From the 4 arrival times, computed the 4 distances between the microphone and the 4 loudspeakers (considering also the air temperature correction of the sound speed), the position in the space of the microphone is determined by 3D trilateration computations Snd_speed= 331,6 + 0,6 Temp air Distance Loudsp-Mic = Snd_speed Arrival_time ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 7
8 PRINCIPLE OF OPERATION _Loudspeaker grid_ manual mode (single shot measurements) _Microphone_ continuous mode (measuring continuously points in the space) Example video ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 8
9 PRINCIPLE OF OPERATION - The continuous mode allows to acquire a large number of points and to obtain a high spatial resolution of measurements - It can lead to incorrect results since the theory underlying MLS involves the measurement of a stationary linear system - If the microphone is moved too fast during the MLS signals measurement (in other words if the system is non-stationary), artifacts will appear in the reconstructed impulse responses, specifically noise and low frequency oscillations ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 9
10 PRINCIPLE OF OPERATION - To validate correct positioning measurements and also to identify the first peak in the 4 impulse responses, background noise level is measured in the initial impulse response portion, prior to the arrival of the first peak (or in the final part of the I.R.) - Ideally there should be no signal in this time interval, since the sound wave has not yet reached the microphone - background noise level in the measured impulse responses is used also to help the software to find the first peak ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 10
11 PRINCIPLE OF OPERATION - The first peak finding is not a trivial task. In real conditions many problems could confuse the peak search algorithm: - Noise overlapped on the IR with higher peak value than the real first peak - More peaks are present if the microphone is placed near a higly sound reflecting surface and the first peak falls between 2 discrete sampling time instants (picket fence effect in time domain), or phase interferences between the first and the reflected peak are present - Ratio between the (supposed) main peak and the background noise level is used as discriminating factor, together with the fact that the main peak must be the first peak in temporal order ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 11
12 THE MEASUREMENT SYSTEM - HARDWARE ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 12
13 THE MEASUREMENT SYSTEM - HARDWARE Y Z (X,Y,Z)=(0,0,0) X ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 13
14 THE MEASUREMENT SYSTEM - SOFTWARE A B C D Distances 3D Positions ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 14
15 MEASUREMENT ACCURACY Factors that most affect measurement accuracy: - size and geometry of the speaker grid - frequency response of speakers and microphone - sample rate of the measurement system - distance of the microphone from the grid ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 15
16 MEASUREMENT ACCURACY Not considering advanced processing techniques: - discrete time between two samples Dt resolution in measured distance - at sample rate of 44.1 khz the time between 2 samples is ms: (single) distance resolution is around 7.8 mm (343 m/s as sound speed) - at 96 khz sample rate, (single) distance resolution is around 3.6 mm ZOOM Δt Mentioned theoretical spatial resolutions are relative to a single distance ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 16
17 MEASUREMENT ACCURACY - 4 distances between the microphone and the 4 loudspeakers on the grid trilateration algorithm - actual resolution of the measurement is not simple to calculate - statistical analysis on measurement accuracy was performed using a square 1 m x 1 m grid on which the 4 loudspeakers were mounted and with different combinations of sample rates and distances microphone-grid ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 17
18 2,21 2,51 2,69 3,16 3,33 3,67 4,04 4,17 4,65 4,68 4,79 4,84 4,85 5,56 5,89 6,80 7,09 7,87 8,25 % meters 2,21 2,51 2,69 3,16 3,33 3,67 4,04 4,17 4,65 4,68 4,79 4,84 4,85 5,56 5,89 6,80 7,09 7,87 8,25 MEASUREMENT ACCURACY Measurements placing the microphone at the two ends of a rigid meter, sample rate 96 khz 0,04 Measurement error on "1m" distance (m) Average value measured: 1,0045 m 0,03 0,02 Standard deviation: 0,0234 m (2,34 cm) 0,01 0 Average error: 1,99% -0,01-0,02-0,03-0,04-0,05-0,06 Distance from the grid Experimentally it has been found that the area covered by the 3D positioning system with a grid 1 m x 1 m extends for at least 10 meters in every spatial direction 10 Percentual error on "1m" distance measurements (%) Increasing the grid size, most likely the covered area can be increased Similar measurements, same boundary conditions, sample rate 44.1 khz: Average error: 3.5% 0 Distance from the grid Increasing sample rate or oversampling data in time domain, most likely the precision can be further increased ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 18
19 EXPERIMENTAL RESULTS Topographic survey of a neolithic age river bed RIVER BED ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 19
20 EXPERIMENTAL RESULTS Topographic survey of a neolithic age river bed - Early version of the loudspeaker grid (not a grid) - Same principle of operations - It takes a long time to find the exact distances and positions between the 4 loudspeakers ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 20
21 EXPERIMENTAL RESULTS Topographic survey of a neolithic age river bed ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 21
22 EXPERIMENTAL RESULTS Topographic survey of a neolithic age river bed ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 22
23 EXPERIMENTAL RESULTS Topographic survey of a neolithic village ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 23
24 EXPERIMENTAL RESULTS Other test measurements - Loudspeaker grid - Measurement of the blue shape ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 24
25 EXPERIMENTAL RESULTS Other test measurements ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 25
26 EXPERIMENTAL RESULTS Other test measurements Measurements performed in continuous mode" ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 26
27 EXPERIMENTAL RESULTS Other examples (3D position measurement + other associated data) - Loudspeaker grid - Measurement inside a greenhouse - Data associated with position (temperature, humidity, air velocity, solar radiation flux density) ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 27
28 EXPERIMENTAL RESULTS Other examples (3D position measurement + other associated data) - Loudspeaker grid - Measurement inside a semi-reverberant room, coupled with another room, where a dodecahedron is placed - The dodecahedron emits an MLS signal, sampled from the microphone in the first room - The transmitted impulse response is sampled and analyzed in order to find leakages in the separation wall - The microphone is used both to detect the position and to measure the sound transmitted at each point grafting of different material ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 28
29 EXPERIMENTAL RESULTS Other examples (3D position measurement + other associated data) - Measurement inside a reverberation chamber (H mic. 2 m) - Loudspeaker grid - Single shot measurement mode, for best precision - Measurement of georeferenced Impulse Responses - Spectrum analysis by means of the FFT of each IR - Modal analysis of the chamber from the obtained spectra - Comparison between real measurement and FEM model 54 Hz 54 Hz "Cloud" of points measured Interpolation FEM model ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 29
30 CONCLUSIONS - An innovative three-dimensional positioning system, based on acoustic waves, has been developed - It has much lower costs than other types of systems, such as laser-based systems, and can be used in closed environments, where GPS-based systems cannot work - The described 3D positioning system has good precision - The system can also be used to measure other parameters associated with the position in space, such as sound pressure levels, impulse responses, temperature, humidity or data from various types of sensors, fixed together with the microphone ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 30
31 P. GUIDORZI a, E. VECCHIETTI b, M. GARAI a a DEPARTMENT OF INDUSTRIAL ENGINEERING (DIN) b ARCHAEOLOGIST a paolo.guidorzi@unibo.it b erika.vecchietti@gmail.com a massimo.garai@unibo.it THANK YOU FOR YOUR ATTENTION acustica.ing.unibo.it The presented system has been patented and deposited by University of Bologna: Method for the calculation of a position and the mapping of one space-related variable through the use of acoustic signals and corresponding apparatus for the implementation of the method Deposit nr Contact for the use of the patent: kto@unibo.it (+39) ARCHAEOLOGICAL 3D MAPPING USING A LOW-COST POSITIONING SYSTEM BASED ON ACOUSTIC WAVES 31
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