3D Geometry and Camera Calibration

Size: px
Start display at page:

Download "3D Geometry and Camera Calibration"

Transcription

1 3D Geometr and Camera Calibration

2 3D Coordinate Sstems Right-handed vs. left-handed

3 2D Coordinate Sstems ais up vs. ais down Origin at center vs. corner Will often write (u, v) for image coordinates v u v u v u

4 3D Geometr Basics 3D points = column vectors Transformations = pre-multiplied matrices = p = i h g f e d c b a Tp

5 Rotation Rotation about the ais R cosθ = sin θ sin θ cosθ Rotation about, aes similar (cclicall permute,, )

6 Arbitrar Rotation An rotation is a composition of rotations about,, and Composition of transformations = matri multiplication (watch the order!) Result: orthonormal matri Each row, column has unit length Dot product of rows or columns = Inverse of matri = transpose

7 Arbitrar Rotation Rotate around,, then : sin θ cosθ R = sin θ sin θ cosθ cosθ sin θ + sin θ cosθ cosθ cosθ cosθ + sin θ cosθ sin θ sin θ sin θ sin θ sin θ + cosθ cosθ cosθ sin θ cosθ + cosθ cosθ sin θ cosθ sin θ Don t do this! It s probabl bugg! Compute simple matrices and multipl them

8 Scale Scale in,, : S = s s s

9 Shear Shear parallel to plane: σ = σ σ

10 Translation Can translation be represented b multipling b a 3 3 matri? No. Proof: A : A =

11 Homogeneous Coordinates Add a fourth dimension to each point: To get real (3D) coordinates, divide b w: w w w w w

12 Translation in Homogeneous Coordinates After divide b w, this is just a translation b (t, t, t ) = w w t w t w t w t t t

13 Perspective Projection What does 4 th row of matri do? After divide, = w

14 Perspective Projection This is projection onto the = plane (,,) (/,/,) (,,) = Add scaling, etc. pinhole camera model

15 Putting It All Together: A Camera Model Translate to image center Then perform homogeneous divide, and get (u,v) coords Scale to piel sie T img S pi Perspective projection P cam R cam Camera orientation T cam Camera location 3D point (homogeneous coords)

16 Putting It All Together: A Camera Model Intrinsics Etrinsics T img S pi P cam R cam T cam

17 Putting It All Together: A Camera Model Camera coordinates Normalied device coordinates Ee coordinates Image coordinates Piel coordinates T img S pi P cam R cam T cam World coordinates

18 More General Camera Model Multipl all these matrices together Don t care about after transformation Scale ambiguit free parameters l k j i h g f e l k j i d c b a l k j i h g f e d c b a homogeneous divide

19 Radial Distortion Radial distortion can not be represented b matri u img c u + u * img ( ) * 2 * 2 + κ ( u + v ) img img v img c v + v * img ( ) * 2 * 2 + κ ( u + v ) img img (c u, c v ) is image center, u * img= u img c u, v * img= v img c v, κ is first-order radial distortion coefficient

20 Camera Calibration Determining values for camera parameters Necessar for an algorithm that requires 3D 2D mapping Method used depends on: What data is available Intrinsics onl vs. etrinsics onl vs. both Form of camera model

21 Camera Calibration Eample Given: 3D 2D correspondences General perspective camera model (-parameter, no radial distortion) Write equations: a i e i + b + j + + f j + c + k + g + k + d + l + h + l = = u v

22 Camera Calibration Eample Linear equation Overconstrained (more equations than unknowns) Underconstrained (rank deficient matri an multiple of a solution, including, is also a solution) = l c b a v v v v u u u u v v v v u u u u

23 Camera Calibration Eample Standard linear least squares methods for A= will give the solution = Instead, look for a solution with = That is, minimie A 2 subject to 2 =

24 Camera Calibration Eample Minimie A 2 subject to 2 = A 2 = (A) T (A) = ( T A T )(A) = T (A T A) Epand in terms of eigenvectors of A T A: = µ e + µ 2 e 2 + T (A T A) = λ µ 2 +λ 2 µ = µ 2 +µ 22 +

25 Camera Calibration Eample To minimie λ µ 2 +λ 2 µ 22 + subject to µ 2 +µ 22 + = set µ min = and all other µ i = Thus, least squares solution is eigenvector of A T A corresponding to minimum (nonero) eigenvalue

26 Camera Calibration Eample 2 Incorporating additional constraints into camera model No shear, no scale (rigid-bod motion) Square piels etc. These impose nonlinear constraints on camera parameters

27 Camera Calibration Eample 2 Option : solve for general perspective model, then find closest solution that satisfies constraints Option 2: constrained nonlinear least squares Usuall gradient descent techniques Common implementations available (e.g. Matlab optimiation toolbo)

28 Camera Calibration Eample 3 Incorporating radial distortion Option : Find distortion first (straight lines in calibration target) Warp image to eliminate distortion Run (simpler) perspective calibration Option 2: nonlinear least squares

29 Camera Calibration Eample 4 What if 3D points are not known? Structure from motion problem! As we saw, can often be solved since # of knowns > # of unknowns After Thanksgiving

30 Multi-Camera Geometr Epipolar geometr relationship between observed positions of points in multiple cameras Assume: 2 cameras Known intrinsics and etrinsics

31 Epipolar Geometr P p p 2 C C 2

32 Epipolar Geometr P l 2 p p 2 C C 2

33 Epipolar Geometr P Epipolar line l 2 p p 2 C C 2 Epipoles

34 Epipolar Geometr Goal: derive equation for l 2 Observation: P, C, C 2 determine a plane P l 2 p p 2 C C 2

35 Epipolar Geometr Work in coordinate frame of C Normal of plane is T Rp 2, where T is relative translation, R is relative rotation P l 2 p p 2 C C 2

36 Epipolar Geometr p is perpendicular to this normal: p (T Rp 2 ) = P l 2 p p 2 C C 2

37 Epipolar Geometr Write cross product as matri multiplication P C C 2 p 2 p l 2 = =, * * T T T T T T T T T

38 Epipolar Geometr p T * R p 2 = p T E p 2 = E is the essential matri P l 2 p p 2 C C 2

39 Essential Matri E depends onl on camera geometr Given E, can derive equation for line l 2 P l 2 p p 2 C C 2

40 Fundamental Matri Can define fundamental matri F analogousl, operating on piel coordinates instead of camera coordinates u T F u 2 = Advantage: can sometimes estimate F without knowing camera calibration

3D Geometry and Camera Calibration

3D Geometry and Camera Calibration 3D Geometry and Camera Calibration 3D Coordinate Systems Right-handed vs. left-handed x x y z z y 2D Coordinate Systems 3D Geometry Basics y axis up vs. y axis down Origin at center vs. corner Will often

More information

Geometry of a single camera. Odilon Redon, Cyclops, 1914

Geometry of a single camera. Odilon Redon, Cyclops, 1914 Geometr o a single camera Odilon Redon, Cclops, 94 Our goal: Recover o 3D structure Recover o structure rom one image is inherentl ambiguous??? Single-view ambiguit Single-view ambiguit Rashad Alakbarov

More information

3D Sensing. Translation and Scaling in 3D. Rotation about Arbitrary Axis. Rotation in 3D is about an axis

3D Sensing. Translation and Scaling in 3D. Rotation about Arbitrary Axis. Rotation in 3D is about an axis 3D Sensing Camera Model: Recall there are 5 Different Frames of Reference c Camera Model and 3D Transformations Camera Calibration (Tsai s Method) Depth from General Stereo (overview) Pose Estimation from

More information

Perspective Projection Transformation

Perspective Projection Transformation Perspective Projection Transformation Where does a point of a scene appear in an image?? p p Transformation in 3 steps:. scene coordinates => camera coordinates. projection of camera coordinates into image

More information

Computer Graphics. Geometric Transformations

Computer Graphics. Geometric Transformations Contents coordinate sstems scalar values, points, vectors, matrices right-handed and left-handed coordinate sstems mathematical foundations transformations mathematical descriptions of geometric changes,

More information

Computer Graphics. Geometric Transformations

Computer Graphics. Geometric Transformations Computer Graphics Geometric Transformations Contents coordinate sstems scalar values, points, vectors, matrices right-handed and left-handed coordinate sstems mathematical foundations transformations mathematical

More information

Transformations. Examples of transformations: shear. scaling

Transformations. Examples of transformations: shear. scaling Transformations Eamples of transformations: translation rotation scaling shear Transformations More eamples: reflection with respect to the y-ais reflection with respect to the origin Transformations Linear

More information

Camera Calibration. COS 429 Princeton University

Camera Calibration. COS 429 Princeton University Camera Calibration COS 429 Princeton University Point Correspondences What can you figure out from point correspondences? Noah Snavely Point Correspondences X 1 X 4 X 3 X 2 X 5 X 6 X 7 p 1,1 p 1,2 p 1,3

More information

Geometric Model of Camera

Geometric Model of Camera Geometric Model of Camera Dr. Gerhard Roth COMP 42A Winter 25 Version 2 Similar Triangles 2 Geometric Model of Camera Perspective projection P(X,Y,Z) p(,) f X Z f Y Z 3 Parallel lines aren t 4 Figure b

More information

Geometry of image formation

Geometry of image formation Geometr of image formation Tomáš Svoboda, svoboda@cmp.felk.cvut.c ech Technical Universit in Prague, enter for Machine Perception http://cmp.felk.cvut.c Last update: November 0, 2008 Talk Outline Pinhole

More information

55:148 Digital Image Processing Chapter 11 3D Vision, Geometry

55:148 Digital Image Processing Chapter 11 3D Vision, Geometry 55:148 Digital Image Processing Chapter 11 3D Vision, Geometry Topics: Basics of projective geometry Points and hyperplanes in projective space Homography Estimating homography from point correspondence

More information

Homogeneous Coordinates

Homogeneous Coordinates COMS W4172 3D Math 2 Steven Feiner Department of Computer Science Columbia Universit New York, NY 127 www.cs.columbia.edu/graphics/courses/csw4172 Februar 1, 218 1 Homogeneous Coordinates w X W Y X W Y

More information

Announcements. Equation of Perspective Projection. Image Formation and Cameras

Announcements. Equation of Perspective Projection. Image Formation and Cameras Announcements Image ormation and Cameras Introduction to Computer Vision CSE 52 Lecture 4 Read Trucco & Verri: pp. 22-4 Irfanview: http://www.irfanview.com/ is a good Windows utilit for manipulating images.

More information

CS 2770: Intro to Computer Vision. Multiple Views. Prof. Adriana Kovashka University of Pittsburgh March 14, 2017

CS 2770: Intro to Computer Vision. Multiple Views. Prof. Adriana Kovashka University of Pittsburgh March 14, 2017 CS 277: Intro to Computer Vision Multiple Views Prof. Adriana Kovashka Universit of Pittsburgh March 4, 27 Plan for toda Affine and projective image transformations Homographies and image mosaics Stereo

More information

Image Warping : Computational Photography Alexei Efros, CMU, Fall Some slides from Steve Seitz

Image Warping : Computational Photography Alexei Efros, CMU, Fall Some slides from Steve Seitz Image Warping http://www.jeffre-martin.com Some slides from Steve Seitz 5-463: Computational Photograph Aleei Efros, CMU, Fall 2 Image Transformations image filtering: change range of image g() T(f())

More information

Image Warping. Some slides from Steve Seitz

Image Warping.   Some slides from Steve Seitz Image Warping http://www.jeffre-martin.com Some slides from Steve Seitz 5-463: Computational Photograph Aleei Efros, CMU, Spring 2 Image Transformations image filtering: change range of image g() = T(f())

More information

Image Warping. Some slides from Steve Seitz

Image Warping.   Some slides from Steve Seitz Image Warping http://www.jeffre-martin.com Some slides from Steve Seitz 5-463: Computational Photograph Aleei Efros, CMU, Fall 26 Image Warping image filtering: change range of image g() T(f()) f T f image

More information

Motivation. What we ve seen so far. Demo (Projection Tutorial) Outline. Projections. Foundations of Computer Graphics

Motivation. What we ve seen so far. Demo (Projection Tutorial) Outline. Projections. Foundations of Computer Graphics Foundations of Computer Graphics Online Lecture 5: Viewing Orthographic Projection Ravi Ramamoorthi Motivation We have seen transforms (between coord sstems) But all that is in 3D We still need to make

More information

3-D D Euclidean Space - Vectors

3-D D Euclidean Space - Vectors 3-D D Euclidean Space - Vectors Rigid Body Motion and Image Formation A free vector is defined by a pair of points : Jana Kosecka http://cs.gmu.edu/~kosecka/cs682.html Coordinates of the vector : 3D Rotation

More information

To Do. Demo (Projection Tutorial) Motivation. What we ve seen so far. Outline. Foundations of Computer Graphics (Fall 2012) CS 184, Lecture 5: Viewing

To Do. Demo (Projection Tutorial) Motivation. What we ve seen so far. Outline. Foundations of Computer Graphics (Fall 2012) CS 184, Lecture 5: Viewing Foundations of Computer Graphics (Fall 0) CS 84, Lecture 5: Viewing http://inst.eecs.berkele.edu/~cs84 To Do Questions/concerns about assignment? Remember it is due Sep. Ask me or TAs re problems Motivation

More information

Rigid Body Motion and Image Formation. Jana Kosecka, CS 482

Rigid Body Motion and Image Formation. Jana Kosecka, CS 482 Rigid Body Motion and Image Formation Jana Kosecka, CS 482 A free vector is defined by a pair of points : Coordinates of the vector : 1 3D Rotation of Points Euler angles Rotation Matrices in 3D 3 by 3

More information

Computer Vision. Geometric Camera Calibration. Samer M Abdallah, PhD

Computer Vision. Geometric Camera Calibration. Samer M Abdallah, PhD Computer Vision Samer M Abdallah, PhD Faculty of Engineering and Architecture American University of Beirut Beirut, Lebanon Geometric Camera Calibration September 2, 2004 1 Computer Vision Geometric Camera

More information

To Do. Motivation. Demo (Projection Tutorial) What we ve seen so far. Computer Graphics. Summary: The Whole Viewing Pipeline

To Do. Motivation. Demo (Projection Tutorial) What we ve seen so far. Computer Graphics. Summary: The Whole Viewing Pipeline Computer Graphics CSE 67 [Win 9], Lecture 5: Viewing Ravi Ramamoorthi http://viscomp.ucsd.edu/classes/cse67/wi9 To Do Questions/concerns about assignment? Remember it is due tomorrow! (Jan 6). Ask me or

More information

Uses of Transformations. 2D transformations Homogeneous coordinates. Transformations. Transformations. Transformations. Transformations and matrices

Uses of Transformations. 2D transformations Homogeneous coordinates. Transformations. Transformations. Transformations. Transformations and matrices Uses of Transformations 2D transformations Homogeneous coordinates odeling: position and resie parts of a comple model; Viewing: define and position the virtual camera Animation: define how objects move/change

More information

MAN-522: COMPUTER VISION SET-2 Projections and Camera Calibration

MAN-522: COMPUTER VISION SET-2 Projections and Camera Calibration MAN-522: COMPUTER VISION SET-2 Projections and Camera Calibration Image formation How are objects in the world captured in an image? Phsical parameters of image formation Geometric Tpe of projection Camera

More information

Camera Calibration. Schedule. Jesus J Caban. Note: You have until next Monday to let me know. ! Today:! Camera calibration

Camera Calibration. Schedule. Jesus J Caban. Note: You have until next Monday to let me know. ! Today:! Camera calibration Camera Calibration Jesus J Caban Schedule! Today:! Camera calibration! Wednesday:! Lecture: Motion & Optical Flow! Monday:! Lecture: Medical Imaging! Final presentations:! Nov 29 th : W. Griffin! Dec 1

More information

CS4670: Computer Vision

CS4670: Computer Vision CS467: Computer Vision Noah Snavely Lecture 8: Geometric transformations Szeliski: Chapter 3.6 Reading Announcements Project 2 out today, due Oct. 4 (demo at end of class today) Image alignment Why don

More information

Interactive Computer Graphics. Warping and morphing. Warping and Morphing. Warping and Morphing. Lecture 14+15: Warping and Morphing. What is.

Interactive Computer Graphics. Warping and morphing. Warping and Morphing. Warping and Morphing. Lecture 14+15: Warping and Morphing. What is. Interactive Computer Graphics Warping and morphing Lecture 14+15: Warping and Morphing Lecture 14: Warping and Morphing: Slide 1 Lecture 14: Warping and Morphing: Slide 2 Warping and Morphing What is Warping

More information

CS559: Computer Graphics

CS559: Computer Graphics CS559: Computer Graphics Lecture 8: 3D Transforms Li Zhang Spring 28 Most Slides from Stephen Chenne Finish Color space Toda 3D Transforms and Coordinate sstem Reading: Shirle ch 6 RGB and HSV Green(,,)

More information

Modeling Transformations

Modeling Transformations Modeling Transformations Michael Kazhdan (601.457/657) HB Ch. 5 FvDFH Ch. 5 Overview Ra-Tracing so far Modeling transformations Ra Tracing Image RaTrace(Camera camera, Scene scene, int width, int heigh,

More information

MEM380 Applied Autonomous Robots Winter Robot Kinematics

MEM380 Applied Autonomous Robots Winter Robot Kinematics MEM38 Applied Autonomous obots Winter obot Kinematics Coordinate Transformations Motivation Ultimatel, we are interested in the motion of the robot with respect to a global or inertial navigation frame

More information

1. We ll look at: Types of geometrical transformation. Vector and matrix representations

1. We ll look at: Types of geometrical transformation. Vector and matrix representations Tob Howard COMP272 Computer Graphics and Image Processing 3: Transformations Tob.Howard@manchester.ac.uk Introduction We ll look at: Tpes of geometrical transformation Vector and matri representations

More information

Image Warping CSE399b, Spring 07 Computer Vision

Image Warping CSE399b, Spring 07 Computer Vision Image Warping CSE399b, Spring 7 Computer Vision http://maps.a9.com http://www.cs.ubc.ca/~mbrown/autostitch/autostitch.html http://www.cs.ubc.ca/~mbrown/autostitch/autostitch.html Autostiching on A9.com

More information

Two-view geometry Computer Vision Spring 2018, Lecture 10

Two-view geometry Computer Vision Spring 2018, Lecture 10 Two-view geometry http://www.cs.cmu.edu/~16385/ 16-385 Computer Vision Spring 2018, Lecture 10 Course announcements Homework 2 is due on February 23 rd. - Any questions about the homework? - How many of

More information

Image warping. image filtering: change range of image. image warping: change domain of image g(x) = f(h(x)) h(y)=0.5y+0.5. h([x,y])=[x,y/2] f h

Image warping. image filtering: change range of image. image warping: change domain of image g(x) = f(h(x)) h(y)=0.5y+0.5. h([x,y])=[x,y/2] f h Image warping Image warping image filtering: change range of image g() () = h(f()) h(f()) f h g h()=0.5+0.5 image warping: change domain of image g() = f(h()) f h g h([,])=[,/2] Parametric (global) warping

More information

3-Dimensional Viewing

3-Dimensional Viewing CHAPTER 6 3-Dimensional Vieing Vieing and projection Objects in orld coordinates are projected on to the vie plane, hich is defined perpendicular to the vieing direction along the v -ais. The to main tpes

More information

Two Dimensional Viewing

Two Dimensional Viewing Two Dimensional Viewing Dr. S.M. Malaek Assistant: M. Younesi Two Dimensional Viewing Basic Interactive Programming Basic Interactive Programming User controls contents, structure, and appearance of objects

More information

calibrated coordinates Linear transformation pixel coordinates

calibrated coordinates Linear transformation pixel coordinates 1 calibrated coordinates Linear transformation pixel coordinates 2 Calibration with a rig Uncalibrated epipolar geometry Ambiguities in image formation Stratified reconstruction Autocalibration with partial

More information

1 Projective Geometry

1 Projective Geometry CIS8, Machine Perception Review Problem - SPRING 26 Instructions. All coordinate systems are right handed. Projective Geometry Figure : Facade rectification. I took an image of a rectangular object, and

More information

Image Warping. Many slides from Alyosha Efros + Steve Seitz. Photo by Sean Carroll

Image Warping. Many slides from Alyosha Efros + Steve Seitz. Photo by Sean Carroll Image Warping Man slides from Alosha Efros + Steve Seitz Photo b Sean Carroll Morphing Blend from one object to other with a series of local transformations Image Transformations image filtering: change

More information

Visual Recognition: Image Formation

Visual Recognition: Image Formation Visual Recognition: Image Formation Raquel Urtasun TTI Chicago Jan 5, 2012 Raquel Urtasun (TTI-C) Visual Recognition Jan 5, 2012 1 / 61 Today s lecture... Fundamentals of image formation You should know

More information

Image Warping (Szeliski Sec 2.1.2)

Image Warping (Szeliski Sec 2.1.2) Image Warping (Szeliski Sec 2..2) http://www.jeffre-martin.com CS94: Image Manipulation & Computational Photograph Aleei Efros, UC Berkele, Fall 7 Some slides from Steve Seitz Image Transformations image

More information

Pin Hole Cameras & Warp Functions

Pin Hole Cameras & Warp Functions Pin Hole Cameras & Warp Functions Instructor - Simon Lucey 16-423 - Designing Computer Vision Apps Today Pinhole Camera. Homogenous Coordinates. Planar Warp Functions. Motivation Taken from: http://img.gawkerassets.com/img/18w7i1umpzoa9jpg/original.jpg

More information

What and Why Transformations?

What and Why Transformations? 2D transformations What and Wh Transformations? What? : The geometrical changes of an object from a current state to modified state. Changing an object s position (translation), orientation (rotation)

More information

CSE328 Fundamentals of Computer Graphics: Theory, Algorithms, and Applications

CSE328 Fundamentals of Computer Graphics: Theory, Algorithms, and Applications CSE328 Fundamentals of Computer Graphics: Theor, Algorithms, and Applications Hong in State Universit of New York at Ston Brook (Ston Brook Universit) Ston Brook, New York 794-44 Tel: (63)632-845; Fa:

More information

3D Photography: Epipolar geometry

3D Photography: Epipolar geometry 3D Photograph: Epipolar geometr Kalin Kolev, Marc Pollefes Spring 203 http://cvg.ethz.ch/teaching/203spring/3dphoto/ Schedule (tentative) Feb 8 Feb 25 Mar 4 Mar Mar 8 Mar 25 Apr Apr 8 Apr 5 Apr 22 Apr

More information

How is project #1 going?

How is project #1 going? How is project # going? Last Lecture Edge Detection Filtering Pramid Toda Motion Deblur Image Transformation Removing Camera Shake from a Single Photograph Rob Fergus, Barun Singh, Aaron Hertzmann, Sam

More information

Reminder: Lecture 20: The Eight-Point Algorithm. Essential/Fundamental Matrix. E/F Matrix Summary. Computing F. Computing F from Point Matches

Reminder: Lecture 20: The Eight-Point Algorithm. Essential/Fundamental Matrix. E/F Matrix Summary. Computing F. Computing F from Point Matches Reminder: Lecture 20: The Eight-Point Algorithm F = -0.00310695-0.0025646 2.96584-0.028094-0.00771621 56.3813 13.1905-29.2007-9999.79 Readings T&V 7.3 and 7.4 Essential/Fundamental Matrix E/F Matrix Summary

More information

Transforms. COMP 575/770 Spring 2013

Transforms. COMP 575/770 Spring 2013 Transforms COMP 575/770 Spring 2013 Transforming Geometry Given any set of points S Could be a 2D shape, a 3D object A transform is a function T that modifies all points in S: T S S T v v S Different transforms

More information

To Do. Course Outline. Course Outline. Goals. Motivation. Foundations of Computer Graphics (Fall 2012) CS 184, Lecture 3: Transformations 1

To Do. Course Outline. Course Outline. Goals. Motivation. Foundations of Computer Graphics (Fall 2012) CS 184, Lecture 3: Transformations 1 Fondations of Compter Graphics (Fall 212) CS 184, Lectre 3: Transformations 1 http://inst.eecs.berkele.ed/~cs184 Sbmit HW b To Do Start looking at HW 1 (simple, bt need to think) Ais-angle rotation and

More information

3D Sensing. 3D Shape from X. Perspective Geometry. Camera Model. Camera Calibration. General Stereo Triangulation.

3D Sensing. 3D Shape from X. Perspective Geometry. Camera Model. Camera Calibration. General Stereo Triangulation. 3D Sensing 3D Shape from X Perspective Geometry Camera Model Camera Calibration General Stereo Triangulation 3D Reconstruction 3D Shape from X shading silhouette texture stereo light striping motion mainly

More information

Rectification and Distortion Correction

Rectification and Distortion Correction Rectification and Distortion Correction Hagen Spies March 12, 2003 Computer Vision Laboratory Department of Electrical Engineering Linköping University, Sweden Contents Distortion Correction Rectification

More information

Introduction to Homogeneous coordinates

Introduction to Homogeneous coordinates Last class we considered smooth translations and rotations of the camera coordinate system and the resulting motions of points in the image projection plane. These two transformations were expressed mathematically

More information

Modeling Transformations

Modeling Transformations Modeling Transformations Michael Kazhdan (601.457/657) HB Ch. 5 FvDFH Ch. 5 Announcement Assignment 2 has been posted: Due: 10/24 ASAP: Download the code and make sure it compiles» On windows: just build

More information

CS F-07 Objects in 2D 1

CS F-07 Objects in 2D 1 CS420-2010F-07 Objects in 2D 1 07-0: Representing Polgons We want to represent a simple polgon Triangle, rectangle, square, etc Assume for the moment our game onl uses these simple shapes No curves for

More information

2D transformations and homogeneous coordinates

2D transformations and homogeneous coordinates 2D transformations and homogeneous coordinates Dr Nicolas Holzschuch Universit of Cape Ton e-mail: holzschu@cs.uct.ac.za Map of the lecture Transformations in 2D: vector/matri notation eample: translation,

More information

Today s class. Geometric objects and transformations. Informationsteknologi. Wednesday, November 7, 2007 Computer Graphics - Class 5 1

Today s class. Geometric objects and transformations. Informationsteknologi. Wednesday, November 7, 2007 Computer Graphics - Class 5 1 Toda s class Geometric objects and transformations Wednesda, November 7, 27 Computer Graphics - Class 5 Vector operations Review of vector operations needed for working in computer graphics adding two

More information

Epipolar geometry. x x

Epipolar geometry. x x Two-view geometry Epipolar geometry X x x Baseline line connecting the two camera centers Epipolar Plane plane containing baseline (1D family) Epipoles = intersections of baseline with image planes = projections

More information

Vector Algebra Transformations. Lecture 4

Vector Algebra Transformations. Lecture 4 Vector Algebra Transformations Lecture 4 Cornell CS4620 Fall 2008 Lecture 4 2008 Steve Marschner 1 Geometry A part of mathematics concerned with questions of size, shape, and relative positions of figures

More information

Camera Model and Calibration

Camera Model and Calibration Camera Model and Calibration Lecture-10 Camera Calibration Determine extrinsic and intrinsic parameters of camera Extrinsic 3D location and orientation of camera Intrinsic Focal length The size of the

More information

What does OpenGL do?

What does OpenGL do? Theor behind Geometrical Transform What does OpenGL do? So the user specifies a lot of information Ee Center Up Near, far, UP EE Left, right top, bottom, etc. f b CENTER left right top bottom What does

More information

CV: 3D to 2D mathematics. Perspective transformation; camera calibration; stereo computation; and more

CV: 3D to 2D mathematics. Perspective transformation; camera calibration; stereo computation; and more CV: 3D to 2D mathematics Perspective transformation; camera calibration; stereo computation; and more Roadmap of topics n Review perspective transformation n Camera calibration n Stereo methods n Structured

More information

CS770/870 Spring 2017 Transformations

CS770/870 Spring 2017 Transformations CS770/870 Spring 2017 Transformations Coordinate sstems 2D Transformations Homogeneous coordinates Matrices, vectors, points Coordinate Sstems Coordinate sstems used in graphics Screen coordinates: the

More information

CS201 Computer Vision Camera Geometry

CS201 Computer Vision Camera Geometry CS201 Computer Vision Camera Geometry John Magee 25 November, 2014 Slides Courtesy of: Diane H. Theriault (deht@bu.edu) Question of the Day: How can we represent the relationships between cameras and the

More information

CSE528 Computer Graphics: Theory, Algorithms, and Applications

CSE528 Computer Graphics: Theory, Algorithms, and Applications CSE528 Computer Graphics: Theor, Algorithms, and Applications Hong Qin State Universit of New York at Ston Brook (Ston Brook Universit) Ston Brook, New York 794--44 Tel: (63)632-845; Fa: (63)632-8334 qin@cs.sunsb.edu

More information

Computer Vision. Coordinates. Prof. Flávio Cardeal DECOM / CEFET- MG.

Computer Vision. Coordinates. Prof. Flávio Cardeal DECOM / CEFET- MG. Computer Vision Coordinates Prof. Flávio Cardeal DECOM / CEFET- MG cardeal@decom.cefetmg.br Abstract This lecture discusses world coordinates and homogeneous coordinates, as well as provides an overview

More information

Warping, Morphing and Mosaics

Warping, Morphing and Mosaics Computational Photograph and Video: Warping, Morphing and Mosaics Prof. Marc Pollefes Dr. Gabriel Brostow Toda s schedule Last week s recap Warping Morphing Mosaics Toda s schedule Last week s recap Warping

More information

CS 335 Graphics and Multimedia. Geometric Warping

CS 335 Graphics and Multimedia. Geometric Warping CS 335 Graphics and Multimedia Geometric Warping Geometric Image Operations Eample transformations Straightforward methods and their problems The affine transformation Transformation algorithms: Forward

More information

Image Metamorphosis By Affine Transformations

Image Metamorphosis By Affine Transformations Image Metamorphosis B Affine Transformations Tim Mers and Peter Spiegel December 16, 2005 Abstract Among the man was to manipulate an image is a technique known as morphing. Image morphing is a special

More information

Pin Hole Cameras & Warp Functions

Pin Hole Cameras & Warp Functions Pin Hole Cameras & Warp Functions Instructor - Simon Lucey 16-423 - Designing Computer Vision Apps Today Pinhole Camera. Homogenous Coordinates. Planar Warp Functions. Example of SLAM for AR Taken from:

More information

Robot Geometry and Kinematics

Robot Geometry and Kinematics CIS 68/MEAM 50 Robot Geometr and Kinematics CIS 68/MEAM 50 Outline Industrial (conventional) robot arms Basic definitions for understanding -D geometr, kinematics Eamples Classification b geometr Relationship

More information

Agenda. Rotations. Camera calibration. Homography. Ransac

Agenda. Rotations. Camera calibration. Homography. Ransac Agenda Rotations Camera calibration Homography Ransac Geometric Transformations y x Transformation Matrix # DoF Preserves Icon translation rigid (Euclidean) similarity affine projective h I t h R t h sr

More information

Geometric camera models and calibration

Geometric camera models and calibration Geometric camera models and calibration http://graphics.cs.cmu.edu/courses/15-463 15-463, 15-663, 15-862 Computational Photography Fall 2018, Lecture 13 Course announcements Homework 3 is out. - Due October

More information

Announcements. The equation of projection. Image Formation and Cameras

Announcements. The equation of projection. Image Formation and Cameras Announcements Image ormation and Cameras Introduction to Computer Vision CSE 52 Lecture 4 Read Trucco & Verri: pp. 5-4 HW will be on web site tomorrow or Saturda. Irfanview: http://www.irfanview.com/ is

More information

Agenda. Rotations. Camera models. Camera calibration. Homographies

Agenda. Rotations. Camera models. Camera calibration. Homographies Agenda Rotations Camera models Camera calibration Homographies D Rotations R Y = Z r r r r r r r r r Y Z Think of as change of basis where ri = r(i,:) are orthonormal basis vectors r rotated coordinate

More information

CS Computer Graphics: Transformations & The Synthetic Camera

CS Computer Graphics: Transformations & The Synthetic Camera CS 543 - Computer Graphics: Transformations The Snthetic Camera b Robert W. Lindeman gogo@wpi.edu (with help from Emmanuel Agu ;-) Introduction to Transformations A transformation changes an objects Size

More information

N-Views (1) Homographies and Projection

N-Views (1) Homographies and Projection CS 4495 Computer Vision N-Views (1) Homographies and Projection Aaron Bobick School of Interactive Computing Administrivia PS 2: Get SDD and Normalized Correlation working for a given windows size say

More information

Part I: Single and Two View Geometry Internal camera parameters

Part I: Single and Two View Geometry Internal camera parameters !! 43 1!???? Imaging eometry Multiple View eometry Perspective projection Richard Hartley Andrew isserman O p y VPR June 1999 where image plane This can be written as a linear mapping between homogeneous

More information

Last Lecture. Edge Detection. Filtering Pyramid

Last Lecture. Edge Detection. Filtering Pyramid Last Lecture Edge Detection Filtering Pramid Toda Motion Deblur Image Transformation Removing Camera Shake from a Single Photograph Rob Fergus, Barun Singh, Aaron Hertzmann, Sam T. Roweis and William T.

More information

Determining the 2d transformation that brings one image into alignment (registers it) with another. And

Determining the 2d transformation that brings one image into alignment (registers it) with another. And Last two lectures: Representing an image as a weighted combination of other images. Toda: A different kind of coordinate sstem change. Solving the biggest problem in using eigenfaces? Toda Recognition

More information

Viewing and Projection

Viewing and Projection Viewing and Projection Sheelagh Carpendale Camera metaphor. choose camera position 2. set up and organie objects 3. choose a lens 4. take the picture View Volumes what gets into the scene perspective view

More information

To Do. Outline. Translation. Homogeneous Coordinates. Foundations of Computer Graphics. Representation of Points (4-Vectors) Start doing HW 1

To Do. Outline. Translation. Homogeneous Coordinates. Foundations of Computer Graphics. Representation of Points (4-Vectors) Start doing HW 1 Foundations of Computer Graphics Homogeneous Coordinates Start doing HW 1 To Do Specifics of HW 1 Last lecture covered basic material on transformations in 2D Likely need this lecture to understand full

More information

Two-View Geometry (Course 23, Lecture D)

Two-View Geometry (Course 23, Lecture D) Two-View Geometry (Course 23, Lecture D) Jana Kosecka Department of Computer Science George Mason University http://www.cs.gmu.edu/~kosecka General Formulation Given two views of the scene recover the

More information

CS 450: COMPUTER GRAPHICS 2D TRANSFORMATIONS SPRING 2016 DR. MICHAEL J. REALE

CS 450: COMPUTER GRAPHICS 2D TRANSFORMATIONS SPRING 2016 DR. MICHAEL J. REALE CS 45: COMUTER GRAHICS 2D TRANSFORMATIONS SRING 26 DR. MICHAEL J. REALE INTRODUCTION Now that we hae some linear algebra under our resectie belts, we can start ug it in grahics! So far, for each rimitie,

More information

Math background. 2D Geometric Transformations. Implicit representations. Explicit representations. Read: CS 4620 Lecture 6

Math background. 2D Geometric Transformations. Implicit representations. Explicit representations. Read: CS 4620 Lecture 6 Math background 2D Geometric Transformations CS 4620 Lecture 6 Read: Chapter 2: Miscellaneous Math Chapter 5: Linear Algebra Notation for sets, functions, mappings Linear transformations Matrices Matrix-vector

More information

Affine and Projective Transformations

Affine and Projective Transformations CS 674: Intro to Computer Vision Affine and Projective Transformations Prof. Adriana Kovaska Universit of Pittsburg October 3, 26 Alignment problem We previousl discussed ow to matc features across images,

More information

Camera Geometry II. COS 429 Princeton University

Camera Geometry II. COS 429 Princeton University Camera Geometry II COS 429 Princeton University Outline Projective geometry Vanishing points Application: camera calibration Application: single-view metrology Epipolar geometry Application: stereo correspondence

More information

Week 2: Two-View Geometry. Padua Summer 08 Frank Dellaert

Week 2: Two-View Geometry. Padua Summer 08 Frank Dellaert Week 2: Two-View Geometry Padua Summer 08 Frank Dellaert Mosaicking Outline 2D Transformation Hierarchy RANSAC Triangulation of 3D Points Cameras Triangulation via SVD Automatic Correspondence Essential

More information

Lecture 3: Camera Calibration, DLT, SVD

Lecture 3: Camera Calibration, DLT, SVD Computer Vision Lecture 3 23--28 Lecture 3: Camera Calibration, DL, SVD he Inner Parameters In this section we will introduce the inner parameters of the cameras Recall from the camera equations λx = P

More information

CS6670: Computer Vision

CS6670: Computer Vision CS6670: Computer Vision Noah Snavely Lecture 7: Image Alignment and Panoramas What s inside your fridge? http://www.cs.washington.edu/education/courses/cse590ss/01wi/ Projection matrix intrinsics projection

More information

55:148 Digital Image Processing Chapter 11 3D Vision, Geometry

55:148 Digital Image Processing Chapter 11 3D Vision, Geometry 55:148 Digital Image Processing Chapter 11 3D Vision, Geometry Topics: Basics of projective geometry Points and hyperplanes in projective space Homography Estimating homography from point correspondence

More information

Image Warping, mesh, and triangulation CSE399b, Spring 07 Computer Vision

Image Warping, mesh, and triangulation CSE399b, Spring 07 Computer Vision http://grail.cs.washington.edu/projects/rotoscoping/ Image Warping, mesh, and triangulation CSE399b, Spring 7 Computer Vision Man of the slides from A. Efros. Parametric (global) warping Eamples of parametric

More information

DD2429 Computational Photography :00-19:00

DD2429 Computational Photography :00-19:00 . Examination: DD2429 Computational Photography 202-0-8 4:00-9:00 Each problem gives max 5 points. In order to pass you need about 0-5 points. You are allowed to use the lecture notes and standard list

More information

The end of affine cameras

The end of affine cameras The end of affine cameras Affine SFM revisited Epipolar geometry Two-view structure from motion Multi-view structure from motion Planches : http://www.di.ens.fr/~ponce/geomvis/lect3.pptx http://www.di.ens.fr/~ponce/geomvis/lect3.pdf

More information

(x, y) (ρ, θ) ρ θ. Polar Coordinates. Cartesian Coordinates

(x, y) (ρ, θ) ρ θ. Polar Coordinates. Cartesian Coordinates Coordinate Sstems Point Representation in two dimensions Cartesian Coordinates: (; ) Polar Coordinates: (; ) (, ) ρ θ (ρ, θ) Cartesian Coordinates Polar Coordinates p = CPS1, 9: Computer Graphics D Geometric

More information

Fundamental Matrix & Structure from Motion

Fundamental Matrix & Structure from Motion Fundamental Matrix & Structure from Motion Instructor - Simon Lucey 16-423 - Designing Computer Vision Apps Today Transformations between images Structure from Motion The Essential Matrix The Fundamental

More information

Epipolar Constraint. Epipolar Lines. Epipolar Geometry. Another look (with math).

Epipolar Constraint. Epipolar Lines. Epipolar Geometry. Another look (with math). Epipolar Constraint Epipolar Lines Potential 3d points Red point - fied => Blue point lies on a line There are 3 degrees of freedom in the position of a point in space; there are four DOF for image points

More information

Image Warping. Computational Photography Derek Hoiem, University of Illinois 09/28/17. Photo by Sean Carroll

Image Warping. Computational Photography Derek Hoiem, University of Illinois 09/28/17. Photo by Sean Carroll Image Warping 9/28/7 Man slides from Alosha Efros + Steve Seitz Computational Photograph Derek Hoiem, Universit of Illinois Photo b Sean Carroll Reminder: Proj 2 due monda Much more difficult than project

More information

But First: Multi-View Projective Geometry

But First: Multi-View Projective Geometry View Morphing (Seitz & Dyer, SIGGRAPH 96) Virtual Camera Photograph Morphed View View interpolation (ala McMillan) but no depth no camera information Photograph But First: Multi-View Projective Geometry

More information

2D/3D Geometric Transformations and Scene Graphs

2D/3D Geometric Transformations and Scene Graphs 2D/3D Geometric Transformations and Scene Graphs Week 4 Acknowledgement: The course slides are adapted from the slides prepared by Steve Marschner of Cornell University 1 A little quick math background

More information