Level Editor. Should be stable (as of Sunday) Will be updating the source code if you want to make tweaks to it for your final
|
|
- Georgia Quinn
- 5 years ago
- Views:
Transcription
1
2 Level Editor Should be stable (as of Sunday) Will be updating the source code if you want to make tweaks to it for your final
3 Spoooooky Three checkpoints due next week M III Tac V Final I
4 Good news! Playtesting requirements: Just your engine Primary requirements: Also just your engine Secondary requirements: Spoooooky Two extras for either tac or m
5 PDFs will be sent out soonish Final Requirements are somewhat vague and subjective Secondary requirements are just polished version of primary requirements Whatever you re planning to do now, that will change We want the rubric to be flexible enough to handle that If you want to change engine/game requirements that are listed on your pdf, you can do that, just check with us first!
6 Final I is due next week Final There will be a week-long break between Final III and Final IV for thanksgiving (we ll still have lecture, but nothing will be due) Everything is due by final V
7 Final Groups You can share code with your group members Please be honest with your submissions If you re missing m1, don t hand in your group member s m1 This is against Brown s academic policy
8 Special Topics We ll be posting ~4 slide decks each week, even if we only go over two per lecture This is so you can look over the slides if they re relevant to your final engine
9
10 Sound APPLICATIONS
11 Sound in Games In the real world, computers have sound Background music Sound effects Can be an important part of gameplay Listening for footsteps Dramatic music
12 Sound File Formats Many ways to encode and store sound Open standards Ogg Vorbis FLAC Closed standards mp3 m4a wav
13 Sampled Audio mp3, wav, and most other familiar extensions Usually recordings of live sounds Samples of sound wave at regular intervals Prevalent in modern games
14 Generated Audio MIDI File provides information on instruments and notes Similar to sheet music Sound cards translate from instruments/notes to sound Can instruct computer to play something even if you can t play it Used to be popular to save space, not as common now
15 Compressed vs. Uncompressed Compressed Sound Files Lossy or Lossless? Lossy remove least important parts of sound wave Lossless just use smart compression on raw wave Smaller file size (esp. lossy) Lossy is lower quality Slower to decode and play Often used for music Uncompressed Sound Files Record as much as possible of sound wave Much larger file size Usually high quality Faster to decode and play Often used for sound effects
16 Buffering Decompressing and decoding is slow Read sound into buffer, play back from buffer Size of buffer depends on speed of system Playback delay while buffer is filled Sound device Buffer Decoding Sound file
17 Sound EFFECTS
18 Positional Sound Manipulates left and right speaker volumes based on sound s source relative to player
19 Doppler Shifts Sounds moving toward you sound higher Sounds moving away from you sound lower Sounds traveling past you slide
20 A sound is made, and it bounces of an object at reduced volume Echo
21 A sound is made, and it lingers from repeatedly bouncing off objects Similar to echo Lasts longer Reverberation More scrambled/overlapped
22 Use a Library
23 Sound IMPLEMENTATION
24 javax.sound.sampled AudioSystem: Provides factory methods for loading audio sources Clip: Any audio that can be loaded prior to playback Line: Any source of streaming audio DataLine: An implementation of Line with helpful media functionality (start, stop, etc) Other classes for mixing, ports, and other utilities File file = new File( mysound.wav ); InputStream in = new BufferedInputStream( new FileInputStream(myFile) ); AudioInputStream stream = AudioSystem.getAudioInputStream(in); Clip clip = AudioSystem.getClip(); clip.open(stream); clip.start();
25 javax.sound.midi MidiSystem: The AudioSystem for MIDI files Sequencer: Plays MIDI sounds Other classes for manipulation of instruments, notes, and soundbanks So you can create MIDI sounds in realtime Much harder to manipulate samples Sequence song = MidiSystem.getSequence(new File( mysong.midi )); Sequencer midiplayer = MidiSystem.getSequencer(); midiplayer.open(); midiplayer.setsequence(song); midiplayer.setloopcount(0); midiplayer.start();
26 Some drawbacks of the built-in sound classes Imprecise control over exact playback start/stop positions Almost impossible to manipulate or even examine samples in realtime While Java offers pan and reverb, other libraries offer more varied effects But it s very effective for simple background music and sfx! Alternatives?
27 Cross-platform audio API modeled after OpenGL Pros: Built for positional sound (distance attenuation, Doppler shift, etc all built in) More fine-grain control available Cons: Modeled on OpenGL OpenAL
28 Most other libraries are platform-specific or wrappers for OpenAL except for synthesis libraries! Jsyn, Beads, etc Useful for composer programs and the like, not so much for sound playback Others
29 Sound QUESTIONS?
30
31 What is raycasting? Determine the first object that a ray hits A ray is like a ray of light, has a source and direction and goes on forever Think of it as shooting a laser in a particular direction
32 Raycasting Uses When would we need to raycast? Hitscan weapons Line of sight for AI Area of effect Rendering
33 A ray is a point (source) and a direction Point on ray given by: The Ray is the source point is the direction This must be normalized! is a scalar value (length) Ԧp መd t መd
34 Raycasting boils down to finding the intersection of a ray and shapes Kind of like collision detection all over again You want the point of collision as well Basics
35 If the source is outside Project center onto ray Check if the projection is positive and the projection point is within the circle Ray-Circle
36 Ray-Circle If the source is outside Project center onto ray Check if the projection is positive and the projection point is within the circle Point of intersection? Ԧp L
37 Ray-Circle If the source is outside Project center onto ray Check if the projection is positive and the projection point is within the circle Point of intersection? Ԧp + (L r 2 x 2 ) መd Ԧp r x
38 Ray-Circle If the source is outside: Project center onto ray Check if projection is positive Check if projection is in the circle Equation: p + d *( L - r *r - x * x) Ԧp r x
39 Ray-Circle If source is inside the circle: Project center onto ray Projection must be in the circle Projection can be negative Equation: Ԧp x r p + d *( L + r *r - x * x)
40 Ray-Polygon/AAB A polygon/aab is composed of edges We can check for intersection of ray by checking for intersection of all edges There is no shortcut for AABs this time
41 Ray-Edge Edge is defined by two end points, Ԧa and b We need some other vectors: m is direction of the segment (normalized) n is the perpendicular to the segment (normalized) Ԧp መd Ԧa m n b
42 Ray-Edge Firstly, determine if the segment straddles the ray Use cross products Ԧa m n and must be of opposite sign Ԧa Ԧp Therefore no intersection if Ԧp b Ԧp b መd
43 Ray-Edge Secondly, determine if the two lines intersect Point of intersection Ԧa m n Ԧq = Ԧp + t መd Ԧq Solve for t t must be nonnegative! Ԧp b መd
44 Ray-Edge Because lies on the segment Ԧa m n So plugging in: Ԧq Ԧp b መd
45 Intersect the ray with all the edges of the polygon Ray intersects polygon if it intersects at least 1 edge Keep track of the point that is closest to the source (the lowest value of t) Ray-Polygon
46 Raycasting: Putting it all together 1. Intersect ray with every shape in the world 1. For circles, use the circle-ray algorithm in the slides 2. For polygons and AABs, intersect each edge and use the closest 2. Keep track of closest intersection point from the source as well as the corresponding shape
47 Raycasting QUESTIONS?
Playtesting Reminders. Don t give hints or instructions Watch your playtesters: more useful than their feedback Turn in handwritten signatures
Deadline Approaching Course policy: you must turn in a working version of all projects Deadline for incomplete projects is December 19 Same day as Final V Playtesting Reminders Don t give hints or instructions
More informationNext week will be great!
Next week will be great! Three major things are happening next week: Zynga guest lecture Your game pitches (more details later) Christina Paxson Feedback for M 1 Some of you had stacking shapes The stack
More informationDigital Audio Basics
CSC 170 Introduction to Computers and Their Applications Lecture #2 Digital Audio Basics Digital Audio Basics Digital audio is music, speech, and other sounds represented in binary format for use in digital
More informationAmazing Audacity: Session 1
Online 2012 Amazing Audacity: Session 1 Katie Wardrobe Midnight Music The Audacity Screen...3 Import audio (a song or SFX)...3 Before we start... 3 File formats... 3 What s the different between WAV and
More informationIntroduction into Game Programming (CSC329)
Introduction into Game Programming (CSC329) Sound Ubbo Visser Department of Computer Science University of Miami Content taken from http://docs.unity3d.com/manual/ March 7, 2018 Outline 1 Audio overview
More informationthe gamedesigninitiative at cornell university Lecture 15 Game Audio
Lecture 15 The Role of Audio in Games Engagement Entertains player Music/Soundtrack Enhances realism Sound effects Establishes atmosphere Ambient sounds Or reasons? 2 The Role of Audio in Games Feedback
More informationJava Sound API Programmer s Guide
Java Sound API Programmer s Guide i ii Java Sound API Programmer s Guide iii 1999-2000 Sun Microsystems, Inc. 2550 Garcia Avenue, Mountain View, California 94043-1100 U.S.A. All rights reserved. RESTRICTED
More informationLecture #3: Digital Music and Sound
Lecture #3: Digital Music and Sound CS106E Spring 2018, Young In this lecture we take a look at how computers represent music and sound. One very important concept we ll come across when studying digital
More informationSkill Area 214: Use a Multimedia Software. Software Application (SWA)
Skill Area 214: Use a Multimedia Application (SWA) Skill Area 214: Use a Multimedia 214.4 Produce Audio Files What is digital audio? Audio is another meaning for sound. Digital audio refers to a digital
More informationOptimizing Audio for Mobile Development. Ben Houge Berklee College of Music Music Technology Innovation Valencia, Spain
Optimizing Audio for Mobile Development Ben Houge Berklee College of Music Music Technology Innovation Valencia, Spain Optimizing Audio Different from movies or CD s Data size vs. CPU usage For every generation,
More informationLECTURE 7. Announcements
LECTURE 7 Announcements Minecraft 4 Feedback Looks good! A game that minimally involves platforms Not based on any game in particular Super Mario 64? Team Fortress 2? Completely up to you to make unique
More informationChapter 5.5 Audio Programming
Chapter 5.5 Audio Programming Audio Programming Audio in games is more important than ever before 2 Programming Basic Audio Most gaming hardware has similar capabilities (on similar platforms) Mostly programming
More informationMinecraft Due: March. 6, 2018
CS1950U Topics in 3D Game Engine Development Barbara Meier Minecraft Due: March. 6, 2018 Introduction In this assignment you will build your own version of one of the most popular indie games ever: Minecraft.
More informationUNDERSTANDING MUSIC & VIDEO FORMATS
ComputerFixed.co.uk Page: 1 Email: info@computerfixed.co.uk UNDERSTANDING MUSIC & VIDEO FORMATS Are you confused with all the different music and video formats available? Do you know the difference between
More informationCompressed Audio Demystified by Hendrik Gideonse and Connor Smith. All Rights Reserved.
Compressed Audio Demystified Why Music Producers Need to Care About Compressed Audio Files Download Sales Up CD Sales Down High-Definition hasn t caught on yet Consumers don t seem to care about high fidelity
More informationAudio for Everybody. OCPUG/PATACS 21 January Tom Gutnick. Copyright by Tom Gutnick. All rights reserved.
Audio for Everybody OCPUG/PATACS 21 January 2017 Copyright 2012-2017 by Tom Gutnick. All rights reserved. Tom Gutnick Session overview Digital audio properties and formats ADC hardware Audacity what it
More informationLECTURE 6. Announcements
LECTURE 6 Announcements Minecraft 3 Feedback Infinite worlds! Terrain looks good Gameplay not super varied Happy Birthday Hassan! The Voxel Engine You re done with your first collision engine! Environment
More informationCompleting the Multimedia Architecture
Copyright Khronos Group, 2011 - Page 1 Completing the Multimedia Architecture Erik Noreke Chair of OpenSL ES Working Group Chair of OpenMAX AL Working Group Copyright Khronos Group, 2011 - Page 2 Today
More informationCS 4455: Video Game Design & Implementation
CS 4455: Video Game Design & Implementation March 31, 2006: Audio (Insert Disclaimer Here) Overview Today s Lecture What I m talking about now Audio Theory Digitizing Sound Game Implementation High Level
More informationITP 342 Mobile App Dev. Audio
ITP 342 Mobile App Dev Audio File Formats and Data Formats 2 pieces to every audio file: file format (or audio container) data format (or audio encoding) File formats describe the format of the file itself
More informationHistory of Audio in Unity
Audio Showcase About Me (Wayne) Core / Audio team at Unity Work in the Copenhagen office Originally worked for FMOD (Audio Engine) Work on Audio and other new tech in Unity Interested in most phases of
More informationLECTURE 5. Announcements
LECTURE 5 Announcements Falling Behind? Talk to us You still pass the class if you hand in all projects at the end of the semester Hand in even if you think you won t satisfy the playtesting requirements
More informationIntroduction to Audacity
IMC Innovate Make Create http://library.albany.edu/imc/ 518 442-3607 Introduction to Audacity NOTE: This document illustrates Audacity 2.x on the Windows operating system. Audacity is a versatile program
More informationDigiPen Institute of Technology
DigiPen Institute of Technology Presents Session Three: Game Components DigiPen Institute of Technology 5001 150th Ave NE, Redmond, WA 98052 Phone: (425) 558-0299 www.digipen.edu 2005 DigiPen (USA) Corporation.
More informationFundamental of Digital Media Design. Introduction to Audio
Fundamental of Digital Media Design Introduction to Audio by Noraniza Samat Faculty of Computer Systems & Software Engineering noraniza@ump.edu.my OER Fundamental of Digital Media Design by Noraniza Samat
More informationExport Audio Mixdown
26 Introduction The function in Cubase Essential allows you to mix down audio from the program to a file on your hard disk. You always mix down an output bus. For example, if you have set up a stereo mix
More informationMulti-Room Music Servers
CT-1: 1 Stream Server CT-8: 8 Stream Server CT-2: 2 Stream Server CT-12: 12 Stream Server CT-16: 16 Stream Server CT-3: 3 Stream Server CT-20: 20 Stream Server CT-4+: 5 Stream Server CT-24: 24 Stream Server
More informationDigital Audio. Amplitude Analogue signal
Digital Audio The sounds that we hear are air molecules vibrating in a wave pattern. These sound waves are measured by our ear drums and processed in our brain. As computers are digital machines, sound
More informationADDING MUSIC TO YOUR itunes LIBRARY
part ADDING MUSIC TO YOUR itunes LIBRARY The first step to getting music on your ipod is to add it to your computer s itunes library. The library is both a folder hierarchy where your files are stored
More informationMinecraft Due: Mar. 1, 2015
CS1972 Topics in 3D Game Engine Development Barbara Meier Minecraft Due: Mar. 1, 2015 Introduction In this assignment you will build your own version of one of the most popular indie games ever: Minecraft.
More informationData Representation. Reminders. Sound What is sound? Interpreting bits to give them meaning. Part 4: Media - Sound, Video, Compression
Data Representation Interpreting bits to give them meaning Part 4: Media -, Video, Compression Notes for CSC 100 - The Beauty and Joy of Computing The University of North Carolina at Greensboro Reminders
More informationS4B Ringtone Creator Soft4Boost Help S4B Ringtone Creator www.sorentioapps.com Sorentio Systems, Ltd. All rights reserved Contact Us If you have any comments, suggestions or questions regarding S4B Ringtone
More informationLecture 19 Media Formats
Revision IMS2603 Information Management in Organisations Lecture 19 Media Formats Last week s lectures looked at MARC as a specific instance of complex metadata representation and at Content Management
More informationGETTING STARTED WITH DJCONTROL INSTINCT AND DJUCED UK US
GETTING STARTED WITH DJCONTROL INSTINCT AND DJUCED INSTALLATION Insert the CD-ROM. Run the installer program. Follow the instructions. 6 1 2 7 3 4 5 1- Channels 1-2 (mix output) balance 2- Volume on channels
More informationCHAPTER 10: SOUND AND VIDEO EDITING
CHAPTER 10: SOUND AND VIDEO EDITING What should you know 1. Edit a sound clip to meet the requirements of its intended application and audience a. trim a sound clip to remove unwanted material b. join
More informationPreparing Music and Narration for AV s
Preparing Music and Narration for AV s Software Used: Audacity (Open Source Sound Editor) Notes by Brian Gromett Analogue to Digital Sound Audio File Formats There are may different ways of storing audio
More information2.1 Transcoding audio files
2.1 Transcoding audio files 2.1.1 Introduction to Transcoding One of the basic tasks you can perform on an audio track is to convert it into another format. This process known as Transcoding, is the direct
More informationGETTING STARTED WITH DJCONTROL COMPACT AND DJUCED 18
GETTING STARTED WITH DJCONTROL COMPACT AND DJUCED 18 INSTALLATION Connect the DJControl Compact to your computer Install the DJUCED 18 software Launch the DJUCED 18 software More information (forums, tutorials,
More informationMEDIA RELATED FILE TYPES
MEDIA RELATED FILE TYPES Data Everything on your computer is a form of data or information and is ultimately reduced to a binary language of ones and zeros. If all data stayed as ones and zeros the information
More informationAdobe Sound Booth Tutorial
Adobe Sound Booth Tutorial Recording your Voice in the Studio 1. Open Adobe Sound Booth 2. Click File>New>Empty Audio File 3. Hit the Record Button (red circle button at the bottom of the screen) 4. In
More informationMultimedia applications
applications László Kálmán 1 Csaba Oravecz 1 Péter Szigetvári 2 1 Research Institute for Linguistics Hungarian Academy of Sciences 2 Department of English Linguistics Eötvös Loránd University Lecture 9.
More informationAudacity Tutorial Recording With Your PC
Audacity Tutorial Recording With Your PC Audacity can record any audio signal that is played into the computer soundcard. This could be sound from a microphone, guitar or CD/record/cassette player. The
More informationIntensity Pro 4K Incredible quality capture and playback in SD, HD and Ultra HD for your HDMI, YUV, S-Video and NTSC/PAL devices!
Intensity Pro 4K Incredible quality capture and playback in SD, HD and Ultra HD for your HDMI, YUV, S-Video and NTSC/PAL devices! Introducing the new Intensity Pro 4K, the easiest and highest quality way
More informationMedia player for windows 10 free download
Media player for windows 10 free download Update to the latest version of Internet Explorer. You need to update your browser to use the site. PROS: High-quality playback, Wide range of formats, Fast and
More informationHow do I capture system audio (the sound that comes out of my speakers)?
How do I capture system audio (the sound that comes out of my speakers)? First load the song you want to audio captured. The song can be from the MIDI file you loaded with the Table Rock Sound software,
More informationEnabling immersive gaming experiences Intro to Ray Tracing
Enabling immersive gaming experiences Intro to Ray Tracing Overview What is Ray Tracing? Why Ray Tracing? PowerVR Wizard Architecture Example Content Unity Hybrid Rendering Demonstration 3 What is Ray
More informationMultimedia Technology
Multimedia Application An (usually) interactive piece of software which communicates to the user using several media e.g Text, graphics (illustrations, photos), audio (music, sounds), animation and video.
More informationReally Easy Recording & Editing
ASME 2011 Really Easy Recording & Editing Katie Wardrobe Midnight Music The Audacity screen... 4 Import audio (a song or SFX)... 4 Before we start...4 Import song into Audacity...4 Adjusting the view...
More informationLECTURE 5. Announcements
LECTURE 5 Announcements Falling Behind? Talk to us Number of retries / grading policy slightly different this year You still pass the class if you hand in all projects at the end of the semester Hand in
More informationAVID Express for Windows NT
AVID Express for Windows NT Prices: Express Deluxe including 21" monitor, keyboard, computer, all boards, no external hard drives, and software costs $36,750. Express Elite costs $52,499 including the
More informationREVIEW: PROCEDURES FOR PRODUCING AUDIO
REVIEW: PROCEDURES FOR PRODUCING AUDIO Planning Plan Audio - Define target audience - Brainstorm write down/sketch ideas - Coordinate location needs - Coordinate equipment needs Technical Preparation HANDOUT
More informationoit Digital Audio Basics with Audacity UMass Office of Information Technologies Get Started with Digital Audio...
oit UMass Office of Information Technologies Digital Audio Basics with Audacity Get Started with Digital Audio... 2 The Audacity Interface... 3 Edit Your Audio... 4 Export Your Audio Project... 5 Record
More informationRay Tracing Basics I. Computer Graphics as Virtual Photography. camera (captures light) real scene. photo. Photographic print. Photography: processing
Ray Tracing Basics I Computer Graphics as Virtual Photography Photography: real scene camera (captures light) photo processing Photographic print processing Computer Graphics: 3D models camera model (focuses
More informationAndroid Multimedia Framework Overview. Li Li, Solution and Service Wind River
Android Multimedia Framework Overview Li Li, Solution and Service Wind River Agenda What is Multimedia in a mobile device MPEG standard File format Codec Android Multimedia Framework OpenCORE OpenMAX What
More informationSkill Area 325: Deliver the Multimedia content through various media. Multimedia and Web Design (MWD)
Skill Area 325: Deliver the Multimedia content through various media Multimedia and Web Design (MWD) 325.1 Understanding of multimedia considerations for Internet (13hrs) 325.1.1 Analyze factors affecting
More informationtwisted wave twisted wave [an introduction]
twisted wave information www.twistedwave.com $80 free 30 day trial mac only updated frequently 2 versions available (OSX [more powerful] & ios [more portable]) OSX & ios are different purchases [different
More information3.01C Multimedia Elements and Guidelines Explore multimedia systems, elements and presentations.
3.01C Multimedia Elements and Guidelines 3.01 Explore multimedia systems, elements and presentations. Multimedia Fair Use Guidelines Guidelines for using copyrighted multimedia elements include: Text Motion
More informationMULTIMEDIA APPLICATIONS I ARKANSAS CAREER AND TECHNOLOGY EDUCATION, BUSINESS/MARKETING TECHNOLOGY, MULTIMEDIA APPLICATIONS I
Arkansas Career and Technology Education, Business/Marketing Technology, Multimedia Applications I (Grades 10-12) MULTIMEDIA Unit 1: Introduction to Multimedia 1.1 Define multimedia and describe the basic
More informationESKIAV3 (SQA Unit Code - F9AM 04) Audio and Video Software
Overview This is the ability to use a software application designed to record and edit audio and video sequences. ESKIAV3 (SQA Unit Code - F9AM 04) 1 Performance criteria You must be able to: You must
More informationStreaming Media. Advanced Audio. Erik Noreke Standardization Consultant Chair, OpenSL ES. Copyright Khronos Group, Page 1
Streaming Media Advanced Audio Erik Noreke Standardization Consultant Chair, OpenSL ES Copyright Khronos Group, 2010 - Page 1 Today s Consumer Requirements Rich media applications and UI - Consumer decisions
More informationSoundBridge Helpful Tips. For customers who want to use Roku SoundBridge with the SlimServer music server
SoundBridge Helpful Tips For customers who want to use Roku SoundBridge with the SlimServer music server Revision 1.2 October 25, 2004 1 I. Setting Up Your SlimServer-based Network Choosing Your Software
More informationAbout sounds and Animate CC
About sounds and Animate CC Adobe Animate offers several ways to use sound. Make sounds that play continuously, independent of the Timeline, or use the Timeline to synchronize animation to a sound track.
More informationX3M. ExcelValley. MIDI + USB Sound Module: Supports hardware wavetable synthesis + audio. playback, multifunctional MIDI DIN connector.
ExcelValley X3M MIDI + USB Sound Module: Supports hardware wavetable synthesis + audio playback, multifunctional MIDI DIN connector. www.excelvalley.com Contents Introduction 3 Resources 3 Specifications
More informationDamaging, Attacking and Interaction
Damaging, Attacking and Interaction In this tutorial we ll go through some ways to add damage, health and interaction to our scene, as always this isn t the only way, but it s the way I will show you.
More informationCompression; Error detection & correction
Compression; Error detection & correction compression: squeeze out redundancy to use less memory or use less network bandwidth encode the same information in fewer bits some bits carry no information some
More informationchange to a better tool
creative tools change to a better tool www.pinnaclesys.com 31000919 burn listen restore MUSIC organize compose You want to create, restore and play music and then burn it all onto CD? Make the most out
More informationPrentice Hall. Learning Microsoft PowerPoint , (Weixel et al.) Arkansas Multimedia Applications I - Curriculum Content Frameworks
Prentice Hall Learning Microsoft PowerPoint 2007 2008, (Weixel et al.) C O R R E L A T E D T O Arkansas Multimedia s I - Curriculum Content Frameworks Arkansas Multimedia s I - Curriculum Content Frameworks
More informationVersa Mix. User Guide and Reference Manual Charter Street Los Angeles Ca /07
Versa Mix User Guide and Reference Manual 2/07 4295 Charter Street Los Angeles Ca. 90058 www.americanaudio.us Introduction Congratulations and thank you for purchasing the American Audio Versa Mix. Versa
More informationTEAC HR Audio Player. Music Playback Software for TEAC USB AUDIO DAC Devices OWNER S MANUAL
Z TEAC HR Audio Player Music Playback Software for TEAC USB AUDIO DAC Devices OWNER S MANUAL Table of contents Overview...3 Anyone can easily enjoy high-quality audio file playback...3 Supported models
More informationTeaching KS3 Computing. Session 5 Theory: Representing text and sound Practical: Building on programming skills
Teaching KS3 Computing Session 5 Theory: Representing text and sound Practical: Building on programming skills Today s session 5:00 6:00 Representing text and sound 6.00 7.00 While loops and consolidation
More informationBe sure you have Audacity AND the LAME Encoder installed. Both are available in the Software Installation Center.
1. GETTING STARTED using AUDACITY in CCPS Be sure you have Audacity AND the LAME Encoder installed. Both are available in the Software Installation Center. 2. Creating a new project Open Audacity, select
More informationInserting multimedia objects in Dreamweaver
Inserting multimedia objects in Dreamweaver To insert a multimedia object in a page, do one of the following: Place the insertion point in the Document window where you want to insert the object, then
More informationIntroducing Audio Signal Processing & Audio Coding. Dr Michael Mason Senior Manager, CE Technology Dolby Australia Pty Ltd
Introducing Audio Signal Processing & Audio Coding Dr Michael Mason Senior Manager, CE Technology Dolby Australia Pty Ltd Overview Audio Signal Processing Applications @ Dolby Audio Signal Processing Basics
More informationIntroducing working with sounds in Audacity
Introducing working with sounds in Audacity A lot of teaching programs makes it possible to add sound to your production. The student can either record her or his own voice and/or add different sound effects
More informationRendering Algorithms: Real-time indirect illumination. Spring 2010 Matthias Zwicker
Rendering Algorithms: Real-time indirect illumination Spring 2010 Matthias Zwicker Today Real-time indirect illumination Ray tracing vs. Rasterization Screen space techniques Visibility & shadows Instant
More informationANDROID APPS DEVELOPMENT FOR MOBILE AND TABLET DEVICE (LEVEL II)
ANDROID APPS DEVELOPMENT FOR MOBILE AND TABLET DEVICE (LEVEL II) Media Playback Engine Android provides a media playback engine at the native level called Stagefright that comes built-in with software-based
More informationHow to Make a Podcast
Can You Hear Me Now? How to Make a Podcast Part One: Creating a Podcast Using Audacity Step 1: Things You Need 1. Computer with broadband Internet access. 2. Audacity version 1.2.6 (http://audacity.sourceforge.net/).
More informationComputing in the Modern World
Computing in the Modern World BCS-CMW-7: Data Representation Wayne Summers Marion County October 25, 2011 There are 10 kinds of people in the world: those who understand binary and those who don t. Pre-exercises
More informationWorkshop. Automation ÂØÒňΠMV-8000
ÂØÒňΠMV-8000 Workshop Automation 2006 Roland Corporation U.S. All rights reserved. No part of this publication may be reproduced in any form without the written permission of Roland Corporation U.S.
More informationC H A P T E R 1. Introduction to Computers and Programming
C H A P T E R 1 Introduction to Computers and Programming Topics Introduction Hardware and Software How Computers Store Data How a Program Works Using Python Computer Uses What do students use computers
More informationUnderstand digital audio production methods, software, and hardware.
Objective 105.02 Understand digital audio production methods, software, and hardware. Course Weight : 6% 1 Three Phases for Producing Digital audio : 1. Pre-Production define parameters of the audio project
More informationThe Question. What are the 4 types of interactions that waves can have when they encounter an object?
The Question What are the 4 types of interactions that waves can have when they encounter an object? Waves, Wave fronts and Rays Wave Front: Crests of the waves. Rays: Lines that are perpendicular to the
More informationCore Audio. MSDOSX : Lecture 20
Core Audio MSDOSX : Lecture 20 Overview What is Core Audio? Core Audio Programming Interfaces Common Tasks With Core Audio Core Audio Frameworks What s Been Shipping Since 10.4? Supported Audio and Data
More informationTEAC HR Audio Player. Music Playback Software for TEAC USB AUDIO DAC Devices OWNER S MANUAL
Z TEAC HR Audio Player Music Playback Software for TEAC USB AUDIO DAC Devices OWNER S MANUAL Table of contents Overview...3 Anyone can easily enjoy high-quality audio file playback...3 Supported models
More information#596*Free Download: 'Audio Editor - 3 PC / Liftetime free update' by GilISoft Internatioinal LLC. Coupon Code
#596*Free Download: 'Audio Editor - 3 PC / Liftetime free update' by GilISoft Internatioinal LLC. Coupon Code Howdy, and you are welcome to this useful online site. On this information site you'll discover
More informationOperating System s Handling of Sample Rates
As computer based audio begins to gain popularity in the audiophile world, more and more questions arise over what happens to audio as it goes into, and comes out of a PC. This report is intended to throw
More informationAudacity: How- To. Import audio (a song or SFX) Before we start. Import song into Audacity
Audacity: How- To music technology training Import audio (a song or SFX) Before we start You can t import a song into Audacity directly from a CD. You need to rip the required track from the CD using a
More informationMultimedia Applications I ARKANSAS CAREER AND TECHNICAL EDUCATION, BUSINESS/MARKETING TECHNOLOGY, MULTIMEDIA APPLICATIONS I & II
Essentials for Design: Adobe InDesign CS Level 1, 4 th Edition 2004 (McAllister) Arkansas Career and Technology Education, Business/Marketing Technology, Multimedia Applications I & II (Grades 10-12) Multimedia
More information_APP B_549_10/31/06. Appendix B. Producing for Multimedia and the Web
1-59863-307-4_APP B_549_10/31/06 Appendix B Producing for Multimedia and the Web In addition to enabling regular music production, SONAR includes a number of features to help you create music for multimedia
More informationWorlde TUNA MINI MIDI Controller User s Manual
HANGZHOU WORLDE DIGITAL PIANO CO.,LTD WEBSITE: WWW.WORLDE.COM.CN EMAIL:SALES@WORLDE.COM.CN TEL:86 571 88730848 Worlde TUNA MINI MIDI Controller User s Manual -1- Contents 1. INTRODUCTION... 3 2. FEATURES...
More informationObjectives. Materials
Activity 13 Objectives Understand what a slope field represents in terms of Create a slope field for a given differential equation Materials TI-84 Plus / TI-83 Plus Graph paper Introduction One of the
More informationAudacity tutorial. 1. Look for the Audacity icon on your computer desktop. 2. Open the program. You get the basic screen.
Audacity tutorial What does Audacity do? It helps you record and edit audio files. You can record a speech through a microphone into your computer, into the Audacity program, then fix up the bits that
More informationBlackfin Online Learning & Development
Presentation Title: Multimedia Starter Kit Presenter Name: George Stephan Chapter 1: Introduction Sub-chapter 1a: Overview Chapter 2: Blackfin Starter Kits Sub-chapter 2a: What is a Starter Kit? Sub-chapter
More informationFILE CONVERSION AFTERMATH: ANALYSIS OF AUDIO FILE STRUCTURE FORMAT
FILE CONVERSION AFTERMATH: ANALYSIS OF AUDIO FILE STRUCTURE FORMAT Abstract JENNIFER L. SANTOS 1 JASMIN D. NIGUIDULA Technological innovation has brought a massive leap in data processing. As information
More informationIDM 221. Web Design I. IDM 221: Web Authoring I 1
IDM 221 Web Design I IDM 221: Web Authoring I 1 Week 8 IDM 221: Web Authoring I 2 Media on the Web IDM 221: Web Authoring I 3 Before we cover how to include media files in a web page, you need to be familiar
More informationTRAX SP User Guide. Direct any questions or issues you may encounter with the use or installation of ADX TRAX SP to:
TRAX SP User Guide Welcome to ADX TRAX 3 SP! This guide provides an in-depth look at the features, functionality and workflow of the software. To quickly learn how to use and work with ADX TRAX SP, please
More informationCSC 101: Lab #7 Digital Audio Due Date: 5:00pm, day after lab session
CSC 101: Lab #7 Digital Audio Due Date: 5:00pm, day after lab session Purpose: The purpose of this lab is to provide you with hands-on experience in digital audio manipulation techniques using the Audacity
More informationUser Guide Version 1.0.0
obotic ean C R E A T I V E User Guide Version 1.0.0 Contents Introduction... 3 Getting Started... 4 Loading a Combinator Patch... 5 The Front Panel... 6 On/Off... 6 The Display... 6 Reset... 7 Keys...
More informationCOS 116 The Computational Universe Laboratory 4: Digital Sound and Music
COS 116 The Computational Universe Laboratory 4: Digital Sound and Music In this lab you will learn about digital representations of sound and music, especially focusing on the role played by frequency
More informationPage 1. Arrakis Systems 6604 Powell St. Loveland, CO
Page 1 REVISION 1.0 27 February 2014 Page 2 NEW~WAVE QUICK START GUIDE Congratulations on your purchase of the New~Wave automation system! This quick start guide is to help get you setup quickly and easily.
More information