PROGRAMS GUIDE

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1 PROGRAMS GUIDE For over twenty years, the Communication Design department at Collin has offered exceptional education in the creative service fields of animation, graphic design, web-interactive design and video production. This high standard is maintained through the use of industry-experienced instructors, industry standard technology/techniques, and collaboration with the industries top companies and professionals. The programs uses a balanced approach, blending theory and technique. This ensures our students continue to find success as they enter their professions and work for some of the top creative services companies. For more information regarding these creative service fields and Collin s Communication Design department programs see department faculty and staff contact information on page 3. ANIMATION & GAME ART PROGRAM The 3D Animation technical option emphasizes creative concept development and technical skills in the execution of 3D animation and 3D still imagery for advertising, industrial visualization, entertainment and corporate communications. The Game Art technical option emphasizes concept development for games as well as 3D art and animation skills for the computer gaming industry. Students will also learn level design and the integration of high-end 3D computer graphics with game engines in a group project environment. AAS: Animation Certificate: Animation Enhanced Skills Certificate: Animation Advanced Animation & Game Art Production GRAPHIC DESIGN PROGRAM The graphic design award utilizes a balanced approach blending traditional design principles and concept development with current industry standard technical skills. Students learn fundamental skills for both print and web-interactive mediums. The Print technical option allows students to emphasize concept development as applied to the print medium. While, the Web technical option allows students to emphasize the unique technical and design skills required for the web-interactive mediums. AAS: Graphic Design Certificate: Graphic Design Enhanced Skills Certificate: Graphic Design User Experience Design Advance Design Illustration Motion Graphics VIDEO PRODUCTION PROGRAM Digital Video emphasizes concept development, storytelling, aesthetic awareness and production skills necessary for video development for entertainment, documentary, advertising, and corporate communications. Students explore concept development and storytelling methods through scriptwriting and storyboarding. These are complemented by technical skills in shooting, lighting, audio, editing, and production techniques in group and personal projects. The program uses industry standard techniques and tools. AAS: Digital Video Certificate: Digital Video 1

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3 COMMUNICATION DESIGN DEPARTMENT PROGRAM FACULTY / ADVISORS Laura Flores Professor of Communication Design Communication Design Discipline Lead Animation/Game Art, Graphic Design, Video Production, General Spring Creek Campus, Office K241 lflores@collin.edu Mike McKee Professor of Communication Design Graphic Design, General Spring Creek Campus, Office K118 mmckee@collin.edu Tonya McMillion Professor of Communication Design Video Production, General Spring Creek Campus, Office H231a tmcmillion@collin.edu Tom Ottinger Professor of Communication Design Animation/Game Art, General Spring Creek Campus, Office K129C tottinger@collin.edu PROGRAM CAREER COACH Alexis Cade, M.Ed. Career Coach, Workforce Programs Spring Creek Campus, Office J240 acade@collin.edu ACADEMIC ADVISORS John Ciccia Advisor, Academic Advising Central Park Campus, Office D117G jciccia@collin.edu Cheri Root Advisor, Academic Advising Preston Ridge Campus, Office F132 croot@collin.edu COMMUNICATION DESIGN DEPARTMENT MISSION STATEMENT The Communication Design Department is committed to student success in the visual creative fields. We accomplish this through emphasis on teaching traditional design principles, creative innovation, critical thinking, technical skills, and professionalism. J. Marshall Pittman Professor of Communication Design Animation/Game Art, Video Production, General Spring Creek Campus, Office K129 mpittman@collin.edu DEPARTMENT OF FINE ARTS Garry Evans, D.M.A. Associate Dean of Academic Affairs/Workforce Spring Creek Campus, Office K102 gevans@collin.edu PHILOSOPHY AND PURPOSE STATEMENT The principal objectives of the Communication Design department mission are: To create comprehensive curriculum developed by faculty expertise and shaped by industry leaders. To utilize instructors with proven track records both in their fields and in the classroom. To provide facilities and technology based on industry standards. To provide student centered staff and resources to ensure student success. To engage with the broader community. To develop interdisciplinary partnerships. Gaye Cooksey Dean of Academic Affairs/Workforce Spring Creek Campus, Office A177 gcooksey@collin.edu WORKFORCE WORKFORCE PROGRAMS / COURSES Workforce awards are designed to prepare students for their respective industries. These programs are evaluated and regulated based on the students success when entering these industries. Workforce courses provide an opportunity for students to obtain skills and knowledge needed for career exploration, 3

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5 AWARDS OVERVIEW and specific job qualifications. Workforce courses do not always transfer or apply to academic degree programs at four-year colleges and universities. Some programs have transfer or articulation agreements in place to facilitate the transfer of workforce credits. Check with a department advisor for more information. AAS CURRICULUM 60 Credit Hours The Associate of Applied Science (AAS) degrees require a minimum of 60 credit hours with at least half of the coursework in a common technical specialty area and a minimum of 15 credit hours of general education courses to complement the technical courses in the area of study. The AAS is awarded upon completion of a prescribed program of study. The award is designed to prepare students to enter and compete in the job market. The AAS curricula enables the graduate to enter an occupation with marketable skills, an acceptable level of technical competency, and the ability to communicate effectively. AAS GENERAL EDUCATION COURSES 15 Credit Hours Collin s AAS General Education courses consist of 3 credit hours each from English, Speech Communication, Natural Science or Mathematics, Humanities or Fine Arts, and Social or Behavioral Sciences. Each area has multiple course options as shown. Some Communication Design awards recommend specific general education course(s). The recommendations are noted in each awards map. English 1 Course (3 Credit Hours) English ENGL 1301 Speech Communication 1 Course (3 Credit Hours) SPCH 1311, 1315, 1321 Natural Sciences / Mathematics 1 Course (3 Credit Hours) Mathematics: MATH 1314, 1316, 1324, 1325, 1332, 1342, 1350, 1351, 1414, 2305, 2318, 2320, 2412, 2413, 2414, 2415 Biology: BIOL 1406, 1407, 1408, 1409, 1414, 1415, 2401, 2402, 2404, 2406, 2416, 2420, 2421 Chemistry: CHEM 1405, 1411, 1412, 2423, 2425 Environmental Science: ENVR 1401, 1402 Geology: GEOL 1401, 1402, 1403, 1404, 1445, 1447 Physics: PHYS 1401, 1402, 1403, 1404, 1405, 1410, 1415, 1417, 2425, 2426 Social / Behavioral Sciences 1 Course (3 Credit Hours) Anthropology ANTH 2302, 2346, 2351 Economics ECON 1301, 2301, 2302 Government GOVT 2305, 2306 History HIST 1301, 1302, 2301 Psychology PSYC 2301 Sociology SOCI 1301, 1306 COMMUNICATION DESIGN DEPARTMENT AAS COMMON COURSES 15 Credit Hours The Communication Design Department AAS awards share 5-3 credit hours courses. The 5 common course are listed below. Look to each AAS award s curriculum map for the recommended course sequence. ARTC 1325 Introduction to Computer Graphics ARTV 1371 Storyboard and Concept Development FLMC 1331 Video Graphics and Visual Effects I ENHANCED SKILLS CERTIFICATE 6-12 Credit Hours To obtain an Enhanced Skills Certificate (ESC) the completion of an AAS or higher degree is required prior to completion or concurrently. The ESC award is designed to increase a student s marketable skills. Students who enroll in ESC programs are generally interested in re-entering the job market after an absence or upgrading job-related skills in order to enhance employment specialization. ESC is strongly recommended for all AAS enrollees to give them a competitive edge when entering the job market. CERTIFICATE 42 Credit Hours The Certificate curriculum enables the graduate to enter an occupation with marketable skills and an acceptable level of technical competency. Students who enroll in certificate programs are generally interested in entering the job market after an absence, changing careers, or upgrading job-related skills in order to enhance employment specialization. Some are seeking a skilled-based award that does not require the integration of the AAS General Education Courses. Humanities / Fine Arts 1 Course (3 Credit Hours) Dance: DANC 2303 English: ENGL 2322, 2323, 2327, 2328, 2332, 2333, 2342, 2343 History: HIST 2311, 2312, 2321, 2322 Humanities: HUMA 1301 Music: MUSI 1306, 1307, 1310 Philosophy: PHIL 1301, 1304, 2303, 2306, 2307, 2321 Theatre: DRAM 1310, 2361, 2362, 2366, 2367 Visual Arts: ARTS 1301, 1303, 1304, 1313 This guide is intended to provide an overview of Collin s Communication Design Program and its Awards. It is not intended to take the place of Collin College s official Catalog and Handbook. 5

6 ANIMATION & GAME ART ENHANCED SKILLS CERTIFICATE ESC - Advanced Animation & Game Art Production - 12 CREDIT HOURS ARTV 2371 Adv. Skill Development for Animation & Games FLMC 2331 Video Graphics & Visual Effects II Electives [Select two] ARTC 2305 Digital Imaging II GAME 2309 Video Game Art II GAME 2336 Lighting, Shading & Texture GAME 2341 Game Scripting MUSC 1327 Audio Engineering I 6

7 ANIMATION & GAME ART CERTIFICATE - 42 CREDIT HOURS ASSOCIATES OF APPLIED SCIENCE - 60 CREDIT HOURS YEAR 1 ARTV D Modeling and Rendering I ARTV 1371 Storyboard and Concept Development FLMC 1301 History of Animation Techniques FLMC 1331 Video Graphics and Visual Effects I GAME 1303 Intro to Game Design and Development ARTV 1303 Basic Animation YEAR 1 ARTV D Modeling and Rendering I ARTV 1371 Storyboard and Concept Development FLMC 1301 History of Animation Techniques ENGL 1301 Composition I FLMC 1331 Video Graphics and Visual Effects I GAME 1303 Intro to Game Design and Development Natural Sciences / Mathematics 1 YEAR 2 ARTV D Modeling and Rendering II GAME D Animation II - Character Set-up TECHNICAL COURSE [Select one] ANIMATION OPTION ARTV 1351 Digital Video or GAME ART OPTION GAME 2359 Game & Simulation Group Project ARTV 2335 Portfolio Development for Animation 2 YEAR 2 ARTV 1303 Basic Animation ARTV D Modeling and Rendering II GAME D Animation II - Character Set-up TECHNICAL COURSE [Select one] ANIMATION OPTION ARTV 1351 Digital Video or GAME ART OPTION GAME 2359 Game & Simulation Group Project Humanities / Fine Arts 1 (ARTS 1301 or 1313 recommended) ARTV 2335 Portfolio Development for Animation 2 Social / Behavioral Sciences 1 SPCH 1311 Introduction to Speech Communication 1 1. Collin s online Catalog for AAS General Education Courses options 2. Capstone course. Must obtain department approval for enrollment 7

8 GRAPHIC DESIGN ENHANCED SKILLS CERTIFICATE ESC - User Experience Design - 9 CREDIT HOURS ARTC 2371 User Experience Design ARTC 2349 Art Direction II Elective [Select one] ARTC 2305 Digital Imaging II ARTC 2340 Computer Illustration II ESC - Advanced Design Illustration - 12 CREDIT HOURS ARTC 2305 Digital Imaging II ARTC 2340 Computer Illustration II ARTC 1321 Illustration Techniques Elective [Select one] ARTS 1317 Drawing II ARTS 2323 Figure Drawing I ARTS 2348 Digital Photography I ESC - Motion Graphics - 12 CREDIT HOURS ARTV D Modeling and Rendering I MUSC 1327 Audio Engineering I ARTV 1351 Digital Video FLMC 2331 Video Graphics and Visual Effects II 8

9 GRAPHIC DESIGN CERTIFICATE - 42 CREDIT HOURS ASSOCIATES OF APPLIED SCIENCE - 60 CREDIT HOURS YEAR 1 ARTS 1316 Drawing I ARTV 1371 Storyboard and Concept Development ARTC 1353 Computer Illustration I ARTC 1327 Typography ARTC 1317 Design Communication I SEMESTER 3 YEAR 2 ARTC 2311 History of Communication Graphics IMED 1316 Web Design I ARTC 1313 Digital Publishing I ARTC 1349 Art Direction I TECHNICAL COURSE [Select one] PRINT OPTION ARTC 2347 Design Communication II or WEB OPTION IMED 2315 Web Design II ARTC 2335 Portfolio Development for Graphic Design 2 YEAR 1 ARTS 1316 Drawing I ARTV 1371 Storyboard and Concept Development Natural Sciences / Mathematics 1 ARTC 1353 Computer Illustration I ARTC 1327 Typography ARTC 1317 Design Communication I ENGL 1301 Composition I SEMESTER 3 FLMC 1331 Video Graphics and Visual Effects I SPCH 1311 Introduction to Speech Communication 1 YEAR 2 ARTC 2311 History of Communication Graphics IMED 1316 Web Design I ARTC 1313 Digital Publishing I ARTC 1349 Art Direction I TECHNICAL COURSE [Select one] PRINT OPTION ARTC 2347 Design Communication II or WEB OPTION IMED 2315 Web Design II ARTC 2335 Portfolio Development for Graphic Design 2 Humanities / Fine Arts 1 (ARTS 1301 recommended) Social / Behavioral Sciences 1 1. Collin s online Catalog for AAS General Education Courses options 2. Capstone course. Must obtain department approval for enrollment 9

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11 VIDEO PRODUCTION CERTIFICATE 4-42 CREDIT HOURS ASSOCIATES OF APPLIED SCIENCE - 60 CREDIT HOURS YEAR 1 ARTV 1371 Storyboard and Concept Development ARTS 2348 Digital Photography I 3 DRAM 2366 Introduction to Cinema MUSC 1327 Audio Engineering I YEAR 1 ARTV 1371 Storyboard and Concept Development ARTS 2348 Digital Photography I DRAM 2366 Introduction to Cinema ENGL 1301 Composition I ARTV 1351 Digital Video FLMC 1331 Video Graphics and Visual Effects I RTVB 1329 Scriptwriting 4 YEAR 2 ARTV 1303 Basic Animation ARTV 2320 Team Program Production I FLMC 2331 Video Graphics and Visual Effects II RTVB 2330 Film and Video Editing RTVB 2340 Portfolio Development for Video Production 2 ARTV 1351 Digital Video ARTV 1303 Basic Animation MUSC 1327 Audio Engineering I RTVB 1329 Scriptwriting YEAR 2 ARTV 2320 Team Program Production I FLMC 1331 Video Graphics and Visual Effects I RTVB 2330 Film and Video Editing Natural Sciences / Mathematics 1 FLMC 2331 Video Graphics and Visual Effects II RTVB 2340 Portfolio Development for Video Production 2 Humanities / Fine Arts 1 (ARTS 1301 or 1313 recommended) Social / Behavioral Sciences 1 SPCH 1311 Introduction to Speech Communication 1 1. Collin s online Catalog for AAS General Education Courses options 2. Capstone course. Must obtain department approval for enrollment 3. Options for ARTS 2348 are: ARTS 2356 or PHTC

12 COURSE PREREQUISITE COURSE ARTC PREREQUISITES ARTC 1325 ARTC 1313 Digital Publishing I ARTC 1302, ARTC 1305, ARTC 1325, ARTC 1317 Design Communication I Concurrent ARTC 1327, ARTC 1353 ARTC 1321 Illustration Techniques ARTS 1316 ARTC 1325 Introduction to Computer Graphics ARTC 1327 Typography ARTC 1305, ARTC 1325 ARTC 1349 Art Direction I ARTC 1302, ARTC 1317 ARTC 1353 Computer Illustration I ARTC 1325 ARTC 2305 Digital Imaging II ARTC 1302 ARTC 2311 History of Communication Graphics ARTC 2340 Computer Illustration II ARTC 1353 ARTC 2347 Design Communication II ARTC 1302, ARTC 1317, ARTC 1327 ARTC 2349 Art Direction II ARTC 1349 ARTC 2335 Portfolio Development for Graphic Design Consent of Associate Dean ARTC 2371 User Experience Design ARTC 1317, ARTC 1327, IMED 1316 ARTS ARTS 1316 Drawing I ARTS 1317 Drawing II ARTS 1316 ARTS 2348 Digital Photography I ARTV ARTV 1303 Basic Animation ARTC 1325 ARTV 1345 or Instructor Consent ARTV D Modeling and Rendering I Pre/Concurrent ARTC 1325 ARTV 1351 Digital Video ARTC 1325, ARTV 1371 ARTV 1371 Storyboard and Concept Development ARTV 2320, Team Program Production I ARTV 1351 ARTV 2335 Portfolio Develpment for Animation Consent of Associate Dean ARTV D Modeling and Rendering II ARTV 1345 ARTV 1341 ARTV 2371 Advanced Skill Development for Animation & Game GAME 2325, or consent of Associate Dean DRAM DRAM 2366 Introduction to Cinema 12

13 COURSE PREREQUISITE COURSE FLMC FLMC 1301 History of Animation Techniques FLMC 1331 Video Graphics and Visual Effects I PREREQUISITES ARTC Pre/Concurrent enrollment: ARTV 1371 FLMC 2331 Video Graphics and Visual Effects II FLMC 1331 GAME GAME 1303 Introduction to Game Design and Development GAME 2309 Video Game Art II ARTV 1345 or consent of instructor or Associate Dean ARTV D Modeling & Rendering II or consent of Instructor GAME D Animation II - Character Set-up ARTV 1341 GAME 2336 Lighting, Shading and Texture GAME 2341 Game Scripting ARTV D Modeling & Rendering II or consent of Instructor GAME 1303, or consent of Instructor GAME 2359 Game and Simulation Group Project GAME 1303 IMED IMED 1316 Web Design I ARTC 1302 IMED 2315 Web Design II IMED 1316 MUSC MUSC 1327 Audio Engineering I MUSC 2351 Audio for Video ARTV 1343 or MUSC 1327 PHTC PHTC 1311 Fundamentals of Photography/Digital RTVB RTVB 1329 Scriptwriting RTVB 2330 Film and Video Editing ARTV 1351 RTVB 2340 Portfolio Development for Video Production Consent of Associate Dean 13

14 SOFTWARE USED LISTED BY COURSE MANUFACTURER SOFTWARE PLATFORM VERSION COURSE ARTC 1313 Digital Publishing I ARTC 1317 Design Communication I Acrobat Professional Mac Creative Cloud ARTC 1327 Typography ARTC 1349 Art Direction I ARTC 1353 Computer Illustration I ARTC 2340 Computer Illustration II ARTC 2347 Design Communication II ARTC 2335 Portfolio Development After Affects Mac / Windows 10 Creative Cloud ARTV 2351 Character Rigging & Animation FLMC 1331 Video Graphic & Visual Effects I FLMC 2331 Video Graphics & Visual Effects II Dreamweaver Mac Creative Cloud IMED Web Design I IMED Web Design II Encore DVD Windows 10 Creative Cloud Adobe GAME D Animation II - Character Setup Animate Mac Creative Cloud ARTV 1303 Basic Animation ARTV D Animation I Mac Creative Cloud ARTV D Animation II ARTC 1313 Digital Publishing I ARTC 1317 Design Communication I ARTC 1327 Typography ARTC 1349 Art Direction I ARTC 1353 Computer Illustration I Illustrator ARTC 2335 Portfolio Development ARTC 2340 Computer Illustration II Windows 10 Creative Cloud ARTC 2347 Design Communication II ARTV 1303 Basic Animation ARTV D Modeling & Rendering I ARTV D Modeling & Rendering II GAME D Animation II - Character Setup 14

15 SOFTWARE USED LISTED BY COURSE MANUFACTURER SOFTWARE PLATFORM VERSION COURSE ARTC 1313 Digital Publishing I ARTC 1317 Design Communication I ARTC 1325 Introduction to Computer Graphics InDesign Mac Creative Cloud ARTC 1327 Typography ARTC 1349 Art Direction I ARTC 2347 Design Communication II ARTC 2335 Portfolio Development ARTC 1313 Digital Publishing I ARTC 1317 Design Communication I ARTC 1325 Introduction to Computer Graphics ARTC 1327 Typography ARTC 1349 Art Direction I Adobe Mac Creative Cloud ARTC 1394 Special Topics in Animation Technology, Video Graphic and Special Effects Advanced 3D Applications ARTC 2305 Digital Imaging II ARTC 2311 History of Communication Graphics ARTC 2347 Design Communication II ARTC 2335 Portfolio Development ARTC 2349 Art Direction II Photoshop ARTC 2347 Design Communication II ARTS 2348 Digital Photography I Windows 10 Creative Cloud ARTV 1303 Basic Animation IMED 1316 Web Design I IMED 2315 Web Design II ARTV D Modeling & Rendering I ARTV D Modeling & Rendering II GAME D Animation II - Character Setup GAME 1303 Intro to Game Design & Development GAME 1304 Level Design GAME 2359 Game & Simulation Group Project FLMC 1331 Video Graphics & Visual Effects I FLMC 2331 Video Graphics & Visual Effects II 15

16 SOFTWARE USED LISTED BY COURSE MANUFACTURER SOFTWARE PLATFORM VERSION COURSE Sound Booth or Audition Windows 10 / Mac Creative Cloud ARTV 2355 Character Rigging & Animation FLMC 1331 Video Graphics & Visual Effects I FLMC 2331 Video Graphics & Visual Effects II Encore DVD Windows 10 Creative Cloud GAME D Animation II - Character Setup Adobe ARTV 1351 Digital Video ARTV 2320 Team Production Premiere Windows 10 / Mac Creative Cloud FLMC 1331 Video Graphics & Visual Effects I FLMC 2331 Video Graphics & Visual Effects II GAME D Animation II - Character Setup RTVB 2330 Film and Video Editing RTVB 2340 Portfolio Development for Video Production 16

17 SOFTWARE USED LISTED BY COURSE MANUFACTURER SOFTWARE PLATFORM VERSION COURSE ARTC 1313 Digital Publishing I ARTC 1317 Design Communication I Extensis Suitcase Fusion Mac 6 ARTC 1327 Typography ARTC 1349 Art Direction I ARTC 2335 Portfolio Development ARTC 2347 Design Communication II ARTV D Modeling and Rendering I ARTV D Modeling and Rendering II Autodesk Maya Mudbox Windows FLMC 1331 Video Graphics and Visual Effects I FLMC 2331 Video Graphics and Visual Effects II GAME 1303 Introduction to Game Design and Development GAME D Animation II - Character Set-up GAME 2359 Game & Simulation Group Project Bare Banes BBedit Mac IMED 1316 Web Design I IMED 2315 Web Design II ARTV 2371 Advanced Skill Development for Animation & Games Pixologic Zbrush Windows ARTV 2335 Portfolio Development for Animation GAME 2309 Video Game Art GAME 2341 Game Scripting GAME 2359 Game & Simulation Group Project Unity Unity Windows GAME 1303 Introduction to Game Design and Development GAME D Animation II - Character Set-up GAME 2359 Game & Simulation Group Project ARTC 1303 Basic Animation HTML N/A N/A IMED 1316 Web Design I IMED 2315 Web Design II CSS N/A N/A Java-script N/A N/A IMED 1316 Web Design I IMED 2315 Web Design II IMED 1316 Web Design I IMED 2315 Web Design II 17

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