System Programming. Signals I
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1 Content : by Dr. B. Boufama School of Computer Science University of Windsor Instructor: Dr. A. Habed adlane@cs.uwindsor.ca adlane/60-256
2 Content Content 1 Introduction 2 3
3 Signals Signals are one way of performing inter-process communication (in addition to pipes and sockets). Why signals? Programs must sometimes deal with unexpected or unpredictable events: A termination request from the user (CTRL-C). A suspend request from the user (CTRL-Z). The death of a child process. A floating-point error. An alarm clock. A power failure.... These events are sometimes called interrupts because they must interrupt the program to be processed.
4 Who can send a signal? When such an event occurs, the kernel sends the appropriate process an event-specific signal. A process can send a signal to another process (as long as it has permission). For example, a parent process can send a kill signal to its child. The defined signals Every signal has a name that begins with SIG. Signal names are all defined by positive integer constants in <sys/signal.h>. For example: SIGABRT, SIGINT, SIGALRM,...
5 Handling a signal A programmer may arrange for a particular signal to be ignored or processed by means of a special piece of code called signal-handler. What can a programmer do? Note that a programmer may choose for a particular signal to: trigger a user-supplied signal-handler or, trigger the default kernel-supplied handler or, be ignored, this works for most signals except the two signals : SIGKILL and SIGSTOP that cannot be ignored.
6 The default kernel-supplied handler The default handler usually performs one of the followings: terminates the process and generates a core file (dump). terminates the process without generating a core file (quit). ignores signal (ignore). suspends process (suspend) resumes process: if the process was stopped, the default action is to continue the process, otherwise, the signal is ignored.
7 A list of signals... Introduction Name Value Action Description SIGHUP 1 quit hang-up SIGINT 2 quit interrupt SIGQUIT 3 dump quit SIGILL 4 dump invalid instruction SIGTRAP 5 dump trace trap(used by debuggers) SIGABRT 6 dump abort SIGEMT 7 dump emulator trap instruction SIGFPE 8 dump arithmetic exception SIGKILL 9 quit kill (fatal) SIGBUS 10 dump bus error (bad format address) SIGSEGV 11 dump segmentation fault SIGSYS 12 dump bad argument to system call SIGPIPE 13 quit pipe/socket error SIGALARM 14 quit alarm clock SIGTERM 15 quit termination signal
8 A list of signals (Cont d) Name Value Action Description SIGUSR1 16 quit user signal 1 SIGUSR2 17 quit user signal 2 SIGCHLD 18 ignore child status changed SIGPWR 19 ignore power fail SIGWINCH 20 ignore window size change SIGURG 21 ignore urgent socket condition SIGPOLL 22 exit pollable event SIGSTOP 23 suspend stops a process SIGSTP 24 suspend interactive stop signal(ctr-z) SIGCONT 25 ignore Continue executing if stopped SIGTTIN 26 quit Background process attempt read SIGTTOU 27 quit Background process attempt write SIGVTALARM 28 quit timer expired SIGPROF 29 quit profiling timer expired SIGXCPU 30 dump CPU time limit exceeded SIGXFSZ 31 dump file size limit exceeded
9 CTRL-C and CTRL-Z The easiest way to send a signal to a foreground process is to press CTRL-C or CTRL-Z. By pressing CTRL-C, a signal SIGINT is sent to all processes in the current foreground job. By default, SIGINT terminates a process. By pressing CTRL-Z, a signal SIGSTP is sent to all processes in the current foreground job. By default, SIGSTP suspends a process.
10 SIGALRM SIGALRM is an alarm clock signal. This signal can be sent using alarm(). The default handler of SIGALRM displays Alarm clock and terminates the process receiving the signal. alarm() Synopsis: unsigned int alarm(unsigned int n) Asks the kernel to send a SIGALRM to the calling process after n seconds. If a previous alarm has been been scheduled, it will be rescheduled: alarm requests are not stacked. If n=0, any pending alarm will be cancelled. If there is a previous alarm request with time remaining, alarm() returns a non-zero value that is the number of seconds until the previous request would have generated a SIGALRM signal. Otherwise, alarm() returns 0.
11 Example Introduction Example #include <stdio.h> #include <unistd.h> #include <stdlib.h> int main(int argc, char *argv[]){ alarm(4); while(1){ printf("going to sleep\n"); sleep(1); printf("exiting\n");//will not be executed exit(0); Going to sleep Going to sleep Going to sleep Going to sleep Alarm clock
12 alarm() and fork() A call to fork() clears pending alarms in the child process. #include <fcntl.h> #include <unistd.h> #include <stdio.h> #include <stdlib.h> int main(){ alarm(4); int pid=fork(); while(1){ if(pid==0)printf("i am the child\n"); else printf("i am the parent\n"); sleep(1);
13 Output of the previous example I am the parent I am the child I am the child I am the parent I am the child I am the parent I am the child I am the parent Alarm clock I am the child I am the child I am the child... Note that the call to alarm() had no effect on the child process.
14 alarm() and exec() A new process image created by one of the exec system calls inherits the time left to an alarm signal in the old process s image. #include <fcntl.h> #include <unistd.h> #include <stdio.h> #include <stdlib.h> int main(){ alarm(4); if(fork()==0){ alarm(5); printf("i am the child\n"); sleep(2); execl("./do_nothing","do_nothing",null); else while(1){ printf("i am the parent\n"); sleep(1); do nothing is a program with an infinite loop displaying Do nothing program every one second.
15 Output of the previous example I am the parent I am the child I am the parent Do nothing program I am the parent Do nothing program I am the parent Alarm clock Do nothing program The do nothing program terminates because of the alarm(5) call. It terminates after the time left when exec is called (roughly about 5-2=3 seconds)
16 Introduction A process can specify what to do when a particular signal is received. In particular, the signal() system call may be used to override the default kernel-supplied action (or handler). signal() Synopsis: void(*signal(int signo,void(*func)(int)))(int) This system call has two arguments: int signo: the signal number to be reprogrammed, a constant from the previous table. void (*func)(int): the address of a user-defined function, or SIG IGN to ignore a signal (except SIGKILL and SIGSTOP), or SIG DFL to use the default handler.
17 About the prototype of signal() void (*signal(...)) 1 (int) 2 ; The pair ( ) 1 is there because signal() returns a function, not a value. (int) 2 is there because signal() returns a function that takes one parameter of type int. Because of the *, signal() returns the address(pointer) of a function. What does the signal() system call exactly return? If successful, signal() returns the previous func() value associated with signo (the previous handler) or, SIG ERR (i.e. -1) otherwise.
18 Example: ignoring CTRL-C and CTR-Z int main(int argc, char *argv[]){ int i; void (*oldhandler1)(); //to save default handlers void (*oldhandler2)(); //for CTRL-C and CTRL-Z oldhandler1=signal(2, SIG_IGN); //ignore CTRL-C oldhandler2=signal(24, SIG_IGN); // ignore CTRL-Z for(i=1; i<=10; i++){ printf("i am not sensitive to CTRL-C/CTRL-Z\n"); sleep(1); signal(2, oldhandler1); // restore default signal(24, oldhandler2); // restore default for(i=1; i<=10; i++){ printf("i am sensitive to CTRL-C/CTRL-Z\n"); sleep(1);
19 Example 1: replacing a default handler by our own one-time handler #include <stdio.h> #include <signal.h> #include <unistd.h> void alarm_handler(int); void alarm_handler(int dummy){ printf("i got an alarm, I took care of signal %d\n", dummy); alarm(3); int main(int argc, char *argv[]){ signal(14, alarm_handler);//install handler alarm(3); while(1){ printf("\n"); sleep(1);
20 Example 1: replacing a default handler by our own one-time handler Output of the previous example I got an alarm, I took care of signal 14 Alarm clock
21 Example 2: replacing a default handler by our own #include <stdio.h> #include <signal.h> #include <unistd.h> void alarm_handler(int); void alarm_handler(int dummy){ printf("i got an alarm, I took care of signal %d\n", dummy); signal(14, alarm_handler); //install handler alarm(3); int main(int argc, char *argv[]){ signal(14, alarm_handler);//install handler alarm(3); // for first time while(1){ printf("\n"); sleep(1);
22 Example 2: replacing a default handler by our own Output of the previous example I got an alarm, I took care of signal 14 I got an alarm, I took care of signal 14 I got an alarm, I took care of signal 14...
23 signal() and fork() A child process inherits the signal setting from its parent during a fork(). int main(int argc, char *argv[]){ int i; void (*oldhandler1)(); //to save default handlers void (*oldhandler2)(); //for CTRL-C and CTRL-Z oldhandler1=signal(2, SIG_IGN); //ignore CTRL-C oldhandler2=signal(24, SIG_IGN); // ignore CTRL-Z if(fork()!=0) for(i=1; i<=10; i++){ printf("parent: I am not sensitive to CTRL-C/CTRL-Z\n"); sleep(1); else while(1){ printf("child: I am not sensitive to CTRL-C/CTRL-Z?\n"); sleep(1); Both the child and parent are insensitive to CTRL-C/CTRL-Z.
24 signal() and exec() When a process performs an exec(), previously ignored signals remain ignored, installed handlers are set back to the default handler.
25 Stacked vs. non stacked signals Except SIGCHLD, signals are not stacked. Therefore, if a number of signals are sent to a process only one of the signals is actually processed. Problem to think about Modify the Mini Shell Program we have studied in the previous lecture so the terminating child processes running in the background do not become zombies.
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