SYSC 2006 C Winter 2012

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1 SYSC 2006 C Winter 2012 Pointers and Arrays Copyright D. Bailey, Systems and Computer Engineering, Carleton University updated Sept. 21, 2011, Oct.18, 2011,Oct. 28, 2011, Feb. 25, 2011

2 Memory Organization Memory can be viewed as a collection of consecutively-numbered cells usually, each cell holds an 8-bit byte a char is stored in one cell a 32-bit int is stored in 4 adjacent cells on smaller machines, values of type int are 16 bits wide and are stored in pairs of adjacent cells The cell numbers are known as addresses

3 Variables and Pointers A variable is a symbolic name for a group of cells # of cells depends on the variable's type Pointer: a variable that contains the address of a variable

4 Pointer Variable Declarations int *p; This declares a variable named p, whose type is pointer to int type * means pointer to type Common error: thinking that this statement declares a variable named *p, whose type is int

5 Address-of (&) Operator Unary operator & yields the address of its operand int x = 1, y = 2; p = &x; This assigns the address of x to variable p p now points to x p 1 x 2 y

6 Dereferencing (*) Operator Unary operator * dereferences the pointer y = *p; *p yields the value in the variable pointed to by p, which is 1 y is assigned 1 p 1 x 1 y

7 Dereferencing (*) Operator *p = 0; the variable pointed to by p is assigned 0 x now contains 0 p 0 x 1 y

8 Dereferencing (*) Operator If p points to x, then *p can be used anywhere x can be used *p = *p + 10; is equivalent to x = x + 10; x now contains 10 p 10 x 1 y

9 Precedence Unary & and * have higher precedence than the arithmetic, comparison and logical operators y = *p + 1; takes the value pointed to by p, adds 1, then assigns the result to y This statement means something completely different: y = *(p + 1); we'll learn what it means, later

10 Pointer Assignment Pointer variables can be used without dereferencing them; e.g., int *p2; p2 = p; copies the contents of p into p2 p2 and p now point to the same variable p 10 x p2 1 y

11 Pointers and Functions A function that is supposed to swap its arguments (but it doesn't) void swap(int x, int y) { int temp; } temp = x; x = y; y = temp;

12 Pointers and Functions Typical call: int a = 5, b = 10; swap(a, b); When the function returns, a and b are unchanged Draw a memory diagram depicting the stack frames of swap and its caller, to explain why this function doesn't do what it's supposed to

13 Pointers and Functions What's wrong? call-by-value: parameters x and y are distinct from a and b The function arguments must instead be pointers to the variables that are to be swapped: int a = 5, b = 10; swap(&a, &b);

14 Pointers and Functions We have to revise the function so that the parameters are pointers to integers void swap(int *px, int *py) { int temp; } temp = *px; *px = *py; *py = temp;

15 Pointers and Functions Draw a memory diagram depicting the stack frames of swap and its caller, to explain what this function does

16 Pointers and Arrays The declaration: int a[10]; defines an array that can store 10 integers int *pa; pa = &a[0]; pa now points to element 0 in the array

17 Pointers and Arrays The name of an array is a synonym for the address of its zero'th element This means that this: pa = &a[0]; can be rewritten as: pa = a;

18 Very Important Fact! An array is not a pointer An array is not a pointer An array is not a pointer An array is not a pointer An array is not a pointer An array is not a pointer An array is not a pointer An array is not a pointer

19 Functions and Arrays When an array name is used as a function argument, C passes the address of the zero'th element to the function; e.g., void normalize(int x[], int n); int samples[100]; C converts this call: normalize(samples, 50); to: normalize(&samples[0], 50);

20 Functions and Arrays void normalize(int x[], int n) {... for (i = 0; i < n; i++) { x[i] =... }... } Parameter x is actually a pointer to an array of ints

21 Functions and Arrays So, we can change the declaration of the parameter to "pointer to int" (int *) void normalize(int *px, int n) {... for (i = 0; i < n; i++) { px[i] =... }... } So, why is px[i] =... o.k.?

22 Array Access via Pointers Consider (again): int v = 10; int a[10]; int *pa; pa = a; // equiv. to: pa = &a[0]; These statements all copy the contents of v into a[0]: a[0] = v; // O.K... *pa = v; // O.K... pa[0] = v; // Really? Yes!

23 Array Access via Pointers If pa points to a particular array element, then pa + 1 points to the next element So, if pa contains &a[0] *pa = v; is equivalent to a[0] = v; *(pa + 1) = v; is equivalent to a[1] = v; *(pa + 2) = v; is equivalent to a[2] = v; *(pa + i) = v; is equivalent to a[i] = v;

24 Array Access via Pointers If a is an array, an expression of the form a[i] is equivalent to *(&a[0] + i), which can be shortened to *(a + i) Similarly, if pa contains &a[0], then *(pa + i) can be rewritten as pa[i]

25 Array Access via Pointers So, if pa contains &a[0] pa[0] = v; is equivalent to *pa = v; pa[1] = v; is equivalent to *(pa + 1) = v; pa[2] = v; is equivalent to *(pa + 2) = v; pa[i] = v; is equivalent to *(pa + i) = v;

26 average - array-and-index version double average(int data[], int n) { double sum = 0; int i; } for(i = 0; i < n; i++) { sum = sum + data[i]; } return sum / n; We can rewrite this to use pointers

27 average - pointer-and-offset version double average(int *data, int n) { double sum = 0; int i; } for(i = 0; i < n; i++) { sum = sum + *(data + i); // or, sum = sum + data[i]; } return sum / n;

28 Pointer arithmetic Pointers are variables, so we can add and subtract values from them; e.g., pa = pa + 1; increments pa to point to the next array element Common idioms: ++pa; or pa++; Revise average once more

29 average - walking pointer" version double average(int *data, int n) { double sum = 0; int i; } for(i = 0; i < n; i++) { sum = sum + *data; ++data; } return sum / n;

30 Allocating Memory at Run-time Allocate a block of memory big enough to hold a value of type int #include <stdlib.h>... int *p; p = malloc(sizeof(int)); if (p!= NULL) { *p = 3; } else { /* error - malloc failed */ }

31 Allocating Memory at Run-time malloc is declared in stdlib.h sizeof(type-name) returns the amount of memory (in bytes) required to hold a value of the specified type malloc(size) allocates a block of memory of the specified size (bytes), from the heap it returns a pointer to the allocated memory block if memory cannot be allocated, NULL is returned

32 assert() Declared in assert.h Syntax: assert(condition); condition specifies what must be true for program execution to continue If the condition is false, the program terminates with an error message

33 Allocating Memory at Run-time Every time you call malloc, you should call assert to verify that memory was allocated #include <stdlib.h> #include <assert.h> int *p; p = malloc(sizeof(int)); assert(p!= NULL); // Here, we know that p points to // a block allocated from the heap. *p = 3;

34 Allocating Arrays at Run-time Write a function that allocates an array with a specified capacity, and returns a pointer to the array The function should cause the program to terminate if the capacity is <= 0 or if memory cannot be allocated

35 Allocating Memory at Run-time #include <stdlib.h> #include <assert.h> int *alloc_intarray(int capacity) { int *pa; } assert(capacity > 0); /* B */ pa = malloc(capacity * sizeof(int)); assert(pa!= NULL); /* C */ return pa;

36 Allocating Memory at Run-time #include <stdlib.h> #include <assert.h> int *a; int capacity = 100; /* A */ a = alloc_intarray(capacity); // we know a is not NULL - why?... /* D */ for (int i = 0; i < capacity; i++){ a[i] = 0; }

37 Memory Diagrams Draw the stack frames and the heap after the statements at points A, B, C and D have been executed.

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