ECE 190 Final Exam. Practice exam

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1 ECE 190 Final Exam Practice exam Problem 1: MP5-related Problem 2: LC-3 Problem 3: Debugging Problem 4: Linked data structures Problem 5: Multi-dimensional arrays Please note You are allowed to bring four handwritten 8.5 x 11" sheets of notes. Printed notes will be confiscated! On the real exam, we will provide you with the actual codes to work on as well as details about compiling, executing, and testing. For the practice exam, we provide you with just a handout and some limited examples of how to use the functions that you are required to implement. It will be a good exercise for you to write the rest of the code. 1

2 Problem 1: MP5-related For this problem, you will be implementing the destroy search tree function which tears down an AI search tree data structure. Each node on the tree has a distance associated with it, and an array of four pointers to child nodes, each element corresponding to the four cardinal directions. A NULL pointer means no child node in that direction. Implementation Requirements You are required to implement the following recursive function that destroys the tree: void destroy_search_tree(tree_node * node); Tree node structure is defined as follows: typedef struct tree_node int distance; /*! Pointers to the four child nodes: N,S,E,W */ struct tree_node * branches[4]; tree_node; We highly recommend running your code with valgrind to verify that the tree is de-allocated correctly. Example /* create some tree */ tree_node *root=calloc(1, sizeof(tree_node)); for (i=0; i < 4; i++) root->branches[i] = calloc(1, sizeof(tree_node)); for (i=0; i < 4; i++) root->branches[1]->branches[i] = calloc(1, sizeof(tree_node)); /* destroy it */ destroy_search_tree(root); 2

3 Problem 2: LC-3 The following code computes the depth of a binary tree. Convert it from C to LC-3 assembly: typedef struct s_node int value; struct s_node *left; struct s_node *right; node; int max_depth(node *node) int ldepth, rdepth; if (node == NULL) return 0; else ldepth = max_depth(node->left); rdepth = max_depth(node->right); if (ldepth > rdepth) return ldepth + 1; else return rdepth + 1; Remember that structures merely consist of simple data types where one element always comes after another in memory. That is to say that if root points to an address of x6000, the data value is contained within x6000, the left pointer address is contained within x6001, and the right pointer's address is contained within x6002. Assume this code is caller-save for R0-R4, which means the function does not need to saverestore them. You are given a skeleton LC-3 assembly code (see next page). On the exam, some sections will be already implemented and some sections will be clearly marked for your implementation. Typically, such sections should require no more than 4-6 lines of LC-3 assembly code (if it is much longer, you are probably doing something wrong). You must do only what is asked of you in each section of code to receive credit. Your program will be automatically graded by setting the PC address to the appropriate label and breaking at the next label to observe the changes to the LC-3 state machine. Thus, DO NOT alter labels or comments already in the code! 3

4 .orig x3000 MAX_DEPTH ; Build the activation record PART_A ; IMPLEMENT ME! ; if (node == NULL) ; ; return 0; ; ; ; Note: If "return 0" is to be executed, set the return ; value to "0" and then jump/branch to DONE where the rest ; of the stack is torn down. Otherwise jump/branch to PART_B PART_B ; IMPLEMENT ME! ; ldepth = max_depth(node->left); ; rdepth = max_depth(node->right); ; ; Note: You will need to set up the parameters for the ; recursive call and then JSR to MAX_DEPTH. Finally, ; read the return values and store in local variables as ; needed to implement C code. PART_C ; IMPLEMENT ME! ; if (ldepth > rdepth) ; ; return ldepth + 1; ; ; ; Note: If this is to be executed, set the return value ; and jump/branch to DONE. Otherwise jump/branch to PART_D. PART_D ; IMPLEMENT ME! ; else ; ; return rdepth + 1; ; ; ; Note: Set return value and jump/branch to DONE. DONE ; Teardown the activation record and return RET.end 4

5 Problem 3: Debugging You are given the following code for sorting elements of a linked list. The code contains a single bug which you are asked to find and fix. In order to do so, you need to setup a test environment that calls sort_list function on some linked list. Any modifications of the provided code not related to fixing the bug are not allowed. Good luck! typedef struct node_t int val; struct node_t *next; node; int compare(void *xa, void *xb) node *a = xa; node *b = xb; return a->val - b->val; int count_nodes(node *head) if (!head) return 0; return 1+count_nodes(head->next); void sort_list(node **head) int n = count_nodes(*head); node **all = malloc(sizeof(node *)*n); int flag = 1; node *tmp = *head; int i; for (i=0;i<n;i++) all[i] = tmp; tmp = tmp->next; while (flag) flag = 0; for (i=1;i<n;i++) if (compare(all+i-1, all+i) < 0) tmp = all[i-1]; all[i-1] = all[i]; all[i] = tmp; flag = 1; *head = all[0]; for (i=1;i<n;i++) all[i-1]->next = all[i]; all[i-1]->next = NULL; free(all); 5

6 Problem 4: Linked data structures In this assignment, you are asked to implement iterative functions for inserting and removing N th element into a linked list. Given a linked list, head, a pointer to a new node, newnode, and a number N, implement a function that inserts the new node after N th node in the existing linked list. If the list is empty, the new node should become linked list s head node. If the linked list has fewer than N nodes, the new node should be added to the tail of the linked list. Given a linked list, head and a number N, implement a function that removes N th node from the linked list. The node should be removed from the linked list, but not de-allocated from memory. The function should return a pointer to the removed node. If the list is empty, the function should return NULL. If the linked list has fewer than N nodes, the function should return NULL. Implementation Requirements You are required to implement the following two functions: void insert(node **head, node *newnode, int N); node* remove(node **head, int N); Linked list node structure is defined as follows: typedef struct node_struct node; struct node_struct int value; node * next; ; Note that node count is assuming to start from 0. That is, head node s number is 0. Example Insertion: Inserting 7 into position 2 of 1,2,3,3,5 should result in 1,2,7,3,3,5. Removal: Removing node 1 of 1,2,3,3 should result in 1,3,3, and 2 should be returned. 6

7 Problem 5: Multi-dimensional arrays In this assignment, you will implement a function for computing 2D image convolution. The result of an image convolution is a new image of the same size as the original image with pixel values computed as the sum of the product between the pixels from the original image and the convolution kernel. Algorithm Given an image A represented as an N M array and a convolution kernel B represented as 3 3 array, the result of the convolution of image A by the convolution kernel B is an N M image C whose pixels are computed as where 0 i N-1 is the row index and 0 j M-1 is the column index. Implementation Requirements You are required to write the following function that implements the above algorithm: void im_convolution(int *A, int *B, int *C, int N, int M); The two parameters, A and B, are pointers to one-dimensional arrays containing the twodimensional image and convolution kernel arrays, respectively. The parameter C is a pointer to the array for storing the final image. Note that the image A has dimensions N M pixels, the convolution kernel B has fixed dimensions 3 3 pixels, and the image C has dimensions N M pixels. You can assume that all three arrays are properly allocated and the input arrays are filled in with data stored in row-major order. You are required to fill in the output array, C, with the convolved image also stored in the row-major order. You are also required to implement a helper function that computes a convolution at location (x, y): int point_cnv(int *A, int *B, int N, int M, int x, int y); You are required to call this function within im_convolution function to compute the pixel values of the resulting image C. When computing the convolution, assume that image A is zero-padded. That is, when point falls outside the image array (when i+s<0, or i+s N, or j+t<0, or j+t N), assume its value is always set to 0. 7

8 Example int A[] = 1, 1, 1, 1, 1, /* a 5 5 pixels image */ 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 5, 5, 5, 5, 5, 2, 2, 2, 2, 2 ; int B[] = -1, -2, -1, /* a 3 3 convolution kernel */ 0, 0, 0, 1, 2, 1 ; int C[25]; /* a 5 5 image */ im_convolution(a, B, C, 5, 5); /* C = A convolved with B */ After this code is executed, image array C should be set to 27, 36, 36, 36, 27 24, 32, 32, 32, 24, -12, -16, -16, -16, -12, -21, -28, -28, -28, -21, -15, -20, -20, -20, -15 8

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