ITP 342 Mobile App Dev

Size: px
Start display at page:

Download "ITP 342 Mobile App Dev"

Transcription

1 ITP 342 Mobile App Dev Grand Central Dispatch Background Processing

2 Grand Central Dispatch (GCD) New API for splitting up the work your app needs to do into smaller chunks that can be spread across multiple thread and, with the right hardware, multiple CPUs Much of the new API is accessed using blocks In-line function capability to C & Objective-C 2

3 Threading Basics Most modern operating systems support the notion of threads of execution Each process can contain multiple threads which all run concurrently If there's just one processor core, the operating system will switch between all executing threads If more than one core is available, the threads will be distributed among them All threads in a process share the same executable program code and the same global data Each thread can also have some data that is exclusive to the thread 3

4 Threading Basics Mutex (mutual exclusion) or lock Special structure that threads can make use of Ensures that a particular chunk of code can't be run by multiple threads at once Use in a critical section of your code This makes them thread-safe 4

5 Thread-Safe In Cocoa Touch, the Foundation framework (NSString, NSArray, etc.) is thread-safe The UIKit framework is for the most part not threadsafe Main thread is where all the action of your ios app occurs All method calls that deal with any UIKit object should be executed in the main thread documentation/cocoa/conceptual/ Multithreading/ThreadSafetySummary/ ThreadSafetySummary.html 5

6 Units of Work It is possible to implement some concurrency without too much low-level thread-twisting Split up long-running tasks into units of work and put those units into queues for execution The system manages the queues for us, executing units of work on multiple threads 6

7 GCD: Low-Level Queueing GCD made its debut in Mac OS X 10.6 Available since ios 4.0 Works with Objective-C, C, and C++ Key concepts is the queue The system provides a number of predefined queues including one that does work on the main thread You can also create your own queues FIFO queues = first-in, first-out 7

8 Queueing Units of work added to a GCD queue will always be started in the order they were placed in the queue They may not always finish in the same order due to distributing its work among multiple threads Each queue has access to a pool of threads that are reused throughout the lifetime of the app GCD will try to maintain a pool of threads dependent on the machine's architecture Dual-core processors starting with ipad2 and iphone 4S Earlier devices are single-core 8

9 Blocks Blocks: known as closures or lambdas in other languages Let a particular chunk of code be treated like any other C-language type A block can be assigned to a variable, passed as an argument to a function or method, and executed A block can take one or more parameters and specify a return value To declare a block variable, use the caret (^) symbol along with some additional parenthesized bits to declare parameters and return types To define the block itself, you do roughly the same, but follow it up with the actual code defining the block wrapped in curly braces 9

10 Blocks - Example // Declare a block variable "loggerblock" with no parameters // and no return value. void (^loggerblock)(void); // Assign a block to the variable declared above. // A block without parameters and with no return value needs no // "decorations" like the use of void in the variable declaration. loggerblock = ^{ NSLog(@"I'm just glad they didn't call it a lambda"); }; // Execute the block, just like calling a function. loggerblock(); // this produces some output in the console 10

11 Defining Blocks Similar to the concept of a function pointer in C, but a few critical differences Blocks can be defined in-line in your code Right at the point where it's going to be passed to another method or function A block can access variables available in the scope where it's created By default, the block makes a copy of any variable you access this way You can make an outside variable "read/write" by prepending the storage qualifier block before its declaration (that's 2 underscores) 11

12 Blocks - Example // define a variable that cannot be changed by a block int a = 0; // define a block that tries to modify a variable in its scope void (^sillyblock)(void) = ^{ a = 47; }; // check the value of our variable before calling the block NSLog(@"a == %d", a); // outputs "a == 0" // execute the block sillyblock(); // check the values of our variable again, after calling the block NSLog(@"a == %d", a); // outputs "a == 0" 12

13 Blocks - Example // define a variable that can be changed by a block block int a = 0; // define a block that tries to modify a variable in its scope void (^sillyblock)(void) = ^{ a = 47; }; // check the value of our variable before calling the block NSLog(@"a == %d", a); // outputs "a == 0" // execute the block sillyblock(); // check the values of our variable again, after calling the block NSLog(@"a == %d", a); // outputs "a == 47" 13

14 dispatch_async Make code run entirely in the background by wrapping all the code in a block and passing it to a GCD function called dispatch_async First parameter is a GCD queue Using dispatch_get_global_queue() function DISPATCH_QUEUE_PRIORITY_HIGH DISPATCH_QUEUE_PRIORITY_LOW Second parameter is a block to assign to the queue dispatch_async (dispatch_get_global_queue (DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ // code }); 14

15 The Main Thread One problem is UIKit thread-safety Can't message any GUI object from a background thread Solution is to pass the work to the main thread Call dispatch_async() with the first parameter of dispatch_get_main_queue() dispatch_async (dispatch_get_main_queue(), ^{ // code }); 15

16 Concurrent Blocks Let's do things concurrently Use a dispatch group All blocks that are dispatched asynchronously within the context of a group, via the dispatch_group_async() function, are set loose to execute as fast as they can Including being distributed to multiple threads for concurrent execution, if possible Use dispatch_group_notify() to specify an additional block that will be executed when all the blocks in the group have been run to completion 16

17 Worker Create a single-view app To the storyboard, add Button (round rect button) Text View Activity Indicator View In the Attributes Inspector, make sure Hides When Stopped is checked Create IBOutlets Button à startbutton TextView à resultstextview Create IBAction Button à dowork 17

18 Worker Add methods in implementation - (NSString *) fetchsomethingfromserver { [NSThread sleepfortimeinterval:1]; from Server"; } - (NSString *) processdata: (NSString *)data { [NSThread sleepfortimeinterval:2]; return [data uppercasestring]; } - (NSString *) calculatefirstresult: (NSString *)data { [NSThread sleepfortimeinterval:3]; return [NSString stringwithformat:@"number of chars: %d", [data length]]; } - (NSString *) calculatesecondresult: (NSString *)data { [NSThread sleepfortimeinterval:4]; return [data stringbyreplacingoccurrencesofstring:@"e" withstring:@"e"]; } 18

19 Slow Worker Implement dowork: method - (IBAction) dowork: (id)sender { NSDate *starttime = [NSDate date]; NSString *fetcheddata = [self fetchsomethingfromserver]; NSString *processeddata = [self processdata:fetcheddata]; NSString *firstresult = [self calculatefirstresult:processeddata]; NSString *secondresult = [self calculatesecondresult:processeddata]; NSString *resultssummary = [NSString [%@]\nsecond: [%@]", firstresult, secondresult]; self.resultstextview.text = resultssummary; NSDate *endtime = [NSDate date]; NSLog(@"Completed in %f seconds", [endtime timeintervalsincedate:starttime]); } 19

20 Faster Worker - (IBAction)doWork:(id)sender { NSDate *starttime = [NSDate date]; // Disable the startbutton self.startbutton.enabled = NO; self.startbutton.alpha = 0.5f; // Start animating the spinner [self.spinner startanimating]; // Grand Central Dispatch dispatch_queue_t queue = dispatch_get_global_queue(dispatch_queue_priority_default, 0); dispatch_async(queue, ^{ NSString *fetcheddata = [self fetchsomethingfromserver]; NSString *processeddata = [self processdata:fetcheddata]; 20

21 Faster Worker } }); block NSString *firstresult; block NSString *secondresult; dispatch_group_t group = dispatch_group_create(); dispatch_group_async(group, queue, ^{ firstresult = [self calculatefirstresult:processeddata]; }); dispatch_group_async(group, queue, ^{ secondresult = [self calculatesecondresult:processeddata]; }); dispatch_group_notify(group, queue, ^{ NSString *resultssummary = [NSString [%@]\nsecond: [%@]", firstresult, secondresult]; // Have to be on the main thread for UIKit objects dispatch_async(dispatch_get_main_queue(), ^{ self.resultstextview.text = resultssummary; self.startbutton.enabled = YES; self.startbutton.alpha = 1; [self.spinner stopanimating]; }); NSDate *endtime = [NSDate date]; NSLog(@"Completed in %f seconds", [endtime timeintervalsincedate:starttime]); }); 21

22 Background Processing Allows your apps to run in the background Allows apps that require specific kinds of system functionality to continue to run in a constrained manner Since ios 4, iphone 3GS & on, all ipads For example, an app that plays an audio stream from an Internet radio station even if the user switches to another app 22

23 Not Running Application Life Cycle This is the state that all apps are in on a freshly rebooted device An app that has launched will return to this state only: In Info.plist, UIApplicatonExitsOnSuspend is set to YES It was previously Suspended and the system needs to clear out some memory It crashes while running 23

24 Application Life Cycle Active The normal running state of an app when it's displayed on the screen Can receive user input & update the display Background An app is given some time to execute some code but can't directly access the screen or get any user input All apps enter this state when the user presses the home button Most of them quickly move on to Suspended Apps that want to run in the background stay here until they're made Active again 24

25 Suspended Application Life Cycle A Suspended app is frozen All the memory that app was using while it was active is held just as it was If the user brings the app back to the Active state, it will pick up right where it left off If the system needs more memory for an Active app, any Suspended apps may be terminated (Not Running state) and their memory freed 25

26 Inactive Application Life Cycle Temporary rest stop between 2 states The only ways an app can stay Inactive for any length of time 1. If the user is dealing with a system prompt such as those shown for an incoming call or SMS message 2. If the user has locked the screen This state is basically a sort of limbo 26

27 State-Change Notifications To manage changes between these states, UIApplication defines a number of methods that its delegate can implement UIApplication also defines a matching set of notification names This allows other objects besides the app delegate to register for notifications when the app's state changes 27

28 Delegate Methods Delegate methods for tracking your application's execution state and their corresponding notification names Delegate Method" application: didfinishlaunchingwithoptions: applicationwillresignactive: applicationdidbecomeactive: applicationdidenterbackground: applicationwillenterforeground: applicationwillterminate: Notification Name" UIApplicationDidFinishLaunchingNotification" UIApplicationWillResignActiveNotification" UIApplicationDidBecomeActiveNotification" UIApplicationDidEnterBackgroundNotification" UIApplicationWillEnterForegroundNofication" UIApplicationWillTerminateNotification" 28

29 Executing State Changes Active à Inactive Use applicationwillresignactive: and/or UIApplicationWillResignActiveNotification "Pause" your app's display Inactive à Background Use applicationdidenterbackground:/ UIApplicationDidEnterBackgroundNotification Release any resources Have about 5 seconds Background à Inactive Use applicationwillenterforeground:/ UIApplicationWillEnterForeground Inactive à Active Use applicationdidbecomeactive:/uiapplicationdidbecomeactive 29

30 Project State Lab Create a single view app project called StateLab which will log messages to the console A selector is simply Objective-C's way of referring to a method Objective-C provides a handy built-in variable called _cmd that always contains the selector of the current method The NSStringFromSelector function returns an NSString representation of a given selector Shortcut for outputting the current method name NSLog(@"%@", NSStringFromSelector(_cmd)); 30

Stanford CS193p. Developing Applications for ios. Spring Stanford CS193p. Spring 2012

Stanford CS193p. Developing Applications for ios. Spring Stanford CS193p. Spring 2012 Developing Applications for ios Today Blocks Objective-C language feature for in-lining blocks of code Foundation of multi-threaded support (GCD) What is a block? A block of code (i.e. a sequence of statements

More information

Kevin van Vechten Core OS

Kevin van Vechten Core OS Kevin van Vechten Core OS 2 3 Bill Bumgarner 4 (lambda (a) (add a d)) 10 timesrepeat:[pen turn:d; draw] z.each { val puts(val + d.to_s)} repeat(10, ^{ putc('0'+ d); }); 5 6 7 8 ^ 9 [myset objectspassingtest:

More information

ios Performance and Concurrency Patrick Thomson

ios Performance and Concurrency Patrick Thomson ios Performance and Concurrency Patrick Thomson Performance Matters ios devices are resource-constrained Users will notice performance issues The deciding factor between a good and an awful app Demo Obligatory

More information

Stanford CS193p. Developing Applications for iphone 4, ipod Touch, & ipad Fall Stanford CS193p Fall 2010

Stanford CS193p. Developing Applications for iphone 4, ipod Touch, & ipad Fall Stanford CS193p Fall 2010 Developing Applications for iphone 4, ipod Touch, & ipad Today Blocks Language syntax for declaring a function on the fly. Grand Central Dispatch C API for leveraging blocks to make writing multithreaded

More information

Mobile Application Development

Mobile Application Development Mobile Application Development Lecture 17 Blocks, Concurrency, Networking 2013/2014 Parma Università degli Studi di Parma Lecture Summary Blocks Concurrency and multithreading Grand Central Dispatch (GCD)

More information

ITP 342 Mobile App Dev. Animation

ITP 342 Mobile App Dev. Animation ITP 342 Mobile App Dev Animation Core Animation Introduced in Mac OS X Leopard Uses animatable "layers" built on OpenGL UIKit supports Core Animation out of the box Every UIView has a CALayer behind it

More information

Grand Central Dispatch and NSOperation. CSCI 5828: Foundations of Software Engineering Lecture 28 12/03/2015

Grand Central Dispatch and NSOperation. CSCI 5828: Foundations of Software Engineering Lecture 28 12/03/2015 Grand Central Dispatch and NSOperation CSCI 5828: Foundations of Software Engineering Lecture 28 12/03/2015 1 Credit Where Credit Is Due Most of the examples in this lecture were inspired by example code

More information

Grand Central Dispatch. Sri Teja Basava CSCI 5528: Foundations of Software Engineering Spring 10

Grand Central Dispatch. Sri Teja Basava CSCI 5528: Foundations of Software Engineering Spring 10 Grand Central Dispatch Sri Teja Basava CSCI 5528: Foundations of Software Engineering Spring 10 1 New Technologies in Snow Leopard 2 Grand Central Dispatch An Apple technology to optimize application support

More information

Praktikum Entwicklung von Mediensystemen mit

Praktikum Entwicklung von Mediensystemen mit Praktikum Entwicklung von Mediensystemen mit Sommersemester 2013 Fabius Steinberger, Dr. Alexander De Luca Today Organization Introduction to ios programming Hello World Assignment 1 2 Organization 6 ECTS

More information

Multitasking and Background Execution

Multitasking and Background Execution Multitasking and Background Execution Fall, 2012 Prof. Massimiliano "Max" Pala pala@nyu.edu Introduction Spawning Threads and Tasks Background Execution User hits 'home' button the app is sent in the background

More information

Contents. iphone Training. Industry Trainers. Classroom Training Online Training ON-DEMAND Training. Read what you need

Contents. iphone Training. Industry Trainers. Classroom Training Online Training ON-DEMAND Training. Read what you need iphone Training Contents About iphone Training Our ios training classes can help you get off to a running start in iphone, ipod and ipad app development. Learn from expert Objective-C developers with years

More information

I, J. Key-value observing (KVO), Label component, 32 text property, 39

I, J. Key-value observing (KVO), Label component, 32 text property, 39 Index A Abstract factory pattern, 207 concrete factory, 213 examples in Cocoa, 227 groups of objects, 212 implementing, 213 abstract factories, 214 concrete factories, 214 215 operations, 212 213 pitfalls,

More information

Topics in Mobile Computing

Topics in Mobile Computing Topics in Mobile Computing Workshop 1I - ios Fundamental Prepared by Y.H. KWOK What is ios? From Wikipedia (http://en.wikipedia.org/wiki/ios): ios is an operating system for iphone, ipad and Apple TV.

More information

Document Version Date: 1st March, 2015

Document Version Date: 1st March, 2015 7 Minute Fitness: ios(swift) Application Document Version 1.0.1 Date: 1st March, 2015 2 [7 MINUTE FITNESS: APP DOCUMENTATION] Important Notes:... 5 AppDelegate Class Reference... 6 Tasks... 6 Instance

More information

ios Application Development Course Details

ios Application Development Course Details ios Application Development Course Details By Besant Technologies Course Name Category Venue ios Application Development Mobile Application Development Besant Technologies No.24, Nagendra Nagar, Velachery

More information

ITP 342 Mobile App Dev. Animation

ITP 342 Mobile App Dev. Animation ITP 342 Mobile App Dev Animation Core Animation Introduced in Mac OS X Leopard Uses animatable "layers" built on OpenGL UIKit supports Core Animation out of the box Every UIView has a CALayer behind it

More information

ITP 342 Mobile App Dev. Delegates

ITP 342 Mobile App Dev. Delegates ITP 342 Mobile App Dev Delegates Protocol A protocol is a declaration of a list of methods Classes that conform to the protocol implement those methods A protocol can declare two kinds of methods: required

More information

Concurrency. CS 442: Mobile App Development Michael Saelee

Concurrency. CS 442: Mobile App Development Michael Saelee Concurrency CS 442: Mobile App Development Michael Saelee note: ios devices are now (mostly) multi-core; i.e., concurrency may allow for real performance gains! but the more common incentive

More information

Announcements. Today s Topics

Announcements. Today s Topics Announcements We will discuss final project ideas on Monday Three guest presenters coming to class Lab 5 is due on Wednesday Nov 4 th 1 Extensible - CSE 436 Software Networking Engineering Platform Workshop

More information

ITP 342 Mobile App Dev. Unit Testing

ITP 342 Mobile App Dev. Unit Testing ITP 342 Mobile App Dev Unit Testing Testing Xcode provides you with capabilities for extensive software testing. Testing your projects enhances robustness, reduces bugs, and speeds the acceptance of your

More information

Developing Applications for ios

Developing Applications for ios Developing Applications for ios Lab 2: RPN Calculator App (1 of 3) Radu Ionescu raducu.ionescu@gmail.com Faculty of Mathematics and Computer Science University of Bucharest Task 1 Task: Create a new application

More information

iphone Programming Patrick H. Madden SUNY Binghamton Computer Science Department

iphone Programming Patrick H. Madden SUNY Binghamton Computer Science Department iphone Programming Patrick H. Madden SUNY Binghamton Computer Science Department pmadden@acm.org http://optimal.cs.binghamton.edu General Outline Overview of the tools, and where to get more information

More information

Synchronising Threads

Synchronising Threads Synchronising Threads David Chisnall March 1, 2011 First Rule for Maintainable Concurrent Code No data may be both mutable and aliased Harder Problems Data is shared and mutable Access to it must be protected

More information

ITP 342 Mobile App Dev. Interface Fun

ITP 342 Mobile App Dev. Interface Fun ITP 342 Mobile App Dev Interface Fun Human Interface Guidelines ios Human Interface Guidelines https://developer.apple.com/ library/ios/documentation/ userexperience/conceptual/ MobileHIG/index.html 2

More information

ITP 342 Mobile App Development. Data Persistence

ITP 342 Mobile App Development. Data Persistence ITP 342 Mobile App Development Data Persistence Persistent Storage Want our app to save its data to persistent storage Any form of nonvolatile storage that survives a restart of the device Want a user

More information

COMP327 Mobile Computing Session: Lecture Set 1a - Swift Introduction and the Foundation Framework Part 2

COMP327 Mobile Computing Session: Lecture Set 1a - Swift Introduction and the Foundation Framework Part 2 COMP327 Mobile Computing Session: 2018-2019 Lecture Set 1a - Swift Introduction and the Foundation Framework Part 2 73 Other Swift Guard Already seen that for optionals it may be necessary to test that

More information

ITP 342 Mobile App Dev. Interface Components

ITP 342 Mobile App Dev. Interface Components ITP 342 Mobile App Dev Interface Components Human Interface Guidelines ios Human Interface Guidelines (HIG) https://developer.apple.com/ library/ios/documentation/us erexperience/conceptual/m obilehig/index.html

More information

ITP 342 Advanced Mobile App Dev. Core Data

ITP 342 Advanced Mobile App Dev. Core Data ITP 342 Advanced Mobile App Dev Core Data Persistent Data NSUser Defaults Typically used to save app preferences Property List (plist) in Documents Directory Data is in a dictionary or an array Coders

More information

ITP 342 Mobile App Dev. Animation

ITP 342 Mobile App Dev. Animation ITP 342 Mobile App Dev Animation Views Views are the fundamental building blocks of your app's user interface, and the UIView class defines the behaviors that are common to all views. Responsibilities

More information

News- ipad: ios(swift) Application

News- ipad: ios(swift) Application News- ipad: ios(swift) Application Document Version 1.0.1 Date: 9 th Nov, 2014 2 [NEWS- IPAD: APP DOCUMENTATION] Important Notes:... 6 AppDelegate Class Reference... 7 Tasks... 7 Instance Methods... 7

More information

the gamedesigninitiative at cornell university Lecture 10 Memory Management

the gamedesigninitiative at cornell university Lecture 10 Memory Management Lecture 10 Gaming Memory (Current Generation) Playstation 4 8 GB RAM (unified) X-Box One (X) 12 GB RAM (unified) 9 GB for games Nintendo Switch 3 GB RAM (unified) 1 GB only for OS iphone/ipad 2 GB RAM

More information

ITP 342 Advanced Mobile App Dev. Memory

ITP 342 Advanced Mobile App Dev. Memory ITP 342 Advanced Mobile App Dev Memory Memory Management Objective-C provides two methods of application memory management. 1. In the method described in this guide, referred to as manual retain-release

More information

Intro to Native ios Development. Dave Koziol Arbormoon Software, Inc.

Intro to Native ios Development. Dave Koziol Arbormoon Software, Inc. Intro to Native ios Development Dave Koziol Arbormoon Software, Inc. About Me Long time Apple Developer (20 WWDCs) Organizer Ann Arbor CocoaHeads President & ios Developer at Arbormoon Software Inc. Wunder

More information

Intro to POSIX Threads with FLTK

Intro to POSIX Threads with FLTK Intro to POSIX Threads with FLTK 25 Mar 2009 CMPT166 Dr. Sean Ho Trinity Western University See: FlChat/ example code Threads and parallelism Threads are lightweight processes Threads allow concurrency

More information

Social Pinboard: ios(swift) Application

Social Pinboard: ios(swift) Application Social Pinboard: ios(swift) Application Document Version 1.0.1 Date: 15 th May, 2015 2 [SOCIAL PINBOARD: APP DOCUMENTATION] Important Notes:... 5 AppDelegate Class Reference... 6 Tasks... 6 Instance Methods...

More information

CS193P: HelloPoly Walkthrough

CS193P: HelloPoly Walkthrough CS193P: HelloPoly Walkthrough Overview The goal of this walkthrough is to give you a fairly step by step path through building a simple Cocoa Touch application. You are encouraged to follow the walkthrough,

More information

Stanford CS193p. Developing Applications for ios Fall Stanford CS193p. Fall 2013

Stanford CS193p. Developing Applications for ios Fall Stanford CS193p. Fall 2013 Developing Applications for ios -14 Today What is this class all about? Description Prerequisites Homework / Final Project ios Overview What s in ios? MVC Object-Oriented Design Concept Objective C (Time

More information

E Event-based parser, XML, 180 Extended attributes, URLs, 118 API, 119 command line, 118 description, 118 NSURL category, 119

E Event-based parser, XML, 180 Extended attributes, URLs, 118 API, 119 command line, 118 description, 118 NSURL category, 119 Index A Access control lists (ACLs), 113 Application distribution, 353 certificate utility, 358 App ID creation, 358 App Store, 363 center, 357 no of certificates, 358 code sign identity, 362 configuring

More information

Multithreading and Interactive Programs

Multithreading and Interactive Programs Multithreading and Interactive Programs CS160: User Interfaces John Canny. This time Multithreading for interactivity need and risks Some design patterns for multithreaded programs Debugging multithreaded

More information

Multithreading and Interactive Programs

Multithreading and Interactive Programs Multithreading and Interactive Programs CS160: User Interfaces John Canny. Last time Model-View-Controller Break up a component into Model of the data supporting the App View determining the look of the

More information

ITP 342 Mobile App Dev. Fundamentals

ITP 342 Mobile App Dev. Fundamentals ITP 342 Mobile App Dev Fundamentals Objective-C Classes Encapsulate data with the methods that operate on that data An object is a runtime instance of a class Contains its own in-memory copy of the instance

More information

ios 8 SDK Development

ios 8 SDK Development Extracted from: ios 8 SDK Development Creating iphone and ipad Apps with Swift This PDF file contains pages extracted from ios 8 SDK Development, published by the Pragmatic Bookshelf. For more information

More information

CS 3305 Intro to Threads. Lecture 6

CS 3305 Intro to Threads. Lecture 6 CS 3305 Intro to Threads Lecture 6 Introduction Multiple applications run concurrently! This means that there are multiple processes running on a computer Introduction Applications often need to perform

More information

Taming Dava Threads. Apress ALLEN HOLUB. HLuHB Darmstadt

Taming Dava Threads. Apress ALLEN HOLUB. HLuHB Darmstadt Taming Dava Threads ALLEN HOLUB HLuHB Darmstadt Apress TM Chapter l The Architecture of Threads l The Problems with Threads l All Nontrivial Java Programs Are Multithreaded 2 Java's Thread Support Is Not

More information

Objectives. Submission. Register for an Apple account. Notes on Saving Projects. Xcode Shortcuts. CprE 388 Lab 1: Introduction to Xcode

Objectives. Submission. Register for an Apple account. Notes on Saving Projects. Xcode Shortcuts. CprE 388 Lab 1: Introduction to Xcode Objectives Register for an Apple account Create an application using Xcode Test your application with the iphone simulator Import certificates for development Build your application to the device Expand

More information

ITP 342 Mobile App Development. Data Persistence

ITP 342 Mobile App Development. Data Persistence ITP 342 Mobile App Development Data Persistence Persistent Storage Want our app to save its data to persistent storage Any form of nonvolatile storage that survives a restart of the device Want a user

More information

Your First ios 7 App. Everything you need to know to build and submit your first ios app. Ash Furrow

Your First ios 7 App. Everything you need to know to build and submit your first ios app. Ash Furrow Your First ios 7 App Everything you need to know to build and submit your first ios app. Ash Furrow This book is for sale at http://leanpub.com/your-first-ios-app This version was published on 2014-09-13

More information

Grand Central Dispatch

Grand Central Dispatch A better way to do multicore. (GCD) is a revolutionary approach to multicore computing. Woven throughout the fabric of Mac OS X version 10.6 Snow Leopard, GCD combines an easy-to-use programming model

More information

Pushing the Limits. ios 6 Programming TOUCH ADVANCED APPLICATION DEVELOPMENT FOR APPLE IPHONE, IPAD, AND IPOD WILEY. Rob Napier and Mugunth Kumar

Pushing the Limits. ios 6 Programming TOUCH ADVANCED APPLICATION DEVELOPMENT FOR APPLE IPHONE, IPAD, AND IPOD WILEY. Rob Napier and Mugunth Kumar ios 6 Programming Pushing the Limits ADVANCED APPLICATION DEVELOPMENT FOR APPLE IPHONE, IPAD, AND IPOD TOUCH Rob Napier and Mugunth Kumar WILEY A John Wiley and Sons, Ltd, Publication Introduction 1 Who

More information

Motivation. Threads. Multithreaded Server Architecture. Thread of execution. Chapter 4

Motivation. Threads. Multithreaded Server Architecture. Thread of execution. Chapter 4 Motivation Threads Chapter 4 Most modern applications are multithreaded Threads run within application Multiple tasks with the application can be implemented by separate Update display Fetch data Spell

More information

CS193p Spring 2010 Wednesday, March 31, 2010

CS193p Spring 2010 Wednesday, March 31, 2010 CS193p Spring 2010 Logistics Lectures Building 260 (History Corner) Room 034 Monday & Wednesday 4:15pm - 5:30pm Office Hours TBD Homework 7 Weekly Assignments Assigned on Wednesdays (often will be multiweek

More information

What is the Race Condition? And what is its solution? What is a critical section? And what is the critical section problem?

What is the Race Condition? And what is its solution? What is a critical section? And what is the critical section problem? What is the Race Condition? And what is its solution? Race Condition: Where several processes access and manipulate the same data concurrently and the outcome of the execution depends on the particular

More information

Concurrent Programming in Mac OS X and ios

Concurrent Programming in Mac OS X and ios Concurrent Programming in Mac OS X and ios Concurrent Programming in Mac OS X and ios Vandad Nahavandipoor Beijing Cambridge Farnham Köln Sebastopol Tokyo Concurrent Programming in Mac OS X and ios by

More information

CS 333 Introduction to Operating Systems. Class 3 Threads & Concurrency. Jonathan Walpole Computer Science Portland State University

CS 333 Introduction to Operating Systems. Class 3 Threads & Concurrency. Jonathan Walpole Computer Science Portland State University CS 333 Introduction to Operating Systems Class 3 Threads & Concurrency Jonathan Walpole Computer Science Portland State University 1 Process creation in UNIX All processes have a unique process id getpid(),

More information

Java Concurrency in practice Chapter 9 GUI Applications

Java Concurrency in practice Chapter 9 GUI Applications Java Concurrency in practice Chapter 9 GUI Applications INF329 Spring 2007 Presented by Stian and Eirik 1 Chapter 9 GUI Applications GUI applications have their own peculiar threading issues To maintain

More information

Introductory ios Development

Introductory ios Development Introductory ios Development 152-164 Unit 2 - Basic Objective-C Syntax Quick Links & Text References Console Application Pages Running Console App Pages Basic Syntax Pages Variables & Types Pages Sequential

More information

ITP 342 Mobile App Development. Singleton

ITP 342 Mobile App Development. Singleton ITP 342 Mobile App Development Singleton Shared Model Object A singleton is a special kind of class where only one instance of the class exists for the current process. In the case of an iphone app, the

More information

Memory Management: High-Level Overview

Memory Management: High-Level Overview Lecture 9 : High-Level Overview Gaming Memory (Last Generation) Playstation 3 256 MB RAM for system 256 MB for graphics card X-Box 360 512 MB RAM (unified) Nintendo Wii 88 MB RAM (unified) 24 MB for graphics

More information

ITP 342 Mobile App Dev. Connections

ITP 342 Mobile App Dev. Connections ITP 342 Mobile App Dev Connections User Interface Interactions First project displayed information to the user, but there was no interaction. We want the users of our app to touch UI components such as

More information

ITP 342 Mobile App Dev. Interface Builder in Xcode

ITP 342 Mobile App Dev. Interface Builder in Xcode ITP 342 Mobile App Dev Interface Builder in Xcode New Project From the Main Menu, select the File à New à Project option For the template, make sure Application is selected under ios on the left-hand side

More information

Compositional C++ Page 1 of 17

Compositional C++ Page 1 of 17 Compositional C++ Page 1 of 17 Compositional C++ is a small set of extensions to C++ for parallel programming. OVERVIEW OF C++ With a few exceptions, C++ is a pure extension of ANSI C. Its features: Strong

More information

Concurrency: Deadlock and Starvation. Chapter 6

Concurrency: Deadlock and Starvation. Chapter 6 Concurrency: Deadlock and Starvation Chapter 6 Deadlock Permanent blocking of a set of processes that either compete for system resources or communicate with each other Involve conflicting needs for resources

More information

iphone App Basics iphone and ipod touch Development Fall 2009 Lecture 5

iphone App Basics iphone and ipod touch Development Fall 2009 Lecture 5 iphone App Basics iphone and ipod touch Development Fall 2009 Lecture 5 Questions? Announcements Assignment #1 due this evening by 11:59pm Remember, if you wish to use a free late you must email me before

More information

AVAudioRecorder & System Sound Services

AVAudioRecorder & System Sound Services AVAudioRecorder & System Sound Services Dept. of Multimedia Science, Sookmyung Women s University. prof. JongWoo Lee Index AVAudioRecorder? - (AudioRecorder) System Sound Service? - (SysSound) AVAudioRecorder

More information

Introductory ios Development

Introductory ios Development Introductory ios Development 152-164 Unit 5 - Multi-View Apps Quick Links & Text References What is a Delegate? What is a Protocol? Delegates, Protocols and TableViews Creating a Master-Detail App Modifying

More information

Cocoa Programming. David Chisnall. March 18,

Cocoa Programming. David Chisnall. March 18, March 18, 2010 http://cs.swan.ac.uk/~csdavec/papers/safariwebcast.pdf The Story So Far What is Cocoa? Why Cocoa? GNUstep Overview GNUstep Look and Feel A Brief History of Objective-C 1980: Smalltalk-80

More information

Chenyu Zheng. CSCI 5828 Spring 2010 Prof. Kenneth M. Anderson University of Colorado at Boulder

Chenyu Zheng. CSCI 5828 Spring 2010 Prof. Kenneth M. Anderson University of Colorado at Boulder Chenyu Zheng CSCI 5828 Spring 2010 Prof. Kenneth M. Anderson University of Colorado at Boulder Actuality Introduction Concurrency framework in the 2010 new C++ standard History of multi-threading in C++

More information

CS 261 Fall Mike Lam, Professor. Threads

CS 261 Fall Mike Lam, Professor. Threads CS 261 Fall 2017 Mike Lam, Professor Threads Parallel computing Goal: concurrent or parallel computing Take advantage of multiple hardware units to solve multiple problems simultaneously Motivations: Maintain

More information

Questions from last time

Questions from last time Questions from last time Pthreads vs regular thread? Pthreads are POSIX-standard threads (1995). There exist earlier and newer standards (C++11). Pthread is probably most common. Pthread API: about a 100

More information

iphone Application Programming Lab 2: MVC and Delegation + A01 discussion

iphone Application Programming Lab 2: MVC and Delegation + A01 discussion Lab 2: MVC and Delegation + A01 discussion Nur Al-huda Hamdan RWTH Aachen University Winter Semester 2015/2016 http://hci.rwth-aachen.de/iphone Learning Objectives Discuss A01 + demo Concepts: debugging

More information

ITP 342 Mobile App Dev. Unit Testing

ITP 342 Mobile App Dev. Unit Testing ITP 342 Mobile App Dev Unit Testing Testing Xcode provides you with capabilities for extensive software testing. Testing your projects enhances robustness, reduces bugs, and speeds the acceptance of your

More information

Registering for the Apple Developer Program

Registering for the Apple Developer Program It isn t necessary to be a member of the Apple Developer Program if you don t intend to submit apps to the App Stores, or don t need the cloud-dependent features. We strongly recommend joining, though,

More information

M/s. Managing distributed workloads. Language Reference Manual. Miranda Li (mjl2206) Benjamin Hanser (bwh2124) Mengdi Lin (ml3567)

M/s. Managing distributed workloads. Language Reference Manual. Miranda Li (mjl2206) Benjamin Hanser (bwh2124) Mengdi Lin (ml3567) 1 M/s Managing distributed workloads Language Reference Manual Miranda Li (mjl2206) Benjamin Hanser (bwh2124) Mengdi Lin (ml3567) Table of Contents 1. Introduction 2. Lexical elements 2.1 Comments 2.2

More information

Last Class: Monitors. Real-world Examples

Last Class: Monitors. Real-world Examples Last Class: Monitors Monitor wraps operations with a mutex Condition variables release mutex temporarily C++ does not provide a monitor construct, but monitors can be implemented by following the monitor

More information

CST242 Concurrency Page 1

CST242 Concurrency Page 1 CST242 Concurrency Page 1 1 2 3 4 5 6 7 9 Concurrency CST242 Concurrent Processing (Page 1) Only computers with multiple processors can truly execute multiple instructions concurrently On single-processor

More information

CS11 Java. Fall Lecture 7

CS11 Java. Fall Lecture 7 CS11 Java Fall 2006-2007 Lecture 7 Today s Topics All about Java Threads Some Lab 7 tips Java Threading Recap A program can use multiple threads to do several things at once A thread can have local (non-shared)

More information

Developing Applications for ios

Developing Applications for ios Developing Applications for ios Lecture 10: Managing and Storing Data Radu Ionescu raducu.ionescu@gmail.com Faculty of Mathematics and Computer Science University of Bucharest Content Property Lists Archiving

More information

Introduction to Asynchronous Programming Fall 2014

Introduction to Asynchronous Programming Fall 2014 CS168 Computer Networks Fonseca Introduction to Asynchronous Programming Fall 2014 Contents 1 Introduction 1 2 The Models 1 3 The Motivation 3 4 Event-Driven Programming 4 5 select() to the rescue 5 1

More information

Finding Bugs Using Xcode Runtime Tools

Finding Bugs Using Xcode Runtime Tools Session Developer Tools #WWDC17 Finding Bugs Using Xcode Runtime Tools 406 Kuba Mracek, Program Analysis Engineer Vedant Kumar, Compiler Engineer 2017 Apple Inc. All rights reserved. Redistribution or

More information

How Do I Sync My New Iphone To My Icloud. Account >>>CLICK HERE<<<

How Do I Sync My New Iphone To My Icloud. Account >>>CLICK HERE<<< How Do I Sync My New Iphone To My Icloud Account If you back up your iphone, ipad, or ipod touch, you'll have a copy of your Backups let you transfer data from your last device to your new one. In case

More information

Cocoa Touch Best Practices

Cocoa Touch Best Practices App Frameworks #WWDC15 Cocoa Touch Best Practices Session 231 Luke Hiesterman UIKit Engineer 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission

More information

USING MSCONFIG IN WINDOWS 7

USING MSCONFIG IN WINDOWS 7 USING MSCONFIG IN WINDOWS 7 msconfig Tool To open msconfig tool in Windows 7, we can enter "msconfig.exe" in Search, and then select it. We can use msconfig to configure startup type, boot options, service

More information

Deadlock and Monitors. CS439: Principles of Computer Systems September 24, 2018

Deadlock and Monitors. CS439: Principles of Computer Systems September 24, 2018 Deadlock and Monitors CS439: Principles of Computer Systems September 24, 2018 Bringing It All Together Processes Abstraction for protection Define address space Threads Share (and communicate) through

More information

Swift 5, ABI Stability and

Swift 5, ABI Stability and Swift 5, ABI Stability and Concurrency @phillfarrugia Important Documents Concurrency Manifesto by Chris Lattner https: /gist.github.com/lattner/ 31ed37682ef1576b16bca1432ea9f782 Kicking off Concurrency

More information

1. Describe History of C++? 2. What is Dev. C++? 3. Why Use Dev. C++ instead of C++ DOS IDE?

1. Describe History of C++? 2. What is Dev. C++? 3. Why Use Dev. C++ instead of C++ DOS IDE? 1. Describe History of C++? The C++ programming language has a history going back to 1979, when Bjarne Stroustrup was doing work for his Ph.D. thesis. One of the languages Stroustrup had the opportunity

More information

Online End User Manual

Online End User Manual Contents Online End User Manual 1. Sign in to your OpticStudio Online account... 2 a. Browser Options... 2 b. OpticStudio in an ios App... 3 2. Start a session... 3 a. Get started with OpticStudio... 4

More information

iphone Programming Touch, Sound, and More! Norman McEntire Founder Servin Flashlight CodeTour TouchCount CodeTour

iphone Programming Touch, Sound, and More! Norman McEntire Founder Servin Flashlight CodeTour TouchCount CodeTour iphone Programming Touch, Sound, and More! Norman McEntire Founder Servin 1 Legal Info iphone is a trademark of Apple Inc. Servin is a trademark of Servin Corporation 2 Welcome Welcome! Thank you! My promise

More information

Chapter 2 Welcome App

Chapter 2 Welcome App 2.1 Introduction Chapter 2 Welcome App 1. A app is an app that can run on iphones, ipod touches and ipads. a. multi-purpose b. global c. unrestricted d. universal Ans: d. universal 2. You can your apps

More information

Introduction to WatchKit. CS193W - Spring Lecture 1

Introduction to WatchKit. CS193W - Spring Lecture 1 Introduction to WatchKit CS193W - Spring 2016 - Lecture 1 appleᴡᴀᴛᴄʜ Released April 24, 2015 No updates to the hardware yet. Three collections, over 30 models Two sizes The Screen OLED (organic light-emitting

More information

CS333 Intro to Operating Systems. Jonathan Walpole

CS333 Intro to Operating Systems. Jonathan Walpole CS333 Intro to Operating Systems Jonathan Walpole Threads & Concurrency 2 Threads Processes have the following components: - an address space - a collection of operating system state - a CPU context or

More information

CS 333 Introduction to Operating Systems. Class 3 Threads & Concurrency. Jonathan Walpole Computer Science Portland State University

CS 333 Introduction to Operating Systems. Class 3 Threads & Concurrency. Jonathan Walpole Computer Science Portland State University CS 333 Introduction to Operating Systems Class 3 Threads & Concurrency Jonathan Walpole Computer Science Portland State University 1 The Process Concept 2 The Process Concept Process a program in execution

More information

Power, Performance, and Diagnostics

Power, Performance, and Diagnostics Core OS #WWDC14 Power, Performance, and Diagnostics What's new in GCD and XPC Session 716 Daniel Steffen Darwin Runtime Engineer 2014 Apple Inc. All rights reserved. Redistribution or public display not

More information

ios Application Programming Guide

ios Application Programming Guide ios Application Programming Guide General 2010-06-30 Apple Inc. 2010 Apple Inc. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any

More information

CS 371L - Mobile Computing (ios) Dr. William C. Bulko. CS 371L Mobile Computing (ios) Introduction

CS 371L - Mobile Computing (ios) Dr. William C. Bulko. CS 371L Mobile Computing (ios) Introduction CS 371L - Mobile Computing (ios) Dr. William C. Bulko CS 371L Mobile Computing (ios) Introduction 2014 The Evolution of Computing Mainframes Minicomputers - fridge-size PCs - desktop and deskside Laptops

More information

Monday, 1 November The ios System

Monday, 1 November The ios System The ios System System Overview System Overview System Overview System Overview System Overview System Overview Foundation Classes (Useful) Foundation Framework Value and collection classes User defaults

More information

Module 3 Web Component

Module 3 Web Component Module 3 Component Model Objectives Describe the role of web components in a Java EE application Define the HTTP request-response model Compare Java servlets and JSP components Describe the basic session

More information

CS510 Operating System Foundations. Jonathan Walpole

CS510 Operating System Foundations. Jonathan Walpole CS510 Operating System Foundations Jonathan Walpole Threads & Concurrency 2 Why Use Threads? Utilize multiple CPU s concurrently Low cost communication via shared memory Overlap computation and blocking

More information

Building a (Core) Foundation. Rob Napier

Building a (Core) Foundation. Rob Napier Building a (Core) Foundation Rob Napier A little background Mac OS X since 10.4 iphoneos since release Cisco Jabber, The Daily, RNCryptor Focus on low-level Today: Mac developer for... KACE NAPIER KUMAR

More information

ITP 342 Mobile App Dev. Table Views

ITP 342 Mobile App Dev. Table Views ITP 342 Mobile App Dev Table Views Tables A table presents data as a scrolling, singlecolumn list of rows that can be divided into sections or groups. Use a table to display large or small amounts of information

More information

For use by students enrolled in #71251 CSE430 Fall 2012 at Arizona State University. Do not use if not enrolled.

For use by students enrolled in #71251 CSE430 Fall 2012 at Arizona State University. Do not use if not enrolled. Operating Systems: Internals and Design Principles Chapter 4 Threads Seventh Edition By William Stallings Operating Systems: Internals and Design Principles The basic idea is that the several components

More information