Link Layer. w/ credit to Rick Graziani (Cabrillo) for some of the anima<ons
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1 Link Layer w/ credit to Rick Graziani (Cabrillo) for some of the anima<ons
2 Logis<cs Thursday IPv4/Link Layer exercise IPv4 quiz Sunday IPv4 Sta<c Rou<ng lab due Tuesday IPv6 lecture Project proposal due in 3 weeks (5/2) Link layer reading - Chapter 2 (except 2.5-7) of Dordal book Spring 2017 CE Advanced Networks 2
3 Recall IP designed to interconnect diverse networks Local Area Networks Packet radio networks Satellite networks Anything else people might dream up (cup and string!) Communica<on across a set of Interconnected Networks (an InterNet!) While making minimal assump<ons about the networks IP dis<lled from monolithic TCP due to insight that reliability was to be implemented in the hosts (due to minimal assump<ons of networks) not a service needed by all network applica<ons We now study the requirements of a subnet in the Internet Architecture This is the Link Layer Spring 2017 CE Advanced Networks 3
4 Role of Link Layer Internet is composed of subnets Subnets are composed of channels or segments The Link Layer manages communica<on across a subnet Framing Sharing channels that compose the subnet ( media access control ) Rou<ng across the subnet Examples Ethernet, , ATM, etc. Following focuses on Ethernet as the classic subnet technology it is everywhere, if you understand Ethernet can figure out others Spring 2017 CE Advanced Networks 4
5 Review The Internet is composed of subnets. Subnets are composed of channels or segments. The Link Layer manages communica<on across a subnet: Framing, Sharing channels that compose the subnet ( media access control ), Rou<ng across the subnet. Spring 2017 CE Advanced Networks 5
6 Ethernet Media Access Control CSMA/CD Problems with original Ethernet Maximum channel length << slot <me (maximum network size) Only one sta<on can transmit at a <me (half-duplex) Maximum 50-60% bandwidth u<liza<on Solu+ons: Repeaters/hubs, bridges, and switches Problem: one broadcast domain per switch. Solu+on: Virtual LANs (VLANs) Problem: loops in the topology. Solu+on: spanning-tree protocol (STP) Spring 2017 CE Advanced Networks 6
7 Original Ethernet CSMA/CD When an Ethernet frame is sent all devices on the bus receive it. What do they do with it? nnnn Abbreviated MAC Addresses Spring 2017 CE Advanced Networks 7
8 Original Ethernet CSMA/CD When informa<on (frame) is transmiged, every PC/NIC on the shared media copies part of the transmiged frame to see if the des+na+on address matches the address of the NIC. If there is a match, the rest of the frame is copied If there is NOT a match the rest of the frame is ignored. Nope Hey, that s me! Nope nnnn Abbreviated MAC Addresses Spring 2017 CE Advanced Networks 8
9 Original Ethernet CSMA/CD What happens when mul<ple computers try to transmit at the same <me? nnnn Abbreviated MAC Addresses Spring 2017 CE Advanced Networks 9
10 Original Ethernet CSMA/CD Collision! nnnn Abbreviated MAC Addresses X Spring 2017 CE Advanced Networks 10
11 CSMA/CD CSMA/CD Let everyone have access whenever they want and we will work it out somehow. Spring 2017 CE Advanced Networks 11
12 CSMA/CD Carrier Sense Mul+ple Access/Collision Detec+on 1. Listen for transmission ( carrier ). 2. If no transmission is sensed, transmit data immediately. 3. Monitor channel for collision. Sta<ons sense the collision by being unable to deliver the en<re frame. (This is why there are minimum frame lengths, cable distance and speed limita<ons. This includes the rule.) 4. If collision detected, transmit a jamming signal. 5. Back off a random, exponen<ally increasing amount of <me. 6. Go back to Step 1. Spring 2017 CE Advanced Networks 12
13 CSMA/CD - Minimum Frame Size For CSMA/CD to work, sending sta<on must detect collision before sending last bit in frame Minimum transmission <me must be twice maximum propaga<on <me. Minimum Ethernet frame size (called slot +me): 512 bits (64 bytes) Slot <me determines (and is determined by) the maximum LAN size. Slot <me is minimum frame size such that, if Sta<ons R and S are at the maximum distance from each other allowed in the LAN Sta<on S starts to send a frame. Sta<on R starts to send frame just before the first bit of S s frame arrives. S is able to detect R s transmission just before it s transmission completes Slot Time S R Spring 2017 CE Advanced Networks 13
14 CSMA/CD Slot Time For Ethernet and Fast Ethernet, 512 bits is 10Mbps 100Mbps (10baseT cabling limit is 100m) Aker 512bits sender assumes no collision Minimum payload of 46bytes (368bits) (Src) 48 (Dst) 16 (Type) 32 (FCS) Why maximum frame size? Spring 2017 CE Advanced Networks 14
15 Collision Domain Collision Domain: a set of ports interconnected at the physical layer (are a part of the same signal <ming domain ). Simultaneous transmissions will result in a collision. Bandwidth is shared by all sta<ons in the domain. Transmission is half-duplex. Wikipedia: A logical network segment where data packets can "collide" with one another for being sent on a shared medium. Only implemented in Ethernet (10Mb) and Fast Ethernet (100Mb) Original Ethernet supports only 1 collision domain/subnet Spring 2017 CE Advanced Networks 15
16 Original Ethernet CSMA/CD One shared collision domain (subnet = collision domain) Problems Channel length limita<ons far short of slot <me Only one sta<on can transmit at a <me Shared collision domain (CSMA/CD) limited to 50-60% bandwidth u<liza<on Spring 2017 CE Advanced Networks 16
17 Channel Length Limita<ons Channel technologies had limited range Original Ethernet (10Mbps) 1980 to meters for 10base5 200 meters for 10base2 (really 185 meters) 100 meters for 10baseT Fast Ethernet (100Mbps) 1995 to meters for 100baseTX Far short of slot <mes 2800m for Ethernet 205m for Fast Ethernet Solu<on was repeaters/hubs, and the 5/4/3 rule Spring 2017 CE Advanced Networks 17
18 Review Slot <me Guarantees sending sta<on detects collision before sending last bit in frame Twice maximum propaga<on <me Determines Minimum Ethernet frame size Maximum LAN size Collision Domain A logical network segment where data packets can "collide" with one another simultaneous transmissions will result in a collision. Bandwidth is shared by all sta<ons in the domain. Transmission is half-duplex. Spring 2017 CE Advanced Networks 18
19 Review Original Ethernet (10Mbps) and Fast Ethernet (100Mbps) CSMA/CD Shared collision domains Problems 500m & 100m segment limita<ons vs. 2800m & 205m slot <mes Only one sta<on can transmit at a <me Inefficient use of bandwidth - shared collision domain (CSMA/CD) limited to 50-60% bandwidth u<liza<on Spring 2017 CE Advanced Networks 19
20 Ethernet Media Access Control CSMA/CD Problems with original Ethernet Maximum channel length << slot +me (maximum network size) Only one sta<on can transmit at a <me (half-duplex) Maximum 50-60% bandwidth u<liza<on Solu+ons: Repeaters/hubs, bridges, and switches Problem: one broadcast domain per switch. Solu+on: Virtual LANs (VLANs) Problem: loops in the topology. Solu+on: spanning-tree protocol (STP) Spring 2017 CE Advanced Networks 20
21 Repeaters Repeaters are Layer 1 devices used to combat agenua<on. They do NOT look at Layer 2 (MAC, Ethernet) or Layer 3 (IP) addresses. CSMA/CD. Repeaters: take in weakened signals clean them up or regenerate them send them on their way along the network Repeaters Increase the distance a LAN can reach Introduce delay Spring 2017 CE Advanced Networks 21
22 5/4/3 Rule Enforce slot <me limit on Ethernet subnet in presence of repeaters. The rule mandates that between any two nodes on the network, there can only be a maximum of five segments, connected through four repeaters, or concentrators, and only three of the five segments may contain user connec+ons. Webopedia.com Alterna<vely, specified algorithms for custom network configura<ons Spring 2017 CE Advanced Networks 22
23 5/4/3 Rule Ethernet and IEEE implement a rule, known as the rule, for the number of repeaters and segments on shared access Ethernet backbones in a tree topology. The rule divides the network into two types of physical segments: populated (user) segments, and unpopulated (link) segments. User segments have users' systems connected to them. Link segments are used to connect the network's repeaters together. The rule mandates that between any two nodes on the network, there can only be a maximum of five segments, connected through four repeaters, or concentrators, and only three of the five segments may contain user connec<ons. The Ethernet protocol requires that a signal sent out over the LAN reach every part of the network within a specified length of?me. The rule ensures this. Each repeater that a signal goes through adds a small amount of?me to the process, so the rule is designed to minimize transmission?mes of the signals. The rule -- which was created when Ethernet, 10Base5, and 10Base2 were the only types of Ethernet network available -- only applies to shared-access Ethernet backbones. A switched Ethernet network should be exempt from the rule because each switch has a buffer to temporarily store data and all nodes can access a switched Ethernet LAN simultaneously. Spring 2017 CE Advanced Networks 23
24 Hubs Hub is a repeater with more than 2 ports. Layer 1 device. Signals receved on one port are regenerated and sent out all other. CSMA/CD. Hubs were also called Ethernet concentrators Mul<port repeaters Spring 2017 CE Advanced Networks 24
25 Problem with hubs s<ll CSMA/CD For me! The hub will flood it out all ports (except for the incoming port) of all interconnected hubs in the subnet! 5555 Nope 3333 Nope 4444 Nope Spring 2017 CE Advanced Networks 25
26 Problem with hubs s<ll CSMA/CD For me! 5555 Nope The hub will flood it out all ports (except for the incoming port) of all interconnected hubs in the subnet! This may result in wasted bandwidth! Wasted bandwidth 3333 Nope 4444 Nope Spring 2017 CE Advanced Networks 26
27 Problem with hubs s<ll CSMA/CD Collision X 5555 The hub will flood it out all ports (except for the incoming port) of all interconnected hubs in the subnet! This may result in wasted bandwidth! Or collisions when sta<ons transmit at the same <me Spring 2017 CE Advanced Networks 27
28 Review Repeaters and hubs Physical layer - regenerate signal Solve Range limita<on - extend range (5/4/3 rule for 10Mbps) to support full slot <me Remaining problems Only one sta<on can transmit at a <me Inefficient use of bandwidth - shared collision domain (CSMA/CD) limited to 50-60% bandwidth u<liza<on Spring 2017 CE Advanced Networks 28
29 Ethernet Media Access Control CSMA/CD Problems with original Ethernet Maximum channel length << slot <me (maximum network size) Only one sta+on can transmit at a +me (half-duplex) Maximum 50-60% bandwidth u<liza<on Solu+ons: Repeaters/hubs, bridges, and switches Problem: one broadcast domain per switch. Solu+on: Virtual LANs (VLANs) Problem: loops in the topology. Solu+on: spanning-tree protocol (STP) Spring 2017 CE Advanced Networks 29
30 Original Ethernet Par<al Solu<on Problem: only one sta<on can transmit at a <me. Solu<on: Buffering and selec+ve forwarding Introduce a device that Buffers frames Only forwards on interfaces it needs to More efficient use of bandwidth Allows simultaneous transmissions Splits a collision domain Called a bridge Spring 2017 CE Advanced Networks 30
31 Bridges A bridge is a Layer 2 device Collects frames. Selec<vely forwards frames through the network. CSMA/CD on each interface Bridges implement selec<ve forwarding by Learning the MAC address of all devices on connected segments. Builds a bridging table and forwards frames based on this table. Called address learning Spring 2017 CE Advanced Networks 31
32 Address Learning: Learn Source Address Source Address Table Port Source MAC Add Port Source MAC Add bridge A bridge has a source address table (or MAC Address Table) in cache (RAM) where it stores a source MAC address aker it learns about them Abbreviated MAC addresses 3333 How does it learn source MAC addresses? When a frame enters a bridge, the switch first checks if the source address (1111) is in it s source address table. If it is, it resets the +mer. If it is NOT in the table it adds it, with the port number Spring 2017 CE Advanced Networks 32
33 Address Learning: Filter or Flood Source Address Table Port Source MAC Add Port Source MAC Add bridge The bridge then examines the source address table for the des+na+on MAC address Abbreviated MAC addresses 3333 If it finds a match, it forwards the frame by only sending it out that port. If there is not a match if floods it out all ports. In this scenario, the bridge will flood the frame out all other ports, because the des<na<on address is not in the source address table Spring 2017 CE Advanced Networks 33
34 Address Learning: Learn, Filter or Flood Source Address Table Port Source MAC Add. Port Source MAC Add bridge Most communica<ons involve some sort of client-server rela<onship or exchange Abbreviated MAC addresses Now 3333 responds to The bridge sees if it has the source address stored. It does NOT so it adds it. Next, it checks the des+na+on address and in our case it can forward the frame, by sending it only out port 1. Future traffic between 1111 and 3333 is forwarded on correct port. Spring 2017 CE Advanced Networks 34
35 No Collisions in Switch, Buffering Source Address Table Port Source MAC Add. Port Source MAC Add bridge Unlike a hub, a collision does NOT occur, which would cause the two PCs to have to retransmit the frames. Collision domains end at the bridge Instead the bridgebuffers the frames and sends them out port #6 one at a <me Abbreviated MAC addresses Spring 2017 CE Advanced Networks 35
36 Address Learning Parameters Source Address Table Port Source MAC Add. bridge Port Source MAC Add How long are addresses kept in the Source Address Table? 5 minutes is common on most vendor switches. How many addresses can be kept in the table? Depends on the size of the cache, but 1,024 addresses is common Abbreviated MAC addresses 3333 What about Layer 2 broadcasts? Layer 2 broadcasts (DA = all 1 s) and mul<casts are flooded out all ports Spring 2017 CE Advanced Networks 36
37 Receive Packet Transparent Bridge Process - Jeff Doyle Learn source address or refresh aging <mer Is the des<na<on a broadcast, mul<cast or unknown unicast? No Yes Flood Packet Are the source and des<na<on on the same interface? No Yes Filter Packet Forward unicast to correct port Spring 2017 CE Advanced Networks 37
38 Review Address Learning Purpose is to avoid the need to flood packets, thereby par<<oning collision domains Remember source of frames seen on a port MAC Address Table or Source Address Table On receipt of a frame Always flood broadcast and mul<cast If des<na<on previously seen as source on a port, use that port Otherwise flood What happens if host moves? Timeout Or it sends a frame (switch re-learns sta<on s loca<on) Spring 2017 CE Advanced Networks 38
39 Broadcast Domain Broadcast Domain: a set of ports interconnected at the link layer. A broadcast will reach all sta<ons in the domain. Equivalent to (defines) a subnet in the Internet Architecture. Wikipedia: a logical division of a computer network, in which all nodes can reach each other by broadcast at the data link layer. Without bridges, broadcast domain = collision domain Bridges segment collision domains! Don t forward collision signals. Bridges do not restrict broadcast or mul<cast traffic. Therefore broadcast domains are not affected. Result is fewer collisions and therefore improved bandwidth u<liza<on. Spring 2017 CE Advanced Networks 39
40 Broadcast Domain Bridges allow a broadcast domain to be segmented into many collision domains; however shared collision domains (CSMA/CD) are limited to at most 50-60% u<liza<on of the channel Elimina<on of shared collision domains enables 100% channel u<liza<on. To eliminate CSMA/CD requires elimina<ng the sharing of a medium Accomplish this by moving from half-duplex to full-duplex communica+on Spring 2017 CE Advanced Networks 40
41 Review Broadcast Domain A logical division of a computer network, in which all nodes can reach each other by broadcast at the data link layer. Equivalent to (defines) a subnet in the Internet Architecture. Bridges Link layer buffer frames Selec<ve forwarding Mul<ple collision domains per broadcast domain Solves Mul<ple sta<ons can transmit at the same <me Remaining problem Shared collision domain (CSMA/CD) limited to 50-60% bandwidth u<liza<on Spring 2017 CE Advanced Networks 41
42 Ethernet Media Access Control CSMA/CD Problems with original Ethernet Maximum channel length << slot <me (maximum network size) Only one sta<on can transmit at a <me (half-duplex) Maximum 50-60% bandwidth u+liza+on Solu+ons: Repeaters/hubs, bridges, and switches Problem: one broadcast domain per switch. Solu+on: Virtual LANs (VLANs) Problem: loops in the topology. Solu+on: spanning-tree protocol (STP) Spring 2017 CE Advanced Networks 42
43 Duplex Transmissions Half-duplex Transmission: Either way, but only one way at a <me. Two way street, but only one way at a <me Full-duplex Transmission: Both ways at the same <me. Two way street Spring 2017 CE Advanced Networks 43
44 Half-Duplex In half-duplex transmission only one end can send at a <me. CSMA/CD transmissions are, by defini<on, half-duplex. All ports in a collision domain must be in half-duplex mode Original Ethernet is half-duplex. Half-duplex Spring 2017 CE Advanced Networks 44
45 Full-Duplex In full-duplex transmission both ends can send simultaneously. CSMA/CD is not needed for full-duplex transmission. Full-duplex Ethernet specified in IEEE 802.3x in March 1997 Original (half-duplex) Ethernet usually can only use 50%-60% of the available 10 Mbps of bandwidth due to collisions. Full-duplex Ethernet offers 100% of the bandwidth in both direc<ons. Spring 2017 CE Advanced Networks 45
46 Full-Duplex Ethernet IEEE 802.3x full-duplex standard requires: The medium must have independent transmit and receive data paths that can operate simultaneously. There are exactly two sta+ons connected w/ a full-duplex point-to-point link. There is no CSMA/CD mul<ple access algorithm, since there is no conten<on for a shared medium. Both sta<ons on the LAN are capable of, and have been configured to use, the full-duplex mode of opera<on. Handling carrier detec<on and collision detect In half-duplex a sta<on will not transmit if carrier is detected, and will abort if a collision is detected. In full-duplex a sta<on ignores the carrier sense and collision detect signals. Spring 2017 CE Advanced Networks 46
47 Switches Latest step in evolu<on of link layer. A full-duplex bridge Operates at link layer on frames. Selec<ve forwarding. Full-duplex transmission. Poten<ally no CSMA/CD! Mul<ple devices on a switch can communicate simultaneously. Benefits of a switch Fewer (poten<ally no!) collisions. Improved (poten<ally 100%!) bandwidth u<liza<on (limited by buffer space). Spring 2017 CE Advanced Networks 47
48 Review Switches Full duplex No CSMA/CD Solves Limit of 50-60% bandwidth u<liza<on allows up to 100% bandwidth u<liza<on Spring 2017 CE Advanced Networks 48
49 Summary of Devices Repeaters and hubs Forward bits within a collision domain using regenera?on. Physical layer. Forward regenerated bits. Half-duplex, CSMA/CD transmission. Single collision domain. Bridges Divide collision domains using buffering. Link layer. Selec<vely forward frames. Half-duplex, CSMA/CD transmission. Collision domain per port. Switches Eliminate collision domains using full-duplex channels. Link layer. Selec<vely forward frames Full duplex transmission over dedicated medium. Collision domain per port. Spring 2017 CE Advanced Networks 49
50 Summary of Devices Switches provide the opportunity to Eliminate distance limita<ons (subnets span the whole campus) All sta<ons can transmit simultaneously (limit is switch buffering) No CSMA/CD so full channel bandwidth can be used Spring 2017 CE Advanced Networks 50
51 Cut-through Switching Store-and-forward The en<re frame is received before any forwarding takes place. CRC Check done Cut-through The frame is forwarded before the en<re frame is received. Decreases the latency of the transmission, but also reduces error detec<on. Spring 2017 CE Advanced Networks 51
52 Cut-through Switching Cut-through Fast-forward Offers the lowest level of latency. Fast-forward switching immediately forwards a packet aker reading the des<na<on address. There may be <mes when packets are relayed with errors. Although this occurs infrequently and the des<na<on network adapter will discard the faulty packet upon receipt. Spring 2017 CE Advanced Networks 52
53 Cut-through Switching Cut-through Fragment-free Fragment-free switching filters out collision fragments before forwarding begins. Collision fragments are the majority of packet errors. Collision fragments must be smaller than 64 bytes (512 bits slot <me). Greater than 64 bytes is a valid packet and is usually received without error. Fragment-free switching confirms not a collision fragment before forwarding. Spring 2017 CE Advanced Networks 53
54 Routers vs. Switches Routers - forward packets between broadcast domains. Network layer Forward packets Interconnect broadcast domains Un<l early 1990s: most LANs were interconnected by routers Since mid 1990s: LAN switches replace most routers Spring 2017 CE Advanced Networks 54
55 A Routed Enterprise Network Internet Router Hub FDDI FDDI Spring 2017 CE Advanced Networks 55
56 A Switched Enterprise Network Internet Router Switch Spring 2017 CE Advanced Networks 56
57 Switches/Bridges versus Routers Performance Ease of administra<on Routers Each host s IP address must be configured If network is reconfigured, IP addresses may need to be reassigned Rou<ng done via RIP or OSPF Each router manipulates packet header (e.g., reduces TTL field) Switches/Bridges MAC addresses are hardwired No network configura<on needed No rou<ng protocol needed (sort of) learning bridge algorithm spanning tree algorithm Bridges do not manipulate frames Spring 2017 CE Advanced Networks 57
58 Ethernet Media Access Control CSMA/CD Problems with original Ethernet Maximum channel length << slot <me (maximum network size) Only one sta<on can transmit at a <me (half-duplex) Maximum 50-60% bandwidth u<liza<on Solu+ons: Repeaters/hubs, bridges, and switches Problem: one broadcast domain per switch. Solu+on: Virtual LANs (VLANs) Problem: loops in the topology. Solu+on: spanning-tree protocol (STP) Spring 2017 CE Advanced Networks 58
59 Virtual LANs (802.1q) How do we avoid separate hardware infrastructure per subnet?
60 Why Virtual LANs? The basic bridge/switch concept would have all ports on a switch belong to the same broadcast domain To support mul<ple broadcast domains need mul<ple switches Not scalable IEEE 802.1Q Spring 2017 CE Advanced Networks 60
61 VLANs VLANs support mul+ple broadcast domains/switch Assign ports to broadcast domains. VLAN = Subnet VLANs can logically segment switched networks based on: Physical loca<on (Example: Building) Organiza<on (Example: Marke<ng) Func<on (Example: Staff) Default vlan 1 vlan 10 Default vlan 1 Spring 2017 CE Advanced Networks 61
62 VLANs VLANs are created to provide segmenta<on services tradi<onally provided by physical routers in LAN configura<ons. VLANs address scalability, security, and network management. Spring 2017 CE Advanced Networks 62
63 VLANs and Broadcast Domains A VLAN is a broadcast domain created by one or more switches. Ports on the switch are assigned to VLANs. Each switch port can be assigned to a different VLAN. Port 1 VLAN 10 Port 4 VLAN 20 Port 9 VLAN 10 Port 12 VLAN /16 DG: /16 DG: /16 DG: /16 DG: Spring 2017 CE Advanced Networks 63
64 VLAN Trunking/Tagging VLAN Tagging is used when a link carries traffic for more than one VLAN. Trunk link: As packets are received by the switch from any agached endsta<on, a unique packet iden+fier is added in each header. This iden<fies designates the VLAN membership of each packet. Spring 2017 CE Advanced Networks 64
65 VLAN Trunking/Tagging The packet is then forwarded to the appropriate switches or routers based on the VLAN iden<fier and MAC address. Upon reaching the des<na<on node (Switch) the VLAN ID is removed from the packet by the adjacent switch and forwarded to the agached device. Spring 2017 CE Advanced Networks 65
66 VLAN Trunking/Tagging VLAN Tagging is used when a single link needs to carry traffic for more than one VLAN. No VLAN Tagging VLAN Tagging Spring 2017 CE Advanced Networks 66
67 802.1q Frame Format Preamble Start of frame delimiter MAC destination 7 octets 1 octet 6 octets MAC source 6 octets Ethernet frame structure 802.1Q tag (optional) Ethertype (Ethernet II) or length (IEEE 802.3) Payload Frame check sequence (32- bit CRC) Interframe gap (4 octets) 2 octets 42 [note 2] 1500 octets 4 octets 12 octets octets octets octets Wikipedia For Ethernet, VLAN tags are part of frame same type field loca<on Minimum frame size = 64 bytes w/ or w/o VLAN tag Minimum payload size = 42 bytes w/ VLAN tag, 46 bytes w/o By Arkrishna (Own work) [Public domain], via Wikimedia Commons Standard defined for up to one nes<ng (two tags) some implementa<ons all 3 Spring 2017 CE Advanced Networks 67
68 Review VLAN (802.1q) technology allows mul<ple broadcast domains to be supported on a single switch or link. For Ethernet, VLAN tags are embedded in Ethernet frame VLANs on a switch allows ports to be assigned to a VLAN VLAN trunking allows mul<ple VLAN s to be carried on single network segment VLAN trunking can be supported on host interfaces A VLAN ID corresponds to a broadcast domain, which corresponds to an IP subnet Spring 2017 CE Advanced Networks 68
69 Ethernet Media Access Control CSMA/CD Problems with original Ethernet Maximum channel length << slot <me (maximum network size) Only one sta<on can transmit at a <me (half-duplex) Maximum 50-60% bandwidth u<liza<on Solu+ons: Repeaters/hubs, bridges, and switches Problem: one broadcast domain per switch. Solu+on: Virtual LANs (VLANs) Problem: loops in the topology. Solu+on: spanning-tree protocol (STP) Spring 2017 CE Advanced Networks 69
70 STP in future lecture.
71 Ques<ons?
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