Unit 1 Introduction to Software Engineering

Size: px
Start display at page:

Download "Unit 1 Introduction to Software Engineering"

Transcription

1 Unit 1 Introduction to Software Engineering João M. Fernandes Universidade do Minho Portugal

2 Contents 1. Software Engineering 2. Software Requirements 3. Software Design 2/50

3 Software Engineering Engineering building useful things using science application of science to the needs of humanity application of knowledge, mathematics, and practical experience to design useful objects/processes. 1967: Software Engineering (SE) 3/50

4 Software Engineering Term software eng. was provocative Software must be built as other engineering artefacts (bridge, car, TV set) IEEE CS defines SE as 1. The application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is, the application of engineering to software 2. The study of approaches as in (1) 4/50

5 Software Engineering The SWEBOK Knowledge Areas (KAs) 1. Software requirements 2. Software design 3. Software construction 4. Software testing 5. Software maintenance 6. Software configuration management 7. Software engineering management 8. Software engineering process 9. Software engineering tools and methods 10. Software quality 5/50

6 6/50

7 7/50

8 Contents 1. Software Engineering 2. Software Requirements 3. Software Design 8/50

9 Software Requirements The hardest single part of building a software system is deciding precisely what to build. (...) No other part of the work so cripples the resulting system if done wrong. No other part is more difficult to rectify later. Frederick P. Brooks 9/50

10 Software Requirements Software Requirements KA: elicitation, analysis, specification, and validation of software requirements SE projects are vulnerable when these activities are performed poorly Software requirements are the needs and restrictions of a software product Requirements engineering (RE) is the systematic handling of requirements 10/50

11 Software Requirements RE is concerned with establishing what the system should do the system s desired properties the constraints on system operation the constraints on the software process RE is not simply a technical process RE is about the communication between the customers/users and the developers 11/50

12 Software Requirements 12/50

13 Software Requirements RE is a critical step real-world goals functions constraints End result is a precise specification of software behaviour Develop the right system vs. Develop the system right 13/50

14 Software Requirements 14/50

15 Introduction to Software Engineering Software Requirements Requirements describe how a software product should perform A requirement is (IEEE ) 1. a condition or capability needed by a user to solve a problem or achieve an objective 2. a condition or capability that must be met or possessed by a system or system component to satisfy a contract, standard, specification, or other formally imposed documents 3. a documented representation of a condition or capability as in (1) or (2) 15/50

16 Software Requirements Software requirements are properties exhibited by software are the combined result of requirements from different people and from the environment include user and organizational needs are the critical determinants of software quality should be independent of design: what rather than how should be verifiable 16/50

17 User requirements Natural language + informal diagrams describe software functions + constraints are influenced by users likes and dislikes, and by political and organisational issues System requirements Software Requirements must be precise define exactly what to implement set out the system s functions, services and operational constraints in detail may be part of the contract 17/50

18 Software Requirements 18/50

19 Software Requirements A system includes hardware information software techniques firmware facilities people services In a system with software, software requirements are derived from system requirements 19/50

20 Software Requirements Requirements are written at different levels of detail for different readers User requirements do NOT indicate how the system will be implemented System requirements specify precisely what the system will do 20/50

21 Software Requirements Functional requirements (capabilities) are statements of services the system provides specify how the system should behave describe the functions that the software is to execute may state what the system should not do should be independent of any technology 21/50

22 Software Requirements Non-functional requirements (NFRs) are constraints on the services of the system restrict the solution include timing constraints, constraints on the development process and standards often apply to the system, rather to individual features are known as quality requirements or constraints do not alter the product s essential functionality 22/50

23 Software Requirements Types of NFRs Look & Feel The product shall comply with corporate branding standards Usability and Humanity The product shall be easy to use Performance The product shall identify the person in 0.25s Operational The product shall interface with the maps database 23/50

24 Software Requirements Types of NFRs Maintainability and Support The product shall be readily portable to Linux Security The product shall ensure that only authorized users have access to the data Cultural and Political The product shall use Brazilian spelling Legal The product shall comply with the ISO 9001 certification 24/50

25 Software Requirements 25/50

26 Software Requirements 26/50

27 Software Requirements Software requirements should be clear unambiguous quantifiable Precise requirements enable their validation their implementation to be verified their costs to be estimated 27/50

28 Requirements Engineering Process Requirements Analysis detects and resolves conflicts between requirements discovers the bounds of the software specifies how the software must interact with its environment elaborates system requirements to derive software requirements 28/50

29 Requirements Engineering Process Use of models aid in understanding the problem Conceptual models comprise models of entities from the problem domain and how they are related Several kinds of models can be used context diagrams, data/control flows, use cases, user interactions, state models, event traces, class models, data models, feature models 29/50

30 Requirements Engineering Process Factors that affect the choice of model The nature of the problem The expertise of the software engineer The process requirements of the customer The availability of methods and tools Start by building a model of the software context UML is the current de-facto standard for modelling software 30/50

31 Requirements Engineering Process Requirements management include Requirements Elicitation, Specification and Modelling Prioritization Requirements Dependencies and Impact Analysis Requirements Negotiation Quality Assurance 31/50

32 Contents 1. Software Engineering 2. Software Requirements 3. Software Design 32/50

33 Design is defined as both: Software Design the process of defining the architecture, components, interfaces of a system; and The result of that process In design software requirements are analyzed to produce a description of the software s internal structure A software design describes the software and the interfaces between its components It also describe the components at a level of detail that enable their construction 33/50

34 Software Design 34/50

35 Introduction to Software Engineering Software Design Software design plays an important role in developing software The design models form a blueprint of the solution to be implemented We can evaluate these models to decide if they will allow us to fulfil the various requirements We can examine and evaluate various alternative solutions and trade-offs We can use the resulting models to plan the subsequent development activities 35/50

36 Software Design Software design fits between requirements analysis and construction: Software architectural design: describing software s top-level structure and organization and identifying the various components Software detailed design: describing each component to allow for its construction The output of this process is a set of models and artefacts that record the major decisions that have been taken 36/50

37 Introduction to Software Engineering The enabling techniques are key notions fundamental to design: Abstraction Software Design Coupling and cohesion Decomposition and modularization Encapsulation/information hiding Separation of interface and implementation Sufficiency, completeness and primitiveness Abstraction is a process that selectively removes information from a description to focus on the information that remains 37/50

38 Introduction to Software Engineering Software Design For design, two key abstractions are parameterization and specification Abstraction by specification leads to three major kinds of abstraction: procedural, data abstraction, and control abstraction Coupling is the strength of the relations between modules Cohesion is how the elements making up a module are related Decomposing a system means dividing it into a number of smaller ones 38/50

39 Software Design Encapsulation/information hiding: grouping the elements of an abstraction and making them inaccessible Separating interface and implementation: defining a component by a public interface separate from the details of how the component is realized Achieving sufficiency, completeness, and primitiveness means that a component captures all the important characteristics of an abstraction, and nothing more 39/50

40 Software Design A number of key issues must be dealt with when designing software Some are quality concerns that all software must address (performance) Another is how to decompose, organize, and package software components Other issues deal with aspects that address some of the supporting domains Such issues cross-cut the system s functionality and are designated aspects 40/50

41 Software Design Aspects tend not to be units of functional decomposition, but rather properties that affect the performance or semantics of the components Concurrency Control and Handling of Events Distribution of Components Exception Handling and Fault Tolerance Interaction and Presentation Data Persistence 41/50

42 Software Design A view represents a partial aspect of a software architecture that shows specific properties of a software system Distinct views pertain to distinct issues associated with software design: the logical view (functional requirements) the process view (concurrency issues) the physical view (distribution issues) the development view (how the design is broken down into implementation units) 42/50

43 Different terms, like behavioural vs. functional vs. structural vs. data modelling views are also used A software design is a multi-faceted artefact, composed of relatively independent and orthogonal views A design pattern is a common solution to a common problem in a given context: Software Design Creational patterns (e.g., factory, prototype) Structural patterns (e.g., adapter, proxy) Behavioural patterns (e.g., state, iterator) 43/50

44 Software Design Reuse can be achieved by designing families of software, also known as software product lines This can be done by: identifying the commonalities among members of such families. using reusable components to account for the variability among family members A framework can be extended by appropriately instantiating plug-ins 44/50

45 Introduction to Software Engineering Software Design Many notations and languages exist to represent software design artefacts They describe the structural vs. the behavioural views The following notations describe and represent the structural aspects of a software design. Architecture description languages (ADLs) are textual, often formal, languages used to describe a software architecture in terms of components and connectors 45/50

46 Introduction to Software Engineering Software Design Class and object diagrams represent a set of classes/objects and their relations Component diagrams represent a set of components and their interrelationships Class responsibility collaborator cards (CRCs) denote the names of components, their responsibilities, and their collaborating components names Deployment diagrams represent a set of nodes and their interrelationships, to model the physical aspects of a system 46/50

47 Software Design Entity-relationship diagrams (ERDs) represent conceptual models of data Interface description languages (IDLs) are languages used to define the interfaces of software components Jackson structure diagrams describe the data structures in terms of sequence, selection, and iteration Structure charts describe the calling structure of programs 47/50

48 Introduction to Software Engineering Software Design Notations to describe behaviour Activity diagrams show the control flow from activity to activity Collaboration diagrams show the interactions among objects, where the emphasis is on the messages exchanged Data flow diagrams (DFDs) show data flow among a set of processes Flowcharts represent the flow of control and the actions to be performed 48/50

49 Software Design Sequence diagrams show the interactions among objects, emphasising the timeordering of messages State transition diagrams show the control flow in a state machine Pseudo-code and program design languages are structured-programminglike languages used to describe the behaviour of a procedure or method 49/50

50 Further Reading Abran A, Moore JW, Bourque P, Dupuis R (eds.); Guide to the Software Engineering Body of Knowledge: 2004 Edition SWEBOK, IEEE CS Press, 2004 Robertson S, Robertson J; Mastering the Requirements Process, 2nd edition, Addison-Wesley, 2006, ISBN /50

Presenter: Dong hyun Park

Presenter: Dong hyun Park Presenter: 200412325 Dong hyun Park Design as a life cycle activity bonds the requirements to construction Process of breaking down the system into components, defining interfaces and defining components

More information

10조 이호진 이지 호

10조 이호진 이지 호 10 조 200910045 이호진 200911415 이지호 According to the IEEE definition, design is.. The process of defining the architecture, components, interfaces, and other characteristics of a system or component 1.

More information

Requirements. CxOne Standard

Requirements. CxOne Standard Requirements CxOne Standard CxStand_Requirements.doc November 3, 2002 Advancing the Art and Science of Commercial Software Engineering Contents 1 INTRODUCTION... 1 1.1 OVERVIEW... 1 1.2 GOALS... 1 1.3

More information

CHAPTER 9 DESIGN ENGINEERING. Overview

CHAPTER 9 DESIGN ENGINEERING. Overview CHAPTER 9 DESIGN ENGINEERING Overview A software design is a meaningful engineering representation of some software product that is to be built. Designers must strive to acquire a repertoire of alternative

More information

SWEBOK. The Emerging Consensus on the Software Engineering Body of Knowledge. A. Abran, NSERC Ottawa, February 18, 2002

SWEBOK. The Emerging Consensus on the Software Engineering Body of Knowledge. A. Abran, NSERC Ottawa, February 18, 2002 SWEBOK The Emerging Consensus on the Software Engineering Body of Knowledge A. Abran, P. Bourque,, R. Dupuis, J. W. Moore, L. Tripp NSERC Ottawa, February 18, 2002 ÉTS 1 Corporate Support by: Project managed

More information

Software Development Methodologies

Software Development Methodologies Software Development Methodologies Lecturer: Raman Ramsin Lecture 3 Seminal Object-Oriented Methodologies: A Feature-Focused Review 1 Responsibility-Driven Design (RDD) Introduced in 1990; a UML-based

More information

Requirement Analysis

Requirement Analysis Requirement Analysis Requirements Analysis & Specification Objective: determine what the system must do to solve the problem (without describing how) Done by Analyst (also called Requirements Analyst)

More information

Object-Oriented Design

Object-Oriented Design Object-Oriented Design Lecture 14: Design Workflow Department of Computer Engineering Sharif University of Technology 1 UP iterations and workflow Workflows Requirements Analysis Phases Inception Elaboration

More information

SOFTWARE ARCHITECTURE & DESIGN INTRODUCTION

SOFTWARE ARCHITECTURE & DESIGN INTRODUCTION SOFTWARE ARCHITECTURE & DESIGN INTRODUCTION http://www.tutorialspoint.com/software_architecture_design/introduction.htm Copyright tutorialspoint.com The architecture of a system describes its major components,

More information

VETRI VINAYAHA COLLEGE OF ENGINEERING AND TECHNOLOGY DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING

VETRI VINAYAHA COLLEGE OF ENGINEERING AND TECHNOLOGY DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING VETRI VINAYAHA COLLEGE OF ENGINEERING AND TECHNOLOGY DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING CS6403 SOFTWARE ENGINEERING II year/ IV sem CSE (Regulation 2013) UNIT 1- SOFTWARE PROCESS AND PROJECT

More information

Requirements. Requirements. Types of Requirement. What Is a Requirement?

Requirements. Requirements. Types of Requirement. What Is a Requirement? Beatrice Åkerblom beatrice@dsv.su.se Everything else in software development depends on the requirements. If you cannot get stable requirements you cannot get a predictable plan... What Is a Requirement?!

More information

Lecture 19 Engineering Design Resolution: Generating and Evaluating Architectures

Lecture 19 Engineering Design Resolution: Generating and Evaluating Architectures Lecture 19 Engineering Design Resolution: Generating and Evaluating Architectures Software Engineering ITCS 3155 Fall 2008 Dr. Jamie Payton Department of Computer Science University of North Carolina at

More information

CIS 890: Safety Critical Systems

CIS 890: Safety Critical Systems CIS 890: Safety Critical Systems Lecture: Requirements Introduction Copyright 2011, John Hatcliff. The syllabus and all lectures for this course are copyrighted materials and may not be used in other course

More information

DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING CS SOFTWARE ENGINEERING

DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING CS SOFTWARE ENGINEERING DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING CS 6403 - SOFTWARE ENGINEERING QUESTION BANK TWO MARKS UNIT I SOFTWARE PROCESS AND PROJECT MANAGEMENT 1. What is software engineering? Software engineering

More information

Fundamentals: Software Engineering. Objectives. Last lectures. Unit 2: Light Introduction to Requirements Engineering

Fundamentals: Software Engineering. Objectives. Last lectures. Unit 2: Light Introduction to Requirements Engineering Fundamentals: Software Engineering Dr. Rami Bahsoon School of Computer Science University of Birmingham r.bahsoon@cs.bham.ac.uk Unit 2: Light Introduction to Requirements Engineering Dr R Bahsoon 1 Objectives

More information

UNIT III DESIGN CONCEPTS AND PRINCIPLES

UNIT III DESIGN CONCEPTS AND PRINCIPLES UNIT III DESIGN CONCEPTS AND PRINCIPLES Design process and concepts modular design design heuristic design model and document. Architectural design software architecture data design architectural design

More information

WHAT IS SOFTWARE ARCHITECTURE?

WHAT IS SOFTWARE ARCHITECTURE? WHAT IS SOFTWARE ARCHITECTURE? Chapter Outline What Software Architecture Is and What It Isn t Architectural Structures and Views Architectural Patterns What Makes a Good Architecture? Summary 1 What is

More information

Components Based Design and Development. Unit 3: Software Design Quick Overview

Components Based Design and Development. Unit 3: Software Design Quick Overview Components Based Design and Development Computer Engineering Studies Universidad Carlos III de Madrid Unit 3: Software Design Quick Overview Juan Llorens Högskolan på Åland Finland / Universidad Carlos

More information

Architectural Blueprint

Architectural Blueprint IMPORTANT NOTICE TO STUDENTS These slides are NOT to be used as a replacement for student notes. These slides are sometimes vague and incomplete on purpose to spark a class discussion Architectural Blueprint

More information

CS504-Softwere Engineering -1 Solved Objective Midterm Papers For Preparation of Midterm Exam

CS504-Softwere Engineering -1 Solved Objective Midterm Papers For Preparation of Midterm Exam CS504-Softwere Engineering -1 Solved Objective Midterm Papers For Preparation of Midterm Exam MIDTERM EXAMINATION 2010 Question No: 1 ( Marks: 1 ) - Please choose one By following modern system engineering

More information

CS:2820 (22C:22) Object-Oriented Software Development

CS:2820 (22C:22) Object-Oriented Software Development The University of Iowa CS:2820 (22C:22) Object-Oriented Software Development! Spring 2015 Software Complexity by Cesare Tinelli Complexity Software systems are complex artifacts Failure to master this

More information

Review Software Engineering October, 7, Adrian Iftene

Review Software Engineering October, 7, Adrian Iftene Review Software Engineering October, 7, 2013 Adrian Iftene adiftene@info.uaic.ro Software engineering Basics Definition Development models Development activities Requirement analysis Modeling (UML Diagrams)

More information

Unit Wise Questions. Unit-1 Concepts

Unit Wise Questions. Unit-1 Concepts Unit Wise Questions Unit-1 Concepts Q1. What is UML? Ans. Unified Modelling Language. It is a Industry standard graphical language for modelling and hence visualizing a blue print of all the aspects of

More information

CS SOFTWARE ENGINEERING QUESTION BANK SIXTEEN MARKS

CS SOFTWARE ENGINEERING QUESTION BANK SIXTEEN MARKS DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING CS 6403 - SOFTWARE ENGINEERING QUESTION BANK SIXTEEN MARKS 1. Explain iterative waterfall and spiral model for software life cycle and various activities

More information

Model-based Transition from Requirements to High-level Software Design

Model-based Transition from Requirements to High-level Software Design Model-based Transition from Requirements to High-level Software Institut für Computertechnik ICT Institute of Computer Technology Hermann Kaindl Vienna University of Technology, ICT Austria System overview

More information

Introduction to Software Engineering

Introduction to Software Engineering Introduction to Software Engineering Gérald Monard Ecole GDR CORREL - April 16, 2013 www.monard.info Bibliography Software Engineering, 9th ed. (I. Sommerville, 2010, Pearson) Conduite de projets informatiques,

More information

Design Patterns. Gunnar Gotshalks A4-1

Design Patterns. Gunnar Gotshalks A4-1 Design Patterns A4-1 On Design Patterns A design pattern systematically names, explains and evaluates an important and recurring design problem and its solution Good designers know not to solve every problem

More information

Review of Basic Software Design Concepts. Fethi Rabhi SENG 2021

Review of Basic Software Design Concepts. Fethi Rabhi SENG 2021 Review of Basic Software Design Concepts Fethi Rabhi SENG 2021 1 Topics The development process Planning Designing Implementing 2 1. The development process How to organise activities related to the creation,

More information

Chapter : Analysis Modeling

Chapter : Analysis Modeling Chapter : Analysis Modeling Requirements Analysis Requirements analysis Specifies software s operational characteristics Indicates software's interface with other system elements Establishes constraints

More information

Software Engineering with Objects and Components Open Issues and Course Summary

Software Engineering with Objects and Components Open Issues and Course Summary Software Engineering with Objects and Components Open Issues and Course Summary Massimo Felici Software Engineering with Objects and Components Software development process Lifecycle models and main stages

More information

Modeling Issues Modeling Enterprises. Modeling

Modeling Issues Modeling Enterprises. Modeling Modeling Issues Modeling Enterprises SE502: Software Requirements Engineering Modeling Modeling can guide elicitation: It can help you figure out what questions to ask It can help to surface hidden requirements

More information

System Design and Modular Programming

System Design and Modular Programming CS3 Programming Methodology Lecture Note D1, 2 November 2000 System Design and Modular Programming System design involves meeting competing requirements and satisfying constraints on the system and the

More information

Software Architectures

Software Architectures Software Architectures Richard N. Taylor Information and Computer Science University of California, Irvine Irvine, California 92697-3425 taylor@ics.uci.edu http://www.ics.uci.edu/~taylor +1-949-824-6429

More information

Darshan Institute of Engineering & Technology for Diploma Studies

Darshan Institute of Engineering & Technology for Diploma Studies REQUIREMENTS GATHERING AND ANALYSIS The analyst starts requirement gathering activity by collecting all information that could be useful to develop system. In practice it is very difficult to gather all

More information

Software Development Methodologies

Software Development Methodologies Software Development Methodologies Lecturer: Raman Ramsin Lecture 7 Integrated Object-Oriented Methodologies: OPEN and FOOM 1 Object-oriented Process, Environment and Notation (OPEN) First introduced in

More information

The Process of Software Architecting

The Process of Software Architecting IBM Software Group The Process of Software Architecting Peter Eeles Executive IT Architect IBM UK peter.eeles@uk.ibm.com 2009 IBM Corporation Agenda IBM Software Group Rational software Introduction Architecture,

More information

Chapter 1: Principles of Programming and Software Engineering

Chapter 1: Principles of Programming and Software Engineering Chapter 1: Principles of Programming and Software Engineering Data Abstraction & Problem Solving with C++ Fifth Edition by Frank M. Carrano Software Engineering and Object-Oriented Design Coding without

More information

Introduction to Software Specifications and Data Flow Diagrams. Neelam Gupta The University of Arizona

Introduction to Software Specifications and Data Flow Diagrams. Neelam Gupta The University of Arizona Introduction to Software Specifications and Data Flow Diagrams Neelam Gupta The University of Arizona Specification A broad term that means definition Used at different stages of software development for

More information

A Lightweight Language for Software Product Lines Architecture Description

A Lightweight Language for Software Product Lines Architecture Description A Lightweight Language for Software Product Lines Architecture Description Eduardo Silva, Ana Luisa Medeiros, Everton Cavalcante, Thais Batista DIMAp Department of Informatics and Applied Mathematics UFRN

More information

Ch 4: Requirements Engineering. What are requirements?

Ch 4: Requirements Engineering. What are requirements? Ch 4: Engineering What are? Functional and non-functional The software document specification engineering processes elicitation and analysis validation management The descriptions of what the system should

More information

SE Assignment III. 1. List and explain primitive symbols used for constructing DFDs. Illustrate the use of these symbols with the help of an example.

SE Assignment III. 1. List and explain primitive symbols used for constructing DFDs. Illustrate the use of these symbols with the help of an example. SE Assignment III 1. List and explain primitive symbols used for constructing DFDs. Illustrate the use of these symbols with the help of an example. There are essentially 5 different types of symbols used

More information

A Comparison of the Booch Method and Shlaer-Mellor OOA/RD

A Comparison of the Booch Method and Shlaer-Mellor OOA/RD A Comparison of the Booch Method and Shlaer-Mellor OOA/RD Stephen J. Mellor Project Technology, Inc. 7400 N. Oracle Rd., Suite 365 Tucson Arizona 85704 520 544-2881 http://www.projtech.com 2 May 1993 The

More information

CSCU9T4: Managing Information

CSCU9T4: Managing Information CSCU9T4: Managing Information CSCU9T4 Spring 2016 1 The Module Module co-ordinator: Dr Gabriela Ochoa Lectures by: Prof Leslie Smith (l.s.smith@cs.stir.ac.uk) and Dr Nadarajen Veerapen (nve@cs.stir.ac.uk)

More information

Domain-Driven Development with Ontologies and Aspects

Domain-Driven Development with Ontologies and Aspects Domain-Driven Development with Ontologies and Aspects Submitted for Domain-Specific Modeling workshop at OOPSLA 2005 Latest version of this paper can be downloaded from http://phruby.com Pavel Hruby Microsoft

More information

Software Architecture and Design I

Software Architecture and Design I Software Architecture and Design I Instructor: Yongjie Zheng February 23, 2017 CS 490MT/5555 Software Methods and Tools Outline What is software architecture? Why do we need software architecture? How

More information

Chapter 1: Programming Principles

Chapter 1: Programming Principles Chapter 1: Programming Principles Object Oriented Analysis and Design Abstraction and information hiding Object oriented programming principles Unified Modeling Language Software life-cycle models Key

More information

Agent-Oriented Software Engineering

Agent-Oriented Software Engineering Agent-Oriented Software Engineering Lin Zuoquan Information Science Department Peking University lz@is.pku.edu.cn http://www.is.pku.edu.cn/~lz/teaching/stm/saswws.html Outline Introduction AOSE Agent-oriented

More information

Lesson 06. Requirement Engineering Processes

Lesson 06. Requirement Engineering Processes Lesson 06 Requirement Engineering Processes W.C.Uduwela Department of Mathematics and Computer Science Objectives To describe the principal requirements engineering activities and their relationships To

More information

Programmazione. Prof. Marco Bertini

Programmazione. Prof. Marco Bertini Programmazione Prof. Marco Bertini marco.bertini@unifi.it http://www.micc.unifi.it/bertini/ Introduction Why OO Development? Improved structure of software easier to: Understand Maintain Enhance Reusable

More information

Ch 1: The Architecture Business Cycle

Ch 1: The Architecture Business Cycle Ch 1: The Architecture Business Cycle For decades, software designers have been taught to build systems based exclusively on the technical requirements. Software architecture encompasses the structures

More information

In this Lecture you will Learn: Design Patterns. Patterns vs. Frameworks. Patterns vs. Frameworks

In this Lecture you will Learn: Design Patterns. Patterns vs. Frameworks. Patterns vs. Frameworks In this Lecture you will Learn: Design Patterns Chapter 15 What types of patterns have been identified in software development How to apply design patterns during software development The benefits and

More information

Mathematics and Computing: Level 2 M253 Team working in distributed environments

Mathematics and Computing: Level 2 M253 Team working in distributed environments Mathematics and Computing: Level 2 M253 Team working in distributed environments SR M253 Resource Sheet Specifying requirements 1 Overview Having spent some time identifying the context and scope of our

More information

Keywords: Abstract Factory, Singleton, Factory Method, Prototype, Builder, Composite, Flyweight, Decorator.

Keywords: Abstract Factory, Singleton, Factory Method, Prototype, Builder, Composite, Flyweight, Decorator. Comparative Study In Utilization Of Creational And Structural Design Patterns In Solving Design Problems K.Wseem Abrar M.Tech., Student, Dept. of CSE, Amina Institute of Technology, Shamirpet, Hyderabad

More information

Design of Embedded Systems

Design of Embedded Systems Design of Embedded Systems José Costa Software for Embedded Systems Departamento de Engenharia Informática (DEI) Instituto Superior Técnico 2015-01-02 José Costa (DEI/IST) Design of Embedded Systems 1

More information

Requirements Engineering: Specification & Validation. Software Requirements and Design CITS 4401 Lecture 18

Requirements Engineering: Specification & Validation. Software Requirements and Design CITS 4401 Lecture 18 Requirements Engineering: Specification & Validation Software Requirements and Design CITS 4401 Lecture 18 The Problems of Requirements What goal(s) are we trying to satisfy? How do we identify the scope

More information

Introduction to Software Engineering. ECSE-321 Unit 9 Architectural Design Approaches

Introduction to Software Engineering. ECSE-321 Unit 9 Architectural Design Approaches Introduction to Software Engineering ECSE-321 Unit 9 Architectural Design Approaches Requirement Elicitation Analysis (Software Product Design) Architectural Design Detailed Design Architectural Design

More information

Recalling the definition of design as set of models let's consider the modeling of some real software.

Recalling the definition of design as set of models let's consider the modeling of some real software. Software Design and Architectures SE-2 / SE426 / CS446 / ECE426 Lecture 3 : Modeling Software Software uniquely combines abstract, purely mathematical stuff with physical representation. There are numerous

More information

ACRONYMS AND GLOSSARY

ACRONYMS AND GLOSSARY Appendix A ACRONYMS AND GLOSSARY SYS-ED/ COMPUTER EDUCATION TECHNIQUES, INC. 1 Acronyms Acronym 1NF 1ONF 2NF 2ONF 2ONF 3NF 3ONF API CASE CORBA CRUD DFD FLOOT IDL Java VM ODMG OMG OODBMS OOUI OQL ODBC OOCRUD

More information

The Software Design Process. CSCE 315 Programming Studio, Fall 2017 Tanzir Ahmed

The Software Design Process. CSCE 315 Programming Studio, Fall 2017 Tanzir Ahmed The Software Design Process CSCE 315 Programming Studio, Fall 2017 Tanzir Ahmed Outline Challenges in Design Design Concepts Heuristics Practices Challenges in Design A problem that can only be defined

More information

Software specification and modelling. Requirements engineering

Software specification and modelling. Requirements engineering Software specification and modelling Requirements engineering Requirements engineering (RE) Requirements engineering is the process of establishing the services that a customer requires from a system and

More information

Objectives. Explain the purpose and objectives of objectoriented. Develop design class diagrams

Objectives. Explain the purpose and objectives of objectoriented. Develop design class diagrams Objectives Explain the purpose and objectives of objectoriented design Develop design class diagrams Develop interaction diagrams based on the principles of object responsibility and use case controllers

More information

Software Architecture

Software Architecture Software Architecture Does software architecture global design?, architect designer? Overview What is it, why bother? Architecture Design Viewpoints and view models Architectural styles Architecture asssessment

More information

JOURNAL OF OBJECT TECHNOLOGY

JOURNAL OF OBJECT TECHNOLOGY JOURNAL OF OBJECT TECHNOLOGY Online at www.jot.fm. Published by ETH Zurich, Chair of Software Engineering JOT, 2002 Vol. 1, no. 4, September-October 2002 Requirements Engineering Donald G. Firesmith, Firesmith

More information

Introduction to Object Oriented Analysis and Design

Introduction to Object Oriented Analysis and Design A class note on Introduction to Object Oriented Analysis and Design Definition In general, analysis emphasizes an investigation of the problem and requirements of the domain, rather than a solution. Whereas,

More information

Design Patterns. Architectural Patterns. Contents of a Design Pattern. Dr. James A. Bednar. Dr. David Robertson

Design Patterns. Architectural Patterns. Contents of a Design Pattern. Dr. James A. Bednar. Dr. David Robertson Design Patterns Architectural Patterns Dr. James A. Bednar jbednar@inf.ed.ac.uk http://homepages.inf.ed.ac.uk/jbednar Dr. David Robertson dr@inf.ed.ac.uk http://www.inf.ed.ac.uk/ssp/members/dave.htm A

More information

An international Consensus on the Software Engineering Body of Knowledge

An international Consensus on the Software Engineering Body of Knowledge An international Consensus on the Engineering Body of Knowledge Alain Abran P. Bourque, R. Dupuis, J. W. Moore, L. Tripp IWSS 2004 Istanbul, Turkey September 6, 2004 ÉTS 1 Presentation Objectives Give

More information

Software Design Models, Tools & Processes. Lecture 2: Inception Phase Cecilia Mascolo

Software Design Models, Tools & Processes. Lecture 2: Inception Phase Cecilia Mascolo Software Design Models, Tools & Processes Lecture 2: Inception Phase Cecilia Mascolo Inception Phase This is the phase when most of the system requirements are identified. Discover and reach agreement

More information

The Analysis and Design of the Object-oriented System Li Xin 1, a

The Analysis and Design of the Object-oriented System Li Xin 1, a International Conference on Materials Engineering and Information Technology Applications (MEITA 2015) The Analysis and Design of the Object-oriented System Li Xin 1, a 1 Shijiazhuang Vocational Technology

More information

SRI VENKATESWARA COLLEGE OF ENGINERRING AND TECHNOLOGY THIRUPACHUR,THIRUVALLUR UNIT I OOAD PART A

SRI VENKATESWARA COLLEGE OF ENGINERRING AND TECHNOLOGY THIRUPACHUR,THIRUVALLUR UNIT I OOAD PART A SRI VENKATESWARA COLLEGE OF ENGINERRING AND TECHNOLOGY THIRUPACHUR,THIRUVALLUR UNIT I OOAD PART A 1. What is an object? An object is a combination of data and logic; the representation of some realworld

More information

is easing the creation of new ontologies by promoting the reuse of existing ones and automating, as much as possible, the entire ontology

is easing the creation of new ontologies by promoting the reuse of existing ones and automating, as much as possible, the entire ontology Preface The idea of improving software quality through reuse is not new. After all, if software works and is needed, just reuse it. What is new and evolving is the idea of relative validation through testing

More information

Software Engineering from a

Software Engineering from a Software Engineering from a modeling perspective Robert B. France Dept. of Computer Science Colorado State University USA france@cs.colostate.edu Softwaredevelopment problems Little or no prior planning

More information

AOSA - Betriebssystemkomponenten und der Aspektmoderatoransatz

AOSA - Betriebssystemkomponenten und der Aspektmoderatoransatz AOSA - Betriebssystemkomponenten und der Aspektmoderatoransatz Results obtained by researchers in the aspect-oriented programming are promoting the aim to export these ideas to whole software development

More information

06. Analysis Modeling

06. Analysis Modeling 06. Analysis Modeling Division of Computer Science, College of Computing Hanyang University ERICA Campus 1 st Semester 2017 Overview of Analysis Modeling 1 Requirement Analysis 2 Analysis Modeling Approaches

More information

Lecture 16: (Architecture IV)

Lecture 16: (Architecture IV) Lecture 16: (Architecture IV) Software System Design and Implementation ITCS/ITIS 6112/8112 091 Fall 2008 Dr. Jamie Payton Department of Computer Science University of North Carolina at Charlotte Oct.

More information

Requirements Validation and Negotiation

Requirements Validation and Negotiation REQUIREMENTS ENGINEERING LECTURE 2015/2016 Eddy Groen Requirements Validation and Negotiation AGENDA Fundamentals of Requirements Validation Fundamentals of Requirements Negotiation Quality Aspects of

More information

Object-Oriented Design

Object-Oriented Design Object-Oriented Design Lecturer: Raman Ramsin Lecture 10: Analysis Packages 1 Analysis Workflow: Packages The analysis workflow consists of the following activities: Architectural analysis Analyze a use

More information

Agile Model-Driven Development with UML 2.0 SCOTT W. AM BLER. Foreword by Randy Miller UNIFIED 1420 MODELING LANGUAGE. gile 1.

Agile Model-Driven Development with UML 2.0 SCOTT W. AM BLER. Foreword by Randy Miller UNIFIED 1420 MODELING LANGUAGE. gile 1. THE OBJECT PRIMER THIRD EDITION Agile Model-Driven Development with UML 2.0 SCOTT W. AM BLER Foreword by Randy Miller UNIFIED 1420 MODELING LANGUAGE gile 1 odeling Contents Acknowledgments Foreword Preface

More information

Software Architecture

Software Architecture Software Architecture Prof. R K Joshi Department of Computer Science and Engineering IIT Bombay What is Architecture? Software Architecture? Is this an Architecture? Is this an Architecture? Is this an

More information

Ch 1: The Architecture Business Cycle

Ch 1: The Architecture Business Cycle Ch 1: The Architecture Business Cycle For decades, software designers have been taught to build systems based exclusively on the technical requirements. Software architecture encompasses the structures

More information

Structured Analysis and Structured Design

Structured Analysis and Structured Design Structured Analysis and Structured Design - Introduction to SASD - Structured Analysis - Structured Design Ver. 1.5 Lecturer: JUNBEOM YOO jbyoo@konkuk.ac.kr http://dslab.konkuk.ac.kr References Modern

More information

CS 307: Software Engineering. Lecture 10: Software Design and Architecture

CS 307: Software Engineering. Lecture 10: Software Design and Architecture CS 307: Software Engineering Lecture 10: Software Design and Architecture Prof. Jeff Turkstra 2017 Dr. Jeffrey A. Turkstra 1 Announcements Discuss your product backlog in person or via email by Today Office

More information

ICT & Computing Progress Grid

ICT & Computing Progress Grid ICT & Computing Progress Grid Pupil Progress ion 9 Select, Algorithms justify and apply appropriate techniques and principles to develop data structures and algorithms for the solution of problems Programming

More information

OBJECT ORIENTED SYSTEM DEVELOPMENT Software Development Dynamic System Development Information system solution Steps in System Development Analysis

OBJECT ORIENTED SYSTEM DEVELOPMENT Software Development Dynamic System Development Information system solution Steps in System Development Analysis UNIT I INTRODUCTION OBJECT ORIENTED SYSTEM DEVELOPMENT Software Development Dynamic System Development Information system solution Steps in System Development Analysis Design Implementation Testing Maintenance

More information

Design Concepts and Principles

Design Concepts and Principles Design Concepts and Principles Analysis to Design Data Object Description Entity- Relationship Diagram Data Flow Diagram Process Specification (PSPEC) Component level design (or) procedural design Data

More information

CS487 Midterm Exam Summer 2005

CS487 Midterm Exam Summer 2005 1. (4 Points) How does software differ from the artifacts produced by other engineering disciplines? 2. (10 Points) The waterfall model is appropriate for projects with what Characteristics? Page 1 of

More information

PPSC Competitive Exam for the Post of System Analyst

PPSC Competitive Exam for the Post of System Analyst PPSC Competitive Exam for the Post of System Analyst Question Paper Along with Answer Key Date: 21 st June, 2014 Time: 09: 00 AM to 11:00 AM Total Number of Questions: 100 Q 1. Which of the following is

More information

SOFTWARE ENGINEERING SOFTWARE DESIGN. Saulius Ragaišis.

SOFTWARE ENGINEERING SOFTWARE DESIGN. Saulius Ragaišis. SOFTWARE ENGINEERING SOFTWARE DESIGN Saulius Ragaišis saulius.ragaisis@mif.vu.lt CSC2008 SE Software Design Learning Objectives: Discuss the properties of good software design including the nature and

More information

UNIT-I Introduction of Object Oriented Modeling

UNIT-I Introduction of Object Oriented Modeling UNIT-I Introduction of Object Oriented Modeling - Prasad Mahale Object Oriented Modeling and Reference Books: Design 1. Grady Booch, James Rumbaugh, Ivar Jacobson Unified Modeling Language User Guide,

More information

An Integrated Model for Requirements Structuring and Architecture Design

An Integrated Model for Requirements Structuring and Architecture Design AWRE 2002 19 An Integrated Model for Requirements Structuring and Architecture Design Abstract Juha Savolainen, Tuomo Vehkomäki Nokia Research Center {Juha.Savolainen Tuomo.Vehkomäki}@nokia.com Mike Mannion

More information

Chapter 2 Overview of the Design Methodology

Chapter 2 Overview of the Design Methodology Chapter 2 Overview of the Design Methodology This chapter presents an overview of the design methodology which is developed in this thesis, by identifying global abstraction levels at which a distributed

More information

Comparative Analysis of Architectural Views Based on UML

Comparative Analysis of Architectural Views Based on UML Electronic Notes in Theoretical Computer Science 65 No. 4 (2002) URL: http://www.elsevier.nl/locate/entcs/volume65.html 12 pages Comparative Analysis of Architectural Views Based on UML Lyrene Fernandes

More information

Oral Questions. Unit-1 Concepts. Oral Question/Assignment/Gate Question with Answer

Oral Questions. Unit-1 Concepts. Oral Question/Assignment/Gate Question with Answer Unit-1 Concepts Oral Question/Assignment/Gate Question with Answer The Meta-Object Facility (MOF) is an Object Management Group (OMG) standard for model-driven engineering Object Management Group (OMG)

More information

Requirements and Design Overview

Requirements and Design Overview Requirements and Design Overview Robert B. France Colorado State University Robert B. France O-1 Why do we model? Enhance understanding and communication Provide structure for problem solving Furnish abstractions

More information

Proposed Revisions to ebxml Technical. Architecture Specification v1.04

Proposed Revisions to ebxml Technical. Architecture Specification v1.04 Proposed Revisions to ebxml Technical Architecture Specification v1.04 Business Process Team 11 May 2001 (This document is the non-normative version formatted for printing, July 2001) Copyright UN/CEFACT

More information

CSC Advanced Object Oriented Programming, Spring Overview

CSC Advanced Object Oriented Programming, Spring Overview CSC 520 - Advanced Object Oriented Programming, Spring 2018 Overview Brief History 1960: Simula first object oriented language developed by researchers at the Norwegian Computing Center. 1970: Alan Kay

More information

ISO/IEC/ IEEE INTERNATIONAL STANDARD. Systems and software engineering Architecture description

ISO/IEC/ IEEE INTERNATIONAL STANDARD. Systems and software engineering Architecture description INTERNATIONAL STANDARD ISO/IEC/ IEEE 42010 First edition 2011-12-01 Systems and software engineering Architecture description Ingénierie des systèmes et des logiciels Description de l'architecture Reference

More information

Requirements Engineering

Requirements Engineering Dr. Michael Eichberg Software Engineering Department of Computer Science Technische Universität Darmstadt Software Engineering Engineering The following slides are primarily based on the contents of the

More information

Architectural Patterns

Architectural Patterns Architectural Patterns Dr. James A. Bednar jbednar@inf.ed.ac.uk http://homepages.inf.ed.ac.uk/jbednar Dr. David Robertson dr@inf.ed.ac.uk http://www.inf.ed.ac.uk/ssp/members/dave.htm SEOC2 Spring 2005:

More information

Evidence-based Development coupling structured argumentation with requirements development.

Evidence-based Development coupling structured argumentation with requirements development. Evidence-based Development coupling structured argumentation with requirements development Jeremy.Dick@integrate.biz integrate 2012 based on paper Paper: EVIDENCE-BASED DEVELOPMENT COUPLING STRUCTURED

More information

Recommended Practice for Software Requirements Specifications (IEEE)

Recommended Practice for Software Requirements Specifications (IEEE) Recommended Practice for Software Requirements Specifications (IEEE) Author: John Doe Revision: 29/Dec/11 Abstract: The content and qualities of a good software requirements specification (SRS) are described

More information