Optimizing Film, Media with OpenCL & Intel Quick Sync Video
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1 Optimizing Film, Media with OpenCL & Intel Quick Sync Video Petter Larsson, Senior Software Engineer Ryan Tabrah, Product Manager
2 The Intel Vision Enriching the lives of every person on earth through technology
3 Visual Tools for Developers Intel SDK for OpenCL Applications 2012 is a comprehensive development environment for OpenCL applications An open standard compute model: Enables applications with cross architecture functional portability on 3 rd Generation Intel Core processor based platforms Intel Media SDK 2012 is a great way to optimize applications to utilize the power of Intel Quick Sync video Hardware accelerated video encoding, decoding, and transcoding: Fully utilize the power of Intel Core HD Graphics Extend programmability options on Intel platforms: Augments Intel s developer choice of programming tools on Intel platforms Both Available FREE of charge High performance GPU acceleration for complete media pipelines Seamless surface sharing between Media and OpenCL context Effortless fallback on CPU processing for legacy platforms Complete GPU workload analysis via Intel Graphics Performance Analyzer
4 Visual Tools for Developers Here s where you would expect a roadmap. You don t need one. - API future proofs your software code NOW and optimize for tomorrow s platforms - Deliver your products on your own timeline - Single interface for all compute devices - Span across OS and platform versions Deliver the best, most efficient user experience to your customers, utilizing the full power of Intel Core CPU and HD Graphics technology.
5 Intel Quick Sync Video & OpenCL*: The Speed You Need Live Demo with Sony Movie Studio 12 Media Conversion With Intel Quick Sync Video & OpenCL* Hardware Acceleration Live Demo
6 Graphics and Media Interoperability with OpenCL* APIs Extensions Intel HD Graphics support CPU Device DirectX<->OpenCL OpenGL<->OpenCL DirectX Video Acceleration (DXVA) <->OpenCL cl_khr_d3d10_sharing cl_khr_gl_sharing cl_khr_gl_event cl_intel_dx9_media_sharing Intel Media SDK<->OpenCL cl_intel_dx9_media_sharing Interoperability with Intel Media SDK, DirectX* and OpenGL* APIs allow OpenCL developers to better utilize platform resources on graphics tasks
7 SDK Interoperability Sample/Demo - using cl_intel_dx9_media_sharing extension Shared surface Shared surface Video stream Media SDK video decode Open CL frame processing Render H.264(AVC) MPEG2 VC1 MJPEG Decode to D3D NV12 surfaces DirectXVideo DecoderService surfaces Color effect (NV12) Water ripples (NV12) Twirl (RGB) Flip (RGB) Rendered to window or full screen via VideoProcessBlt GPU accelerated Setup buffers: clcreatefromdx9mediasurfaceintel Processing: 1. clsetkernelarg 2. clenqueueacquiredx9objectsintel 3. clenqueuendrangekernel/clenqueuetask 4. clenqueuereleasedx9objectsintel 5. clflush
8 SDK Interoperability Sample/Demo - integration specifics Code based on Intel Media SDK sample_decode Includes common file access, memory and device mgmt functions OpenCL processing class Handles OpenCL device setup/teardown and frame processing OpenCL processing applied on D3D surface before rendering Integrated with the sample_decode renderer class Features and effects selected via keyboard input Next Demo Quick code walkthrough
9 SDK Interoperability Sample Code walkthrough Code fly-by will showcase the following How to setup OpenCL environment with surface sharing specifics DX9_MEDIA_SHARING / cl_ext.h Check for cl_intel_dx9_media_sharing extension availability Hook up OCL D3D sharing extensions How to setup Media SDK sessions and basic decode process DXVA surface allocation - How to create shared handles Media SDK/OpenCL - Key integration points Open CL kernel code for the demo effects
10 SDK Interoperability Sample/Demo - performance Demo Benchmark : 1440x1088 AVC video clip workload fps CPU (%) GPU EU(%) GPU Decode(%) HW decode + OCL color effect HW decode (30 fps) + OCL color effect SW decode + OCL color effect SW decode (30 fps) + OCL color effect Analysis of GPU performance using Intel Graphics Performance Analyzer (GPA) CPU GPU accelerated
11 What s in the future? DirectX 11 Unifies API for both video and 3D content ID3D11VideoDevice: Decode directly tied to DX11 / DXGI Direct Flip : Save a memory copy during playback of a video frame Open CL 1.2 DX11 buffer sharing extension (cl_khr_d3d11_sharing) cl_intel_dx9_media_sharing promoted to cl_khr_dx9_media_sharing GPA improvements DX11 support
12 THANK YOU! Download these tools now for free: Follow us @IntelVCDev
13 Accelerate Visual Development Faster
14 SDK Interoperability Resources Media SDK Open CL plug-in sample : Simple rotate kernel (not using shared surfaces) OpenCL SDK Session demo ResourceSharing sample: D3D10 buffer & DXVA surface sharing MediaSDKInterop sample: Media SDK plug-in; Open CL post processing effects Media SDK decode Open CL post processing
15 Additional Resources Collecting OpenCL*-related Metrics with Intel Graphics Performance Analyzers link Using Intel Graphics Performance Analyzer (GPA) to analyze Intel Media Software Development Kit-enabled applications link Performance Interactions of OpenCL* Code and Intel Quick Sync Video on Intel HD Graphics 4000 link Forums Intel Media SDK: link Intel Open CL SDK: link
16 Legal Disclaimer and Optimization Notice INFORMATION IN THIS DOCUMENT IS PROVIDED AS IS. NO LICENSE, EXPRESS OR IMPLIED, BY ESTOPPEL OR OTHERWISE, TO ANY INTELLECTUAL PROPERTY RIGHTS IS GRANTED BY THIS DOCUMENT. INTEL ASSUMES NO LIABILITY WHATSOEVER AND INTEL DISCLAIMS ANY EXPRESS OR IMPLIED WARRANTY, RELATING TO THIS INFORMATION INCLUDING LIABILITY OR WARRANTIES RELATING TO FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABILITY, OR INFRINGEMENT OF ANY PATENT, COPYRIGHT OR OTHER INTELLECTUAL PROPERTY RIGHT. Software and workloads used in performance tests may have been optimized for performance only on Intel microprocessors. Performance tests, such as SYSmark and MobileMark, are measured using specific computer systems, components, software, operations and functions. Any change to any of those factors may cause the results to vary. You should consult other information and performance tests to assist you in fully evaluating your contemplated purchases, including the performance of that product when combined with other products. Copyright, Intel Corporation. All rights reserved. Intel, the Intel logo, Xeon, Core, VTune, and Cilk are trademarks of Intel Corporation in the U.S. and other countries. Optimization Notice Intel s compilers may or may not optimize to the same degree for non-intel microprocessors for optimizations that are not unique to Intel microprocessors. These optimizations include SSE2, SSE3, and SSSE3 instruction sets and other optimizations. Intel does not guarantee the availability, functionality, or effectiveness of any optimization on microprocessors not manufactured by Intel. Microprocessor-dependent optimizations in this product are intended for use with Intel microprocessors. Certain optimizations not specific to Intel microarchitecture are reserved for Intel microprocessors. Please refer to the applicable product User and Reference Guides for more information regarding the specific instruction sets covered by this notice. Notice revision #
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