6 The MVC model. Main concepts to be covered. Pattern structure. Using design patterns. Design pattern: Observer. Observers

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1 Main concepts to be covered 6 The MVC model Design patterns The design pattern The architecture Using design patterns Inter-class relationships are important, and can be complex. Some relationship recur in different applications. Design patterns help clarify relationships, and promote reuse. Pattern structure A pattern name. The problem addressed by it. How it provides a solution: Structures, participants, collaborations. Its consequences. Results, trade-offs. 3 4 Design pattern: s Supports separation of internal model from a view of that model. defines a one-to-many relationship between objects publisher - subscriber The object-observed notifies all s of any state change. Example Simulator in the foxes-andrabbits project

2 Main classes of interest class java.util.observable Subclasses inherit basic functionality for reporting state changes to observing objects. Independent of the observer s logic interface java.util. Subclasses implement update funtionality. Many objects can connect to the same observable object. Class relationships Observable No particular owner-owned relationship s do not own the observed objects. Observed objects are unaware of observers. The relation is navigable in both directions s know what they observe. Observables must be able to update observers (weak dependency). * 7 8 Typical configuration class Observable public class Observable { o1 : - Add observer o to the set of observers for this object public void add( o) obj : Observable o : - Mark this object as changed public void setchanged() - If this object has changed, then notify all of it s observers public void notifys() o3 : 9 10 interface registration public interface { obj : Observable o1 : o : o3 : An observable object calls it s inherited notifys method to have all the object's observers notified of a state change. notifys then calls update for each observer. add(o1) Parameters: o - the observable object who initiated the call. arg - the argument that was passed to the notifys method by the observable object. notifys forwards this argument to update. void update(observable o, Object arg); add(o) add(o3) 11 1

3 An update scenario Typical Observable class obj : Observable o1 : o : o3 : public class Obsrvbl extends Observable { private SomeType x; somestatechange() setchanged() notifys(x) update(obj,x) update(obj,x) update(obj,x) public void somemutator() { x = ; // x has changed, inform observers setchanged(); notifys(x.clone()); Pass some information to the observers. Maybe a copy of x, or something else Typical class registration public class Obsrvr implements { public void update(observable o,object arg) { if ( o instanceof Obsrvbl && arg instanceof SomeType) { SomeType x = (SomeType)arg; // take some appropriate action // based on the value of x else Several objects of different types may be observed by the same observer. Moreover, each observed object may, depending on the situation, pass arguments of different types to update. Hence a case analysis may be necessary. Observable obj = new Obsrvbl(); o1 = new Obsrvr(); o = new Obsrvr(); o3 = new Obsrvr(); obj.add(o1); obj.add(o); obj.add(o3); registration Alternative observer registration Alternative observer registration public class Obsrvr implements { public Obsrvr(Observable x) { x.add(this); registration Observable obj = new Obsrvbl(); o1 = new Obsrvr(obj); o = new Obsrvr(obj); o3 = new Obsrvr(obj); public void update(observable o,object arg) { registration

4 The MVC architecture Reenskaug 1979 (Smalltalk-80) (content) (appearance) (user actions) classes take care of data storing and processing business logic domain logic the database 19 0 classes take care of visual aspects Visualization User interface rendering A model can have many views classes take care of the control flow between model and view User actions Event handling Control flow Communication 1 () () objects are observable unaware of controller and view part The model is decoupled from the view objects are observers of model objects weakly dependent on model and controller 3 4 4

5 () objects update the model with information obtained from the view manage over all control flow, timing, etc Example: control flow in a game Variations Variations of the MVC pattern are possible. More or less coupling between model, view and controller: observes model directly. or: mediates all communication between model and view. 5 6 MVC architecture MVC MVC class diagram 4. update Observable +add():void +setchanged():void +notifys():void << interface >> +update():void Con troll er +computesomething():void << update >> +update():void 7 8 Consequences + is completely independent of view. is more or less dependent of model the view must often have some domain knowledge. Eg. Syntax checking in forms. s are dependent of model (and sometimes of view). Example: Number series calculator A (very) simple calculator for exploring the prime number and Fibonacci number series. Program design based on the MVC pattern. Explore the mvc _ project!

6 The calculator GUI Control flow :JFrame :class UserInterface next next :JButton computenext() :NextButton- 1 button pushed/ actionperformed() next :JPanel :JTextField 9 34 :JButton reset reset :class NumberPane :class NumberPane :Number generator 3 update(digits)/settext(digits) reset() :ResetButton- 1 reset button pushed/ actionperformed() 31 3 Class design Class design (cont.) Observable <<abstract>> NumberGenerator + computenext() + reset() + getvalue() JFrame UserInterface <<interface>> + update() NumberPane + update() JPanel JButton PrimeGenerator + computenext() + reset() + getvalue() FibonacciGenerator + computenext() + reset() + getvalue() FibonacciGenerator PrimeGenerator JTextField Class design (cont.) Java s PropertyChangeSupport update NumberPane JButton JTextField ActionListener NextButton FibonacciGenerator ResetButton Since Java forbids multiple inheritance, subclasses to Observable cannot inherit an additional class. An alternative is to use: class PropertyChangeSupport interface PropertyChangeListener defined in package java.beans Explore the mvc_propertychange project!

7 class PropertyChangeSupport Methods void addpropertychangelistener(propertychangelistener li) adds listener li void removepropertychangelistener(propertychangelistener li) removes listener li void firepropertychange(string propertyname,object oldvalue, Object newvalue) signals to observers that something has happened, by creating an event of type PropertyChangeEvent. To take effect oldvalue and newvalue must be different. interface PropertyChangeListener Methods void propertychange(propertychangeevent evt) This method is called when a PropertyChangeEvent occurs. This class is used by the This class is used by the class PropertyChangeEvent MVC class diagram Methods Object getnewvalue() Returns the new value for the property, expressed as an Object. May be null if multiple properties have changed. Object getold Value() Returns the old value for the property, expressed as an Object. May be null if multiple properties have changed. String getpropertyname() Returns the programmatic name of the property that was changed. May be null if multiple properties have changed. String tostring() Returns a string representation of the object. Abstract is not a subclass of PropertyChangeSupport but delegates to it. Hence Abstract may inherit some other class, if needed Review The degree of dependency between components is called coupling. Aim for less coupling! The observer design pattern decreases coupling. The MVC architectural pattern decouples the business logic from GUI issues thus easy to modify or replace GUI! 41 7

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