AmbientTalk: Object-oriented Event-driven programming in Mobile Ad hoc Networks
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1 AmbientTalk: Object-oriented Event-driven programming in Mobile Ad hoc Networks Tom Van Cutsem Stijn Mostinckx Elisa Gonzalez Boix Jessie Dedecker Wolfgang De Meuter Programming Technology Lab Vrije Universiteit Brussel Brussels, Belgium XXVI Intl. Conf. of the Chilean Computer Science Society, Iquique, Chile, Nov 2007
2 Context Object-oriented programming languages Hardware Software 2 Pervasive Computing (Mobile Networks)
3 Context Object-oriented programming languages Hardware Software 2 Pervasive Computing (Mobile Networks)
4 Mobile Ad hoc Networks 3
5 3 Mobile Ad hoc Networks Volatile Connections
6 3 Mobile Ad hoc Networks Scarce Infrastructure Volatile Connections
7 4 Loose Coupling Decoupling communication in Time & Synchronisation reduces impact of volatile connections
8 4 Loose Coupling Decoupling communication in Time & Synchronisation reduces impact of volatile connections
9 4 Loose Coupling Decoupling communication in Time & Synchronisation reduces impact of volatile connections asynchronous send
10 4 Loose Coupling Decoupling communication in Time & Synchronisation reduces impact of volatile connections
11 4 Loose Coupling Decoupling communication in Time & Synchronisation reduces impact of volatile connections
12 4 Loose Coupling Decoupling communication in Time & Synchronisation reduces impact of volatile connections
13 4 Loose Coupling Decoupling communication in Time & Synchronisation reduces impact of volatile connections asynchronous receive
14 5 Loose Coupling Decoupling communication in Space enables ad hoc anonymous collaborations
15 5 Loose Coupling Decoupling communication in Space enables ad hoc anonymous collaborations
16 5 Loose Coupling Decoupling communication in Space enables ad hoc anonymous collaborations provide service
17 5 Loose Coupling Decoupling communication in Space enables ad hoc anonymous collaborations provide service require service
18 6 Ubiquitous Flea Market Example: buy/sell concert tickets to proximate peers demand offer
19 6 Ubiquitous Flea Market Example: buy/sell concert tickets to proximate peers offer demand
20 7 AmbientTalk: the language Distributed object-oriented language Event-driven concurrency based on actors [Agha86] Future-type asynchronous message sends Built-in publish/subscribe engine for service discovery of remote objects
21 8 AmbientTalk: the project Started in 2005 Small team: 3-6 people Interpreter Pure Java implementation Runs on J2ME/CDC phones
22 9 Objects def Item := object: { def category; def description; def ownercontactinfo; def init(c,d,o) { category := c; description := d; ownercontactinfo := o; def getcontactinfo() { ownercontactinfo def placesupply() {... def placedemand() {... Prototype-based Objects are created: anonymously by cloning others def ticket := Item.new(ConcertTicket,...,... ); ticket.placedemand();
23 10 Extensible language def fac(n) { (n = 0).ifTrue: { 1 iffalse: { n * fac(n-1) Block closures Keyworded messages Interfacing with JVM
24 10 Extensible language def fac(n) { (n = 0).ifTrue: { 1 iffalse: { n * fac(n-1) Block closures Keyworded messages Interfacing with JVM def Button := jlobby.java.awt.button; def b := Button.new( test ); b.addactionlistener(object: { def actionperformed(ae) { println( button pressed ); );
25 11 Event loop concurrency Actor Based on E programming language [Miller05] Message queue Event loop
26 11 Event loop concurrency Actor Based on E programming language [Miller05] local object Message queue Event loop
27 11 Event loop concurrency Actor Based on E programming language [Miller05] local object obj.m() obj Message queue Event loop
28 11 Event loop concurrency Actor Based on E programming language [Miller05] local object remote object Message queue Event loop
29 11 Event loop concurrency Actor Based on E programming language [Miller05] local object remote object obj<-m() obj Message queue Event loop
30 11 Event loop concurrency Based on E programming language [Miller05] Actor local object remote object obj<-m() obj Message queue Event loop Actors cannot cause deadlock No race conditions on objects
31 12 Futures def future := advertisement<-getcontactinfo() advertisement
32 12 Futures def future := advertisement<-getcontactinfo() advertisement
33 12 Futures def future := advertisement<-getcontactinfo()? future advertisement
34 12 Futures def future := advertisement<-getcontactinfo()? future advertisement
35 12 Futures def future := advertisement<-getcontactinfo()? future advertisement
36 12 Futures def future := advertisement<-getcontactinfo()? future advertisement when: future becomes: { contactinfo println( contact seller: + contactinfo)
37 12 Futures def future := advertisement<-getcontactinfo()? future advertisement contactinfo when: future becomes: { contactinfo println( contact seller: + contactinfo)
38 12 Futures def future := advertisement<-getcontactinfo()? future advertisement contactinfo when: future becomes: { contactinfo println( contact seller: + contactinfo)
39 12 Futures def future := advertisement<-getcontactinfo()? future advertisement contactinfo when: future becomes: { contactinfo println( contact seller: + contactinfo)
40 13 Exporting objects item
41 13 Exporting objects deftype ConcertTicket; def Item := object: { def category; // a type tag... def placesupply() { export: item as: category; item
42 14 Service Discovery def placedemand() { whenever: category discovered: { item... <closure>
43 14 Service Discovery def placedemand() { whenever: category discovered: { item... <closure> item
44 14 Service Discovery def placedemand() { whenever: category discovered: { item... <closure> item
45 15 Failure handling item<-getcontactinfo() <closure> item
46 15 Failure handling item<-getcontactinfo() <closure> remote ref item
47 15 Failure handling item<-getcontactinfo() <closure> remote ref item
48 15 Failure handling item<-getcontactinfo() <closure> remote ref item
49 15 Failure handling item<-getcontactinfo() <closure> remote ref item when: item disconnected: { println( Item no longer available ) when: item reconnected: { println( Item available again )
50 15 Failure handling item<-getcontactinfo() <closure> remote ref item when: item disconnected: { println( Item no longer available ) when: item reconnected: { println( Item available again )
51 16 Events + Objects Block closures as first-class event-handlers preserve state (all lexically visible variables) can be arbitrarily nested Leads to less inversion of control whenever: category discovered: { item when: item<-getcontactinfo() becomes: { contactinfo println( contact seller: + contactinfo) when: item disconnected: { println( Item no longer available )
52 16 Events + Objects Block closures as first-class event-handlers preserve state (all lexically visible variables) can be arbitrarily nested Leads to less inversion of control whenever: category discovered: { item when: item<-getcontactinfo() becomes: { contactinfo println( contact seller: + contactinfo) when: item disconnected: { println( Item no longer available )
53 17 Conclusion MANETs loosely coupled collaboration Volatile Connections time & sync-decoupling Scarce Infrastructure space-decoupling AmbientTalk: event-driven OO language Buffered asynchronous messages: tolerate temporary network failures by default Built-in service discovery: no servers required
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