Mobile and Ubiquitous Computing: Android Programming (part 1)

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1 Mobile and Ubiquitous Computing: Android Programming (part 1) Master studies, Winter 2015/2016 Dr Veljko Pejović

2 The World of Android The Android Platform A mobile operating system + libraries + application frameworks + key apps Based on Linux Open source Runs on a range of devices Some with OEM versions Market share ~ 75% worldwide Android SDK for creating apps Lots of documentation Huge community

3 Android Versions

4 Android Versions

5 Key Android Features Process management specifically tailored for battery-powered devices When an app is not used, it gets suspended by Android Process management specifically tailored for lowmemory devices When the memory is low, suspended apps are terminated Support for direct manipulation interfaces Touchscreen gestures, sensors, notifications Open ecosystem of applications Support for developing and distributing Android apps

6 Android Architecture

7 Linux Kernel Services Memory and process management Usually one process per app Processes are allocated a certain amount of memory (you may get OutOfMemoryException in your app) Android automatically manages the process lifecycle (third-party task managers do more harm than good) Interprocess communication

8 Linux Kernel Services Security management Each app runs in its own sandbox Private memory for the app Android manages memory safety of apps written in the SDK Each app is given a set of permissions once at the time it is installed Users can restrict access to system features and user data, encrypt files Bad programming is the biggest threat Exposing data to other apps, insecure networking buggy native code, dynamic code loading

9 Linux Kernel Services Power management Screen dimming, process killing Wakelocks Project Volta in Android Lollipop JobScheduler API File and network I/O Device drivers

10 Native Libraries System C library Bionic libc Surface manager Composing windows on the screen Open GL 3D graphics SGL 2D graphics FreeType Font rendering Media Framework Recording and playback of audio/ video/photos SQLite Relational database engine Webkit Browser engine Open SSL Secure communication

11 Android Runtime Core Java libraries basic java classes - java.*, javax.* app lifecycle - android.* Internet/Web services - org. * Unit testing - junit.* Process virtual machine (VM): Dalvik (until Android 4.4 KitKat) Android Runtime ART (starting with 5.0 Lollypop)

12 Android Runtime Workflow (with Dalvik) App written in Java Compiled to Java bytecode files (i.e..class files) DX converts Java bytecode files to a single DEX bytecode file (.dex file) Optimised for space.apk file is generated with the dex file and all the application resources, manifest, etc. On the phone, Dalvik performs trace-based just-intime compilation (JIT) and interpretation

13 Android Runtime Workflow (with ART) App written in Java Compiled to Java bytecode files (i.e..class files) DX converts Java bytecode files to a single DEX bytecode file (.dex file) Optimised for space.apk file is generated with the dex file and all the application resources, manifest, etc. When the app is installed, ART uses ahead-of-time (AOT) compilation to convert it and save it as native machine code. Every other time, the app runs from the native code

14 So, how do I start programming for Android?

15 Getting Started with Android Programming Android Software Development Kit (SDK) Libraries Debugger Android device emulator Communication between the SDK and the device via Android Debug Bridge (adb) Integrated development environment (IDE) Android Studio OR Eclipse Android Development Tools (ADT)

16 Android Studio Free, officially supported IDE Project management Classes + resources + manifest Compilation Target API version, minimum API version ProGuard and app signing Maven-based build dependencies Nice editor WYSIWYG, real time app rendering Autocomplete command look-up

17 Android Studio Download from: Requirements: Java Development Kit (JDK) 7

18 TODO Read the syllabus carefully Form project teams Meet and brainstorm about your project topic Sign up for office hours meetings Find an Android phone Optional, but highly suggested Install Android Studio on your laptop/pc See you on Wednesday!

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