Collections and Iterators. Collections

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1 Collections and Iterators Based on the notes from David Fernandez-Baca and Steve Kautz Based on The Java Tutorial ( Bryn Mawr College CS206 Intro to Data Structures Collections Collection (container): an object that groups multiple elements into a single unit. Collections are used to store, retrieve, manipulate, and communicate aggregate data. o a poker hand : a collection of cards o a mail folder : a collection of letters o a telephone directory : a mapping of names to phone numbers 1

2 Collections Framework A collections framework is a unified architecture for representing and manipulating collections. All collections frameworks contain the following: o Interfaces: abstract data types that represent collections. o Implementations: concrete implementations of the collection interfaces. They are reusable data structures. o Algorithms: methods that perform useful computations, such as searching and sorting, on objects that implement collection interfaces. Choosing a Collection Is the collection bounded in size? Does it allow duplicates? Does it allow null elements? Is the collection linearly ordered? Do elements have multiple successors, like a directory tree? Is there no ordering at all, like a mathematical set? Is there random access to all elements? E.g., can you go just as easily to item 23 as to item 133,056? 2

3 Choosing a Collection (cont.) Is the access sequence restricted somehow? Common restrictions are o First-in first-out (FIFO): We can only access the oldest element. Such a data structure is called a queue. o Last-in first-out (LIFO): We can only access the newest element. Such a data structure is called a stack. o By priority: We can only access the element of highest priority. Such a data structure is called a priority queue. Key Methods of Collection<E> boolean add(e item) int size() boolean contains(object obj) Iterator<E> iterator() boolean isempty() 3

4 Methods of Iterator<E> o boolean hasnext() o E next() o void remove() We can access the elements by repeatedly calling next() until hasnext() returns false. All elements will be got exactly once. No guarantees about ordering: if you iterate over the collection again, you could get the elements in a different order. If you try to call next() when hasnext() is false, you get a NoSuchElementException. Example Collection<String> c = new ArrayList<String>(); c.add("huey"); c.add("louie"); c.add("dewey"); Iterator<String> iter = c.iterator(); while (iter.hasnext()) { String s = iter.next(); System.out.println(s); This code uses the fact that ArrayList implements the Collection interface. 4

5 Foreach Loops Foreach loop: the pattern of iterating through the elements of a collection. For instance, suppose c is of type Collection<String>, then the code for (String s : c) { System.out.println(s); is, literally, translated by the compiler into: Iterator<String> iter = c.iterator(); while (iter.hasnext()) { String s = iter.next(); System.out.println(s); The AbstractCollection<E> Class AbstractCollection<E> is a generic abstract class that implements of all the methods of Collection<E>, except size() and iterator(). Serves as a starting point for concrete implementations of Collection. Some methods of Collection are optional; i.e., they are not required to be implemented by an implementing class. Optional methods in AbstractCollection are implemented in a simple fashion: Throw an UnsupportedOperationException. public boolean add(e o) { throw new UnsupportedOperationException; 5

6 The AbstractCollection<E> Class public boolean contains(object o) { Iterator<E> e = iterator(); if (o==null) { while (e.hasnext()) if (e.next()==null) return true; else { while (e.hasnext()) if (o.equals(e.next())) return true; return false; Practice: an Array-Based Generic Collection A simple array-based implementation of Collection<E> called FirstCollection<E>. Structure: o A data array, which stores items, and a size field, which indicates how many slots of data are being used. o Two constructors: One takes an initialcapacity argument which specifies the initial length of data. The default constructor initializes data to DEFAULT_SIZE (= 10) Key methods: o boolean add (E item) : put the new item in the next available slot at the end of the data array. o int size() o Iterator<E> iterator() 6

7 FirstCollection<E>: Basic Structure public class FirstCollection<E> extends AbstractCollection<E> { private static final int DEFAULT_SIZE = 10; private E[] data; private int size; public FirstCollection() { this(default_size); public FirstCollection (int initialcapacity) { data = (E[]) new Object[initialCapacity]; size = 0; FirstCollection<E>: Adding an Element public class FirstCollection<E> extends AbstractCollection<E> { public boolean add(e item) { checkcapacity(); data[size++] = item; return true; private void checkcapacity() { if (size == data.length) { data = Arrays.copyOf(data, data.length * 2); 7

8 FirstCollection<E>: Iterators Recall that Iterator<E> is an interface with three methods: o boolean hasnext() o E next() o void remove() hasnext() and next(): go through all the elements of a collection exactly once by instantiating an iterator for it and then repeatedly calling next() until hasnext() returns false. FirstCollection<E>: Iterators remove() Removes the element returned by the last call to next(). Once an element has been removed, remove() cannot be called again until another call to next() has been made. If remove() is invoked at an illegal or inappropriate time i.e., before another call to next() then an IllegalStateException should be thrown: We are violating the class contract by invoking the method when the object is not in the right state. The details of the iterator implementation will be hidden from the clients in a private inner class within FirstCollection called MyIterator. 8

9 Inner Class Inner classes increase encapsulation: An inner class is associated with an instance of its enclosing class and has access to other members of the enclosing class, even if they are declared private. It cannot define any static members itself. An instance of InnerClass can exist only within an instance of OuterClass and has direct access to the methods and fields of its enclosing instance. To instantiate an inner class, you must first instantiate the outer class. o OuterClass.InnerClass innerobject = outerobject.new InnerClass(); FirstCollection<E>: Iterators public Iterator<E> iterator() { return new MyIterator(); Placing MyIterator within FirstCollection gives it access to internal knowledge of a collection. In particular, this lets it know that it must run through a data array. Further, we can create multiple instances of this class, i.e., multiple iterators for the same collection, each with its own state. 9

10 FirstCollection<E>: MyIterators The MyIterator class centers around a cursor variable, which marks the current position (state) of the iterator. cursor is initialized to 0. next() returns the item in position cursor of data and then increments cursor. hasnext() is true if cursor < size. remove() must remove the element just before the cursor, because thatʼs the one that was returned by the previous call to next(). To ensure that remove() is not called before next(), FirstCollection maintains a state variable canremove, which is only true if next() has been invoked. FirstCollection<E>: Iterators remove() remove() proceeds like this: It shifts elements beyond cursor down by one and decrements size, It decrements cursor, so that the subsequent call to next() is handled correctly. It sets canremove to false to disallow another deletion until next() is invoked again. 10

11 FirstCollection<E>: MyIterator private class MyIterator implements Iterator<E> { // index of the next element to be returned by next() private int cursor = 0; private boolean canremove = public boolean hasnext() {return cursor < public E next() { if (cursor >= size) throw new NoSuchElementException(); canremove = true; return data[cursor++]; FirstCollection<E>: public void remove() { if (!canremove) {throw new IllegalStateException(); // delete element before cursor. //Note that must have cursor >= 1 for (int i = cursor; i < size; ++i) {data[i - 1] = data[i]; // null out the vacated cell to avoid memory leak data[size - 1] = null; --size; --cursor; canremove = false; 11

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