RANDOM NUMBER GAME PROJECT
|
|
- Augustine Perkins
- 6 years ago
- Views:
Transcription
1 Random Number Game
2 RANDOM NUMBER GAME - Now it is time to put all your new knowledge to the test. You are going to build a random number game. - The game needs to generate a random number between 1 and The game needs to ask you to pick a number. - The game will let you know if the number is higher or lower than the number you picked. - If you get the number right, the game will tell you that you have won.
3 1 2 3 RANDOM NUMBER GAME PROJECT - Op en Eclipse - Create a new project called "NumberGame". - Create a new Java class called NumberGame. Make sure to check the box to add the "public static void main" method. - Add the code to import java.util.scanner for collecting user input. 4 - Add the code to import java.util.random for generating random numbers. 5
4 RANDOM NUMBER GAME PROJECT (CONTINUED) - Work on trying to get started on the solution before the code is revealed even if you do not know the full answer. This trial and error process will help you become a better programmer. - Add a comment on the first line of the.java file. The comment will be your first and last name Press Enter
5 RANDOM NUMBER GAME PROJECT (CONTINUED) ALL coding will be done in the main method - Next we create an instance of the Random class and an instance of the Scanner class. 8
6 - To generate a random number we will use the generator.nextint class and passing it as a number. If we pass in the number 10 as an example, it will give us a random number between 0 and 9. Because of this we need to add one after we create the random number. - Since we are generating a number we will use the integer variable data type with the name randomnumber. 9 RANDOM NUMBER GAME PROJECT (CONTINUED) - Add the coding to randomly generate a number between 1 and 100.
7 RANDOM NUMBER GAME PROJECT (CONTINUED) - Add a variable to keep the while loop running. Lets give this variable a name of "running" and make it an integer. We will set the running variable to a default value of 1. 10
8 - Now we create the while loop. We want to keep this running as long as the "running" variable remains unchanged. 11 RANDOM NUMBER GAME PROJECT (CONTINUED) - Directly below the running variable, start the while loop.
9 - Inside the while loop, add a print statement that will print out the following text: Guess a number between 1 and 100: 12 RANDOM NUMBER GAME PROJECT (CONTINUED) 13 - Use input.nextint(); to retrieve the user's input and store it in and integer variable called guess. Add this code below the print statement. int guess = input.nextint();
10 - Now we will create a nested if statement similiar to the one we used in the Gradebook project. - The first part of the if statement refers to the users guess that is below the random number generated and will say: "If guess is less than randomnumber Then print a line that says "Too Low". 14 RANDOM NUMBER GAME PROJECT (CONTINUED) - Add the first part of the if statement to the while loop. (Refer back to the Gradebook porject if you do not remember how to structure an if statement)
11 - The second part of the if statement refers to the users guess that is above the random number generated and will say: "If guess is greater than randomnumber Then print a line that says "Too High". - This should be below the first if statement as an "else if" statement. 15 RANDOM NUMBER GAME PROJECT (CONTINUED) - Add the second part of the if statement to the while loop.
12 - The third part of the if statement refers to the users guess that is the random number generated and will say: "If guess is equal to randomnumber Then print a line that says "Correct! You win!. - This should be below the first two if statements as an "else if" statement also. The correct way to compare "is equal to" is to use a double equal sign in the if statement (ex: "==") RANDOM NUMBER GAME PROJECT (CONTINUED) - Add the second part of the if statement to the while loop. - We will also have to set the running variable to 0 so the program ends. This is put directly below the Correct! You win! print statement. running = 0;
13 RANDOM NUMBER GAME PROJECT (CONTINUED) - Here is the completed project. - Run the program to check that it works correctly.
14 RANDOM NUMBER GAME PROJECT (CONTINUED) - When you run the program it will look like this as you try to guess the randomly generated number.
15 - Now that you have the number game working, lets make one change and add one more item RANDOM NUMBER GAME PROJECT (CONTINUED) - First, change the random number to be from 0 to Add a counter variable that keeps track of how many guesses it takes for you to get the correct number (hint: you used a counter variable in Gradebook.java). - When you get the correct number, have the program print out how many guesses it took. Create a print statement that says It took you # guesses. (the # symbol refers to the number of guesses)
16 RANDOM NUMBER GAME PROJECT (CONTINUED) - After you have made the changes on slide 15, the program will look like this.
17 PRINTING 21 - Print the NumberGame.java file and turn in
AL GHURAIR UNIVERSITY College of Computing. Objectives: Examples: if Single-Selection Statement CSC 209 JAVA I. week 3- Control Statements: Part I
AL GHURAIR UNIVERSITY College of Computing CSC 209 JAVA I week 3- Control Statements: Part I Objectives: To use the if and if...else selection statements to choose among alternative actions. To use the
More informationIntroduction to Computer Science Unit 3. Programs
Introduction to Computer Science Unit 3. Programs This section must be updated to work with repl.it Programs 1 to 4 require you to use the mod, %, operator. 1. Let the user enter an integer. Your program
More informationSupplementary Test 1
Name: Please fill in your Student Number and Name. Student Number : Student Number: University of Cape Town ~ Department of Computer Science Computer Science 1015F ~ 2009 Supplementary Test 1 Question
More informationLesson 10: Quiz #1 and Getting User Input (W03D2)
Lesson 10: Quiz #1 and Getting User Input (W03D2) Balboa High School Michael Ferraro September 1, 2015 1 / 13 Do Now: Prep GitHub Repo for PS #1 You ll need to submit the 5.2 solution on the paper form
More informationObject-Based Programming. Programming with Objects
ITEC1620 Object-Based Programming g Lecture 8 Programming with Objects Review Sequence, Branching, Looping Primitive datatypes Mathematical operations Four-function calculator Scientific calculator Don
More informationstatic String usersname; public static int numberofplayers; private static double velocity, time;
A class can include other things besides subroutines. In particular, it can also include variable declarations. Of course, you can declare variables inside subroutines. Those are called local variables.
More informationAL GHURAIR UNIVERSITY College of Computing. Objectives: Examples: Text-printing program. CSC 209 JAVA I
AL GHURAIR UNIVERSITY College of Computing CSC 209 JAVA I week 2- Arithmetic and Decision Making: Equality and Relational Operators Objectives: To use arithmetic operators. The precedence of arithmetic
More informationAssignment Checklist. Prelab Activities. Lab Exercises. Labs Provided by Instructor. Postlab Activities. Section:
7 Arrays Now go, write it before them in a table, and note it in a book. Isaiah 30:8 To go beyond is as wrong as to fall short. Confucius Begin at the beginning, and go on till you come to the end: then
More informationAP Computer Science Homework Set 5 2D Arrays
AP Computer Science Homework Set 5 2D Arrays Note: all programs described below should work if the size of the 2D array is changed. P5A. Create a 3x4 2D array of integers. Use a nested for loop to populate
More informationAssignment 2.4: Loops
Writing Programs that Use the Terminal 0. Writing to the Terminal Assignment 2.4: Loops In this project, we will be sending our answers to the terminal for the user to see. To write numbers and text to
More informationHonors Computer Science Python Mr. Clausen Programs 4A, 4B, 4C, 4D, 4E, 4F
PROGRAM 4A Full Names (25 points) Honors Computer Science Python Mr. Clausen Programs 4A, 4B, 4C, 4D, 4E, 4F This program should ask the user for their full name: first name, a space, middle name, a space,
More informationAP Computer Science Java Mr. Clausen Program 6A, 6B
AP Computer Science Java Mr. Clausen Program 6A, 6B Program 6A LastNameFirstNameP6A (Quadratic Formula: 50 points) (Including complex or irrational roots) Write a program that begins by explaining the
More informationThere are several files including the start of a unit test and the method stubs in MindNumber.java. Here is a preview of what you will do:
Project MindNumber Collaboration: Solo. Complete this project by yourself with optional help from section leaders. Do not work with anyone else, do not copy any code directly, do not copy code indirectly
More informationTHE IF STATEMENT. The if statement is used to check a condition: if the condition is true, we run a block
THE IF STATEMENT The if statement is used to check a condition: if the condition is true, we run a block of statements (called the if-block), elsewe process another block of statements (called the else-block).
More informationProgramming Assignment #1 (Java)
Programming Assignment #1 (Java) CS 671 due 9 Feb 2014 11:59pm 1. Implement the class HiLo. 20 pts 2. Implement the class Liar. 50 pts 3. Complete the class GuesserTextUI. 30 pts The objective of this
More informationObject Oriented Programming. Java-Lecture 6 - Arrays
Object Oriented Programming Java-Lecture 6 - Arrays Arrays Arrays are data structures consisting of related data items of the same type In Java arrays are objects -> they are considered reference types
More informationGuessing Game with Objects
Objectives Tasks Guessing Game with Objects 1. Practice writing an object-oriented program using different classes for different parts of the game. 2. Write code that is portable. Your application must
More information7. Arrays, More Java Looping
7-1 7. Arrays, More Java Looping Review and Preview In the last class, we introduced the idea of looping repeating code blocks. In this class Java lesson, we look at another way to loop (the Java for loop)
More informationWentworth Institute of Technology. Engineering & Technology WIT COMP1000. Testing and Debugging
WIT COMP1000 Testing and Debugging Testing Programs When testing your code, always test a variety of input values Never test only one or two values because those samples may not catch some errors Always
More informationJava Outline (Upto Exam 2)
Java Outline (Upto Exam 2) Part 4 IF s (Branches) and Loops Chapter 12/13 (The if Statement) Hand in Program Assignment#1 (12 marks): Create a program called Ifs that will do the following: 1. Ask the
More informationObject Oriented Programming with JAVA
CIT 212 M Naveed Object Oriented Programming with JAVA LIST OF PRACTICALS 1. Installation of JDK 2. Installation of NetBean and Eclipse 3. Setup environment variable and Classpath 4. Program to Check Student
More informationUniversità degli Studi di Bologna Facoltà di Ingegneria. Principles, Models, and Applications for Distributed Systems M
Università degli Studi di Bologna Facoltà di Ingegneria Principles, Models, and Applications for Distributed Systems M Control Structures Intro. Sequential execution Statements are normally executed one
More informationJava Assignment 3: Loop Practice Ver 3.0 Last Updated: 12/1/2015 8:57 AM
Java Assignment 3: Loop Practice Ver 3.0 Last Updated: 12/1/2015 8:57 AM Let s get some practice creating programs that repeat commands inside of a loop in order to accomplish a particular task. You may
More informationIT115: Introduction to Java Programming 1. IT115: Introduction to Java Programming. Tic Tac Toe Application. Trina VanderLouw
IT115: Introduction to Java Programming 1 IT115: Introduction to Java Programming Tic Tac Toe Application Trina VanderLouw Professor Derek Peterson Colorado Technical University Online October 28, 2011
More information4. Java language basics: Function. Minhaeng Lee
4. Java language basics: Function Minhaeng Lee Review : loop Program print from 20 to 10 (reverse order) While/for Program print from 1, 3, 5, 7.. 21 (two interval) Make a condition that make true only
More informationCMSC 150 INTRODUCTION TO COMPUTING LAB WEEK 3 STANDARD IO FORMATTING OUTPUT SCANNER REDIRECTING
CMSC 150 INTRODUCTION TO COMPUTING LAB WEEK 3 STANDARD IO FORMATTING OUTPUT SCANNER REDIRECTING INPUT AND OUTPUT Input devices Keyboard Mouse Hard drive Network Digital camera Microphone Output devices.
More informationLoops. Eng. Mohammed Abdualal. Islamic University of Gaza. Faculty of Engineering. Computer Engineering Department
Islamic University of Gaza Faculty of Engineering Computer Engineering Department Computer Programming Lab (ECOM 2114) Created by Eng: Mohammed Alokshiya Modified by Eng: Mohammed Abdualal Lab 6 Loops
More informationint x = 42, y = 33; //1 int z = x + y; //2 System.out.println(x + "+" + y + "=" + z); //3
In requested outputs below, show all output in the order of execution, with correct line breaks, without mixing in comments or intermediate steps. You increase your chances of partial credit if you also
More informationprivate static final char[] Alphabet = "abcdefghijklmnopqrstuvwxyz".tochararray();
//Shelley Latreille Hang Man Game /* This program plays the game Hang Man with the user. Hang Man is a game that requires the user to guess the letters of a word before running out of incorrect guesses.
More informationCheck out how to use the random number generator (introduced in section 4.11 of the text) to get a number between 1 and 6 to create the simulation.
Chapter 4 Lab Loops and Files Lab Objectives Be able to convert an algorithm using control structures into Java Be able to write a while loop Be able to write an do-while loop Be able to write a for loop
More informationBasic Problem solving Techniques Top Down stepwise refinement If & if else.. While.. Counter controlled and sentinel controlled repetition Usage of
Basic Problem solving Techniques Top Down stepwise refinement If & if.. While.. Counter controlled and sentinel controlled repetition Usage of Assignment increment & decrement operators 1 ECE 161 WEEK
More informationThe for Loop, Accumulator Variables, Seninel Values, and The Random Class. CS0007: Introduction to Computer Programming
The for Loop, Accumulator Variables, Seninel Values, and The Random Class CS0007: Introduction to Computer Programming Review General Form of a switch statement: switch (SwitchExpression) { case CaseExpression1:
More informationCOMP 110 Programming Exercise: Simulation of the Game of Craps
COMP 110 Programming Exercise: Simulation of the Game of Craps Craps is a game of chance played by rolling two dice for a series of rolls and placing bets on the outcomes. The background on probability,
More informationIntroduction to Computer Programming
Introduction to Computer Programming Lecture #7 - Conditional Loops The Problem with Counting Loops Many jobs involving the computer require repetition, and that this can be implemented using loops. Counting
More informationCS201 - Assignment 3, Part 2 Due: Wednesday March 5, at the beginning of class
CS201 - Assignment 3, Part 2 Due: Wednesday March 5, at the beginning of class For this assignment we will be developing a text-based Tic Tac Toe game 1. The key to this assignment is that we re going
More informationFundamentals of Programming Data Types & Methods
Fundamentals of Programming Data Types & Methods By Budditha Hettige Overview Summary (Previous Lesson) Java Data types Default values Variables Input data from keyboard Display results Methods Operators
More informationBuilding Java Programs
Building Java Programs Chapter 5 Random Numbers reading: 5.1, 5.6 1 http://xkcd.com/221/ 2 The while loop while loop: Repeatedly executes its body as long as a logical test is true. while (test) { statement(s);
More informationRepetition, Looping. While Loop
Repetition, Looping Last time we looked at how to use if-then statements to control the flow of a program. In this section we will look at different ways to repeat blocks of statements. Such repetitions
More informationWarm up Exercise. What are the types and values of the following expressions: * (3 + 1) 3 / / 2.0 (int)1.0 / 2
Warm up Exercise What are the types and values of the following expressions: 3.0+4 * (3 + 1) 3 / 2 + 1.0 1.0 / 2.0 (int)1.0 / 2 COMP-202 - Programming Basics 1 Warm up Exercise What are the types and values
More informationWelcome1.java // Fig. 2.1: Welcome1.java // Text-printing program.
1 Welcome1.java // Fig. 2.1: Welcome1.java // Text-printing program. public class Welcome1 // main method begins execution of Java application System.out.println( "Welcome to Java Programming!" ); } //
More informationTic Tac Toe Game! Day 8
Tic Tac Toe Game! Day 8 Game Description We will be working on an implementation of a Tic-Tac-Toe Game. This is designed as a two-player game. As you get more involved in programming, you might learn how
More informationNew York University Introduction to Computer Science Exam Sample Problems 2013 Andrew I. Case. Instructions:
Name: New York University Introduction to Computer Science Exam Sample Problems 2013 Andrew I. Case Instructions: KEEP TEST BOOKLET CLOSED UNTIL YOU ARE INSTRUCTED TO BEGIN. This exam is double sided (front
More informationEntry Point of Execution: the main Method. Elementary Programming. Compile Time vs. Run Time. Learning Outcomes
Entry Point of Execution: the main Method Elementary Programming EECS2030: Advanced Object Oriented Programming Fall 2017 CHEN-WEI WANG For now, all your programming exercises will be defined within the
More informationdownload instant at
2 Introduction to Java Applications: Solutions What s in a name? That which we call a rose By any other name would smell as sweet. William Shakespeare When faced with a decision, I always ask, What would
More informationCS141 Programming Assignment #6
CS141 Programming Assignment #6 Due Sunday, Nov 18th. 1) Write a class with methods to do the following output: a) 5 5 5 5 5 4 4 4 4 3 3 3 2 2 1 b) 1 2 3 4 5 4 3 2 1 1 2 3 4 * 4 3 2 1 1 2 3 * * * 3 2 1
More informationMenu Driven Systems. While loops, menus and the switch statement. Mairead Meagher Dr. Siobhán Drohan. Produced by:
Menu Driven Systems While loops, menus and the switch statement Produced by: Mairead Meagher Dr. Siobhán Drohan Department of Computing and Mathematics http://www.wit.ie/ Topics list while loops recap
More informationObject Oriented Programming. Java-Lecture 1
Object Oriented Programming Java-Lecture 1 Standard output System.out is known as the standard output object Methods to display text onto the standard output System.out.print prints text onto the screen
More informationMidterm Examination (MTA)
M105: Introduction to Programming with Java Midterm Examination (MTA) Spring 2013 / 2014 Question One: [6 marks] Choose the correct answer and write it on the external answer booklet. 1. Compilers and
More informationUsing Classes and Objects
Using Classes and Objects CSC 1051 Data Structures and Algorithms I Dr. Mary-Angela Papalaskari Department of Computing Sciences Villanova University Course website: www.csc.villanova.edu/~map/1051/ Today
More informationCSCI Problem Solving, Programming and Computers Spring, 2016 Assignment 2 {Inheritance, Interfaces, Arrays}
CSCI 160 - Problem Solving, Programming and Computers Spring, 2016 Assignment 2 Inheritance, Interfaces, Arrays Q1. [20 points] Q1. TXT Short answer questions Fill in the blanks in each of the following
More informationQuestion 1 [20 points]
Question 1 [20 points] a) Write the following mathematical expression in Java. c=math.sqrt(math.pow(a,2)+math.pow(b,2)- 2*a*b*Math.cos(gamma)); b) Write the following Java expression in mathematical notation.
More informationLast Class. While loops Infinite loops Loop counters Iterations
Last Class While loops Infinite loops Loop counters Iterations public class January31{ public static void main(string[] args) { while (true) { forloops(); if (checkclassunderstands() ) { break; } teacharrays();
More informationChapter 4 The If Then Statement
The If Then Statement Conditional control structure, also called a decision structure Executes a set of statements when a condition is true The condition is a Boolean expression For example, the statement
More informationBuilding Java Programs
Building Java Programs Chapter 5 Lecture 5-2: Random Numbers reading: 5.1, 5.6 1 http://xkcd.com/221/ 2 Randomness Lack of predictability: don't know what's coming next Random process: outcomes do not
More informationAP Computer Science Unit 1. Programs
AP Computer Science Unit 1. Programs Open DrJava. Under the File menu click on New Java Class and the window to the right should appear. Fill in the information as shown and click OK. This code is generated
More informationControl Statements: Part 1
4 Let s all move one place on. Lewis Carroll Control Statements: Part 1 The wheel is come full circle. William Shakespeare How many apples fell on Newton s head before he took the hint! Robert Frost All
More informationComputer Programming, I. Laboratory Manual. Experiment #6. Loops
Think Twice Code Once The Islamic University of Gaza Engineering Faculty Department of Computer Engineering Fall 2017 ECOM 2005 Khaleel I. Shaheen Computer Programming, I Laboratory Manual Experiment #6
More informationMedia Computation. Lecture 16.1, December 8, 2008 Steve Harrison
Media Computation Lecture 16.1, December 8, 2008 Steve Harrison Today -- Details of Creating Classes From requirements to classes Creating a class that will simulate a number game Practice going from requirements
More information2.8. Decision Making: Equality and Relational Operators
Page 1 of 6 [Page 56] 2.8. Decision Making: Equality and Relational Operators A condition is an expression that can be either true or false. This section introduces a simple version of Java's if statement
More informationAP CS A Exam Review Answer Section
AP CS A Exam Review Answer Section TRUE/FALSE 1. ANS: T TOP: Declaring Variables 2. ANS: T TOP: Generating Random Numbers 3. ANS: F TOP: The String Class 4. ANS: F TOP: Method Parameters 5. ANS: F TOP:
More informationLecture 7: Classes and Objects CS2301
Lecture 7: Classes and Objects NADA ALZAHRANI CS2301 1 What is OOP? Object-oriented programming (OOP) involves programming using objects. An object represents an entity in the real world that can be distinctly
More informationTutorial 3: Conditionals and Iteration COMP 202: Intro to Computing 1
Tutorial 3: and COMP 202: Intro to Computing 1 Winter 2009 TA: Robert Rolnick E-mail: Robert.Rolnick@mail.mcgill.ca Tutorial 3: and Tutorial 3: and 1. 2. 3. 4. 5. Tutorial 3: and Comparison Operators Boolean
More informationCSC-140 Assignment 4
CSC-140 Assignment 4 Please do not Google a solution to these problem, cause that won t teach you anything about programming - the only way to get good at it, and understand it, is to do it! 1 Introduction
More informationNew York University Introduction to Computer Science Exam Sample Problems 2013 Andrew I. Case. Instructions:
Name: New York University Introduction to Computer Science Exam Sample Problems 2013 Andrew I. Case Instructions: KEEP TEST BOOKLET CLOSED UNTIL YOU ARE INSTRUCTED TO BEGIN. This exam is double sided (front
More informationAdvanced Computer Programming
Hazırlayan Yard. Doç. Dr. Mehmet Fidan WHILE, DO-WHILE and FOR LOOPS Loops are used for executing code blocks repeatedly. Decision of continuing loop is given by boolean expression. If boolean expression
More information4. Use a loop to print the first 25 Fibonacci numbers. Do you need to store these values in a data structure such as an array or list?
1 Practice problems Here is a collection of some relatively straightforward problems that let you practice simple nuts and bolts of programming. Each problem is intended to be a separate program. 1. Write
More informationDecision Making and Loops
Decision Making and Loops Goals of this section Continue looking at decision structures - switch control structures -if-else-if control structures Introduce looping -while loop -do-while loop -simple for
More informationIn this lab, you will learn more about selection statements. You will get familiar to
Objective: In this lab, you will learn more about selection statements. You will get familiar to nested if and switch statements. Nested if Statements: When you use if or if...else statement, you can write
More informationLAB 13: ARRAYS (ONE DIMINSION)
Statement Purpose: The purpose of this Lab. is to practically familiarize student with the concept of array and related operations performed on array. Activity Outcomes: As a second Lab on Chapter 7, this
More informationIntroduction to Programming in C Department of Computer Science and Engineering. Lecture No. #44. Multidimensional Array and pointers
Introduction to Programming in C Department of Computer Science and Engineering Lecture No. #44 Multidimensional Array and pointers In this video, we will look at the relation between Multi-dimensional
More informationIST 297D Introduction to Application Programming Chapter 4 Problem Set. Name:
IST 297D Introduction to Application Programming Chapter 4 Problem Set Name: 1. Write a Java program to compute the value of an investment over a number of years. Prompt the user to enter the amount of
More informationSession 8.2. Finding Winners Using Arrays
1 Session 8.2 Finding Winners Using Arrays Chapter 8.2: Finding Winners Using Arrays 2 Session Overview Find out how the C# language makes it easy to create an array that contains multiple values of a
More informationConditional Programming
COMP-202 Conditional Programming Chapter Outline Control Flow of a Program The if statement The if - else statement Logical Operators The switch statement The conditional operator 2 Introduction So far,
More informationLab 1: Silver Dollar Game 1 CSCI 2101B Fall 2018
Lab 1: Silver Dollar Game 1 CSCI 2101B Fall 2018 Due: Tuesday, September 18, 11:59 pm Collaboration Policy: Level 1 (review full policy for details) Group Policy: Individual This lab will give you experience
More informationLab Activity Plan. John Dalbey CPE /30/2013
John Dalbey CPE 13-5 9/3/213 Lab Activity Plan Purpose The purpose of this lab is to demonstrate the performance impacts of autoboxing in Java. The textbook describes how Java will automatically convert
More informationEECE.2160: ECE Application Programming Fall 2017
EECE.2160: ECE Application Programming Fall 2017 1. (35 points) Functions Exam 2 Solution a. (15 points) Show the output of the short program below exactly as it will appear on the screen. Be sure to clearly
More informationCONTENTS: Arrays Strings. COMP-202 Unit 5: Loops in Practice
CONTENTS: Arrays Strings COMP-202 Unit 5: Loops in Practice Computing the mean of several numbers Suppose we want to write a program which asks the user to enter several numbers and then computes the average
More informationWelcome! COMP s1. Programming Fundamentals
Welcome! 0 COMP1511 18s1 Programming Fundamentals COMP1511 18s1 Lecture 4 1 More Functions + Loops Andrew Bennett even more functions while loops 2 Before we begin introduce
More informationChapter 6. Arrays. Java Actually: A Comprehensive Primer in Programming
Lecture slides for: Chapter 6 Arrays Java Actually: A Comprehensive Primer in Programming Khalid Azim Mughal, Torill Hamre, Rolf W. Rasmussen Cengage Learning, 28. ISBN: 978-1-84448-933-2 http://www.ii.uib.no/~khalid/jac/
More informationCSC 1051 Data Structures and Algorithms I
Repetition CSC 1051 Data Structures and Algorithms I Dr. Mary-Angela Papalaskari Department of Computing Sciences Villanova University Course website: www.csc.villanova.edu/~map/1051/ Some slides in this
More informationWentworth Institute of Technology. Engineering & Technology WIT COMP1000. Java Basics
WIT COMP1000 Java Basics Java Origins Java was developed by James Gosling at Sun Microsystems in the early 1990s It was derived largely from the C++ programming language with several enhancements Java
More informationUsing APIs. Chapter 3. Outline Fields Overall Layout. Java By Abstraction Chapter 3. Field Summary static double PI
Outline Chapter 3 Using APIs 3.1 Anatomy of an API 3.1.1 Overall Layout 3.1.2 Fields 3.1.3 Methods 3.2 A Development Walkthrough 3.2.1 3.2.2 The Mortgage Application 3.2.3 Output Formatting 3.2.4 Relational
More informationTo keep track of this new wrinkle we need some new variables at the Class level:
CS201 Arrays Part II Random Trivia Game Let s refine our trivia game, and say that we would like to randomly select four questions out of all of the questions that we loaded, ask each to the player, output
More information2/6/2018. ECE 220: Computer Systems & Programming. Function Signature Needed to Call Function. Signature Include Name and Types for Inputs and Outputs
University of Illinois at Urbana-Champaign Dept. of Electrical and Computer Engineering ECE 220: Computer Systems & Programming C Functions and Examples Signature Include Name and Types for Inputs and
More informationTo become familiar with array manipulation, searching, and sorting.
ELECTRICAL AND COMPUTER ENGINEERING 06-88-211: COMPUTER AIDED ANALYSIS LABORATORY EXPERIMENT #2: INTRODUCTION TO ARRAYS SID: OBJECTIVE: SECTIONS: Total Mark (out of 20): To become familiar with array manipulation,
More informationBLOCK STRUCTURE. class block main method block do-while statement block if statement block. if statement block. Block Structure Page 1
BLOCK STRUCTURE A block is a bundle of statements in a computer program that can include declarations and executable statements. A programming language is block structured if it (1) allows blocks to be
More informationObject-Oriented Programming
Object-Oriented Programming Java Syntax Program Structure Variables and basic data types. Industry standard naming conventions. Java syntax and coding conventions If Then Else Case statements Looping (for,
More informationCSIS-120 Final Exam Fall 2015 Name:
1. Which line of code creates a Player object called player1 using the default constructor a) Player player1; b) Player player1 = new Player (); c) Player1 Player(); d) Player player1 = new Player ; e)
More informationIntroduction to Java Applications
2 What s in a name? that which we call a rose By any other name would smell as sweet. William Shakespeare When faced with a decision, I always ask, What would be the most fun? Peggy Walker Take some more
More informationExam 2. Programming I (CPCS 202) Instructor: M. G. Abbas Malik. Total Marks: 40 Obtained Marks:
كلية الحاسبات وتقنية المعلوما Exam 2 Programming I (CPCS 202) Instructor: M. G. Abbas Malik Date: November 22, 2015 Student Name: Student ID: Total Marks: 40 Obtained Marks: Instructions: Do not open this
More informationWentworth Institute of Technology. Engineering & Technology WIT COMP1000. Arrays
WIT COMP1000 Arrays Arrays An array is a list of variables of the same type, that represents a set of related values For example, say you need to keep track of the cost of 1000 items You could declare
More informationTop-Down Program Development
Top-Down Program Development Top-down development is a way of thinking when you try to solve a programming problem It involves starting with the entire problem, and breaking it down into more manageable
More informationProgramming with Java
Programming with Java Data Types & Input Statement Lecture 04 First stage Software Engineering Dep. Saman M. Omer 2017-2018 Objectives q By the end of this lecture you should be able to : ü Know rules
More informationClaremont McKenna College Computer Science
Claremont McKenna College Computer Science CS 51 Handout 4: Problem Set 4 February 10, 2011 This problem set is due 11:50pm on Wednesday, February 16. As usual, you may hand in yours until I make my solutions
More informationCOMP-202: Foundations of Programming. Lecture 3: Boolean, Mathematical Expressions, and Flow Control Sandeep Manjanna, Summer 2015
COMP-202: Foundations of Programming Lecture 3: Boolean, Mathematical Expressions, and Flow Control Sandeep Manjanna, Summer 2015 Announcements Slides will be posted before the class. There might be few
More informationCSC 1051 Villanova University. CSC 1051 Data Structures and Algorithms I. Course website:
Repetition CSC 1051 Data Structures and Algorithms I Dr. Mary-Angela Papalaskari Department of Computing Sciences Villanova University Course website: www.csc.villanova.edu/~map/1051/ Some slides in this
More informationCMPSCI 187 / Spring 2015 Hangman
CMPSCI 187 / Spring 2015 Hangman Due on February 12, 2015, 8:30 a.m. Marc Liberatore and John Ridgway Morrill I N375 Section 01 @ 10:00 Section 02 @ 08:30 1 CMPSCI 187 / Spring 2015 Hangman Contents Overview
More informationpublic class Foo { private int var; public int Method1() { // var accessible anywhere here } public int MethodN() {
Scoping, Static Variables, Overloading, Packages In this lecture, we will examine in more detail the notion of scope for variables. We ve already indicated that variables only exist within the block they
More informationEvil Hangman Project
Evil Hangman Project Program Description: Evil Hangman is a program that actively cheats at Hangman. Instead of choosing a single word that the player tries to guess, the program maintains a set of words
More informationLab 3 The High-Low Game
Lab 3 The High-Low Game LAB GOALS To develop a simple windows-based game named High-Low using VB.Net. You will use: Buttons, Textboxes, Labels, Dim, integer, arithmetic operations, conditionals [if-then-else],
More information