USPs BOOKS & CDS CORE JAVA ANDROID WITH KOTLIN CORE JAVA, ANDROID WITH KOTLIN. Android. Java APPLICATION DEVELOPMENT TRAINING PROGRAM

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1 USPs BOOKS & CDS CORE JAVA ANDROID WITH KOTLIN LABS 7:30 am to 09:30 pm LIVE PROJECTS COURSE CERTIFICATE CONFIRMATION LETTER, TRAINING LETTER, /PROJECT LETTER For Degree Pursing Candidates To Submit In Colleges UPGRADED COURSE CONTENTS (UCC) Regular updated course content according to submit in colleges CONSULTANTS/FACULTIES Best part of the industry who is taking corporate batches eg. SDG, XANSA, HCL, WIPRO, PYRAMID, CMS, PATNI & Manym... INDUSTRY COLLABORATION & AWARENESS From Bangalore, Hyderabad & Pune TECHNICAL PANEL from industry in different domains IMB, FIDELITY, XANSA, HCL, WIPRO & many more % JOB ASSISTANCE Outsourcing Resourcing Through Consultancy Regular Walk Ins Exclusive Walk Ins For DUCATiens Campus Interviews Resume Sending References Web: AUTHORISED PARTNERS WORKFORCE DEVELOPMENTPROGRAM Java Android NOIDA A-43 & A-52, Sector-16, Noida Ph.: , GHAZIABAD Plot No.1, Anand Industrial Estate, Near ITS College, Mohan Nagar, Ghaziabad, Ph.: , FARIDABAD SCO-32, First Floor Sector-16, Faridabad Ph.: /09, GURGAON 1808/2, 2nd Floor Old DLF, Sector 14, Gurgaon Ph.: , GREATER. NOIDA F-205 Neelkanth Plaza Alpha 1 Commercial Belt Opposite to Alpha Metro Station Greater Noida (U.P.) Ph.: , CORE JAVA, ANDROID WITH KOTLIN APPLICATION DEVELOPMENT TRAINING PROGRAM

2 J2SE (JAVA 2 STANDARD EDITION) 1. Introduction To Java Understanding Requirement: why JAVA Why java important to the internet JAVA on LINUX PLATFORM 2. Introduction to Java Virtual Machine Java Virtual Machine Architecture Class Loading Process By Class Loaders Booting Loader Extension Loader System Loader Role Of Just In Time Compiler (Jit) Execution Engine 3. An Overview Of Java And Buzzwords Data Types, Variables ad Arrays Operators Control statements Object oriented paradigms Abstractions The Three OOP Principles: (Encapsulation, Inheritance, Polymorphism) 4. Java Classes And Oop Implementation Class fundamentals Commands line arguments Learning Static Initializer Declaration of objects Instance variable Hiding Overloading and Overriding of Methods Upcasting Down casting Understanding of Access Controls (private, public and protected) Learning Nested and Inner classes Dynamic method Dispatching Using Abstract classes Using final to prevent Overriding & Inheritance Garbage collection 5. Packages and Interfaces Defining a package Understanding CLASSPATH Access Protection Importing packages Defining and Implementing interfaces Anonymous classes Abstract classes Vs Interfaces Adapter classes 6. Exception Handling Fundamental of Exception handling Types of Exceptions Learning exceptions handlers Try and Catch Multiple catch Clauses Nested Try statements Throw, throws and finally Creating custom exceptions Assertion 7. String Handling Learning String Operation Learning character Extraction Learning string Comparison Understanding string Buffer Classes String builder class Creating Immutable Class For each String in which 9. Windows Programming Swing & Awt Introduction to JFC Controls 10. Event Delegation Method Event Classes Event listeners 11. Multi Threaded Programming Creating a thread: Extended Thread and Implementing Runable Creating multiple Thread and Context Switching Synchronization: methods and statements Inter thread Communication Thread local Dead lock Threadpool executer class Shutdown hookup Re-entrent locking The java thread model Creating a thread: Extended Thread and Implementing Runable Creating multiple Thread and Context Switching Synchronization: methods and statements Inter thread Communication Thread local Dead lock Threadpool executer class Shutdown hookup Re-entrent locking Serialization Scanner Stream tokenizer String tokenizer GzipOutStream class Data Encryption & decryption 13. Networking URL, InetAddress Socket And Server Socket Datagram socket Socket factories 14. Reflection API Determining the class of an object Getting information about classes modifier, fields, methods, constructor, and super classes Finding out constant and method declaration belong to an interface Creating an instance of a class whose name is not known until runtime Invoking a method on an object if the method is unknown until runtime Creating a new array whose size and components type are not know until runtime Invoking private member of a class Getting and setting value of an objects field if field name is unknown until runtime 15. Collection Framework The Collection Interfaces (list, set, Sorted set) Accessing a Collection via an Iterator Working with maps Working with Comparators The Collection Algorithms Date and Time Handling Collection Class Array class 8. New In Jdk 5/6/7 Premain method, Object size 12. Introduction to I/O Streams Generics File handling Annotations Binary Streams Vargs Character stream Static Import 6 7

3 ANDROID 1. Introduction to Android Introduction to Android Brief history of Android What is Android? Why is Android important? What benefits does Android have? What is OHA? Why to choose Android? Software architecture of Android Advantages of Android Android features Android market Comparing Android with other platform Terms and acronyms 2. Installation and Configuration of Android Details about the software requirement Download and installation process of Android SDK How to select Android version? Step to create new project? Running your application Creation of new AVD Android studio 3. Getting Started How to select Android version? Step to create new project Running Your Application Creation of New AVD Creating run configuration Creating your first Android activity List of basic sample programs 4. Introductions to Application Components 4. Activities Broadcast receivers Content providers Intents Notifications Activating and shutting down components Brief idea about manifest file Brief idea about activities and Task 5. Android Component Life Cycle Activity Life Cycle with sample program Service Life Cycle with sample program 6. Android Layouts What are views, Layouts and there classification? How Android Draws views and Layout? Classification Table Layout ln detail with Example Tab Layout ln detail with Example Frame Layout ln detail with Example Linear Layout in detail with Example 7. Android Views Grid View In detail With Example Map View In detail with Example Cont. Sub Topical Views Web View In detail with Example Spinner In detail with Example Gallery In detail with Example Google Map View In detail with Example Introduction to creating activity user with views Different ways of creating views Using xml 8. Styles and Themes Providing resources Different resource file location Providing alternative resources Android finds the best matching resource Accessing resources Accessing platform resources Handling runtime changes Introduction to Jquery JQuery work in Android 9. What are Fragments? Multipane & Singlepane Fragment Life Cycle Addition of Fragments Fragments Working without UI 10. Introduction to Menus How to create menus? Types of Android Application Menus Option Menu Expanded - In detail with Example Context Menu ln detail with example Sub Menu-In detail with example 11. Introduction to Drawers Navigation Drawer Simple Side Drawer Tab Drawer Extra Drawer 12. Handling User Interaction Events Handling user events Different types of event listener OnClickO OnLongClickO OnFocusChangeO OnKeyO OnTouchO OnCreateContextMenuO Different types of event handler OnKeyDown (int, KeyEvent) OnKeyUp (int, KeyEvent) OnTrackballEvent (MotionEvent) OnTouchEvent (MotionEvent) OnFocusChanged (boolean,int,rect) 13. Creating Dialogs Introduction to dialogs Showing and dismissing of dialog boxes Alert dialog In detail with example Progress dialog In detail with example Threading and handler Creating running applications-events Creating running applications-dialogs 14. Notifications Notifying Users Status bar Notification Toast Notification Dialog Notification 15. Intents, Broadcast Receivers, 15. Adapters and Internet Different types of intent? Launching sub-activities What is intent filter Intent objects---in detail with example Using intents to take pictures Handling sub activity results 2 3

4 16. Data Storage Android techniques for data storage Creating and saving shared preferences Retrieving shared preferences Storing in files Loading from files. Storing in databases. 17. Working with SQL Lite Introducing SQLite database. Working with Android databases. Using SQLite OpenHelper. Cursors and content values. Opening and closing Database 18. Working in Background Introducing services Creating and controlling services Registering a service in the manifest Starting, controlling, and interacting with a service Recording audio and video Using Intents to Record Video Configuring and Controlling Video Recording Previewing Video Recording Reading and Writing JPEG EXIF Image Details Adding new media to media storage Using the Media Scanner Inserting Media into the Media Store Raw video manipulation Recording Sound with Audio Record Playing Sound with Audio Track Speech recognition Creating and Running and Testing 20. Maps, GEO coding and Location Based Using Location Based Working with the location manager Configuring the Emulator to Test Location Based 24. Using Bluetooth and Managing and Monitoring Wi-Fi Accessing the Local Bluetooth Device Adapter Managing Bluetooth Properties and State Managing Device Discoverability Discovering Remote Devices Monitoring Active Connection Details Scanning for Hotspots Managing Wi-Fi Configurations Creating Wi-Fi Network Configurations Device Vibration Controlling device vibration 25. Introduction SMS and MMS Using SMS and MMS in Your Application Sending SMS and MMS from your Application Using Intents and the Native Client Sending SMS Messages Manually Tracking and Conforming SMS Message Delivery Conforming to the Maximum SMS Message Size Sending DAT Messages 28. Sensor Device Using sensors and the sensor manager Introducing Sensors Supported Android Sensers Finding Sensors Using Sensors Interpreting the sensor values Using the compass, accelerometer and orientation sensors Introducing Accelerometers Detecting Acceleration Changes Creating a G-Forceometer 29. Further Advanced Topics Binding Activities to services Prioritizing Background services Binding data with service 30. Web with Architecture What are webservices Web service Architecture Asyn Task 19. Using the Camera, Taking Pictures REST & SOAP 21. About ADB (Android Debug Bridge) and the Media API Parsing Techniques JSON, XML DDMS: Dalvik debug monitor Service Controlling the camera and taking pictures Consuming Web Trace View 26. Content Providers Playing audio and video CRUD Operations over Server What is content provider Introducing the media player 22. Data Security and Permission How to access build in Content provider Preparing audio for playback 31. JSON Security Architecture Retrieving build - in Content provider data Packaging audio as an application resource Introduction to JSON Initializing audio content for playback User Ids and File Access Advantages of JSON over XML 27. Android Telephony Preparing for video playback Using Permissions Syntax & Structure of JSON Lanching the Dialer to Initiate Phone Playing video using the video view Declaring and Enforcing Permissions Why is JSON is preferred for mobile applications Calls Replacing the Native Dialer Different types JSON Parsers,simple json, Setting up a surface for video playback Accessing phone and Network Properties & Jackson, GSON to parse the JSON Initializing video content for playback 23. Drawing 2D and 3D Graphics Status Supported video formats Rolling your own Widgets Reading Phone Device Details 32. Volley Library Controlling playback Drawables Reading Data Connection and Transfer State Introduction Volley Library Managing media playback output Bitmaps Reading Network Details Volley Library Advantages Multimedia supported audio formats Paint Volley Library Components 4 5

5 How to setup the Environment Creating Volley singleton class Different Types of Requests Adding request headers Handling Volley Cache 33. FIREBASE Realtime Database Cloud Storage Authentication Cloud Messaging AdMob Crash Reporting 34. Google Cloud Messaging What is GCM? GCM Architecture GCM Instant Messaging TTL (Time to Live) Group Messaging Server Communication 35.Integration Facebook Integration Twitter Integration Google/Gmail Integration Payment Gateway Integration 36.Material Design List and Card View Shadows/ Custom Shadows App Bar /Action Bar Matterial Theme Adapter view and Recycler View 37. Animation Clockwise Zoom Fade Blink Move Slide 38. Debugging and testing Android Apps 20g Cat Debugger Trace View Monkey Runner UI Automator 39. COCOS 2D Introduction to COCOS-2D How to setup the Environment for COCOS-2D COCOS-2D Components CCDirector CCLayer CCNode CCSprite CCMenus Cocos-2D Actions ( CCMoveTo, CCRotateTo, CCJumpTo, CCScale, CCOrbit, CCBlink, CCFadeIn/Out..) CCSequence & CCRepeat actions. 40. JUNIT Android automated testing Android test strategy How to test Android applications What to test on Android applications Testing preconditions User interface tests Which tests require an Android system to run? Testing standard Java classes Testing Java classes which use the Android Android test projects and running tests Creating a test project & Running tests 6 7 KOTLIN 60. Kotlin for Android Development Introduction and Setup the environment Introduction Install java JDK Install IntelliJ IDEA Variables Program concept Run first App Variable Concept Define Variables Var vs Val Input data ReadLine Add Comments Null safety Operations and Priorities Convert between Data Type Math operations. Priorites Increment and Decrement What is the Output Debug your Code step by step Decision Making Logic statement Simple IF IF- Else IF- ElseIF Nested IF When Expression If and When. Loop Control Simple For Loop Nested For Loop While Loop Do While Loop Returns and Jumps Collections and Strings String One-Dimension Array structure One-Dimension Array implementation ArrayList HashMap mapof, Arrayof, listof and mutablelistof setof and mutablesetof Functions Simple Function Function Overload Polymorphism Global and Local Variables Object Oriented Programming What is oops Simple Class constructor Inheritance Visibility Modifiers Overriding Casting super and this interface Abstract Enum Generic Extensions Packages Inner and Nested Class Lazy and Singleton design pattern Storage Files Exceptions: Try-Catch File Write File Read Multi Threading Multi Threading Concept Multi Threading example Implementation of Kotlin in Adnroid Application Final Project

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