Advanced Internet Programming CSY3020

Size: px
Start display at page:

Download "Advanced Internet Programming CSY3020"

Transcription

1 Advanced Internet Programming CSY3020 Java Applets The three Java Applet examples produce a very rudimentary drawing applet. An Applet is compiled Java which is normally run within a browser. Java applets can be tested with the java applet viewer. Example 1 Below is a screen dump of the first Applet which allows the user to sketch with the mouse The code for the applet is as follows import java.applet.*; import java.awt.*; /* <applet code="scribble.class" width=300 height=200> </applet> */ // Compile: javac -deprecation Scribble // Run: appletviewer Scribble.java

2 public class Scribble extends Applet private int last_x = 0; private int last_y = 0; public boolean mousedown (Event e, int x, int y) public boolean mousedrag (Event e, int x, int y) Graphics g = getgraphics (); g.drawline (last_x, last_y, x, y); To compile and run the code, enter from the command line: javac -deprecation Scribble appletviewer Scribble.java The code consists of two call back methods mousedown and mousedrag which are called when a mouse is moved or when it is dragged (With the mouse button held down). The examples use deprecated code and AWT instead of Swing and will generate warnings. Exercise: The HTML code within the java source informs the appletviewer application to launch the class file as an applet in a 300 by 200 pixel frame. Copy the HTML code to a file and save it with an html extension. This file can then be opened by a browser which will launch the class file. Ensure that the html file and the class file are in the same directory.

3 Example 2 The second applet allows the user to clear the screen and starts a new drawing by clicking on a button. Below is a screen dump of the Applet. The code for the Applet is as follows: import java.applet.*; import java.awt.*; /* <applet code="scribble2.class" width=300 height=200> </applet> */ // Compile: javac -deprecation Scribble2 // Run: appletviewer Scribble2.java public class Scribble2 extends Applet private int last_x = 0; private int last_y = 0; private Button clear_button; public void init () this.setbackground (Color.white); clear_button = new Button ("Clear"); this.add (clear_button);

4 public boolean action (Event e, Object arg) if (e.target == clear_button) Graphics g = this.getgraphics (); Rectangle r = this.getbounds (); g.setcolor (this.getbackground ()); g.fillrect (r.x, r.y, r.width, r.height); else return super.action (e, arg); public boolean mousedown (Event e, int x, int y) public boolean mousedrag (Event e, int x, int y) Graphics g = getgraphics (); g.drawline (last_x, last_y, x, y); To compile and run the Applet enter at the command line: javac -deprecation Scribble2 appletviewer Scribble2.java Two further methods have been added as well as a button variable. The methods are init which is invoked when the Applet is first called and action which is called when any event takes place. The init method sets up the clear button and the action method deals with when a user clicks the clear button.

5 Example 3 The final example lets you choose to draw in four different colours by selecting the colours from a pull-down menu. Below is a screen dump of the final Applet. The code to draw in colours follows. import java.applet.*; import java.awt.*; /* <applet code="scribble3.class" width=300 height=200> </applet> */ // Compile: javac Scribble3 // Run: appletviewer Scribble3.java public class Scribble3 extends Applet private int last_x = 0; private int last_y = 0; private Button clear_button; private Choice colour_choices; private Color current_colour = Color.black; public void init () this.setbackground (Color.white); clear_button = new Button ("Clear"); this.add (clear_button); colour_choices = new Choice ();

6 colour_choices.additem ("black"); colour_choices.additem ("red"); colour_choices.additem ("yellow"); colour_choices.additem ("green"); this.add (new Label ("Colour: ")); this.add (colour_choices); public boolean action (Event e, Object arg) if (e.target == clear_button) Graphics g = this.getgraphics (); Rectangle r = this.bounds (); g.setcolor (this.getbackground ()); g.fillrect (r.x, r.y, r.width, r.height); else if (e.target == colour_choices) if (arg.equals ("black")) current_colour = Color.black; else if (arg.equals ("red")) current_colour = Color.red; else if (arg.equals ("yellow")) current_colour = Color.yellow; else if (arg.equals ("green")) current_colour = Color.green; else return super.action (e, arg); public boolean mousedown (Event e, int x, int y) public boolean mousedrag (Event e, int x, int y) Graphics g = getgraphics (); g.setcolor (current_colour); g.drawline (last_x, last_y, x, y); Exercise: Try adding to the Applets the ability to draw not only lines but also rectangles and ellipses. Hint: use g.drawrect (x, y, h, w) and g.drawoval (x, y, h, w) where x and y are the co-ordinates of the top left of the rectangle or ellipse and h and w are the height and width of the rectangle and ellipse

CSC System Development with Java Introduction to Java Applets Budditha Hettige

CSC System Development with Java Introduction to Java Applets Budditha Hettige CSC 308 2.0 System Development with Java Introduction to Java Applets Budditha Hettige Department of Statistics and Computer Science What is an applet? applet: a Java program that can be inserted into

More information

An applet is a program written in the Java programming language that can be included in an HTML page, much in the same way an image is included in a

An applet is a program written in the Java programming language that can be included in an HTML page, much in the same way an image is included in a CBOP3203 An applet is a program written in the Java programming language that can be included in an HTML page, much in the same way an image is included in a page. When you use a Java technology-enabled

More information

TWO-DIMENSIONAL FIGURES

TWO-DIMENSIONAL FIGURES TWO-DIMENSIONAL FIGURES Two-dimensional (D) figures can be rendered by a graphics context. Here are the Graphics methods for drawing draw common figures: java.awt.graphics Methods to Draw Lines, Rectangles

More information

OBJECT ORIENTED PROGRAMMING. Course 8 Loredana STANCIU Room B613

OBJECT ORIENTED PROGRAMMING. Course 8 Loredana STANCIU Room B613 OBJECT ORIENTED PROGRAMMING Course 8 Loredana STANCIU loredana.stanciu@upt.ro Room B613 Applets A program written in the Java programming language that can be included in an HTML page A special kind of

More information

Graphics Applets. By Mr. Dave Clausen

Graphics Applets. By Mr. Dave Clausen Graphics Applets By Mr. Dave Clausen Applets A Java application is a stand-alone program with a main method (like the ones we've seen so far) A Java applet is a program that is intended to transported

More information

Java Applet Basics. Life cycle of an applet:

Java Applet Basics. Life cycle of an applet: Java Applet Basics Applet is a Java program that can be embedded into a web page. It runs inside the web browser and works at client side. Applet is embedded in a HTML page using the APPLET or OBJECT tag

More information

Java Applets. Last Time. Java Applets. Java Applets. First Java Applet. Java Applets. v We created our first Java application

Java Applets. Last Time. Java Applets. Java Applets. First Java Applet. Java Applets. v We created our first Java application Last Time v We created our first Java application v What are the components of a basic Java application? v What GUI component did we use in the examples? v How do we write to the standard output? v An

More information

9. APPLETS AND APPLICATIONS

9. APPLETS AND APPLICATIONS 9. APPLETS AND APPLICATIONS JAVA PROGRAMMING(2350703) The Applet class What is an Applet? An applet is a Java program that embedded with web content(html) and runs in a Web browser. It runs inside the

More information

Java TM Applets. Rex Jaeschke

Java TM Applets. Rex Jaeschke Java TM Applets Rex Jaeschke Java Applets 1997 1998, 2009 Rex Jaeschke. All rights reserved. Edition: 3.0 (matches JDK1.6/Java 2) All rights reserved. No part of this publication may be reproduced, stored

More information

Road Map. Introduction to Java Applets Review applets that ship with JDK Make our own simple applets

Road Map. Introduction to Java Applets Review applets that ship with JDK Make our own simple applets Java Applets Road Map Introduction to Java Applets Review applets that ship with JDK Make our own simple applets Introduce inheritance Introduce the applet environment html needed for applets Reading:

More information

Java - Applets. C&G criteria: 1.2.2, 1.2.3, 1.2.4, 1.3.4, 1.2.4, 1.3.4, 1.3.5, 2.2.5, 2.4.5, 5.1.2, 5.2.1,

Java - Applets. C&G criteria: 1.2.2, 1.2.3, 1.2.4, 1.3.4, 1.2.4, 1.3.4, 1.3.5, 2.2.5, 2.4.5, 5.1.2, 5.2.1, Java - Applets C&G criteria: 1.2.2, 1.2.3, 1.2.4, 1.3.4, 1.2.4, 1.3.4, 1.3.5, 2.2.5, 2.4.5, 5.1.2, 5.2.1, 5.3.2. Java is not confined to a DOS environment. It can run with buttons and boxes in a Windows

More information

Lecture Static Methods and Variables. Static Methods

Lecture Static Methods and Variables. Static Methods Lecture 15.1 Static Methods and Variables Static Methods In Java it is possible to declare methods and variables to belong to a class rather than an object. This is done by declaring them to be static.

More information

Building Java Programs

Building Java Programs Building Java Programs Graphics reading: Supplement 3G videos: Ch. 3G #1-2 Objects (briefly) object: An entity that contains data and behavior. data: variables inside the object behavior: methods inside

More information

G51PRG: Introduction to Programming Second semester Applets and graphics

G51PRG: Introduction to Programming Second semester Applets and graphics G51PRG: Introduction to Programming Second semester Applets and graphics Natasha Alechina School of Computer Science & IT nza@cs.nott.ac.uk Previous two lectures AWT and Swing Creating components and putting

More information

Java Mouse Actions. C&G criteria: 5.2.1, 5.4.1, 5.4.2,

Java Mouse Actions. C&G criteria: 5.2.1, 5.4.1, 5.4.2, Java Mouse Actions C&G criteria: 5.2.1, 5.4.1, 5.4.2, 5.6.2. The events so far have depended on creating Objects and detecting when they receive the event. The position of the mouse on the screen can also

More information

Command-Line Applications. GUI Libraries GUI-related classes are defined primarily in the java.awt and the javax.swing packages.

Command-Line Applications. GUI Libraries GUI-related classes are defined primarily in the java.awt and the javax.swing packages. 1 CS257 Computer Science I Kevin Sahr, PhD Lecture 14: Graphical User Interfaces Command-Line Applications 2 The programs we've explored thus far have been text-based applications A Java application is

More information

Graphics Applets. By Mr. Dave Clausen

Graphics Applets. By Mr. Dave Clausen Graphics Applets By Mr. Dave Clausen Applets A Java application is a stand-alone program with a main method (like the ones we've seen so far) A Java applet is a program that is intended to transported

More information

Using Methods. Methods that handle events. Mairead Meagher Dr. Siobhán Drohan. Produced by: Department of Computing and Mathematics

Using Methods. Methods that handle events. Mairead Meagher Dr. Siobhán Drohan. Produced by: Department of Computing and Mathematics Using Methods Methods that handle events Produced by: Mairead Meagher Dr. Siobhán Drohan Department of Computing and Mathematics http://www.wit.ie/ Caveat The term function is used in Processing e.g. line(),

More information

Java - Applets. public class Buttons extends Applet implements ActionListener

Java - Applets. public class Buttons extends Applet implements ActionListener Java - Applets Java code here will not use swing but will support the 1.1 event model. Legacy code from the 1.0 event model will not be used. This code sets up a button to be pushed: import java.applet.*;

More information

Chapter 3 - Introduction to Java Applets

Chapter 3 - Introduction to Java Applets 1 Chapter 3 - Introduction to Java Applets 2 Introduction Applet Program that runs in appletviewer (test utility for applets) Web browser (IE, Communicator) Executes when HTML (Hypertext Markup Language)

More information

An applet is called from within an HTML script with the APPLET tag, such as: <applet code="test.class" width=200 height=300></applet>

An applet is called from within an HTML script with the APPLET tag, such as: <applet code=test.class width=200 height=300></applet> 6 Java Applets 6.1 Introduction As has been previously discussed a Java program can either be run as an applet within a WWW browser (such as Microsoft Internet Explorer or Netscape Communicator) or can

More information

AP CS Unit 12: Drawing and Mouse Events

AP CS Unit 12: Drawing and Mouse Events AP CS Unit 12: Drawing and Mouse Events A JPanel object can be used as a container for other objects. It can also be used as an object that we can draw on. The first example demonstrates how to do that.

More information

CSIS 10A Assignment 14 SOLUTIONS

CSIS 10A Assignment 14 SOLUTIONS CSIS 10A Assignment 14 SOLUTIONS Read: Chapter 14 Choose and complete any 10 points from the problems below, which are all included in the download file on the website. Use BlueJ to complete the assignment,

More information

CSC 1051 Data Structures and Algorithms I. Dr. Mary-Angela Papalaskari Department of Computing Sciences Villanova University

CSC 1051 Data Structures and Algorithms I. Dr. Mary-Angela Papalaskari Department of Computing Sciences Villanova University Graphics & Applets CSC 1051 Data Structures and Algorithms I Dr. Mary-Angela Papalaskari Department of Computing Sciences Villanova University Course website: www.csc.villanova.edu/~map/1051/ Back to Chapter

More information

Module 5 The Applet Class, Swings. OOC 4 th Sem, B Div Prof. Mouna M. Naravani

Module 5 The Applet Class, Swings. OOC 4 th Sem, B Div Prof. Mouna M. Naravani Module 5 The Applet Class, Swings OOC 4 th Sem, B Div 2017-18 Prof. Mouna M. Naravani The Applet Class Types of Applets (Abstract Window Toolkit) Offers richer and easy to use interface than AWT. An Applet

More information

S.E. Sem. III [CMPN] Object Oriented Programming Methodology

S.E. Sem. III [CMPN] Object Oriented Programming Methodology S.E. Sem. III [CMPN] Object Oriented Programming Methodology Time : 3 Hrs.] Prelim Question Paper Solution [Marks : 80 Q.1(a) Write a program to calculate GCD of two numbers in java. [5] (A) import java.util.*;

More information

SIMPLE APPLET PROGRAM

SIMPLE APPLET PROGRAM APPLETS Applets are small applications that are accessed on Internet Server, transported over Internet, automatically installed and run as a part of web- browser Applet Basics : - All applets are subclasses

More information

Introduction to Computer Science I

Introduction to Computer Science I Introduction to Computer Science I Graphics Janyl Jumadinova 7 February, 2018 Graphics Graphics can be simple or complex, but they are just data like a text document or sound. Java is pretty good at graphics,

More information

Lecture Static Methods and Variables. Static Methods

Lecture Static Methods and Variables. Static Methods Lecture 15.1 Static Methods and Variables Static Methods In Java it is possible to declare methods and variables to belong to a class rather than an object. This is done by declaring them to be static.

More information

Java Applet & its life Cycle. By Iqtidar Ali

Java Applet & its life Cycle. By Iqtidar Ali Java Applet & its life Cycle By Iqtidar Ali Java Applet Basic An applet is a java program that runs in a Web browser. An applet can be said as a fully functional java application. When browsing the Web,

More information

public void mouseexited (MouseEvent e) setminute(getminute()+increment); 11.2 public void mouseclicked (MouseEvent e) int x = e.getx(), y = e.gety();

public void mouseexited (MouseEvent e) setminute(getminute()+increment); 11.2 public void mouseclicked (MouseEvent e) int x = e.getx(), y = e.gety(); 11 The Jav aawt Part I: Mouse Events 11.1 public void mouseentered (MouseEvent e) setminute(getminute()+increment); 53 public void mouseexited (MouseEvent e) setminute(getminute()+increment); 11.2 public

More information

INTRODUCTION TO COMPUTER PROGRAMMING. Richard Pierse. Class 9: Writing Java Applets. Introduction

INTRODUCTION TO COMPUTER PROGRAMMING. Richard Pierse. Class 9: Writing Java Applets. Introduction INTRODUCTION TO COMPUTER PROGRAMMING Richard Pierse Class 9: Writing Java Applets Introduction Applets are Java programs that execute within HTML pages. There are three stages to creating a working Java

More information

MODULE 8p - Applets - Trials B

MODULE 8p - Applets - Trials B MODULE 8p - Applets - Trials B The applet to be developed in this series of trials is called AppletB. The first version is a simple modification of AppletA but should be saved in AppletB.java import java.applet.applet;

More information

Building Java Programs

Building Java Programs Building Java Programs Graphics reading: Supplement 3G videos: Ch. 3G #1-2 Objects (briefly) object: An entity that contains data and behavior. data: Variables inside the object. behavior: Methods inside

More information

Building Java Programs

Building Java Programs Building Java Programs Supplement 3G: Graphics 1 drawing 2D graphics Chapter outline DrawingPanel and Graphics objects drawing and filling shapes coordinate system colors drawing with loops drawing with

More information

Module 5 The Applet Class, Swings. OOC 4 th Sem, B Div Prof. Mouna M. Naravani

Module 5 The Applet Class, Swings. OOC 4 th Sem, B Div Prof. Mouna M. Naravani Module 5 The Applet Class, Swings OOC 4 th Sem, B Div 2016-17 Prof. Mouna M. Naravani The Applet Class Types of Applets (Abstract Window Toolkit) Offers richer and easy to use interface than AWT. An Applet

More information

Programmierpraktikum

Programmierpraktikum Programmierpraktikum Claudius Gros, SS2012 Institut für theoretische Physik Goethe-University Frankfurt a.m. 1 of 18 17/01/13 11:46 Java Applets 2 of 18 17/01/13 11:46 Java applets embedding Java applications

More information

Programming: You will have 6 files all need to be located in the dir. named PA4:

Programming: You will have 6 files all need to be located in the dir. named PA4: PROGRAMMING ASSIGNMENT 4: Read Savitch: Chapter 7 and class notes Programming: You will have 6 files all need to be located in the dir. named PA4: PA4.java ShapeP4.java PointP4.java CircleP4.java RectangleP4.java

More information

In order to teach you about computer programming, I am going to make several assumptions from the start:

In order to teach you about computer programming, I am going to make several assumptions from the start: How Java Works by Marshall Brain Have you ever wondered how computer programs work? Have you ever wanted to learn how to write your own computer programs? Whether you are 14 years old and hoping to learn

More information

Module 5 Applets About Applets Hierarchy of Applet Life Cycle of an Applet

Module 5 Applets About Applets Hierarchy of Applet Life Cycle of an Applet About Applets Module 5 Applets An applet is a little application. Prior to the World Wide Web, the built-in writing and drawing programs that came with Windows were sometimes called "applets." On the Web,

More information

Creating a Graphical LED cluster bean IBM Visual Age for Java - Creating Custom Beans

Creating a Graphical LED cluster bean IBM Visual Age for Java - Creating Custom Beans This tutorial will show you how create a visual Java Bean that represents an integer value as a row of 16 LED s Just follow each step in turn... Go to the Workbench Page 1 Add a Project using the menu

More information

ming 3 Resize the Size to [700, 500]. Note that the background containers in the program code: reference the then under () { 153, 255, 0 ) );

ming 3 Resize the Size to [700, 500]. Note that the background containers in the program code: reference the then under () { 153, 255, 0 ) ); ECCS 166 Programm ming 3 Dr. Estell Spring Quarter 20111 Laboratory Assignmen nt 7 Graphics and Polymorphism 15 April 2011 1. The purpose of the next few laboratory assignments is to create a simple drawing

More information

Using Graphics. Building Java Programs Supplement 3G

Using Graphics. Building Java Programs Supplement 3G Using Graphics Building Java Programs Supplement 3G Introduction So far, you have learned how to: output to the console break classes/programs into static methods store and use data with variables write

More information

UNIT -1 JAVA APPLETS

UNIT -1 JAVA APPLETS UNIT -1 JAVA APPLETS TOPICS TO BE COVERED 1.1 Concept of Applet Programming Local and Remote applets Difference between applet and application Preparing to write applets Building applet code Applet life

More information

PROGRAMMING LANGUAGE 2

PROGRAMMING LANGUAGE 2 1 PROGRAMMING LANGUAGE 2 Lecture 13. Java Applets Outline 2 Applet Fundamentals Applet class Applet Fundamentals 3 Applets are small applications that are accessed on an Internet server, transported over

More information

Garfield AP CS. Graphics

Garfield AP CS. Graphics Garfield AP CS Graphics Assignment 3 Working in pairs Conditions: I set pairs, you have to show me a design before you code You have until tomorrow morning to tell me if you want to work alone Cumulative

More information

@Override public void start(stage primarystage) throws Exception { Group root = new Group(); Scene scene = new Scene(root);

@Override public void start(stage primarystage) throws Exception { Group root = new Group(); Scene scene = new Scene(root); Intro to Drawing Graphics To draw some simple graphics, we first need to create a window. The easiest way to do this in the current version of Java is to create a JavaFX application. Previous versions

More information

User interfaces and Swing

User interfaces and Swing User interfaces and Swing Overview, applets, drawing, action listening, layout managers. APIs: java.awt.*, javax.swing.*, classes names start with a J. Java Lectures 1 2 Applets public class Simple extends

More information

Appendix F: Java Graphics

Appendix F: Java Graphics Appendix F: Java Graphics CS 121 Department of Computer Science College of Engineering Boise State University August 21, 2017 Appendix F: Java Graphics CS 121 1 / 15 Topics Graphics and Images Coordinate

More information

1. Write code to answer each of the following questions. For this question, it is not necessary for you to define constants or write comments.

1. Write code to answer each of the following questions. For this question, it is not necessary for you to define constants or write comments. 1. Write code to answer each of the following questions. For this question, it is not necessary for you to define constants or write comments. a. (5 points) Declare an instance variable to hold an array

More information

Topic 8 graphics. -mgrimes, Graphics problem report 134

Topic 8 graphics. -mgrimes, Graphics problem report 134 Topic 8 graphics "What makes the situation worse is that the highest level CS course I've ever taken is cs4, and quotes from the graphics group startup readme like 'these paths are abstracted as being

More information

Chapter 13. Applets and HTML. HTML Applets. Chapter 13 Java: an Introduction to Computer Science & Programming - Walter Savitch 1

Chapter 13. Applets and HTML. HTML Applets. Chapter 13 Java: an Introduction to Computer Science & Programming - Walter Savitch 1 Chapter 13 Applets and HTML HTML Applets Chapter 13 Java: an Introduction to Computer Science & Programming - Walter Savitch 1 Overview Applets: Java programs designed to run from a document on the Internet

More information

CSC 1214: Object-Oriented Programming

CSC 1214: Object-Oriented Programming CSC 1214: Object-Oriented Programming J. Kizito Makerere University e-mail: jkizito@cis.mak.ac.ug www: http://serval.ug/~jona materials: http://serval.ug/~jona/materials/csc1214 e-learning environment:

More information

Assignment 2. Application Development

Assignment 2. Application Development Application Development Assignment 2 Content Application Development Day 2 Lecture The lecture covers the key language elements of the Java programming language. You are introduced to numerical data and

More information

Applet which displays a simulated trackball in the upper half of its window.

Applet which displays a simulated trackball in the upper half of its window. Example: Applet which displays a simulated trackball in the upper half of its window. By dragging the trackball using the mouse, you change its state, given by its x-y position relative to the window boundaries,

More information

CSE 11 Midterm Fall 2008

CSE 11 Midterm Fall 2008 Signature cs11f Name Student ID CSE 11 Midterm Fall 2008 Page 1 (10 points) Page 2 (22 points) Page 3 (23 points) Page 4 (17 points) Page 5 (12 points) Total (84 points = 80 base points + 4 points EC [5%])

More information

public static void main(string[] args) { GTest mywindow = new GTest(); // Title This program creates the following window and makes it visible:

public static void main(string[] args) { GTest mywindow = new GTest(); // Title This program creates the following window and makes it visible: Basics of Drawing Lines, Shapes, Reading Images To draw some simple graphics, we first need to create a window. The easiest way to do this in the current version of Java is to create a JFrame object which

More information

Unit 1- Java Applets. Applet Programming. Local Applet and Remote Applet ** Applet and Application

Unit 1- Java Applets. Applet Programming. Local Applet and Remote Applet ** Applet and Application Applet Programming Applets are small Java applications that can be accessed on an Internet server, transported over Internet, and can be automatically installed and run as a part of a web document. An

More information

Appendix F: Java Graphics

Appendix F: Java Graphics Appendix F: Java Graphics CS 121 Department of Computer Science College of Engineering Boise State University August 21, 2017 Appendix F: Java Graphics CS 121 1 / 1 Topics Graphics and Images Coordinate

More information

Applets and the Graphics class

Applets and the Graphics class Applets and the Graphics class CSC 2014 Java Bootcamp Dr. Mary-Angela Papalaskari Department of Computing Sciences Villanova University Some slides in this presentation are adapted from the slides accompanying

More information

Windows and Events. created originally by Brian Bailey

Windows and Events. created originally by Brian Bailey Windows and Events created originally by Brian Bailey Announcements Review next time Midterm next Friday UI Architecture Applications UI Builders and Runtimes Frameworks Toolkits Windowing System Operating

More information

John Cowell. Essential Java Fast. How to write object oriented software for the Internet. with 64 figures. Jp Springer

John Cowell. Essential Java Fast. How to write object oriented software for the Internet. with 64 figures. Jp Springer John Cowell Essential Java Fast How to write object oriented software for the Internet with 64 figures Jp Springer Contents 1 WHY USE JAVA? 1 Introduction 1 What is Java? 2 Is this book for you? 2 What

More information

Name Section. CS 21a Introduction to Computing I 1 st Semester Final Exam

Name Section. CS 21a Introduction to Computing I 1 st Semester Final Exam CS a Introduction to Computing I st Semester 00-00 Final Exam Write your name on each sheet. I. Multiple Choice. Encircle the letter of the best answer. ( points each) Answer questions and based on the

More information

Part 3: Graphical User Interface (GUI) & Java Applets

Part 3: Graphical User Interface (GUI) & Java Applets 1,QWURGXFWLRQWR-DYD3URJUDPPLQJ (( Part 3: Graphical User Interface (GUI) & Java Applets EE905-GUI 7RSLFV Creating a Window Panels Event Handling Swing GUI Components ƒ Layout Management ƒ Text Field ƒ

More information

import java.awt.*; import java.applet.*; import java.awt.event.*; import java.lang.*; import java.io.*; import java.util.*; import java.net.

import java.awt.*; import java.applet.*; import java.awt.event.*; import java.lang.*; import java.io.*; import java.util.*; import java.net. // TimeClient.java - NETWORK CLOCK CLIENT // // MODULE INDEX // NAME CONTENTS // getservertime Get the current time from the server // getservertimerange Get server time range // getcurrenttimerange Adjust

More information

Object Oriented Programming 2015/16. Final Exam June 28, 2016

Object Oriented Programming 2015/16. Final Exam June 28, 2016 Object Oriented Programming 2015/16 Final Exam June 28, 2016 Directions (read carefully): CLEARLY print your name and ID on every page. The exam contains 8 pages divided into 4 parts. Make sure you have

More information

Topic 8 Graphics. Margaret Hamilton

Topic 8 Graphics. Margaret Hamilton Topic 8 Graphics When the computer crashed during the execution of your program, there was no hiding. Lights would be flashing, bells would be ringing and everyone would come running to find out whose

More information

Using the API: Introductory Graphics Java Programming 1 Lesson 8

Using the API: Introductory Graphics Java Programming 1 Lesson 8 Using the API: Introductory Graphics Java Programming 1 Lesson 8 Using Java Provided Classes In this lesson we'll focus on using the Graphics class and its capabilities. This will serve two purposes: first

More information

Building Java Programs

Building Java Programs Building Java Programs Graphics Reading: Supplement 3G Objects (briefly) object: An entity that contains data and behavior. data: variables inside the object behavior: methods inside the object You interact

More information

Data Representation and Applets

Data Representation and Applets Data Representation and Applets CSC 1051 Data Structures and Algorithms I Dr. Mary-Angela Papalaskari Department of Computing Sciences Villanova University Overview Binary representation Data types revisited

More information

Solutions to Chapter Exercises. GUI Objects and Event-Driven Programming

Solutions to Chapter Exercises. GUI Objects and Event-Driven Programming Solutions to Chapter Exercises 13 GUI Objects and Event-Driven Programming 13.1. Discuss the major difference between a frame and a dialog. 1. Frame can have a menu while Dialog cannot. 2. Dialog can be

More information

CISC 1600, Lab 2.1: Processing

CISC 1600, Lab 2.1: Processing CISC 1600, Lab 2.1: Processing Prof Michael Mandel 1 Getting set up For this lab, we will be using Sketchpad, a site for building processing sketches online using processing.js. 1.1. Go to http://cisc1600.sketchpad.cc

More information

We will start our journey into Processing with creating static images using commands available in Processing:

We will start our journey into Processing with creating static images using commands available in Processing: Processing Notes Chapter 1: Starting Out We will start our journey into Processing with creating static images using commands available in Processing: rect( ) line ( ) ellipse() triangle() NOTE: to find

More information

Object Oriented Java

Object Oriented Java Object Oriented Java I. Object based programming II. Object oriented programing M. Carmen Fernández Panadero Raquel M. Crespo García Contents Polymorphism Dynamic binding Casting.

More information

Contents 8-1. Copyright (c) N. Afshartous

Contents 8-1. Copyright (c) N. Afshartous Contents 1. Classes and Objects 2. Inheritance 3. Interfaces 4. Exceptions and Error Handling 5. Intro to Concurrency 6. Concurrency in Java 7. Graphics and Animation 8. Applets 8-1 Chapter 8: Applets

More information

HTML Links Tutorials http://www.htmlcodetutorial.com/ http://www.w3.org/markup/guide/ Quick Reference http://werbach.com/barebones/barebones.html Applets A Java application is a stand-alone program with

More information

Exam: Applet, Graphics, Events: Mouse, Key, and Focus

Exam: Applet, Graphics, Events: Mouse, Key, and Focus Exam: Applet, Graphics, Events: Mouse, Key, and Focus Name Period A. Vocabulary: Complete the Answer(s) Column. Avoid ambiguous terms such as class, object, component, and container. Term(s) Question(s)

More information

CSC 1051 Algorithms and Data Structures I. Midterm Examination October 9, Name: KEY

CSC 1051 Algorithms and Data Structures I. Midterm Examination October 9, Name: KEY CSC 1051 Algorithms and Data Structures I Midterm Examination October 9, 2014 Name: KEY Question Value Score 1 10 2 10 3 10 4 10 5 10 6 10 7 10 8 10 9 10 10 10 TOTAL 100 Please answer questions in the

More information

mith College Computer Science CSC103 How Computers Work Week 7 Fall 2017 Dominique Thiébaut

mith College Computer Science CSC103 How Computers Work Week 7 Fall 2017 Dominique Thiébaut mith College Computer Science CSC103 How Computers Work Week 7 Fall 2017 Dominique Thiébaut dthiebaut@smith.edu Important Review Does the animation leave a trace? Are the moving objects move without a

More information

CISC 1600, Lab 2.2: Interactivity in Processing

CISC 1600, Lab 2.2: Interactivity in Processing CISC 1600, Lab 2.2: Interactivity in Processing Prof Michael Mandel 1 Getting set up For this lab, we will again be using Sketchpad, a site for building processing sketches online using processing.js.

More information

Module 5 The Applet Class, Swings. OOC 4 th Sem, B Div Prof. Mouna M. Naravani

Module 5 The Applet Class, Swings. OOC 4 th Sem, B Div Prof. Mouna M. Naravani Module 5 The Applet Class, Swings OOC 4 th Sem, B Div 2016-17 Prof. Mouna M. Naravani The HTML APPLET Tag An applet viewer will execute each APPLET tag that it finds in a separate window, while web browsers

More information

1 Getting started with Processing

1 Getting started with Processing cisc3665, fall 2011, lab I.1 / prof sklar. 1 Getting started with Processing Processing is a sketch programming tool designed for use by non-technical people (e.g., artists, designers, musicians). For

More information

Programming In Java Prof. Debasis Samanta Department of Computer Science and Engineering Indian Institute of Technology, Kharagpur

Programming In Java Prof. Debasis Samanta Department of Computer Science and Engineering Indian Institute of Technology, Kharagpur Programming In Java Prof. Debasis Samanta Department of Computer Science and Engineering Indian Institute of Technology, Kharagpur Lecture - 06 Demonstration II So, in the last lecture, we have learned

More information

Chapter 3: Inheritance and Polymorphism

Chapter 3: Inheritance and Polymorphism Chapter 3: Inheritance and Polymorphism Overview Inheritance is when a child class, or a subclass, inherits, or gets, all the data (properties) and methods from the parent class, or superclass. Just like

More information

Higher National Diploma in Information Technology First Year, Second Semester Examination 2015

Higher National Diploma in Information Technology First Year, Second Semester Examination 2015 [All Rights Reserved] SLIATE SRI LANKA INSTITUTE OF ADVANCED TECHNOLOGICAL EDUCATION (Established in the Ministry of Higher Education, vide in Act No. 29 of 1995) Higher National Diploma in Information

More information

About This Lecture. Data Abstraction - Interfaces and Implementations. Outline. Object Concepts. Object Class, Protocol and State.

About This Lecture. Data Abstraction - Interfaces and Implementations. Outline. Object Concepts. Object Class, Protocol and State. Revised 01/09/05 About This Lecture Slide # 2 Data Abstraction - Interfaces and Implementations In this lecture we will learn how Java objects and classes can be used to build abstract data types. CMPUT

More information

Object-Oriented Programming EE219 Repeat 2004/2005 Page 1 of 8

Object-Oriented Programming EE219 Repeat 2004/2005 Page 1 of 8 REPEAT EXAMINATIONS SOLUTIONS 2004/2005 MODULE: Object-Oriented Programming for Engineers EE219 COURSE: B.Eng. in Electronic Engineering B.Eng. in Telecommunications Engineering B.Eng. in Digital Media

More information

PESIT Bangalore South Campus

PESIT Bangalore South Campus INTERNAL ASSESSMENT TEST II Date : 20-09-2016 Max Marks: 50 Subject & Code: JAVA & J2EE (10IS752) Section : A & B Name of faculty: Sreenath M V Time : 8.30-10.00 AM Note: Answer all five questions 1) a)

More information

Data Representation and Applets

Data Representation and Applets Data Representation and Applets CSC 1051 Data Structures and Algorithms I Dr. Mary-Angela Papalaskari Department of Computing Sciences Villanova University Course website: http://www.csc.villanova.edu/~map/1051/

More information

Goals. Java - An Introduction. Java is Compiled and Interpreted. Architecture Neutral & Portable. Compiled Languages. Introduction to Java

Goals. Java - An Introduction. Java is Compiled and Interpreted. Architecture Neutral & Portable. Compiled Languages. Introduction to Java Goals Understand the basics of Java. Introduction to Java Write simple Java Programs. 1 2 Java - An Introduction Java is Compiled and Interpreted Java - The programming language from Sun Microsystems Programmer

More information

Data Representation and Applets

Data Representation and Applets Data Representation and Applets CSC 1051 Data Structures and Algorithms I Dr. Mary-Angela Papalaskari Department of Computing Sciences Villanova University Course website: http://www.csc.villanova.edu/~map/1051/

More information

CHAPTER 7 WEB SERVERS AND WEB BROWSERS

CHAPTER 7 WEB SERVERS AND WEB BROWSERS CHAPTER 7 WEB SERVERS AND WEB BROWSERS Browser INTRODUCTION A web browser is a software application for retrieving, presenting, and traversing information resources on the World Wide Web. An information

More information

CS335 Graphics and Multimedia

CS335 Graphics and Multimedia CS335 Graphics and Multimedia Fuhua (Frank) Cheng Department of Computer Science University of Kentucky Lexington, KY 40506-0046 -2-1. Programming Using JAVA JAVA history: WHY JAVA? Simple Objected-oriented

More information

Software System Components 1 Graphics

Software System Components 1 Graphics Software System Components 1 Graphics Shan He LECTURE 3 Introduction to Java 2D Graphics (II) 1.1. Outline of Lecture Review of what we learned Rendering Shapes 1.2. Review of what we learned Last lecture,

More information

Lab 3: Work with data (IV)

Lab 3: Work with data (IV) CS2370.03 Java Programming Spring 2005 Dr. Zhizhang Shen Background Lab 3: Work with data (IV) In this lab, we will go through a series of exercises to learn some basics of working with data, including

More information

Summary. 962 Chapter 23 Applets and Java Web Start

Summary. 962 Chapter 23 Applets and Java Web Start 962 Chapter 23 Applets and Java Web Start Summary Section 23.1 Introduction Applets (p. 942) are Java programs that are typically embedded in HTML (Extensible Hyper- Text Markup Language) documents also

More information

Computer Science 1 Bh

Computer Science 1 Bh UNIVERSITY OF EDINBURGH course CS0077 FACULTY OF SCIENCE AND ENGINEERING DIVISION OF INFORMATICS SCHOOL OF COMPUTER SCIENCE Computer Science 1 Bh Degree Examination Date: Saturday 25th May 2002 Time: 12:00

More information

CS 201 Advanced Object-Oriented Programming Lab 10 - Recursion Due: April 21/22, 11:30 PM

CS 201 Advanced Object-Oriented Programming Lab 10 - Recursion Due: April 21/22, 11:30 PM CS 201 Advanced Object-Oriented Programming Lab 10 - Recursion Due: April 21/22, 11:30 PM Introduction to the Assignment In this assignment, you will get practice with recursion. There are three parts

More information

Chapter 7 Applets. Answers

Chapter 7 Applets. Answers Chapter 7 Applets Answers 1. D The drawoval(x, y, width, height) method of graphics draws an empty oval within a bounding box, and accepts 4 int parameters. The x and y coordinates of the left/top point

More information

ICS 4U. Introduction to Programming in Java. Chapter 10 Notes

ICS 4U. Introduction to Programming in Java. Chapter 10 Notes ICS 4U Introduction to Programming in Java Chapter 10 Notes Classes and Inheritance In Java all programs are classes, but not all classes are programs. A standalone application is a class that contains

More information