Subject to Change Drawing Application 1 Introducing Computers, the Internet and C#
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1 CO N T E N T S Subject to Change Preface Before You Begin Brief Table of Contents i iv vii 1 Drawing Application 1 Introducing Computers, the Internet and C# 1.1 What Is a Computer? Computer Organization Machine Languages, Assembly Languages and High-Level Languages C# Other High-Level Languages Structured Programming Key Software Trend: Object Technology The Internet and the World Wide Web Introduction to Microsoft.NET Test-Driving the C# Graphing Application Internet and Web Resources Wrap-Up 14 2 Welcome Application 18 Introducing the Visual Studio.NET IDE 2.1 Test-Driving the Welcome Application Overview of the Visual Studio.NET IDE Creating a Project for the Welcome Application Menu Bar and Toolbar Visual Studio.NET IDE Windows 28 Solution Explorer Toolbox Properties Window 2.6 Auto Hide Using Help Saving and Closing Solutions in Visual Studio.NET Internet and Web Resources Wrap-Up 35 3 Welcome Application 41 Introduction to Visual Programming xi simplycsp1_01toc.fm August 1, :00 am 2003 by Deitel & Associates, Inc. All Rights Reserved.
2 xii 3.1 Test-Driving the Welcome Application Constructing the Welcome Application Objects used in the Welcome Application Wrap-Up 54 4 Designing the Inventory Application 64 Introducing TextBoxes and Buttons 4.1 Test-Driving the Inventory Application Constructing the Inventory Application Adding Labels to the Inventory Application Adding TextBoxes and a Button to the Form Wrap-Up 77 5 Completing the Inventory Application 84 Introducing Programming 5.1 Test-Driving the Inventory Application Introduction to C# Code Inserting an Event Handler Performing a Calculation and Displaying the Result Using the Debugger: Syntax Errors Wrap-Up Enhancing the Inventory Application 109 Introducing Variables, Memory Concepts and Arithmetic 6.1 Test-Driving the Enhanced Inventory Application Variables Handling the TextChanged Event Memory Concepts Arithmetic Using the Debugger: Breakpoints Internet and Web Resources Wrap-Up Wage Calculator Application 131 Introducing Algorithms, Pseudocode and Program Control 7.1 Test-Driving the Wage Calculator Application Algorithms Pseudocode Control Structures if Selection Statement if else Selection Statement Constructing the Wage Calculator Application Assignment Operators Formatting Text Using the Debugger: The Watch Window Wrap-Up Dental Payment Application 162 Introducing CheckBoxes and Message Dialogs 8.1 Test-Driving the Dental Payment Application Designing the Dental Payment Application Using CheckBoxes Using a Dialog to Display a Message Logical Operators 172
3 xiii Using && Using Using ^ Using! 8.6 Wrap-Up Car Payment Calculator Application 184 Introducing the while Repetition Statement 9.1 Test-Driving the Car Payment Calculator Application while Repetition Statement Constructing the Car Payment Calculator Application Wrap-Up Class Average Application 206 Introducing the do while Repetition Statement 10.1 Test-Driving the Class Average Application do while Repetition Statement Creating the Class Average Application Wrap-Up Interest Calculator Application 225 Introducing the for Repetition Statement 11.1 Test-Driving the Interest Calculator Application Essentials of Counter-Controlled Repetition Introducing the for Repetition Statement Examples Using the for Statement Constructing the Interest Calculator Application Wrap-Up Security Panel Application 246 Introducing the switch Multiple-Selection Statement 12.1 Test-Driving the Security Panel Application Introducing the switch Multiple-Selection Statement Constructing the Security Panel Application Wrap-Up Enhancing the Wage Calculator Application 266 Introducing Methods 13.1 Test-Driving the Enhanced Wage Calculator Application Classes and Methods Methods Using Methods in the Wage Calculator Application Using the Debugger: Debug Toolbar Wrap-Up Shipping Time Application 292 Using Dates and Timers 14.1 Test-Driving the Shipping Time Application Date Variables 293 Declaring a Date Variable Using Date Members 14.3 Building the Shipping Time Application: Design Elements Creating the Shipping Time Application: Inserting Code Wrap-Up 308
4 xiv 15 Fund Raiser Application 316 Introducing Scope and Pass-by-Reference 15.1 Test-Driving the Fund Raiser Application Constructing the Fund Raiser Application Passing Arguments: Pass-by-Value vs. Pass-by-Reference Wrap-Up Craps Game Application 338 Introducing Random-Number Generation 16.1 Test-Driving the Craps Game Application Random-Number Generation Using Enumerations in the Craps Game Application Using Random Numbers in the Craps Game Application Wrap-Up Flag Quiz Application 359 Introducing One-Dimensional Arrays and ComboBoxes 17.1 Test-Driving the Flag Quiz Application Introducing Arrays Declaring and Allocating Arrays Constructing the Flag Quiz Application Sorting Arrays Wrap-Up Student Grades Application 387 Introducing Two-Dimensional Arrays and RadioButtons 18.1 Test-Driving the Sales Data Application Two-Dimensional Rectangular Arrays Creating and Customizing a Chart Graphic by Using the MSChart Control Using RadioButtons Inserting Code into the Sales Data Application Wrap-Up Microwave Oven Application 412 Building Your Own Classes and Objects 19.1 Test-Driving the Microwave Oven Application Designing the Microwave Oven Application Adding a New Class to the Project Initializing Class Objects: Constructors Properties Completing the Microwave Oven Application Controlling Access to Members Using the Debugger: The Autos and Locals Windows Wrap-Up Shipping Hub Application 453 Introducing Collections, the foreach Statement and Access Keys 20.1 Test-Driving the Shipping Hub Application Package Class Using Properties TabIndex and TabStop Using Access Keys Collections Shipping Hub Application: Using Class ArrayList 460
5 xv 20.7 foreach Repetition Statement Wrap-Up Cat and Mouse Painter Application 483 Introducing the Graphics Object and Mouse Events 21.1 Test-Driving the Painter Application Constructing the Painter Application Using a Graphics Object Handling the MouseDown Event Handling the MouseUp Event Handling the MouseMove Event Distinguishing Between Mouse Buttons Wrap-Up Typing Application 506 Introducing Keyboard Events, Menus and Dialogs 22.1 Test-Driving the Typing Application Analyzing the Typing Application Keyboard Events Menus Wrap-Up Screen Scraping Application 539 Introducing String Processing 23.1 Test-Driving the Screen Scraping Application Fundamentals of Strings Analyzing the Screen Scraping Application Locating Substrings in Strings Extracting Substrings from Strings Replacing Substrings in Strings Other String Methods Wrap-Up Ticket Information Application 558 Introducing Sequential-Access Files 24.1 Test-Driving the Ticket Information Application Data Hierarchy Files and Streams Writing to a File: Creating the Write Event Application Building the Ticket Information Application Wrap-Up ATM Application 591 Introducing Database Programming 25.1 Test-Driving the ATM Application Planning the ATM Application Creating Database Connections Programming the ATM Application Wrap-Up CheckWriter Application 626 Introducing Graphics and Printing 26.1 Test-Driving the CheckWriter Application GDI+ Introduction 629
6 xvi 26.3 Constructing the CheckWriter Application PrintPreviewDialogs and PrintDocuments Creating an Event Handler for the CheckWriter Application Graphics Objects: Colors, Lines and Shapes 637 Colors Drawing Lines, Rectangles and Ovals 26.7 Printing Each Control of the CheckWriter Application Font Class Previewing and Printing the Check Wrap-Up Phone Book Application 657 Introducing Multimedia Using Microsoft Agent 27.1 Microsoft Agent Downloading Microsoft Agent Components Test-Driving the Phone Book Application Constructing the Phone Book Application Wrap-Up Bookstore Application: Web Applications 683 Introducing Internet Information Services 28.1 Multi-Tier Architecture Web Servers Internet Information Services (IIS) Test-Driving the Bookstore Application Wrap-Up Bookstore Application: Client Tier 704 Introducing Web Controls 29.1 Analyzing the Bookstore Application Creating ASPX Pages Designing the Books.aspx Page Designing the BookInformation Page Wrap-Up Bookstore Application: Information Tier 730 Examining the Database and Creating Database Components 30.1 Reviewing the Bookstore Application Information Tier: Database Using the Server Explorer and Query Builder in ASPX Pages Wrap-Up Bookstore Application: Middle Tier 743 Introducing Code-Behind Files 31.1 Reviewing the Bookstore Application Programming the Books Page s Code-Behind File Coding the BookInformation Page s Code-Behind File Internet and Web Resources 756
7 xvii 31.5 Wrap-Up Enhanced Car Payment Calculator Application 1 Introducing Exception Handling 32.1 Test-Driving the Enhanced Car Payment Calculator Application Introduction to Exception Handling Exception Handling in C# Constructing the Enhanced Car Payment Calculator Application Wrap-Up 13 A Operator Precedence Chart 33 B ASCII Character Set 34 C GUI Design Guidelines 35 D Visual Studio.NET Windows Form Designer Tools 43 E Controls, Events, Properties & Methods 44 F Keyword Chart 68 G Internet Information Services (IIS) Setup Instructions 70
3 Welcome Application 41 Introduction to Visual Programming
CO N T E N T S Preface xvii 1 Graphing Application 1 Introducing Computers, the Internet and Visual Basic.NET 1.1 What Is a Computer? 1 1.2 Computer Organization 2 1.3 Machine Languages, Assembly Languages
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